/**
 * @license
 * Video.js 5.9.2 <http://videojs.com/>
 * Copyright Brightcove, Inc. <https://www.brightcove.com/>
 * Available under Apache License Version 2.0
 * <https://github.com/videojs/video.js/blob/master/LICENSE>
 *
 * Includes vtt.js <https://github.com/mozilla/vtt.js>
 * Available under Apache License Version 2.0
 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
 */

(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
    (function (global){
    var topLevel = typeof global !== 'undefined' ? global :
        typeof window !== 'undefined' ? window : {}
    var minDoc = _dereq_('min-document');
    
    if (typeof document !== 'undefined') {
        module.exports = document;
    } else {
        var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];
    
        if (!doccy) {
            doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
        }
    
        module.exports = doccy;
    }
    
    }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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    },{"min-document":3}],2:[function(_dereq_,module,exports){
    (function (global){
    if (typeof window !== "undefined") {
        module.exports = window;
    } else if (typeof global !== "undefined") {
        module.exports = global;
    } else if (typeof self !== "undefined"){
        module.exports = self;
    } else {
        module.exports = {};
    }
    
    }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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    },{}],3:[function(_dereq_,module,exports){
    
    },{}],4:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative');
    
    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeNow = getNative(Date, 'now');
    
    /**
     * Gets the number of milliseconds that have elapsed since the Unix epoch
     * (1 January 1970 00:00:00 UTC).
     *
     * @static
     * @memberOf _
     * @category Date
     * @example
     *
     * _.defer(function(stamp) {
     *   console.log(_.now() - stamp);
     * }, _.now());
     * // => logs the number of milliseconds it took for the deferred function to be invoked
     */
    var now = nativeNow || function() {
      return new Date().getTime();
    };
    
    module.exports = now;
    
    },{"../internal/getNative":20}],5:[function(_dereq_,module,exports){
    var isObject = _dereq_('../lang/isObject'),
        now = _dereq_('../date/now');
    
    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';
    
    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeMax = Math.max;
    
    /**
     * Creates a debounced function that delays invoking `func` until after `wait`
     * milliseconds have elapsed since the last time the debounced function was
     * invoked. The debounced function comes with a `cancel` method to cancel
     * delayed invocations. Provide an options object to indicate that `func`
     * should be invoked on the leading and/or trailing edge of the `wait` timeout.
     * Subsequent calls to the debounced function return the result of the last
     * `func` invocation.
     *
     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
     * on the trailing edge of the timeout only if the the debounced function is
     * invoked more than once during the `wait` timeout.
     *
     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
     * for details over the differences between `_.debounce` and `_.throttle`.
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to debounce.
     * @param {number} [wait=0] The number of milliseconds to delay.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=false] Specify invoking on the leading
     *  edge of the timeout.
     * @param {number} [options.maxWait] The maximum time `func` is allowed to be
     *  delayed before it's invoked.
     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
     *  edge of the timeout.
     * @returns {Function} Returns the new debounced function.
     * @example
     *
     * // avoid costly calculations while the window size is in flux
     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
     *
     * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
     * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
     *   'leading': true,
     *   'trailing': false
     * }));
     *
     * // ensure `batchLog` is invoked once after 1 second of debounced calls
     * var source = new EventSource('/stream');
     * jQuery(source).on('message', _.debounce(batchLog, 250, {
     *   'maxWait': 1000
     * }));
     *
     * // cancel a debounced call
     * var todoChanges = _.debounce(batchLog, 1000);
     * Object.observe(models.todo, todoChanges);
     *
     * Object.observe(models, function(changes) {
     *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
     *     todoChanges.cancel();
     *   }
     * }, ['delete']);
     *
     * // ...at some point `models.todo` is changed
     * models.todo.completed = true;
     *
     * // ...before 1 second has passed `models.todo` is deleted
     * // which cancels the debounced `todoChanges` call
     * delete models.todo;
     */
    function debounce(func, wait, options) {
      var args,
          maxTimeoutId,
          result,
          stamp,
          thisArg,
          timeoutId,
          trailingCall,
          lastCalled = 0,
          maxWait = false,
          trailing = true;
    
      if (typeof func != 'function') {
        throw new TypeError(FUNC_ERROR_TEXT);
      }
      wait = wait < 0 ? 0 : (+wait || 0);
      if (options === true) {
        var leading = true;
        trailing = false;
      } else if (isObject(options)) {
        leading = !!options.leading;
        maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
        trailing = 'trailing' in options ? !!options.trailing : trailing;
      }
    
      function cancel() {
        if (timeoutId) {
          clearTimeout(timeoutId);
        }
        if (maxTimeoutId) {
          clearTimeout(maxTimeoutId);
        }
        lastCalled = 0;
        maxTimeoutId = timeoutId = trailingCall = undefined;
      }
    
      function complete(isCalled, id) {
        if (id) {
          clearTimeout(id);
        }
        maxTimeoutId = timeoutId = trailingCall = undefined;
        if (isCalled) {
          lastCalled = now();
          result = func.apply(thisArg, args);
          if (!timeoutId && !maxTimeoutId) {
            args = thisArg = undefined;
          }
        }
      }
    
      function delayed() {
        var remaining = wait - (now() - stamp);
        if (remaining <= 0 || remaining > wait) {
          complete(trailingCall, maxTimeoutId);
        } else {
          timeoutId = setTimeout(delayed, remaining);
        }
      }
    
      function maxDelayed() {
        complete(trailing, timeoutId);
      }
    
      function debounced() {
        args = arguments;
        stamp = now();
        thisArg = this;
        trailingCall = trailing && (timeoutId || !leading);
    
        if (maxWait === false) {
          var leadingCall = leading && !timeoutId;
        } else {
          if (!maxTimeoutId && !leading) {
            lastCalled = stamp;
          }
          var remaining = maxWait - (stamp - lastCalled),
              isCalled = remaining <= 0 || remaining > maxWait;
    
          if (isCalled) {
            if (maxTimeoutId) {
              maxTimeoutId = clearTimeout(maxTimeoutId);
            }
            lastCalled = stamp;
            result = func.apply(thisArg, args);
          }
          else if (!maxTimeoutId) {
            maxTimeoutId = setTimeout(maxDelayed, remaining);
          }
        }
        if (isCalled && timeoutId) {
          timeoutId = clearTimeout(timeoutId);
        }
        else if (!timeoutId && wait !== maxWait) {
          timeoutId = setTimeout(delayed, wait);
        }
        if (leadingCall) {
          isCalled = true;
          result = func.apply(thisArg, args);
        }
        if (isCalled && !timeoutId && !maxTimeoutId) {
          args = thisArg = undefined;
        }
        return result;
      }
      debounced.cancel = cancel;
      return debounced;
    }
    
    module.exports = debounce;
    
    },{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){
    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';
    
    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeMax = Math.max;
    
    /**
     * Creates a function that invokes `func` with the `this` binding of the
     * created function and arguments from `start` and beyond provided as an array.
     *
     * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to apply a rest parameter to.
     * @param {number} [start=func.length-1] The start position of the rest parameter.
     * @returns {Function} Returns the new function.
     * @example
     *
     * var say = _.restParam(function(what, names) {
     *   return what + ' ' + _.initial(names).join(', ') +
     *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);
     * });
     *
     * say('hello', 'fred', 'barney', 'pebbles');
     * // => 'hello fred, barney, & pebbles'
     */
    function restParam(func, start) {
      if (typeof func != 'function') {
        throw new TypeError(FUNC_ERROR_TEXT);
      }
      start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
      return function() {
        var args = arguments,
            index = -1,
            length = nativeMax(args.length - start, 0),
            rest = Array(length);
    
        while (++index < length) {
          rest[index] = args[start + index];
        }
        switch (start) {
          case 0: return func.call(this, rest);
          case 1: return func.call(this, args[0], rest);
          case 2: return func.call(this, args[0], args[1], rest);
        }
        var otherArgs = Array(start + 1);
        index = -1;
        while (++index < start) {
          otherArgs[index] = args[index];
        }
        otherArgs[start] = rest;
        return func.apply(this, otherArgs);
      };
    }
    
    module.exports = restParam;
    
    },{}],7:[function(_dereq_,module,exports){
    var debounce = _dereq_('./debounce'),
        isObject = _dereq_('../lang/isObject');
    
    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';
    
    /**
     * Creates a throttled function that only invokes `func` at most once per
     * every `wait` milliseconds. The throttled function comes with a `cancel`
     * method to cancel delayed invocations. Provide an options object to indicate
     * that `func` should be invoked on the leading and/or trailing edge of the
     * `wait` timeout. Subsequent calls to the throttled function return the
     * result of the last `func` call.
     *
     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
     * on the trailing edge of the timeout only if the the throttled function is
     * invoked more than once during the `wait` timeout.
     *
     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
     * for details over the differences between `_.throttle` and `_.debounce`.
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to throttle.
     * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=true] Specify invoking on the leading
     *  edge of the timeout.
     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
     *  edge of the timeout.
     * @returns {Function} Returns the new throttled function.
     * @example
     *
     * // avoid excessively updating the position while scrolling
     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
     *
     * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
     * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
     *   'trailing': false
     * }));
     *
     * // cancel a trailing throttled call
     * jQuery(window).on('popstate', throttled.cancel);
     */
    function throttle(func, wait, options) {
      var leading = true,
          trailing = true;
    
      if (typeof func != 'function') {
        throw new TypeError(FUNC_ERROR_TEXT);
      }
      if (options === false) {
        leading = false;
      } else if (isObject(options)) {
        leading = 'leading' in options ? !!options.leading : leading;
        trailing = 'trailing' in options ? !!options.trailing : trailing;
      }
      return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });
    }
    
    module.exports = throttle;
    
    },{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){
    /**
     * Copies the values of `source` to `array`.
     *
     * @private
     * @param {Array} source The array to copy values from.
     * @param {Array} [array=[]] The array to copy values to.
     * @returns {Array} Returns `array`.
     */
    function arrayCopy(source, array) {
      var index = -1,
          length = source.length;
    
      array || (array = Array(length));
      while (++index < length) {
        array[index] = source[index];
      }
      return array;
    }
    
    module.exports = arrayCopy;
    
    },{}],9:[function(_dereq_,module,exports){
    /**
     * A specialized version of `_.forEach` for arrays without support for callback
     * shorthands and `this` binding.
     *
     * @private
     * @param {Array} array The array to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @returns {Array} Returns `array`.
     */
    function arrayEach(array, iteratee) {
      var index = -1,
          length = array.length;
    
      while (++index < length) {
        if (iteratee(array[index], index, array) === false) {
          break;
        }
      }
      return array;
    }
    
    module.exports = arrayEach;
    
    },{}],10:[function(_dereq_,module,exports){
    /**
     * Copies properties of `source` to `object`.
     *
     * @private
     * @param {Object} source The object to copy properties from.
     * @param {Array} props The property names to copy.
     * @param {Object} [object={}] The object to copy properties to.
     * @returns {Object} Returns `object`.
     */
    function baseCopy(source, props, object) {
      object || (object = {});
    
      var index = -1,
          length = props.length;
    
      while (++index < length) {
        var key = props[index];
        object[key] = source[key];
      }
      return object;
    }
    
    module.exports = baseCopy;
    
    },{}],11:[function(_dereq_,module,exports){
    var createBaseFor = _dereq_('./createBaseFor');
    
    /**
     * The base implementation of `baseForIn` and `baseForOwn` which iterates
     * over `object` properties returned by `keysFunc` invoking `iteratee` for
     * each property. Iteratee functions may exit iteration early by explicitly
     * returning `false`.
     *
     * @private
     * @param {Object} object The object to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @param {Function} keysFunc The function to get the keys of `object`.
     * @returns {Object} Returns `object`.
     */
    var baseFor = createBaseFor();
    
    module.exports = baseFor;
    
    },{"./createBaseFor":18}],12:[function(_dereq_,module,exports){
    var baseFor = _dereq_('./baseFor'),
        keysIn = _dereq_('../object/keysIn');
    
    /**
     * The base implementation of `_.forIn` without support for callback
     * shorthands and `this` binding.
     *
     * @private
     * @param {Object} object The object to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @returns {Object} Returns `object`.
     */
    function baseForIn(object, iteratee) {
      return baseFor(object, iteratee, keysIn);
    }
    
    module.exports = baseForIn;
    
    },{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){
    var arrayEach = _dereq_('./arrayEach'),
        baseMergeDeep = _dereq_('./baseMergeDeep'),
        isArray = _dereq_('../lang/isArray'),
        isArrayLike = _dereq_('./isArrayLike'),
        isObject = _dereq_('../lang/isObject'),
        isObjectLike = _dereq_('./isObjectLike'),
        isTypedArray = _dereq_('../lang/isTypedArray'),
        keys = _dereq_('../object/keys');
    
    /**
     * The base implementation of `_.merge` without support for argument juggling,
     * multiple sources, and `this` binding `customizer` functions.
     *
     * @private
     * @param {Object} object The destination object.
     * @param {Object} source The source object.
     * @param {Function} [customizer] The function to customize merged values.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates values with source counterparts.
     * @returns {Object} Returns `object`.
     */
    function baseMerge(object, source, customizer, stackA, stackB) {
      if (!isObject(object)) {
        return object;
      }
      var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
          props = isSrcArr ? undefined : keys(source);
    
      arrayEach(props || source, function(srcValue, key) {
        if (props) {
          key = srcValue;
          srcValue = source[key];
        }
        if (isObjectLike(srcValue)) {
          stackA || (stackA = []);
          stackB || (stackB = []);
          baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
        }
        else {
          var value = object[key],
              result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
              isCommon = result === undefined;
    
          if (isCommon) {
            result = srcValue;
          }
          if ((result !== undefined || (isSrcArr && !(key in object))) &&
              (isCommon || (result === result ? (result !== value) : (value === value)))) {
            object[key] = result;
          }
        }
      });
      return object;
    }
    
    module.exports = baseMerge;
    
    },{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){
    var arrayCopy = _dereq_('./arrayCopy'),
        isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isArrayLike = _dereq_('./isArrayLike'),
        isPlainObject = _dereq_('../lang/isPlainObject'),
        isTypedArray = _dereq_('../lang/isTypedArray'),
        toPlainObject = _dereq_('../lang/toPlainObject');
    
    /**
     * A specialized version of `baseMerge` for arrays and objects which performs
     * deep merges and tracks traversed objects enabling objects with circular
     * references to be merged.
     *
     * @private
     * @param {Object} object The destination object.
     * @param {Object} source The source object.
     * @param {string} key The key of the value to merge.
     * @param {Function} mergeFunc The function to merge values.
     * @param {Function} [customizer] The function to customize merged values.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates values with source counterparts.
     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
     */
    function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
      var length = stackA.length,
          srcValue = source[key];
    
      while (length--) {
        if (stackA[length] == srcValue) {
          object[key] = stackB[length];
          return;
        }
      }
      var value = object[key],
          result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
          isCommon = result === undefined;
    
      if (isCommon) {
        result = srcValue;
        if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
          result = isArray(value)
            ? value
            : (isArrayLike(value) ? arrayCopy(value) : []);
        }
        else if (isPlainObject(srcValue) || isArguments(srcValue)) {
          result = isArguments(value)
            ? toPlainObject(value)
            : (isPlainObject(value) ? value : {});
        }
        else {
          isCommon = false;
        }
      }
      // Add the source value to the stack of traversed objects and associate
      // it with its merged value.
      stackA.push(srcValue);
      stackB.push(result);
    
      if (isCommon) {
        // Recursively merge objects and arrays (susceptible to call stack limits).
        object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
      } else if (result === result ? (result !== value) : (value === value)) {
        object[key] = result;
      }
    }
    
    module.exports = baseMergeDeep;
    
    },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){
    var toObject = _dereq_('./toObject');
    
    /**
     * The base implementation of `_.property` without support for deep paths.
     *
     * @private
     * @param {string} key The key of the property to get.
     * @returns {Function} Returns the new function.
     */
    function baseProperty(key) {
      return function(object) {
        return object == null ? undefined : toObject(object)[key];
      };
    }
    
    module.exports = baseProperty;
    
    },{"./toObject":28}],16:[function(_dereq_,module,exports){
    var identity = _dereq_('../utility/identity');
    
    /**
     * A specialized version of `baseCallback` which only supports `this` binding
     * and specifying the number of arguments to provide to `func`.
     *
     * @private
     * @param {Function} func The function to bind.
     * @param {*} thisArg The `this` binding of `func`.
     * @param {number} [argCount] The number of arguments to provide to `func`.
     * @returns {Function} Returns the callback.
     */
    function bindCallback(func, thisArg, argCount) {
      if (typeof func != 'function') {
        return identity;
      }
      if (thisArg === undefined) {
        return func;
      }
      switch (argCount) {
        case 1: return function(value) {
          return func.call(thisArg, value);
        };
        case 3: return function(value, index, collection) {
          return func.call(thisArg, value, index, collection);
        };
        case 4: return function(accumulator, value, index, collection) {
          return func.call(thisArg, accumulator, value, index, collection);
        };
        case 5: return function(value, other, key, object, source) {
          return func.call(thisArg, value, other, key, object, source);
        };
      }
      return function() {
        return func.apply(thisArg, arguments);
      };
    }
    
    module.exports = bindCallback;
    
    },{"../utility/identity":42}],17:[function(_dereq_,module,exports){
    var bindCallback = _dereq_('./bindCallback'),
        isIterateeCall = _dereq_('./isIterateeCall'),
        restParam = _dereq_('../function/restParam');
    
    /**
     * Creates a `_.assign`, `_.defaults`, or `_.merge` function.
     *
     * @private
     * @param {Function} assigner The function to assign values.
     * @returns {Function} Returns the new assigner function.
     */
    function createAssigner(assigner) {
      return restParam(function(object, sources) {
        var index = -1,
            length = object == null ? 0 : sources.length,
            customizer = length > 2 ? sources[length - 2] : undefined,
            guard = length > 2 ? sources[2] : undefined,
            thisArg = length > 1 ? sources[length - 1] : undefined;
    
        if (typeof customizer == 'function') {
          customizer = bindCallback(customizer, thisArg, 5);
          length -= 2;
        } else {
          customizer = typeof thisArg == 'function' ? thisArg : undefined;
          length -= (customizer ? 1 : 0);
        }
        if (guard && isIterateeCall(sources[0], sources[1], guard)) {
          customizer = length < 3 ? undefined : customizer;
          length = 1;
        }
        while (++index < length) {
          var source = sources[index];
          if (source) {
            assigner(object, source, customizer);
          }
        }
        return object;
      });
    }
    
    module.exports = createAssigner;
    
    },{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){
    var toObject = _dereq_('./toObject');
    
    /**
     * Creates a base function for `_.forIn` or `_.forInRight`.
     *
     * @private
     * @param {boolean} [fromRight] Specify iterating from right to left.
     * @returns {Function} Returns the new base function.
     */
    function createBaseFor(fromRight) {
      return function(object, iteratee, keysFunc) {
        var iterable = toObject(object),
            props = keysFunc(object),
            length = props.length,
            index = fromRight ? length : -1;
    
        while ((fromRight ? index-- : ++index < length)) {
          var key = props[index];
          if (iteratee(iterable[key], key, iterable) === false) {
            break;
          }
        }
        return object;
      };
    }
    
    module.exports = createBaseFor;
    
    },{"./toObject":28}],19:[function(_dereq_,module,exports){
    var baseProperty = _dereq_('./baseProperty');
    
    /**
     * Gets the "length" property value of `object`.
     *
     * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
     * that affects Safari on at least iOS 8.1-8.3 ARM64.
     *
     * @private
     * @param {Object} object The object to query.
     * @returns {*} Returns the "length" value.
     */
    var getLength = baseProperty('length');
    
    module.exports = getLength;
    
    },{"./baseProperty":15}],20:[function(_dereq_,module,exports){
    var isNative = _dereq_('../lang/isNative');
    
    /**
     * Gets the native function at `key` of `object`.
     *
     * @private
     * @param {Object} object The object to query.
     * @param {string} key The key of the method to get.
     * @returns {*} Returns the function if it's native, else `undefined`.
     */
    function getNative(object, key) {
      var value = object == null ? undefined : object[key];
      return isNative(value) ? value : undefined;
    }
    
    module.exports = getNative;
    
    },{"../lang/isNative":32}],21:[function(_dereq_,module,exports){
    var getLength = _dereq_('./getLength'),
        isLength = _dereq_('./isLength');
    
    /**
     * Checks if `value` is array-like.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
     */
    function isArrayLike(value) {
      return value != null && isLength(getLength(value));
    }
    
    module.exports = isArrayLike;
    
    },{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is a host object in IE < 9.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
     */
    var isHostObject = (function() {
      try {
        Object({ 'toString': 0 } + '');
      } catch(e) {
        return function() { return false; };
      }
      return function(value) {
        // IE < 9 presents many host objects as `Object` objects that can coerce
        // to strings despite having improperly defined `toString` methods.
        return typeof value.toString != 'function' && typeof (value + '') == 'string';
      };
    }());
    
    module.exports = isHostObject;
    
    },{}],23:[function(_dereq_,module,exports){
    /** Used to detect unsigned integer values. */
    var reIsUint = /^\d+$/;
    
    /**
     * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
     * of an array-like value.
     */
    var MAX_SAFE_INTEGER = 9007199254740991;
    
    /**
     * Checks if `value` is a valid array-like index.
     *
     * @private
     * @param {*} value The value to check.
     * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
     * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
     */
    function isIndex(value, length) {
      value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
      length = length == null ? MAX_SAFE_INTEGER : length;
      return value > -1 && value % 1 == 0 && value < length;
    }
    
    module.exports = isIndex;
    
    },{}],24:[function(_dereq_,module,exports){
    var isArrayLike = _dereq_('./isArrayLike'),
        isIndex = _dereq_('./isIndex'),
        isObject = _dereq_('../lang/isObject');
    
    /**
     * Checks if the provided arguments are from an iteratee call.
     *
     * @private
     * @param {*} value The potential iteratee value argument.
     * @param {*} index The potential iteratee index or key argument.
     * @param {*} object The potential iteratee object argument.
     * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
     */
    function isIterateeCall(value, index, object) {
      if (!isObject(object)) {
        return false;
      }
      var type = typeof index;
      if (type == 'number'
          ? (isArrayLike(object) && isIndex(index, object.length))
          : (type == 'string' && index in object)) {
        var other = object[index];
        return value === value ? (value === other) : (other !== other);
      }
      return false;
    }
    
    module.exports = isIterateeCall;
    
    },{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){
    /**
     * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
     * of an array-like value.
     */
    var MAX_SAFE_INTEGER = 9007199254740991;
    
    /**
     * Checks if `value` is a valid array-like length.
     *
     * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
     */
    function isLength(value) {
      return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
    }
    
    module.exports = isLength;
    
    },{}],26:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is object-like.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
     */
    function isObjectLike(value) {
      return !!value && typeof value == 'object';
    }
    
    module.exports = isObjectLike;
    
    },{}],27:[function(_dereq_,module,exports){
    var isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isIndex = _dereq_('./isIndex'),
        isLength = _dereq_('./isLength'),
        isString = _dereq_('../lang/isString'),
        keysIn = _dereq_('../object/keysIn');
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;
    
    /**
     * A fallback implementation of `Object.keys` which creates an array of the
     * own enumerable property names of `object`.
     *
     * @private
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     */
    function shimKeys(object) {
      var props = keysIn(object),
          propsLength = props.length,
          length = propsLength && object.length;
    
      var allowIndexes = !!length && isLength(length) &&
        (isArray(object) || isArguments(object) || isString(object));
    
      var index = -1,
          result = [];
    
      while (++index < propsLength) {
        var key = props[index];
        if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
          result.push(key);
        }
      }
      return result;
    }
    
    module.exports = shimKeys;
    
    },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){
    var isObject = _dereq_('../lang/isObject'),
        isString = _dereq_('../lang/isString'),
        support = _dereq_('../support');
    
    /**
     * Converts `value` to an object if it's not one.
     *
     * @private
     * @param {*} value The value to process.
     * @returns {Object} Returns the object.
     */
    function toObject(value) {
      if (support.unindexedChars && isString(value)) {
        var index = -1,
            length = value.length,
            result = Object(value);
    
        while (++index < length) {
          result[index] = value.charAt(index);
        }
        return result;
      }
      return isObject(value) ? value : Object(value);
    }
    
    module.exports = toObject;
    
    },{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){
    var isArrayLike = _dereq_('../internal/isArrayLike'),
        isObjectLike = _dereq_('../internal/isObjectLike');
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;
    
    /** Native method references. */
    var propertyIsEnumerable = objectProto.propertyIsEnumerable;
    
    /**
     * Checks if `value` is classified as an `arguments` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isArguments(function() { return arguments; }());
     * // => true
     *
     * _.isArguments([1, 2, 3]);
     * // => false
     */
    function isArguments(value) {
      return isObjectLike(value) && isArrayLike(value) &&
        hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
    }
    
    module.exports = isArguments;
    
    },{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative'),
        isLength = _dereq_('../internal/isLength'),
        isObjectLike = _dereq_('../internal/isObjectLike');
    
    /** `Object#toString` result references. */
    var arrayTag = '[object Array]';
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeIsArray = getNative(Array, 'isArray');
    
    /**
     * Checks if `value` is classified as an `Array` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isArray([1, 2, 3]);
     * // => true
     *
     * _.isArray(function() { return arguments; }());
     * // => false
     */
    var isArray = nativeIsArray || function(value) {
      return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
    };
    
    module.exports = isArray;
    
    },{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){
    var isObject = _dereq_('./isObject');
    
    /** `Object#toString` result references. */
    var funcTag = '[object Function]';
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /**
     * Checks if `value` is classified as a `Function` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isFunction(_);
     * // => true
     *
     * _.isFunction(/abc/);
     * // => false
     */
    function isFunction(value) {
      // The use of `Object#toString` avoids issues with the `typeof` operator
      // in older versions of Chrome and Safari which return 'function' for regexes
      // and Safari 8 which returns 'object' for typed array constructors.
      return isObject(value) && objToString.call(value) == funcTag;
    }
    
    module.exports = isFunction;
    
    },{"./isObject":33}],32:[function(_dereq_,module,exports){
    var isFunction = _dereq_('./isFunction'),
        isHostObject = _dereq_('../internal/isHostObject'),
        isObjectLike = _dereq_('../internal/isObjectLike');
    
    /** Used to detect host constructors (Safari > 5). */
    var reIsHostCtor = /^\[object .+?Constructor\]$/;
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /** Used to resolve the decompiled source of functions. */
    var fnToString = Function.prototype.toString;
    
    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;
    
    /** Used to detect if a method is native. */
    var reIsNative = RegExp('^' +
      fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
      .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
    );
    
    /**
     * Checks if `value` is a native function.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
     * @example
     *
     * _.isNative(Array.prototype.push);
     * // => true
     *
     * _.isNative(_);
     * // => false
     */
    function isNative(value) {
      if (value == null) {
        return false;
      }
      if (isFunction(value)) {
        return reIsNative.test(fnToString.call(value));
      }
      return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
    }
    
    module.exports = isNative;
    
    },{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is an object, else `false`.
     * @example
     *
     * _.isObject({});
     * // => true
     *
     * _.isObject([1, 2, 3]);
     * // => true
     *
     * _.isObject(1);
     * // => false
     */
    function isObject(value) {
      // Avoid a V8 JIT bug in Chrome 19-20.
      // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
      var type = typeof value;
      return !!value && (type == 'object' || type == 'function');
    }
    
    module.exports = isObject;
    
    },{}],34:[function(_dereq_,module,exports){
    var baseForIn = _dereq_('../internal/baseForIn'),
        isArguments = _dereq_('./isArguments'),
        isHostObject = _dereq_('../internal/isHostObject'),
        isObjectLike = _dereq_('../internal/isObjectLike'),
        support = _dereq_('../support');
    
    /** `Object#toString` result references. */
    var objectTag = '[object Object]';
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /**
     * Checks if `value` is a plain object, that is, an object created by the
     * `Object` constructor or one with a `[[Prototype]]` of `null`.
     *
     * **Note:** This method assumes objects created by the `Object` constructor
     * have no inherited enumerable properties.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
     * @example
     *
     * function Foo() {
     *   this.a = 1;
     * }
     *
     * _.isPlainObject(new Foo);
     * // => false
     *
     * _.isPlainObject([1, 2, 3]);
     * // => false
     *
     * _.isPlainObject({ 'x': 0, 'y': 0 });
     * // => true
     *
     * _.isPlainObject(Object.create(null));
     * // => true
     */
    function isPlainObject(value) {
      var Ctor;
    
      // Exit early for non `Object` objects.
      if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
          (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
        return false;
      }
      // IE < 9 iterates inherited properties before own properties. If the first
      // iterated property is an object's own property then there are no inherited
      // enumerable properties.
      var result;
      if (support.ownLast) {
        baseForIn(value, function(subValue, key, object) {
          result = hasOwnProperty.call(object, key);
          return false;
        });
        return result !== false;
      }
      // In most environments an object's own properties are iterated before
      // its inherited properties. If the last iterated property is an object's
      // own property then there are no inherited enumerable properties.
      baseForIn(value, function(subValue, key) {
        result = key;
      });
      return result === undefined || hasOwnProperty.call(value, result);
    }
    
    module.exports = isPlainObject;
    
    },{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){
    var isObjectLike = _dereq_('../internal/isObjectLike');
    
    /** `Object#toString` result references. */
    var stringTag = '[object String]';
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /**
     * Checks if `value` is classified as a `String` primitive or object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isString('abc');
     * // => true
     *
     * _.isString(1);
     * // => false
     */
    function isString(value) {
      return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
    }
    
    module.exports = isString;
    
    },{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){
    var isLength = _dereq_('../internal/isLength'),
        isObjectLike = _dereq_('../internal/isObjectLike');
    
    /** `Object#toString` result references. */
    var argsTag = '[object Arguments]',
        arrayTag = '[object Array]',
        boolTag = '[object Boolean]',
        dateTag = '[object Date]',
        errorTag = '[object Error]',
        funcTag = '[object Function]',
        mapTag = '[object Map]',
        numberTag = '[object Number]',
        objectTag = '[object Object]',
        regexpTag = '[object RegExp]',
        setTag = '[object Set]',
        stringTag = '[object String]',
        weakMapTag = '[object WeakMap]';
    
    var arrayBufferTag = '[object ArrayBuffer]',
        float32Tag = '[object Float32Array]',
        float64Tag = '[object Float64Array]',
        int8Tag = '[object Int8Array]',
        int16Tag = '[object Int16Array]',
        int32Tag = '[object Int32Array]',
        uint8Tag = '[object Uint8Array]',
        uint8ClampedTag = '[object Uint8ClampedArray]',
        uint16Tag = '[object Uint16Array]',
        uint32Tag = '[object Uint32Array]';
    
    /** Used to identify `toStringTag` values of typed arrays. */
    var typedArrayTags = {};
    typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
    typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
    typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
    typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
    typedArrayTags[uint32Tag] = true;
    typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
    typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
    typedArrayTags[dateTag] = typedArrayTags[errorTag] =
    typedArrayTags[funcTag] = typedArrayTags[mapTag] =
    typedArrayTags[numberTag] = typedArrayTags[objectTag] =
    typedArrayTags[regexpTag] = typedArrayTags[setTag] =
    typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;
    
    /** Used for native method references. */
    var objectProto = Object.prototype;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /**
     * Checks if `value` is classified as a typed array.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isTypedArray(new Uint8Array);
     * // => true
     *
     * _.isTypedArray([]);
     * // => false
     */
    function isTypedArray(value) {
      return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
    }
    
    module.exports = isTypedArray;
    
    },{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){
    var baseCopy = _dereq_('../internal/baseCopy'),
        keysIn = _dereq_('../object/keysIn');
    
    /**
     * Converts `value` to a plain object flattening inherited enumerable
     * properties of `value` to own properties of the plain object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to convert.
     * @returns {Object} Returns the converted plain object.
     * @example
     *
     * function Foo() {
     *   this.b = 2;
     * }
     *
     * Foo.prototype.c = 3;
     *
     * _.assign({ 'a': 1 }, new Foo);
     * // => { 'a': 1, 'b': 2 }
     *
     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
     * // => { 'a': 1, 'b': 2, 'c': 3 }
     */
    function toPlainObject(value) {
      return baseCopy(value, keysIn(value));
    }
    
    module.exports = toPlainObject;
    
    },{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative'),
        isArrayLike = _dereq_('../internal/isArrayLike'),
        isObject = _dereq_('../lang/isObject'),
        shimKeys = _dereq_('../internal/shimKeys'),
        support = _dereq_('../support');
    
    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeKeys = getNative(Object, 'keys');
    
    /**
     * Creates an array of the own enumerable property names of `object`.
     *
     * **Note:** Non-object values are coerced to objects. See the
     * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
     * for more details.
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     * @example
     *
     * function Foo() {
     *   this.a = 1;
     *   this.b = 2;
     * }
     *
     * Foo.prototype.c = 3;
     *
     * _.keys(new Foo);
     * // => ['a', 'b'] (iteration order is not guaranteed)
     *
     * _.keys('hi');
     * // => ['0', '1']
     */
    var keys = !nativeKeys ? shimKeys : function(object) {
      var Ctor = object == null ? undefined : object.constructor;
      if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
          (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
        return shimKeys(object);
      }
      return isObject(object) ? nativeKeys(object) : [];
    };
    
    module.exports = keys;
    
    },{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){
    var arrayEach = _dereq_('../internal/arrayEach'),
        isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isFunction = _dereq_('../lang/isFunction'),
        isIndex = _dereq_('../internal/isIndex'),
        isLength = _dereq_('../internal/isLength'),
        isObject = _dereq_('../lang/isObject'),
        isString = _dereq_('../lang/isString'),
        support = _dereq_('../support');
    
    /** `Object#toString` result references. */
    var arrayTag = '[object Array]',
        boolTag = '[object Boolean]',
        dateTag = '[object Date]',
        errorTag = '[object Error]',
        funcTag = '[object Function]',
        numberTag = '[object Number]',
        objectTag = '[object Object]',
        regexpTag = '[object RegExp]',
        stringTag = '[object String]';
    
    /** Used to fix the JScript `[[DontEnum]]` bug. */
    var shadowProps = [
      'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
      'toLocaleString', 'toString', 'valueOf'
    ];
    
    /** Used for native method references. */
    var errorProto = Error.prototype,
        objectProto = Object.prototype,
        stringProto = String.prototype;
    
    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;
    
    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;
    
    /** Used to avoid iterating over non-enumerable properties in IE < 9. */
    var nonEnumProps = {};
    nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };
    nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };
    nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };
    nonEnumProps[objectTag] = { 'constructor': true };
    
    arrayEach(shadowProps, function(key) {
      for (var tag in nonEnumProps) {
        if (hasOwnProperty.call(nonEnumProps, tag)) {
          var props = nonEnumProps[tag];
          props[key] = hasOwnProperty.call(props, key);
        }
      }
    });
    
    /**
     * Creates an array of the own and inherited enumerable property names of `object`.
     *
     * **Note:** Non-object values are coerced to objects.
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     * @example
     *
     * function Foo() {
     *   this.a = 1;
     *   this.b = 2;
     * }
     *
     * Foo.prototype.c = 3;
     *
     * _.keysIn(new Foo);
     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
     */
    function keysIn(object) {
      if (object == null) {
        return [];
      }
      if (!isObject(object)) {
        object = Object(object);
      }
      var length = object.length;
    
      length = (length && isLength(length) &&
        (isArray(object) || isArguments(object) || isString(object)) && length) || 0;
    
      var Ctor = object.constructor,
          index = -1,
          proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
          isProto = proto === object,
          result = Array(length),
          skipIndexes = length > 0,
          skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
          skipProto = support.enumPrototypes && isFunction(object);
    
      while (++index < length) {
        result[index] = (index + '');
      }
      // lodash skips the `constructor` property when it infers it's iterating
      // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
      // attribute of an existing property and the `constructor` property of a
      // prototype defaults to non-enumerable.
      for (var key in object) {
        if (!(skipProto && key == 'prototype') &&
            !(skipErrorProps && (key == 'message' || key == 'name')) &&
            !(skipIndexes && isIndex(key, length)) &&
            !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
          result.push(key);
        }
      }
      if (support.nonEnumShadows && object !== objectProto) {
        var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
            nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];
    
        if (tag == objectTag) {
          proto = objectProto;
        }
        length = shadowProps.length;
        while (length--) {
          key = shadowProps[length];
          var nonEnum = nonEnums[key];
          if (!(isProto && nonEnum) &&
              (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
            result.push(key);
          }
        }
      }
      return result;
    }
    
    module.exports = keysIn;
    
    },{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){
    var baseMerge = _dereq_('../internal/baseMerge'),
        createAssigner = _dereq_('../internal/createAssigner');
    
    /**
     * Recursively merges own enumerable properties of the source object(s), that
     * don't resolve to `undefined` into the destination object. Subsequent sources
     * overwrite property assignments of previous sources. If `customizer` is
     * provided it's invoked to produce the merged values of the destination and
     * source properties. If `customizer` returns `undefined` merging is handled
     * by the method instead. The `customizer` is bound to `thisArg` and invoked
     * with five arguments: (objectValue, sourceValue, key, object, source).
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The destination object.
     * @param {...Object} [sources] The source objects.
     * @param {Function} [customizer] The function to customize assigned values.
     * @param {*} [thisArg] The `this` binding of `customizer`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * var users = {
     *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
     * };
     *
     * var ages = {
     *   'data': [{ 'age': 36 }, { 'age': 40 }]
     * };
     *
     * _.merge(users, ages);
     * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
     *
     * // using a customizer callback
     * var object = {
     *   'fruits': ['apple'],
     *   'vegetables': ['beet']
     * };
     *
     * var other = {
     *   'fruits': ['banana'],
     *   'vegetables': ['carrot']
     * };
     *
     * _.merge(object, other, function(a, b) {
     *   if (_.isArray(a)) {
     *     return a.concat(b);
     *   }
     * });
     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
     */
    var merge = createAssigner(baseMerge);
    
    module.exports = merge;
    
    },{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){
    /** Used for native method references. */
    var arrayProto = Array.prototype,
        errorProto = Error.prototype,
        objectProto = Object.prototype;
    
    /** Native method references. */
    var propertyIsEnumerable = objectProto.propertyIsEnumerable,
        splice = arrayProto.splice;
    
    /**
     * An object environment feature flags.
     *
     * @static
     * @memberOf _
     * @type Object
     */
    var support = {};
    
    (function(x) {
      var Ctor = function() { this.x = x; },
          object = { '0': x, 'length': x },
          props = [];
    
      Ctor.prototype = { 'valueOf': x, 'y': x };
      for (var key in new Ctor) { props.push(key); }
    
      /**
       * Detect if `name` or `message` properties of `Error.prototype` are
       * enumerable by default (IE < 9, Safari < 5.1).
       *
       * @memberOf _.support
       * @type boolean
       */
      support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
        propertyIsEnumerable.call(errorProto, 'name');
    
      /**
       * Detect if `prototype` properties are enumerable by default.
       *
       * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
       * (if the prototype or a property on the prototype has been set)
       * incorrectly set the `[[Enumerable]]` value of a function's `prototype`
       * property to `true`.
       *
       * @memberOf _.support
       * @type boolean
       */
      support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');
    
      /**
       * Detect if properties shadowing those on `Object.prototype` are non-enumerable.
       *
       * In IE < 9 an object's own properties, shadowing non-enumerable ones,
       * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
       *
       * @memberOf _.support
       * @type boolean
       */
      support.nonEnumShadows = !/valueOf/.test(props);
    
      /**
       * Detect if own properties are iterated after inherited properties (IE < 9).
       *
       * @memberOf _.support
       * @type boolean
       */
      support.ownLast = props[0] != 'x';
    
      /**
       * Detect if `Array#shift` and `Array#splice` augment array-like objects
       * correctly.
       *
       * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
       * `shift()` and `splice()` functions that fail to remove the last element,
       * `value[0]`, of array-like objects even though the "length" property is
       * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
       * while `splice()` is buggy regardless of mode in IE < 9.
       *
       * @memberOf _.support
       * @type boolean
       */
      support.spliceObjects = (splice.call(object, 0, 1), !object[0]);
    
      /**
       * Detect lack of support for accessing string characters by index.
       *
       * IE < 8 can't access characters by index. IE 8 can only access characters
       * by index on string literals, not string objects.
       *
       * @memberOf _.support
       * @type boolean
       */
      support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
    }(1, 0));
    
    module.exports = support;
    
    },{}],42:[function(_dereq_,module,exports){
    /**
     * This method returns the first argument provided to it.
     *
     * @static
     * @memberOf _
     * @category Utility
     * @param {*} value Any value.
     * @returns {*} Returns `value`.
     * @example
     *
     * var object = { 'user': 'fred' };
     *
     * _.identity(object) === object;
     * // => true
     */
    function identity(value) {
      return value;
    }
    
    module.exports = identity;
    
    },{}],43:[function(_dereq_,module,exports){
    'use strict';
    
    var keys = _dereq_('object-keys');
    
    module.exports = function hasSymbols() {
        if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }
        if (typeof Symbol.iterator === 'symbol') { return true; }
    
        var obj = {};
        var sym = Symbol('test');
        if (typeof sym === 'string') { return false; }
    
        // temp disabled per https://github.com/ljharb/object.assign/issues/17
        // if (sym instanceof Symbol) { return false; }
        // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4
        // if (!(Object(sym) instanceof Symbol)) { return false; }
    
        var symVal = 42;
        obj[sym] = symVal;
        for (sym in obj) { return false; }
        if (keys(obj).length !== 0) { return false; }
        if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }
    
        if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }
    
        var syms = Object.getOwnPropertySymbols(obj);
        if (syms.length !== 1 || syms[0] !== sym) { return false; }
    
        if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }
    
        if (typeof Object.getOwnPropertyDescriptor === 'function') {
            var descriptor = Object.getOwnPropertyDescriptor(obj, sym);
            if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }
        }
    
        return true;
    };
    
    },{"object-keys":50}],44:[function(_dereq_,module,exports){
    'use strict';
    
    // modified from https://github.com/es-shims/es6-shim
    var keys = _dereq_('object-keys');
    var bind = _dereq_('function-bind');
    var canBeObject = function (obj) {
        return typeof obj !== 'undefined' && obj !== null;
    };
    var hasSymbols = _dereq_('./hasSymbols')();
    var toObject = Object;
    var push = bind.call(Function.call, Array.prototype.push);
    var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);
    
    module.exports = function assign(target, source1) {
        if (!canBeObject(target)) { throw new TypeError('target must be an object'); }
        var objTarget = toObject(target);
        var s, source, i, props, syms, value, key;
        for (s = 1; s < arguments.length; ++s) {
            source = toObject(arguments[s]);
            props = keys(source);
            if (hasSymbols && Object.getOwnPropertySymbols) {
                syms = Object.getOwnPropertySymbols(source);
                for (i = 0; i < syms.length; ++i) {
                    key = syms[i];
                    if (propIsEnumerable(source, key)) {
                        push(props, key);
                    }
                }
            }
            for (i = 0; i < props.length; ++i) {
                key = props[i];
                value = source[key];
                if (propIsEnumerable(source, key)) {
                    objTarget[key] = value;
                }
            }
        }
        return objTarget;
    };
    
    },{"./hasSymbols":43,"function-bind":49,"object-keys":50}],45:[function(_dereq_,module,exports){
    'use strict';
    
    var defineProperties = _dereq_('define-properties');
    
    var implementation = _dereq_('./implementation');
    var getPolyfill = _dereq_('./polyfill');
    var shim = _dereq_('./shim');
    
    defineProperties(implementation, {
        implementation: implementation,
        getPolyfill: getPolyfill,
        shim: shim
    });
    
    module.exports = implementation;
    
    },{"./implementation":44,"./polyfill":52,"./shim":53,"define-properties":46}],46:[function(_dereq_,module,exports){
    'use strict';
    
    var keys = _dereq_('object-keys');
    var foreach = _dereq_('foreach');
    var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';
    
    var toStr = Object.prototype.toString;
    
    var isFunction = function (fn) {
        return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
    };
    
    var arePropertyDescriptorsSupported = function () {
        var obj = {};
        try {
            Object.defineProperty(obj, 'x', { enumerable: false, value: obj });
            /* eslint-disable no-unused-vars, no-restricted-syntax */
            for (var _ in obj) { return false; }
            /* eslint-enable no-unused-vars, no-restricted-syntax */
            return obj.x === obj;
        } catch (e) { /* this is IE 8. */
            return false;
        }
    };
    var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();
    
    var defineProperty = function (object, name, value, predicate) {
        if (name in object && (!isFunction(predicate) || !predicate())) {
            return;
        }
        if (supportsDescriptors) {
            Object.defineProperty(object, name, {
                configurable: true,
                enumerable: false,
                value: value,
                writable: true
            });
        } else {
            object[name] = value;
        }
    };
    
    var defineProperties = function (object, map) {
        var predicates = arguments.length > 2 ? arguments[2] : {};
        var props = keys(map);
        if (hasSymbols) {
            props = props.concat(Object.getOwnPropertySymbols(map));
        }
        foreach(props, function (name) {
            defineProperty(object, name, map[name], predicates[name]);
        });
    };
    
    defineProperties.supportsDescriptors = !!supportsDescriptors;
    
    module.exports = defineProperties;
    
    },{"foreach":47,"object-keys":50}],47:[function(_dereq_,module,exports){
    
    var hasOwn = Object.prototype.hasOwnProperty;
    var toString = Object.prototype.toString;
    
    module.exports = function forEach (obj, fn, ctx) {
        if (toString.call(fn) !== '[object Function]') {
            throw new TypeError('iterator must be a function');
        }
        var l = obj.length;
        if (l === +l) {
            for (var i = 0; i < l; i++) {
                fn.call(ctx, obj[i], i, obj);
            }
        } else {
            for (var k in obj) {
                if (hasOwn.call(obj, k)) {
                    fn.call(ctx, obj[k], k, obj);
                }
            }
        }
    };
    
    
    },{}],48:[function(_dereq_,module,exports){
    var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';
    var slice = Array.prototype.slice;
    var toStr = Object.prototype.toString;
    var funcType = '[object Function]';
    
    module.exports = function bind(that) {
        var target = this;
        if (typeof target !== 'function' || toStr.call(target) !== funcType) {
            throw new TypeError(ERROR_MESSAGE + target);
        }
        var args = slice.call(arguments, 1);
    
        var bound;
        var binder = function () {
            if (this instanceof bound) {
                var result = target.apply(
                    this,
                    args.concat(slice.call(arguments))
                );
                if (Object(result) === result) {
                    return result;
                }
                return this;
            } else {
                return target.apply(
                    that,
                    args.concat(slice.call(arguments))
                );
            }
        };
    
        var boundLength = Math.max(0, target.length - args.length);
        var boundArgs = [];
        for (var i = 0; i < boundLength; i++) {
            boundArgs.push('$' + i);
        }
    
        bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);
    
        if (target.prototype) {
            var Empty = function Empty() {};
            Empty.prototype = target.prototype;
            bound.prototype = new Empty();
            Empty.prototype = null;
        }
    
        return bound;
    };
    
    },{}],49:[function(_dereq_,module,exports){
    var implementation = _dereq_('./implementation');
    
    module.exports = Function.prototype.bind || implementation;
    
    },{"./implementation":48}],50:[function(_dereq_,module,exports){
    'use strict';
    
    // modified from https://github.com/es-shims/es5-shim
    var has = Object.prototype.hasOwnProperty;
    var toStr = Object.prototype.toString;
    var slice = Array.prototype.slice;
    var isArgs = _dereq_('./isArguments');
    var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');
    var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');
    var dontEnums = [
        'toString',
        'toLocaleString',
        'valueOf',
        'hasOwnProperty',
        'isPrototypeOf',
        'propertyIsEnumerable',
        'constructor'
    ];
    var equalsConstructorPrototype = function (o) {
        var ctor = o.constructor;
        return ctor && ctor.prototype === o;
    };
    var blacklistedKeys = {
        $console: true,
        $frame: true,
        $frameElement: true,
        $frames: true,
        $parent: true,
        $self: true,
        $webkitIndexedDB: true,
        $webkitStorageInfo: true,
        $window: true
    };
    var hasAutomationEqualityBug = (function () {
        /* global window */
        if (typeof window === 'undefined') { return false; }
        for (var k in window) {
            try {
                if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
                    try {
                        equalsConstructorPrototype(window[k]);
                    } catch (e) {
                        return true;
                    }
                }
            } catch (e) {
                return true;
            }
        }
        return false;
    }());
    var equalsConstructorPrototypeIfNotBuggy = function (o) {
        /* global window */
        if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
            return equalsConstructorPrototype(o);
        }
        try {
            return equalsConstructorPrototype(o);
        } catch (e) {
            return false;
        }
    };
    
    var keysShim = function keys(object) {
        var isObject = object !== null && typeof object === 'object';
        var isFunction = toStr.call(object) === '[object Function]';
        var isArguments = isArgs(object);
        var isString = isObject && toStr.call(object) === '[object String]';
        var theKeys = [];
    
        if (!isObject && !isFunction && !isArguments) {
            throw new TypeError('Object.keys called on a non-object');
        }
    
        var skipProto = hasProtoEnumBug && isFunction;
        if (isString && object.length > 0 && !has.call(object, 0)) {
            for (var i = 0; i < object.length; ++i) {
                theKeys.push(String(i));
            }
        }
    
        if (isArguments && object.length > 0) {
            for (var j = 0; j < object.length; ++j) {
                theKeys.push(String(j));
            }
        } else {
            for (var name in object) {
                if (!(skipProto && name === 'prototype') && has.call(object, name)) {
                    theKeys.push(String(name));
                }
            }
        }
    
        if (hasDontEnumBug) {
            var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);
    
            for (var k = 0; k < dontEnums.length; ++k) {
                if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
                    theKeys.push(dontEnums[k]);
                }
            }
        }
        return theKeys;
    };
    
    keysShim.shim = function shimObjectKeys() {
        if (Object.keys) {
            var keysWorksWithArguments = (function () {
                // Safari 5.0 bug
                return (Object.keys(arguments) || '').length === 2;
            }(1, 2));
            if (!keysWorksWithArguments) {
                var originalKeys = Object.keys;
                Object.keys = function keys(object) {
                    if (isArgs(object)) {
                        return originalKeys(slice.call(object));
                    } else {
                        return originalKeys(object);
                    }
                };
            }
        } else {
            Object.keys = keysShim;
        }
        return Object.keys || keysShim;
    };
    
    module.exports = keysShim;
    
    },{"./isArguments":51}],51:[function(_dereq_,module,exports){
    'use strict';
    
    var toStr = Object.prototype.toString;
    
    module.exports = function isArguments(value) {
        var str = toStr.call(value);
        var isArgs = str === '[object Arguments]';
        if (!isArgs) {
            isArgs = str !== '[object Array]' &&
                value !== null &&
                typeof value === 'object' &&
                typeof value.length === 'number' &&
                value.length >= 0 &&
                toStr.call(value.callee) === '[object Function]';
        }
        return isArgs;
    };
    
    },{}],52:[function(_dereq_,module,exports){
    'use strict';
    
    var implementation = _dereq_('./implementation');
    
    var lacksProperEnumerationOrder = function () {
        if (!Object.assign) {
            return false;
        }
        // v8, specifically in node 4.x, has a bug with incorrect property enumeration order
        // note: this does not detect the bug unless there's 20 characters
        var str = 'abcdefghijklmnopqrst';
        var letters = str.split('');
        var map = {};
        for (var i = 0; i < letters.length; ++i) {
            map[letters[i]] = letters[i];
        }
        var obj = Object.assign({}, map);
        var actual = '';
        for (var k in obj) {
            actual += k;
        }
        return str !== actual;
    };
    
    var assignHasPendingExceptions = function () {
        if (!Object.assign || !Object.preventExtensions) {
            return false;
        }
        // Firefox 37 still has "pending exception" logic in its Object.assign implementation,
        // which is 72% slower than our shim, and Firefox 40's native implementation.
        var thrower = Object.preventExtensions({ 1: 2 });
        try {
            Object.assign(thrower, 'xy');
        } catch (e) {
            return thrower[1] === 'y';
        }
    };
    
    module.exports = function getPolyfill() {
        if (!Object.assign) {
            return implementation;
        }
        if (lacksProperEnumerationOrder()) {
            return implementation;
        }
        if (assignHasPendingExceptions()) {
            return implementation;
        }
        return Object.assign;
    };
    
    },{"./implementation":44}],53:[function(_dereq_,module,exports){
    'use strict';
    
    var define = _dereq_('define-properties');
    var getPolyfill = _dereq_('./polyfill');
    
    module.exports = function shimAssign() {
        var polyfill = getPolyfill();
        define(
            Object,
            { assign: polyfill },
            { assign: function () { return Object.assign !== polyfill; } }
        );
        return polyfill;
    };
    
    },{"./polyfill":52,"define-properties":46}],54:[function(_dereq_,module,exports){
    module.exports = SafeParseTuple
    
    function SafeParseTuple(obj, reviver) {
        var json
        var error = null
    
        try {
            json = JSON.parse(obj, reviver)
        } catch (err) {
            error = err
        }
    
        return [error, json]
    }
    
    },{}],55:[function(_dereq_,module,exports){
    function clean (s) {
      return s.replace(/\n\r?\s*/g, '')
    }
    
    
    module.exports = function tsml (sa) {
      var s = ''
        , i = 0
    
      for (; i < arguments.length; i++)
        s += clean(sa[i]) + (arguments[i + 1] || '')
    
      return s
    }
    },{}],56:[function(_dereq_,module,exports){
    "use strict";
    var window = _dereq_("global/window")
    var once = _dereq_("once")
    var isFunction = _dereq_("is-function")
    var parseHeaders = _dereq_("parse-headers")
    var xtend = _dereq_("xtend")
    
    module.exports = createXHR
    createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
    createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest
    
    forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {
        createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {
            options = initParams(uri, options, callback)
            options.method = method.toUpperCase()
            return _createXHR(options)
        }
    })
    
    function forEachArray(array, iterator) {
        for (var i = 0; i < array.length; i++) {
            iterator(array[i])
        }
    }
    
    function isEmpty(obj){
        for(var i in obj){
            if(obj.hasOwnProperty(i)) return false
        }
        return true
    }
    
    function initParams(uri, options, callback) {
        var params = uri
    
        if (isFunction(options)) {
            callback = options
            if (typeof uri === "string") {
                params = {uri:uri}
            }
        } else {
            params = xtend(options, {uri: uri})
        }
    
        params.callback = callback
        return params
    }
    
    function createXHR(uri, options, callback) {
        options = initParams(uri, options, callback)
        return _createXHR(options)
    }
    
    function _createXHR(options) {
        var callback = options.callback
        if(typeof callback === "undefined"){
            throw new Error("callback argument missing")
        }
        callback = once(callback)
    
        function readystatechange() {
            if (xhr.readyState === 4) {
                loadFunc()
            }
        }
    
        function getBody() {
            // Chrome with requestType=blob throws errors arround when even testing access to responseText
            var body = undefined
    
            if (xhr.response) {
                body = xhr.response
            } else if (xhr.responseType === "text" || !xhr.responseType) {
                body = xhr.responseText || xhr.responseXML
            }
    
            if (isJson) {
                try {
                    body = JSON.parse(body)
                } catch (e) {}
            }
    
            return body
        }
    
        var failureResponse = {
                    body: undefined,
                    headers: {},
                    statusCode: 0,
                    method: method,
                    url: uri,
                    rawRequest: xhr
                }
    
        function errorFunc(evt) {
            clearTimeout(timeoutTimer)
            if(!(evt instanceof Error)){
                evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
            }
            evt.statusCode = 0
            callback(evt, failureResponse)
        }
    
        // will load the data & process the response in a special response object
        function loadFunc() {
            if (aborted) return
            var status
            clearTimeout(timeoutTimer)
            if(options.useXDR && xhr.status===undefined) {
                //IE8 CORS GET successful response doesn't have a status field, but body is fine
                status = 200
            } else {
                status = (xhr.status === 1223 ? 204 : xhr.status)
            }
            var response = failureResponse
            var err = null
    
            if (status !== 0){
                response = {
                    body: getBody(),
                    statusCode: status,
                    method: method,
                    headers: {},
                    url: uri,
                    rawRequest: xhr
                }
                if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
                    response.headers = parseHeaders(xhr.getAllResponseHeaders())
                }
            } else {
                err = new Error("Internal XMLHttpRequest Error")
            }
            callback(err, response, response.body)
    
        }
    
        var xhr = options.xhr || null
    
        if (!xhr) {
            if (options.cors || options.useXDR) {
                xhr = new createXHR.XDomainRequest()
            }else{
                xhr = new createXHR.XMLHttpRequest()
            }
        }
    
        var key
        var aborted
        var uri = xhr.url = options.uri || options.url
        var method = xhr.method = options.method || "GET"
        var body = options.body || options.data || null
        var headers = xhr.headers = options.headers || {}
        var sync = !!options.sync
        var isJson = false
        var timeoutTimer
    
        if ("json" in options) {
            isJson = true
            headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
            if (method !== "GET" && method !== "HEAD") {
                headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
                body = JSON.stringify(options.json)
            }
        }
    
        xhr.onreadystatechange = readystatechange
        xhr.onload = loadFunc
        xhr.onerror = errorFunc
        // IE9 must have onprogress be set to a unique function.
        xhr.onprogress = function () {
            // IE must die
        }
        xhr.ontimeout = errorFunc
        xhr.open(method, uri, !sync, options.username, options.password)
        //has to be after open
        if(!sync) {
            xhr.withCredentials = !!options.withCredentials
        }
        // Cannot set timeout with sync request
        // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
        // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
        if (!sync && options.timeout > 0 ) {
            timeoutTimer = setTimeout(function(){
                aborted=true//IE9 may still call readystatechange
                xhr.abort("timeout")
                var e = new Error("XMLHttpRequest timeout")
                e.code = "ETIMEDOUT"
                errorFunc(e)
            }, options.timeout )
        }
    
        if (xhr.setRequestHeader) {
            for(key in headers){
                if(headers.hasOwnProperty(key)){
                    xhr.setRequestHeader(key, headers[key])
                }
            }
        } else if (options.headers && !isEmpty(options.headers)) {
            throw new Error("Headers cannot be set on an XDomainRequest object")
        }
    
        if ("responseType" in options) {
            xhr.responseType = options.responseType
        }
    
        if ("beforeSend" in options &&
            typeof options.beforeSend === "function"
        ) {
            options.beforeSend(xhr)
        }
    
        xhr.send(body)
    
        return xhr
    
    
    }
    
    function noop() {}
    
    },{"global/window":2,"is-function":57,"once":58,"parse-headers":61,"xtend":62}],57:[function(_dereq_,module,exports){
    module.exports = isFunction
    
    var toString = Object.prototype.toString
    
    function isFunction (fn) {
      var string = toString.call(fn)
      return string === '[object Function]' ||
        (typeof fn === 'function' && string !== '[object RegExp]') ||
        (typeof window !== 'undefined' &&
         // IE8 and below
         (fn === window.setTimeout ||
          fn === window.alert ||
          fn === window.confirm ||
          fn === window.prompt))
    };
    
    },{}],58:[function(_dereq_,module,exports){
    module.exports = once
    
    once.proto = once(function () {
      Object.defineProperty(Function.prototype, 'once', {
        value: function () {
          return once(this)
        },
        configurable: true
      })
    })
    
    function once (fn) {
      var called = false
      return function () {
        if (called) return
        called = true
        return fn.apply(this, arguments)
      }
    }
    
    },{}],59:[function(_dereq_,module,exports){
    var isFunction = _dereq_('is-function')
    
    module.exports = forEach
    
    var toString = Object.prototype.toString
    var hasOwnProperty = Object.prototype.hasOwnProperty
    
    function forEach(list, iterator, context) {
        if (!isFunction(iterator)) {
            throw new TypeError('iterator must be a function')
        }
    
        if (arguments.length < 3) {
            context = this
        }
        
        if (toString.call(list) === '[object Array]')
            forEachArray(list, iterator, context)
        else if (typeof list === 'string')
            forEachString(list, iterator, context)
        else
            forEachObject(list, iterator, context)
    }
    
    function forEachArray(array, iterator, context) {
        for (var i = 0, len = array.length; i < len; i++) {
            if (hasOwnProperty.call(array, i)) {
                iterator.call(context, array[i], i, array)
            }
        }
    }
    
    function forEachString(string, iterator, context) {
        for (var i = 0, len = string.length; i < len; i++) {
            // no such thing as a sparse string.
            iterator.call(context, string.charAt(i), i, string)
        }
    }
    
    function forEachObject(object, iterator, context) {
        for (var k in object) {
            if (hasOwnProperty.call(object, k)) {
                iterator.call(context, object[k], k, object)
            }
        }
    }
    
    },{"is-function":57}],60:[function(_dereq_,module,exports){
    
    exports = module.exports = trim;
    
    function trim(str){
      return str.replace(/^\s*|\s*$/g, '');
    }
    
    exports.left = function(str){
      return str.replace(/^\s*/, '');
    };
    
    exports.right = function(str){
      return str.replace(/\s*$/, '');
    };
    
    },{}],61:[function(_dereq_,module,exports){
    var trim = _dereq_('trim')
      , forEach = _dereq_('for-each')
      , isArray = function(arg) {
          return Object.prototype.toString.call(arg) === '[object Array]';
        }
    
    module.exports = function (headers) {
      if (!headers)
        return {}
    
      var result = {}
    
      forEach(
          trim(headers).split('\n')
        , function (row) {
            var index = row.indexOf(':')
              , key = trim(row.slice(0, index)).toLowerCase()
              , value = trim(row.slice(index + 1))
    
            if (typeof(result[key]) === 'undefined') {
              result[key] = value
            } else if (isArray(result[key])) {
              result[key].push(value)
            } else {
              result[key] = [ result[key], value ]
            }
          }
      )
    
      return result
    }
    },{"for-each":59,"trim":60}],62:[function(_dereq_,module,exports){
    module.exports = extend
    
    var hasOwnProperty = Object.prototype.hasOwnProperty;
    
    function extend() {
        var target = {}
    
        for (var i = 0; i < arguments.length; i++) {
            var source = arguments[i]
    
            for (var key in source) {
                if (hasOwnProperty.call(source, key)) {
                    target[key] = source[key]
                }
            }
        }
    
        return target
    }
    
    },{}],63:[function(_dereq_,module,exports){
    /**
     * @file big-play-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _buttonJs = _dereq_('./button.js');
    
    var _buttonJs2 = _interopRequireDefault(_buttonJs);
    
    var _componentJs = _dereq_('./component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Initial play button. Shows before the video has played. The hiding of the
     * big play button is done via CSS and player states.
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Button
     * @class BigPlayButton
     */
    
    var BigPlayButton = (function (_Button) {
      _inherits(BigPlayButton, _Button);
    
      function BigPlayButton(player, options) {
        _classCallCheck(this, BigPlayButton);
    
        _Button.call(this, player, options);
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-big-play-button';
      };
    
      /**
       * Handles click for play
       *
       * @method handleClick
       */
    
      BigPlayButton.prototype.handleClick = function handleClick() {
        this.player_.play();
      };
    
      return BigPlayButton;
    })(_buttonJs2['default']);
    
    BigPlayButton.prototype.controlText_ = 'Play Video';
    
    _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);
    exports['default'] = BigPlayButton;
    module.exports = exports['default'];
    
    },{"./button.js":64,"./component.js":67}],64:[function(_dereq_,module,exports){
    /**
     * @file button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _clickableComponentJs = _dereq_('./clickable-component.js');
    
    var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _utilsFnJs = _dereq_('./utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsLogJs = _dereq_('./utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /**
     * Base class for all buttons
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends ClickableComponent
     * @class Button
     */
    
    var Button = (function (_ClickableComponent) {
      _inherits(Button, _ClickableComponent);
    
      function Button(player, options) {
        _classCallCheck(this, Button);
    
        _ClickableComponent.call(this, player, options);
      }
    
      /**
       * Create the component's DOM element
       *
       * @param {String=} type Element's node type. e.g. 'div'
       * @param {Object=} props An object of properties that should be set on the element
       * @param {Object=} attributes An object of attributes that should be set on the element
       * @return {Element}
       * @method createEl
       */
    
      Button.prototype.createEl = function createEl() {
        var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];
        var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
        var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
    
        props = _objectAssign2['default']({
          className: this.buildCSSClass()
        }, props);
    
        if (tag !== 'button') {
          _utilsLogJs2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.');
    
          // Add properties for clickable element which is not a native HTML button
          props = _objectAssign2['default']({
            tabIndex: 0
          }, props);
    
          // Add ARIA attributes for clickable element which is not a native HTML button
          attributes = _objectAssign2['default']({
            role: 'button'
          }, attributes);
        }
    
        // Add attributes for button element
        attributes = _objectAssign2['default']({
          type: 'button', // Necessary since the default button type is "submit"
          'aria-live': 'polite' // let the screen reader user know that the text of the button may change
        }, attributes);
    
        var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
    
        this.createControlTextEl(el);
    
        return el;
      };
    
      /**
       * Adds a child component inside this button
       *
       * @param {String|Component} child The class name or instance of a child to add
       * @param {Object=} options Options, including options to be passed to children of the child.
       * @return {Component} The child component (created by this process if a string was used)
       * @deprecated
       * @method addChild
       */
    
      Button.prototype.addChild = function addChild(child) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
        var className = this.constructor.name;
        _utilsLogJs2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
    
        // Avoid the error message generated by ClickableComponent's addChild method
        return _component2['default'].prototype.addChild.call(this, child, options);
      };
    
      /**
       * Handle KeyPress (document level) - Extend with specific functionality for button
       *
       * @method handleKeyPress
       */
    
      Button.prototype.handleKeyPress = function handleKeyPress(event) {
        // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
        if (event.which === 32 || event.which === 13) {} else {
          _ClickableComponent.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys
        }
      };
    
      return Button;
    })(_clickableComponentJs2['default']);
    
    _component2['default'].registerComponent('Button', Button);
    exports['default'] = Button;
    module.exports = exports['default'];
    
    },{"./clickable-component.js":65,"./component":67,"./utils/events.js":135,"./utils/fn.js":136,"./utils/log.js":139,"global/document":1,"object.assign":45}],65:[function(_dereq_,module,exports){
    /**
     * @file button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsDomJs = _dereq_('./utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _utilsFnJs = _dereq_('./utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsLogJs = _dereq_('./utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /**
     * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Component
     * @class ClickableComponent
     */
    
    var ClickableComponent = (function (_Component) {
      _inherits(ClickableComponent, _Component);
    
      function ClickableComponent(player, options) {
        _classCallCheck(this, ClickableComponent);
    
        _Component.call(this, player, options);
    
        this.emitTapEvents();
    
        this.on('tap', this.handleClick);
        this.on('click', this.handleClick);
        this.on('focus', this.handleFocus);
        this.on('blur', this.handleBlur);
      }
    
      /**
       * Create the component's DOM element
       *
       * @param {String=} type Element's node type. e.g. 'div'
       * @param {Object=} props An object of properties that should be set on the element
       * @param {Object=} attributes An object of attributes that should be set on the element
       * @return {Element}
       * @method createEl
       */
    
      ClickableComponent.prototype.createEl = function createEl() {
        var tag = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
        var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
        var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
    
        props = _objectAssign2['default']({
          className: this.buildCSSClass(),
          tabIndex: 0
        }, props);
    
        if (tag === 'button') {
          _utilsLogJs2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
        }
    
        // Add ARIA attributes for clickable element which is not a native HTML button
        attributes = _objectAssign2['default']({
          role: 'button',
          'aria-live': 'polite' // let the screen reader user know that the text of the element may change
        }, attributes);
    
        var el = _Component.prototype.createEl.call(this, tag, props, attributes);
    
        this.createControlTextEl(el);
    
        return el;
      };
    
      /**
       * create control text
       *
       * @param {Element} el Parent element for the control text
       * @return {Element}
       * @method controlText
       */
    
      ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
        this.controlTextEl_ = Dom.createEl('span', {
          className: 'vjs-control-text'
        });
    
        if (el) {
          el.appendChild(this.controlTextEl_);
        }
    
        this.controlText(this.controlText_);
    
        return this.controlTextEl_;
      };
    
      /**
       * Controls text - both request and localize
       *
       * @param {String} text Text for element
       * @return {String}
       * @method controlText
       */
    
      ClickableComponent.prototype.controlText = function controlText(text) {
        if (!text) return this.controlText_ || 'Need Text';
    
        this.controlText_ = text;
        this.controlTextEl_.innerHTML = this.localize(this.controlText_);
    
        return this;
      };
    
      /**
       * Allows sub components to stack CSS class names
       *
       * @return {String}
       * @method buildCSSClass
       */
    
      ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Adds a child component inside this clickable-component
       *
       * @param {String|Component} child The class name or instance of a child to add
       * @param {Object=} options Options, including options to be passed to children of the child.
       * @return {Component} The child component (created by this process if a string was used)
       * @method addChild
       */
    
      ClickableComponent.prototype.addChild = function addChild(child) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
        // TODO: Fix adding an actionable child to a ClickableComponent; currently
        // it will cause issues with assistive technology (e.g. screen readers)
        // which support ARIA, since an element with role="button" cannot have
        // actionable child elements.
    
        //let className = this.constructor.name;
        //log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role="button" cannot have actionable child elements.`);
    
        return _Component.prototype.addChild.call(this, child, options);
      };
    
      /**
       * Enable the component element
       *
       * @return {Component}
       * @method enable
       */
    
      ClickableComponent.prototype.enable = function enable() {
        this.removeClass('vjs-disabled');
        this.el_.setAttribute('aria-disabled', 'false');
        return this;
      };
    
      /**
       * Disable the component element
       *
       * @return {Component}
       * @method disable
       */
    
      ClickableComponent.prototype.disable = function disable() {
        this.addClass('vjs-disabled');
        this.el_.setAttribute('aria-disabled', 'true');
        return this;
      };
    
      /**
       * Handle Click - Override with specific functionality for component
       *
       * @method handleClick
       */
    
      ClickableComponent.prototype.handleClick = function handleClick() {};
    
      /**
       * Handle Focus - Add keyboard functionality to element
       *
       * @method handleFocus
       */
    
      ClickableComponent.prototype.handleFocus = function handleFocus() {
        Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
      };
    
      /**
       * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed
       *
       * @method handleKeyPress
       */
    
      ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
        // Support Space (32) or Enter (13) key operation to fire a click event
        if (event.which === 32 || event.which === 13) {
          event.preventDefault();
          this.handleClick(event);
        } else if (_Component.prototype.handleKeyPress) {
          _Component.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys
        }
      };
    
      /**
       * Handle Blur - Remove keyboard triggers
       *
       * @method handleBlur
       */
    
      ClickableComponent.prototype.handleBlur = function handleBlur() {
        Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
      };
    
      return ClickableComponent;
    })(_component2['default']);
    
    _component2['default'].registerComponent('ClickableComponent', ClickableComponent);
    exports['default'] = ClickableComponent;
    module.exports = exports['default'];
    
    },{"./component":67,"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/log.js":139,"global/document":1,"object.assign":45}],66:[function(_dereq_,module,exports){
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _button = _dereq_('./button');
    
    var _button2 = _interopRequireDefault(_button);
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    /**
     * The `CloseButton` component is a button which fires a "close" event
     * when it is activated.
     *
     * @extends Button
     * @class CloseButton
     */
    
    var CloseButton = (function (_Button) {
      _inherits(CloseButton, _Button);
    
      function CloseButton(player, options) {
        _classCallCheck(this, CloseButton);
    
        _Button.call(this, player, options);
        this.controlText(options && options.controlText || this.localize('Close'));
      }
    
      CloseButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
      };
    
      CloseButton.prototype.handleClick = function handleClick() {
        this.trigger({ type: 'close', bubbles: false });
      };
    
      return CloseButton;
    })(_button2['default']);
    
    _component2['default'].registerComponent('CloseButton', CloseButton);
    exports['default'] = CloseButton;
    module.exports = exports['default'];
    
    },{"./button":64,"./component":67}],67:[function(_dereq_,module,exports){
    /**
     * @file component.js
     *
     * Player Component - Base class for all UI objects
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _utilsDomJs = _dereq_('./utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('./utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsGuidJs = _dereq_('./utils/guid.js');
    
    var Guid = _interopRequireWildcard(_utilsGuidJs);
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _utilsLogJs = _dereq_('./utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');
    
    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
    
    /**
     * Base UI Component class
     * Components are embeddable UI objects that are represented by both a
     * javascript object and an element in the DOM. They can be children of other
     * components, and can have many children themselves.
     * ```js
     *     // adding a button to the player
     *     var button = player.addChild('button');
     *     button.el(); // -> button element
     * ```
     * ```html
     *     <div class="video-js">
     *       <div class="vjs-button">Button</div>
     *     </div>
     * ```
     * Components are also event targets.
     * ```js
     *     button.on('click', function(){
     *       console.log('Button Clicked!');
     *     });
     *     button.trigger('customevent');
     * ```
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @class Component
     */
    
    var Component = (function () {
      function Component(player, options, ready) {
        _classCallCheck(this, Component);
    
        // The component might be the player itself and we can't pass `this` to super
        if (!player && this.play) {
          this.player_ = player = this; // eslint-disable-line
        } else {
            this.player_ = player;
          }
    
        // Make a copy of prototype.options_ to protect against overriding defaults
        this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);
    
        // Updated options with supplied options
        options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);
    
        // Get ID from options or options element if one is supplied
        this.id_ = options.id || options.el && options.el.id;
    
        // If there was no ID from the options, generate one
        if (!this.id_) {
          // Don't require the player ID function in the case of mock players
          var id = player && player.id && player.id() || 'no_player';
    
          this.id_ = id + '_component_' + Guid.newGUID();
        }
    
        this.name_ = options.name || null;
    
        // Create element if one wasn't provided in options
        if (options.el) {
          this.el_ = options.el;
        } else if (options.createEl !== false) {
          this.el_ = this.createEl();
        }
    
        this.children_ = [];
        this.childIndex_ = {};
        this.childNameIndex_ = {};
    
        // Add any child components in options
        if (options.initChildren !== false) {
          this.initChildren();
        }
    
        this.ready(ready);
        // Don't want to trigger ready here or it will before init is actually
        // finished for all children that run this constructor
    
        if (options.reportTouchActivity !== false) {
          this.enableTouchActivity();
        }
      }
    
      /**
       * Dispose of the component and all child components
       *
       * @method dispose
       */
    
      Component.prototype.dispose = function dispose() {
        this.trigger({ type: 'dispose', bubbles: false });
    
        // Dispose all children.
        if (this.children_) {
          for (var i = this.children_.length - 1; i >= 0; i--) {
            if (this.children_[i].dispose) {
              this.children_[i].dispose();
            }
          }
        }
    
        // Delete child references
        this.children_ = null;
        this.childIndex_ = null;
        this.childNameIndex_ = null;
    
        // Remove all event listeners.
        this.off();
    
        // Remove element from DOM
        if (this.el_.parentNode) {
          this.el_.parentNode.removeChild(this.el_);
        }
    
        Dom.removeElData(this.el_);
        this.el_ = null;
      };
    
      /**
       * Return the component's player
       *
       * @return {Player}
       * @method player
       */
    
      Component.prototype.player = function player() {
        return this.player_;
      };
    
      /**
       * Deep merge of options objects
       * Whenever a property is an object on both options objects
       * the two properties will be merged using mergeOptions.
       *
       * ```js
       *     Parent.prototype.options_ = {
       *       optionSet: {
       *         'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
       *         'childTwo': {},
       *         'childThree': {}
       *       }
       *     }
       *     newOptions = {
       *       optionSet: {
       *         'childOne': { 'foo': 'baz', 'abc': '123' }
       *         'childTwo': null,
       *         'childFour': {}
       *       }
       *     }
       *
       *     this.options(newOptions);
       * ```
       * RESULT
       * ```js
       *     {
       *       optionSet: {
       *         'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
       *         'childTwo': null, // Disabled. Won't be initialized.
       *         'childThree': {},
       *         'childFour': {}
       *       }
       *     }
       * ```
       *
       * @param  {Object} obj Object of new option values
       * @return {Object}     A NEW object of this.options_ and obj merged
       * @method options
       */
    
      Component.prototype.options = function options(obj) {
        _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
    
        if (!obj) {
          return this.options_;
        }
    
        this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);
        return this.options_;
      };
    
      /**
       * Get the component's DOM element
       * ```js
       *     var domEl = myComponent.el();
       * ```
       *
       * @return {Element}
       * @method el
       */
    
      Component.prototype.el = function el() {
        return this.el_;
      };
    
      /**
       * Create the component's DOM element
       *
       * @param  {String=} tagName  Element's node type. e.g. 'div'
       * @param  {Object=} properties An object of properties that should be set
       * @param  {Object=} attributes An object of attributes that should be set
       * @return {Element}
       * @method createEl
       */
    
      Component.prototype.createEl = function createEl(tagName, properties, attributes) {
        return Dom.createEl(tagName, properties, attributes);
      };
    
      Component.prototype.localize = function localize(string) {
        var code = this.player_.language && this.player_.language();
        var languages = this.player_.languages && this.player_.languages();
    
        if (!code || !languages) {
          return string;
        }
    
        var language = languages[code];
    
        if (language && language[string]) {
          return language[string];
        }
    
        var primaryCode = code.split('-')[0];
        var primaryLang = languages[primaryCode];
    
        if (primaryLang && primaryLang[string]) {
          return primaryLang[string];
        }
    
        return string;
      };
    
      /**
       * Return the component's DOM element where children are inserted.
       * Will either be the same as el() or a new element defined in createEl().
       *
       * @return {Element}
       * @method contentEl
       */
    
      Component.prototype.contentEl = function contentEl() {
        return this.contentEl_ || this.el_;
      };
    
      /**
       * Get the component's ID
       * ```js
       *     var id = myComponent.id();
       * ```
       *
       * @return {String}
       * @method id
       */
    
      Component.prototype.id = function id() {
        return this.id_;
      };
    
      /**
       * Get the component's name. The name is often used to reference the component.
       * ```js
       *     var name = myComponent.name();
       * ```
       *
       * @return {String}
       * @method name
       */
    
      Component.prototype.name = function name() {
        return this.name_;
      };
    
      /**
       * Get an array of all child components
       * ```js
       *     var kids = myComponent.children();
       * ```
       *
       * @return {Array} The children
       * @method children
       */
    
      Component.prototype.children = function children() {
        return this.children_;
      };
    
      /**
       * Returns a child component with the provided ID
       *
       * @return {Component}
       * @method getChildById
       */
    
      Component.prototype.getChildById = function getChildById(id) {
        return this.childIndex_[id];
      };
    
      /**
       * Returns a child component with the provided name
       *
       * @return {Component}
       * @method getChild
       */
    
      Component.prototype.getChild = function getChild(name) {
        return this.childNameIndex_[name];
      };
    
      /**
       * Adds a child component inside this component
       * ```js
       *     myComponent.el();
       *     // -> <div class='my-component'></div>
       *     myComponent.children();
       *     // [empty array]
       *
       *     var myButton = myComponent.addChild('MyButton');
       *     // -> <div class='my-component'><div class="my-button">myButton<div></div>
       *     // -> myButton === myComponent.children()[0];
       * ```
       * Pass in options for child constructors and options for children of the child
       * ```js
       *     var myButton = myComponent.addChild('MyButton', {
       *       text: 'Press Me',
       *       buttonChildExample: {
       *         buttonChildOption: true
       *       }
       *     });
       * ```
       *
       * @param {String|Component} child The class name or instance of a child to add
       * @param {Object=} options Options, including options to be passed to children of the child.
       * @param {Number} index into our children array to attempt to add the child
       * @return {Component} The child component (created by this process if a string was used)
       * @method addChild
       */
    
      Component.prototype.addChild = function addChild(child) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
        var index = arguments.length <= 2 || arguments[2] === undefined ? this.children_.length : arguments[2];
    
        var component = undefined;
        var componentName = undefined;
    
        // If child is a string, create nt with options
        if (typeof child === 'string') {
          componentName = child;
    
          // Options can also be specified as a boolean, so convert to an empty object if false.
          if (!options) {
            options = {};
          }
    
          // Same as above, but true is deprecated so show a warning.
          if (options === true) {
            _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
            options = {};
          }
    
          // If no componentClass in options, assume componentClass is the name lowercased
          // (e.g. playButton)
          var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);
    
          // Set name through options
          options.name = componentName;
    
          // Create a new object & element for this controls set
          // If there's no .player_, this is a player
          var ComponentClass = Component.getComponent(componentClassName);
    
          if (!ComponentClass) {
            throw new Error('Component ' + componentClassName + ' does not exist');
          }
    
          // data stored directly on the videojs object may be
          // misidentified as a component to retain
          // backwards-compatibility with 4.x. check to make sure the
          // component class can be instantiated.
          if (typeof ComponentClass !== 'function') {
            return null;
          }
    
          component = new ComponentClass(this.player_ || this, options);
    
          // child is a component instance
        } else {
            component = child;
          }
    
        this.children_.splice(index, 0, component);
    
        if (typeof component.id === 'function') {
          this.childIndex_[component.id()] = component;
        }
    
        // If a name wasn't used to create the component, check if we can use the
        // name function of the component
        componentName = componentName || component.name && component.name();
    
        if (componentName) {
          this.childNameIndex_[componentName] = component;
        }
    
        // Add the UI object's element to the container div (box)
        // Having an element is not required
        if (typeof component.el === 'function' && component.el()) {
          var childNodes = this.contentEl().children;
          var refNode = childNodes[index] || null;
          this.contentEl().insertBefore(component.el(), refNode);
        }
    
        // Return so it can stored on parent object if desired.
        return component;
      };
    
      /**
       * Remove a child component from this component's list of children, and the
       * child component's element from this component's element
       *
       * @param  {Component} component Component to remove
       * @method removeChild
       */
    
      Component.prototype.removeChild = function removeChild(component) {
        if (typeof component === 'string') {
          component = this.getChild(component);
        }
    
        if (!component || !this.children_) {
          return;
        }
    
        var childFound = false;
    
        for (var i = this.children_.length - 1; i >= 0; i--) {
          if (this.children_[i] === component) {
            childFound = true;
            this.children_.splice(i, 1);
            break;
          }
        }
    
        if (!childFound) {
          return;
        }
    
        this.childIndex_[component.id()] = null;
        this.childNameIndex_[component.name()] = null;
    
        var compEl = component.el();
    
        if (compEl && compEl.parentNode === this.contentEl()) {
          this.contentEl().removeChild(component.el());
        }
      };
    
      /**
       * Add and initialize default child components from options
       * ```js
       *     // when an instance of MyComponent is created, all children in options
       *     // will be added to the instance by their name strings and options
       *     MyComponent.prototype.options_ = {
       *       children: [
       *         'myChildComponent'
       *       ],
       *       myChildComponent: {
       *         myChildOption: true
       *       }
       *     };
       *
       *     // Or when creating the component
       *     var myComp = new MyComponent(player, {
       *       children: [
       *         'myChildComponent'
       *       ],
       *       myChildComponent: {
       *         myChildOption: true
       *       }
       *     });
       * ```
       * The children option can also be an array of
       * child options objects (that also include a 'name' key).
       * This can be used if you have two child components of the
       * same type that need different options.
       * ```js
       *     var myComp = new MyComponent(player, {
       *       children: [
       *         'button',
       *         {
       *           name: 'button',
       *           someOtherOption: true
       *         },
       *         {
       *           name: 'button',
       *           someOtherOption: false
       *         }
       *       ]
       *     });
       * ```
       *
       * @method initChildren
       */
    
      Component.prototype.initChildren = function initChildren() {
        var _this = this;
    
        var children = this.options_.children;
    
        if (children) {
          (function () {
            // `this` is `parent`
            var parentOptions = _this.options_;
    
            var handleAdd = function handleAdd(child) {
              var name = child.name;
              var opts = child.opts;
    
              // Allow options for children to be set at the parent options
              // e.g. videojs(id, { controlBar: false });
              // instead of videojs(id, { children: { controlBar: false });
              if (parentOptions[name] !== undefined) {
                opts = parentOptions[name];
              }
    
              // Allow for disabling default components
              // e.g. options['children']['posterImage'] = false
              if (opts === false) {
                return;
              }
    
              // Allow options to be passed as a simple boolean if no configuration
              // is necessary.
              if (opts === true) {
                opts = {};
              }
    
              // We also want to pass the original player options to each component as well so they don't need to
              // reach back into the player for options later.
              opts.playerOptions = _this.options_.playerOptions;
    
              // Create and add the child component.
              // Add a direct reference to the child by name on the parent instance.
              // If two of the same component are used, different names should be supplied
              // for each
              var newChild = _this.addChild(name, opts);
              if (newChild) {
                _this[name] = newChild;
              }
            };
    
            // Allow for an array of children details to passed in the options
            var workingChildren = undefined;
            var Tech = Component.getComponent('Tech');
    
            if (Array.isArray(children)) {
              workingChildren = children;
            } else {
              workingChildren = Object.keys(children);
            }
    
            workingChildren
            // children that are in this.options_ but also in workingChildren  would
            // give us extra children we do not want. So, we want to filter them out.
            .concat(Object.keys(_this.options_).filter(function (child) {
              return !workingChildren.some(function (wchild) {
                if (typeof wchild === 'string') {
                  return child === wchild;
                } else {
                  return child === wchild.name;
                }
              });
            })).map(function (child) {
              var name = undefined,
                  opts = undefined;
    
              if (typeof child === 'string') {
                name = child;
                opts = children[name] || _this.options_[name] || {};
              } else {
                name = child.name;
                opts = child;
              }
    
              return { name: name, opts: opts };
            }).filter(function (child) {
              // we have to make sure that child.name isn't in the techOrder since
              // techs are registerd as Components but can't aren't compatible
              // See https://github.com/videojs/video.js/issues/2772
              var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name));
              return c && !Tech.isTech(c);
            }).forEach(handleAdd);
          })();
        }
      };
    
      /**
       * Allows sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      Component.prototype.buildCSSClass = function buildCSSClass() {
        // Child classes can include a function that does:
        // return 'CLASS NAME' + this._super();
        return '';
      };
    
      /**
       * Add an event listener to this component's element
       * ```js
       *     var myFunc = function(){
       *       var myComponent = this;
       *       // Do something when the event is fired
       *     };
       *
       *     myComponent.on('eventType', myFunc);
       * ```
       * The context of myFunc will be myComponent unless previously bound.
       * Alternatively, you can add a listener to another element or component.
       * ```js
       *     myComponent.on(otherElement, 'eventName', myFunc);
       *     myComponent.on(otherComponent, 'eventName', myFunc);
       * ```
       * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
       * and `otherComponent.on('eventName', myFunc)` is that this way the listeners
       * will be automatically cleaned up when either component is disposed.
       * It will also bind myComponent as the context of myFunc.
       * **NOTE**: When using this on elements in the page other than window
       * and document (both permanent), if you remove the element from the DOM
       * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
       * references to it and allow the browser to garbage collect it.
       *
       * @param  {String|Component} first   The event type or other component
       * @param  {Function|String}      second  The event handler or event type
       * @param  {Function}             third   The event handler
       * @return {Component}
       * @method on
       */
    
      Component.prototype.on = function on(first, second, third) {
        var _this2 = this;
    
        if (typeof first === 'string' || Array.isArray(first)) {
          Events.on(this.el_, first, Fn.bind(this, second));
    
          // Targeting another component or element
        } else {
            (function () {
              var target = first;
              var type = second;
              var fn = Fn.bind(_this2, third);
    
              // When this component is disposed, remove the listener from the other component
              var removeOnDispose = function removeOnDispose() {
                return _this2.off(target, type, fn);
              };
    
              // Use the same function ID so we can remove it later it using the ID
              // of the original listener
              removeOnDispose.guid = fn.guid;
              _this2.on('dispose', removeOnDispose);
    
              // If the other component is disposed first we need to clean the reference
              // to the other component in this component's removeOnDispose listener
              // Otherwise we create a memory leak.
              var cleanRemover = function cleanRemover() {
                return _this2.off('dispose', removeOnDispose);
              };
    
              // Add the same function ID so we can easily remove it later
              cleanRemover.guid = fn.guid;
    
              // Check if this is a DOM node
              if (first.nodeName) {
                // Add the listener to the other element
                Events.on(target, type, fn);
                Events.on(target, 'dispose', cleanRemover);
    
                // Should be a component
                // Not using `instanceof Component` because it makes mock players difficult
              } else if (typeof first.on === 'function') {
                  // Add the listener to the other component
                  target.on(type, fn);
                  target.on('dispose', cleanRemover);
                }
            })();
          }
    
        return this;
      };
    
      /**
       * Remove an event listener from this component's element
       * ```js
       *     myComponent.off('eventType', myFunc);
       * ```
       * If myFunc is excluded, ALL listeners for the event type will be removed.
       * If eventType is excluded, ALL listeners will be removed from the component.
       * Alternatively you can use `off` to remove listeners that were added to other
       * elements or components using `myComponent.on(otherComponent...`.
       * In this case both the event type and listener function are REQUIRED.
       * ```js
       *     myComponent.off(otherElement, 'eventType', myFunc);
       *     myComponent.off(otherComponent, 'eventType', myFunc);
       * ```
       *
       * @param  {String=|Component}  first  The event type or other component
       * @param  {Function=|String}       second The listener function or event type
       * @param  {Function=}              third  The listener for other component
       * @return {Component}
       * @method off
       */
    
      Component.prototype.off = function off(first, second, third) {
        if (!first || typeof first === 'string' || Array.isArray(first)) {
          Events.off(this.el_, first, second);
        } else {
          var target = first;
          var type = second;
          // Ensure there's at least a guid, even if the function hasn't been used
          var fn = Fn.bind(this, third);
    
          // Remove the dispose listener on this component,
          // which was given the same guid as the event listener
          this.off('dispose', fn);
    
          if (first.nodeName) {
            // Remove the listener
            Events.off(target, type, fn);
            // Remove the listener for cleaning the dispose listener
            Events.off(target, 'dispose', fn);
          } else {
            target.off(type, fn);
            target.off('dispose', fn);
          }
        }
    
        return this;
      };
    
      /**
       * Add an event listener to be triggered only once and then removed
       * ```js
       *     myComponent.one('eventName', myFunc);
       * ```
       * Alternatively you can add a listener to another element or component
       * that will be triggered only once.
       * ```js
       *     myComponent.one(otherElement, 'eventName', myFunc);
       *     myComponent.one(otherComponent, 'eventName', myFunc);
       * ```
       *
       * @param  {String|Component}  first   The event type or other component
       * @param  {Function|String}       second  The listener function or event type
       * @param  {Function=}             third   The listener function for other component
       * @return {Component}
       * @method one
       */
    
      Component.prototype.one = function one(first, second, third) {
        var _this3 = this,
            _arguments = arguments;
    
        if (typeof first === 'string' || Array.isArray(first)) {
          Events.one(this.el_, first, Fn.bind(this, second));
        } else {
          (function () {
            var target = first;
            var type = second;
            var fn = Fn.bind(_this3, third);
    
            var newFunc = function newFunc() {
              _this3.off(target, type, newFunc);
              fn.apply(null, _arguments);
            };
    
            // Keep the same function ID so we can remove it later
            newFunc.guid = fn.guid;
    
            _this3.on(target, type, newFunc);
          })();
        }
    
        return this;
      };
    
      /**
       * Trigger an event on an element
       * ```js
       *     myComponent.trigger('eventName');
       *     myComponent.trigger({'type':'eventName'});
       *     myComponent.trigger('eventName', {data: 'some data'});
       *     myComponent.trigger({'type':'eventName'}, {data: 'some data'});
       * ```
       *
       * @param  {Event|Object|String} event  A string (the type) or an event object with a type attribute
       * @param  {Object} [hash] data hash to pass along with the event
       * @return {Component}       self
       * @method trigger
       */
    
      Component.prototype.trigger = function trigger(event, hash) {
        Events.trigger(this.el_, event, hash);
        return this;
      };
    
      /**
       * Bind a listener to the component's ready state.
       * Different from event listeners in that if the ready event has already happened
       * it will trigger the function immediately.
       *
       * @param  {Function} fn Ready listener
       * @param  {Boolean} sync Exec the listener synchronously if component is ready
       * @return {Component}
       * @method ready
       */
    
      Component.prototype.ready = function ready(fn) {
        var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];
    
        if (fn) {
          if (this.isReady_) {
            if (sync) {
              fn.call(this);
            } else {
              // Call the function asynchronously by default for consistency
              this.setTimeout(fn, 1);
            }
          } else {
            this.readyQueue_ = this.readyQueue_ || [];
            this.readyQueue_.push(fn);
          }
        }
        return this;
      };
    
      /**
       * Trigger the ready listeners
       *
       * @return {Component}
       * @method triggerReady
       */
    
      Component.prototype.triggerReady = function triggerReady() {
        this.isReady_ = true;
    
        // Ensure ready is triggerd asynchronously
        this.setTimeout(function () {
          var readyQueue = this.readyQueue_;
    
          // Reset Ready Queue
          this.readyQueue_ = [];
    
          if (readyQueue && readyQueue.length > 0) {
            readyQueue.forEach(function (fn) {
              fn.call(this);
            }, this);
          }
    
          // Allow for using event listeners also
          this.trigger('ready');
        }, 1);
      };
    
      /**
       * Finds a single DOM element matching `selector` within the component's
       * `contentEl` or another custom context.
       *
       * @method $
       * @param  {String} selector
       *         A valid CSS selector, which will be passed to `querySelector`.
       *
       * @param  {Element|String} [context=document]
       *         A DOM element within which to query. Can also be a selector
       *         string in which case the first matching element will be used
       *         as context. If missing (or no element matches selector), falls
       *         back to `document`.
       *
       * @return {Element|null}
       */
    
      Component.prototype.$ = function $(selector, context) {
        return Dom.$(selector, context || this.contentEl());
      };
    
      /**
       * Finds a all DOM elements matching `selector` within the component's
       * `contentEl` or another custom context.
       *
       * @method $$
       * @param  {String} selector
       *         A valid CSS selector, which will be passed to `querySelectorAll`.
       *
       * @param  {Element|String} [context=document]
       *         A DOM element within which to query. Can also be a selector
       *         string in which case the first matching element will be used
       *         as context. If missing (or no element matches selector), falls
       *         back to `document`.
       *
       * @return {NodeList}
       */
    
      Component.prototype.$$ = function $$(selector, context) {
        return Dom.$$(selector, context || this.contentEl());
      };
    
      /**
       * Check if a component's element has a CSS class name
       *
       * @param {String} classToCheck Classname to check
       * @return {Component}
       * @method hasClass
       */
    
      Component.prototype.hasClass = function hasClass(classToCheck) {
        return Dom.hasElClass(this.el_, classToCheck);
      };
    
      /**
       * Add a CSS class name to the component's element
       *
       * @param {String} classToAdd Classname to add
       * @return {Component}
       * @method addClass
       */
    
      Component.prototype.addClass = function addClass(classToAdd) {
        Dom.addElClass(this.el_, classToAdd);
        return this;
      };
    
      /**
       * Remove a CSS class name from the component's element
       *
       * @param {String} classToRemove Classname to remove
       * @return {Component}
       * @method removeClass
       */
    
      Component.prototype.removeClass = function removeClass(classToRemove) {
        Dom.removeElClass(this.el_, classToRemove);
        return this;
      };
    
      /**
       * Add or remove a CSS class name from the component's element
       *
       * @param  {String} classToToggle
       * @param  {Boolean|Function} [predicate]
       *         Can be a function that returns a Boolean. If `true`, the class
       *         will be added; if `false`, the class will be removed. If not
       *         given, the class will be added if not present and vice versa.
       *
       * @return {Component}
       * @method toggleClass
       */
    
      Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
        Dom.toggleElClass(this.el_, classToToggle, predicate);
        return this;
      };
    
      /**
       * Show the component element if hidden
       *
       * @return {Component}
       * @method show
       */
    
      Component.prototype.show = function show() {
        this.removeClass('vjs-hidden');
        return this;
      };
    
      /**
       * Hide the component element if currently showing
       *
       * @return {Component}
       * @method hide
       */
    
      Component.prototype.hide = function hide() {
        this.addClass('vjs-hidden');
        return this;
      };
    
      /**
       * Lock an item in its visible state
       * To be used with fadeIn/fadeOut.
       *
       * @return {Component}
       * @private
       * @method lockShowing
       */
    
      Component.prototype.lockShowing = function lockShowing() {
        this.addClass('vjs-lock-showing');
        return this;
      };
    
      /**
       * Unlock an item to be hidden
       * To be used with fadeIn/fadeOut.
       *
       * @return {Component}
       * @private
       * @method unlockShowing
       */
    
      Component.prototype.unlockShowing = function unlockShowing() {
        this.removeClass('vjs-lock-showing');
        return this;
      };
    
      /**
       * Set or get the width of the component (CSS values)
       * Setting the video tag dimension values only works with values in pixels.
       * Percent values will not work.
       * Some percents can be used, but width()/height() will return the number + %,
       * not the actual computed width/height.
       *
       * @param  {Number|String=} num   Optional width number
       * @param  {Boolean} skipListeners Skip the 'resize' event trigger
       * @return {Component} This component, when setting the width
       * @return {Number|String} The width, when getting
       * @method width
       */
    
      Component.prototype.width = function width(num, skipListeners) {
        return this.dimension('width', num, skipListeners);
      };
    
      /**
       * Get or set the height of the component (CSS values)
       * Setting the video tag dimension values only works with values in pixels.
       * Percent values will not work.
       * Some percents can be used, but width()/height() will return the number + %,
       * not the actual computed width/height.
       *
       * @param  {Number|String=} num     New component height
       * @param  {Boolean=} skipListeners Skip the resize event trigger
       * @return {Component} This component, when setting the height
       * @return {Number|String} The height, when getting
       * @method height
       */
    
      Component.prototype.height = function height(num, skipListeners) {
        return this.dimension('height', num, skipListeners);
      };
    
      /**
       * Set both width and height at the same time
       *
       * @param  {Number|String} width Width of player
       * @param  {Number|String} height Height of player
       * @return {Component} The component
       * @method dimensions
       */
    
      Component.prototype.dimensions = function dimensions(width, height) {
        // Skip resize listeners on width for optimization
        return this.width(width, true).height(height);
      };
    
      /**
       * Get or set width or height
       * This is the shared code for the width() and height() methods.
       * All for an integer, integer + 'px' or integer + '%';
       * Known issue: Hidden elements officially have a width of 0. We're defaulting
       * to the style.width value and falling back to computedStyle which has the
       * hidden element issue. Info, but probably not an efficient fix:
       * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
       *
       * @param  {String} widthOrHeight  'width' or 'height'
       * @param  {Number|String=} num     New dimension
       * @param  {Boolean=} skipListeners Skip resize event trigger
       * @return {Component} The component if a dimension was set
       * @return {Number|String} The dimension if nothing was set
       * @private
       * @method dimension
       */
    
      Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
        if (num !== undefined) {
          // Set to zero if null or literally NaN (NaN !== NaN)
          if (num === null || num !== num) {
            num = 0;
          }
    
          // Check if using css width/height (% or px) and adjust
          if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
            this.el_.style[widthOrHeight] = num;
          } else if (num === 'auto') {
            this.el_.style[widthOrHeight] = '';
          } else {
            this.el_.style[widthOrHeight] = num + 'px';
          }
    
          // skipListeners allows us to avoid triggering the resize event when setting both width and height
          if (!skipListeners) {
            this.trigger('resize');
          }
    
          // Return component
          return this;
        }
    
        // Not setting a value, so getting it
        // Make sure element exists
        if (!this.el_) {
          return 0;
        }
    
        // Get dimension value from style
        var val = this.el_.style[widthOrHeight];
        var pxIndex = val.indexOf('px');
    
        if (pxIndex !== -1) {
          // Return the pixel value with no 'px'
          return parseInt(val.slice(0, pxIndex), 10);
        }
    
        // No px so using % or no style was set, so falling back to offsetWidth/height
        // If component has display:none, offset will return 0
        // TODO: handle display:none and no dimension style using px
        return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);
      };
    
      /**
       * Get width or height of computed style
       * @param  {String} widthOrHeight  'width' or 'height'
       * @return {Number|Boolean} The bolean false if nothing was set
       * @method currentDimension
       */
    
      Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
        var computedWidthOrHeight = 0;
    
        if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
          throw new Error('currentDimension only accepts width or height value');
        }
    
        if (typeof _globalWindow2['default'].getComputedStyle === 'function') {
          var computedStyle = _globalWindow2['default'].getComputedStyle(this.el_);
          computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
        } else if (this.el_.currentStyle) {
          // ie 8 doesn't support computed style, shim it
          // return clientWidth or clientHeight instead for better accuracy
          var rule = 'offset' + _utilsToTitleCaseJs2['default'](widthOrHeight);
          computedWidthOrHeight = this.el_[rule];
        }
    
        // remove 'px' from variable and parse as integer
        computedWidthOrHeight = parseFloat(computedWidthOrHeight);
        return computedWidthOrHeight;
      };
    
      /**
       * Get an object which contains width and height values of computed style
       * @return {Object} The dimensions of element
       * @method currentDimensions
       */
    
      Component.prototype.currentDimensions = function currentDimensions() {
        return {
          width: this.currentDimension('width'),
          height: this.currentDimension('height')
        };
      };
    
      /**
       * Get width of computed style
       * @return {Integer}
       * @method currentWidth
       */
    
      Component.prototype.currentWidth = function currentWidth() {
        return this.currentDimension('width');
      };
    
      /**
       * Get height of computed style
       * @return {Integer}
       * @method currentHeight
       */
    
      Component.prototype.currentHeight = function currentHeight() {
        return this.currentDimension('height');
      };
    
      /**
       * Emit 'tap' events when touch events are supported
       * This is used to support toggling the controls through a tap on the video.
       * We're requiring them to be enabled because otherwise every component would
       * have this extra overhead unnecessarily, on mobile devices where extra
       * overhead is especially bad.
       *
       * @private
       * @method emitTapEvents
       */
    
      Component.prototype.emitTapEvents = function emitTapEvents() {
        // Track the start time so we can determine how long the touch lasted
        var touchStart = 0;
        var firstTouch = null;
    
        // Maximum movement allowed during a touch event to still be considered a tap
        // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
        var tapMovementThreshold = 10;
    
        // The maximum length a touch can be while still being considered a tap
        var touchTimeThreshold = 200;
    
        var couldBeTap = undefined;
    
        this.on('touchstart', function (event) {
          // If more than one finger, don't consider treating this as a click
          if (event.touches.length === 1) {
            // Copy the touches object to prevent modifying the original
            firstTouch = _objectAssign2['default']({}, event.touches[0]);
            // Record start time so we can detect a tap vs. "touch and hold"
            touchStart = new Date().getTime();
            // Reset couldBeTap tracking
            couldBeTap = true;
          }
        });
    
        this.on('touchmove', function (event) {
          // If more than one finger, don't consider treating this as a click
          if (event.touches.length > 1) {
            couldBeTap = false;
          } else if (firstTouch) {
            // Some devices will throw touchmoves for all but the slightest of taps.
            // So, if we moved only a small distance, this could still be a tap
            var xdiff = event.touches[0].pageX - firstTouch.pageX;
            var ydiff = event.touches[0].pageY - firstTouch.pageY;
            var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
    
            if (touchDistance > tapMovementThreshold) {
              couldBeTap = false;
            }
          }
        });
    
        var noTap = function noTap() {
          couldBeTap = false;
        };
    
        // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
        this.on('touchleave', noTap);
        this.on('touchcancel', noTap);
    
        // When the touch ends, measure how long it took and trigger the appropriate
        // event
        this.on('touchend', function (event) {
          firstTouch = null;
          // Proceed only if the touchmove/leave/cancel event didn't happen
          if (couldBeTap === true) {
            // Measure how long the touch lasted
            var touchTime = new Date().getTime() - touchStart;
    
            // Make sure the touch was less than the threshold to be considered a tap
            if (touchTime < touchTimeThreshold) {
              // Don't let browser turn this into a click
              event.preventDefault();
              this.trigger('tap');
              // It may be good to copy the touchend event object and change the
              // type to tap, if the other event properties aren't exact after
              // Events.fixEvent runs (e.g. event.target)
            }
          }
        });
      };
    
      /**
       * Report user touch activity when touch events occur
       * User activity is used to determine when controls should show/hide. It's
       * relatively simple when it comes to mouse events, because any mouse event
       * should show the controls. So we capture mouse events that bubble up to the
       * player and report activity when that happens.
       * With touch events it isn't as easy. We can't rely on touch events at the
       * player level, because a tap (touchstart + touchend) on the video itself on
       * mobile devices is meant to turn controls off (and on). User activity is
       * checked asynchronously, so what could happen is a tap event on the video
       * turns the controls off, then the touchend event bubbles up to the player,
       * which if it reported user activity, would turn the controls right back on.
       * (We also don't want to completely block touch events from bubbling up)
       * Also a touchmove, touch+hold, and anything other than a tap is not supposed
       * to turn the controls back on on a mobile device.
       * Here we're setting the default component behavior to report user activity
       * whenever touch events happen, and this can be turned off by components that
       * want touch events to act differently.
       *
       * @method enableTouchActivity
       */
    
      Component.prototype.enableTouchActivity = function enableTouchActivity() {
        // Don't continue if the root player doesn't support reporting user activity
        if (!this.player() || !this.player().reportUserActivity) {
          return;
        }
    
        // listener for reporting that the user is active
        var report = Fn.bind(this.player(), this.player().reportUserActivity);
    
        var touchHolding = undefined;
    
        this.on('touchstart', function () {
          report();
          // For as long as the they are touching the device or have their mouse down,
          // we consider them active even if they're not moving their finger or mouse.
          // So we want to continue to update that they are active
          this.clearInterval(touchHolding);
          // report at the same interval as activityCheck
          touchHolding = this.setInterval(report, 250);
        });
    
        var touchEnd = function touchEnd(event) {
          report();
          // stop the interval that maintains activity if the touch is holding
          this.clearInterval(touchHolding);
        };
    
        this.on('touchmove', report);
        this.on('touchend', touchEnd);
        this.on('touchcancel', touchEnd);
      };
    
      /**
       * Creates timeout and sets up disposal automatically.
       *
       * @param {Function} fn The function to run after the timeout.
       * @param {Number} timeout Number of ms to delay before executing specified function.
       * @return {Number} Returns the timeout ID
       * @method setTimeout
       */
    
      Component.prototype.setTimeout = function setTimeout(fn, timeout) {
        fn = Fn.bind(this, fn);
    
        // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
        var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);
    
        var disposeFn = function disposeFn() {
          this.clearTimeout(timeoutId);
        };
    
        disposeFn.guid = 'vjs-timeout-' + timeoutId;
    
        this.on('dispose', disposeFn);
    
        return timeoutId;
      };
    
      /**
       * Clears a timeout and removes the associated dispose listener
       *
       * @param {Number} timeoutId The id of the timeout to clear
       * @return {Number} Returns the timeout ID
       * @method clearTimeout
       */
    
      Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
        _globalWindow2['default'].clearTimeout(timeoutId);
    
        var disposeFn = function disposeFn() {};
    
        disposeFn.guid = 'vjs-timeout-' + timeoutId;
    
        this.off('dispose', disposeFn);
    
        return timeoutId;
      };
    
      /**
       * Creates an interval and sets up disposal automatically.
       *
       * @param {Function} fn The function to run every N seconds.
       * @param {Number} interval Number of ms to delay before executing specified function.
       * @return {Number} Returns the interval ID
       * @method setInterval
       */
    
      Component.prototype.setInterval = function setInterval(fn, interval) {
        fn = Fn.bind(this, fn);
    
        var intervalId = _globalWindow2['default'].setInterval(fn, interval);
    
        var disposeFn = function disposeFn() {
          this.clearInterval(intervalId);
        };
    
        disposeFn.guid = 'vjs-interval-' + intervalId;
    
        this.on('dispose', disposeFn);
    
        return intervalId;
      };
    
      /**
       * Clears an interval and removes the associated dispose listener
       *
       * @param {Number} intervalId The id of the interval to clear
       * @return {Number} Returns the interval ID
       * @method clearInterval
       */
    
      Component.prototype.clearInterval = function clearInterval(intervalId) {
        _globalWindow2['default'].clearInterval(intervalId);
    
        var disposeFn = function disposeFn() {};
    
        disposeFn.guid = 'vjs-interval-' + intervalId;
    
        this.off('dispose', disposeFn);
    
        return intervalId;
      };
    
      /**
       * Registers a component
       *
       * @param {String} name Name of the component to register
       * @param {Object} comp The component to register
       * @static
       * @method registerComponent
       */
    
      Component.registerComponent = function registerComponent(name, comp) {
        if (!Component.components_) {
          Component.components_ = {};
        }
    
        Component.components_[name] = comp;
        return comp;
      };
    
      /**
       * Gets a component by name
       *
       * @param {String} name Name of the component to get
       * @return {Component}
       * @static
       * @method getComponent
       */
    
      Component.getComponent = function getComponent(name) {
        if (Component.components_ && Component.components_[name]) {
          return Component.components_[name];
        }
    
        if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
          _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
          return _globalWindow2['default'].videojs[name];
        }
      };
    
      /**
       * Sets up the constructor using the supplied init method
       * or uses the init of the parent object
       *
       * @param {Object} props An object of properties
       * @static
       * @deprecated
       * @method extend
       */
    
      Component.extend = function extend(props) {
        props = props || {};
    
        _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');
    
        // Set up the constructor using the supplied init method
        // or using the init of the parent object
        // Make sure to check the unobfuscated version for external libs
        var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
        // In Resig's simple class inheritance (previously used) the constructor
        //  is a function that calls `this.init.apply(arguments)`
        // However that would prevent us from using `ParentObject.call(this);`
        //  in a Child constructor because the `this` in `this.init`
        //  would still refer to the Child and cause an infinite loop.
        // We would instead have to do
        //    `ParentObject.prototype.init.apply(this, arguments);`
        //  Bleh. We're not creating a _super() function, so it's good to keep
        //  the parent constructor reference simple.
        var subObj = function subObj() {
          init.apply(this, arguments);
        };
    
        // Inherit from this object's prototype
        subObj.prototype = Object.create(this.prototype);
        // Reset the constructor property for subObj otherwise
        // instances of subObj would have the constructor of the parent Object
        subObj.prototype.constructor = subObj;
    
        // Make the class extendable
        subObj.extend = Component.extend;
    
        // Extend subObj's prototype with functions and other properties from props
        for (var _name in props) {
          if (props.hasOwnProperty(_name)) {
            subObj.prototype[_name] = props[_name];
          }
        }
    
        return subObj;
      };
    
      return Component;
    })();
    
    Component.registerComponent('Component', Component);
    exports['default'] = Component;
    module.exports = exports['default'];
    
    },{"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/guid.js":138,"./utils/log.js":139,"./utils/merge-options.js":140,"./utils/to-title-case.js":143,"global/window":2,"object.assign":45}],68:[function(_dereq_,module,exports){
    /**
     * @file control-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    // Required children
    
    var _playToggleJs = _dereq_('./play-toggle.js');
    
    var _playToggleJs2 = _interopRequireDefault(_playToggleJs);
    
    var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');
    
    var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);
    
    var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');
    
    var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);
    
    var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');
    
    var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);
    
    var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');
    
    var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);
    
    var _liveDisplayJs = _dereq_('./live-display.js');
    
    var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);
    
    var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');
    
    var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);
    
    var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');
    
    var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);
    
    var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');
    
    var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);
    
    var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');
    
    var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);
    
    var _muteToggleJs = _dereq_('./mute-toggle.js');
    
    var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);
    
    var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');
    
    var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);
    
    var _textTrackControlsDescriptionsButtonJs = _dereq_('./text-track-controls/descriptions-button.js');
    
    var _textTrackControlsDescriptionsButtonJs2 = _interopRequireDefault(_textTrackControlsDescriptionsButtonJs);
    
    var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');
    
    var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);
    
    var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');
    
    var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);
    
    var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');
    
    var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);
    
    var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');
    
    var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);
    
    /**
     * Container of main controls
     *
     * @extends Component
     * @class ControlBar
     */
    
    var ControlBar = (function (_Component) {
      _inherits(ControlBar, _Component);
    
      function ControlBar() {
        _classCallCheck(this, ControlBar);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      ControlBar.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-control-bar',
          dir: 'ltr'
        }, {
          'role': 'group' // The control bar is a group, so it can contain menuitems
        });
      };
    
      return ControlBar;
    })(_componentJs2['default']);
    
    ControlBar.prototype.options_ = {
      loadEvent: 'play',
      children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']
    };
    
    _componentJs2['default'].registerComponent('ControlBar', ControlBar);
    exports['default'] = ControlBar;
    module.exports = exports['default'];
    
    },{"../component.js":67,"./fullscreen-toggle.js":69,"./live-display.js":70,"./mute-toggle.js":71,"./play-toggle.js":72,"./playback-rate-menu/playback-rate-menu-button.js":73,"./progress-control/progress-control.js":78,"./spacer-controls/custom-control-spacer.js":81,"./text-track-controls/captions-button.js":84,"./text-track-controls/chapters-button.js":85,"./text-track-controls/descriptions-button.js":87,"./text-track-controls/subtitles-button.js":89,"./time-controls/current-time-display.js":92,"./time-controls/duration-display.js":93,"./time-controls/remaining-time-display.js":94,"./time-controls/time-divider.js":95,"./volume-control/volume-control.js":97,"./volume-menu-button.js":99}],69:[function(_dereq_,module,exports){
    /**
     * @file fullscreen-toggle.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _buttonJs = _dereq_('../button.js');
    
    var _buttonJs2 = _interopRequireDefault(_buttonJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Toggle fullscreen video
     *
     * @extends Button
     * @class FullscreenToggle
     */
    
    var FullscreenToggle = (function (_Button) {
      _inherits(FullscreenToggle, _Button);
    
      function FullscreenToggle() {
        _classCallCheck(this, FullscreenToggle);
    
        _Button.apply(this, arguments);
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Handles click for full screen
       *
       * @method handleClick
       */
    
      FullscreenToggle.prototype.handleClick = function handleClick() {
        if (!this.player_.isFullscreen()) {
          this.player_.requestFullscreen();
          this.controlText('Non-Fullscreen');
        } else {
          this.player_.exitFullscreen();
          this.controlText('Fullscreen');
        }
      };
    
      return FullscreenToggle;
    })(_buttonJs2['default']);
    
    FullscreenToggle.prototype.controlText_ = 'Fullscreen';
    
    _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
    exports['default'] = FullscreenToggle;
    module.exports = exports['default'];
    
    },{"../button.js":64,"../component.js":67}],70:[function(_dereq_,module,exports){
    /**
     * @file live-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    /**
     * Displays the live indicator
     * TODO - Future make it click to snap to live
     *
     * @extends Component
     * @class LiveDisplay
     */
    
    var LiveDisplay = (function (_Component) {
      _inherits(LiveDisplay, _Component);
    
      function LiveDisplay(player, options) {
        _classCallCheck(this, LiveDisplay);
    
        _Component.call(this, player, options);
    
        this.updateShowing();
        this.on(this.player(), 'durationchange', this.updateShowing);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      LiveDisplay.prototype.createEl = function createEl() {
        var el = _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-live-control vjs-control'
        });
    
        this.contentEl_ = Dom.createEl('div', {
          className: 'vjs-live-display',
          innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
        }, {
          'aria-live': 'off'
        });
    
        el.appendChild(this.contentEl_);
        return el;
      };
    
      LiveDisplay.prototype.updateShowing = function updateShowing() {
        if (this.player().duration() === Infinity) {
          this.show();
        } else {
          this.hide();
        }
      };
    
      return LiveDisplay;
    })(_component2['default']);
    
    _component2['default'].registerComponent('LiveDisplay', LiveDisplay);
    exports['default'] = LiveDisplay;
    module.exports = exports['default'];
    
    },{"../component":67,"../utils/dom.js":134}],71:[function(_dereq_,module,exports){
    /**
     * @file mute-toggle.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _button = _dereq_('../button');
    
    var _button2 = _interopRequireDefault(_button);
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    /**
     * A button component for muting the audio
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MuteToggle
     */
    
    var MuteToggle = (function (_Button) {
      _inherits(MuteToggle, _Button);
    
      function MuteToggle(player, options) {
        _classCallCheck(this, MuteToggle);
    
        _Button.call(this, player, options);
    
        this.on(player, 'volumechange', this.update);
    
        // hide mute toggle if the current tech doesn't support volume control
        if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
          this.addClass('vjs-hidden');
        }
    
        this.on(player, 'loadstart', function () {
          this.update(); // We need to update the button to account for a default muted state.
    
          if (player.tech_['featuresVolumeControl'] === false) {
            this.addClass('vjs-hidden');
          } else {
            this.removeClass('vjs-hidden');
          }
        });
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Handle click on mute
       *
       * @method handleClick
       */
    
      MuteToggle.prototype.handleClick = function handleClick() {
        this.player_.muted(this.player_.muted() ? false : true);
      };
    
      /**
       * Update volume
       *
       * @method update
       */
    
      MuteToggle.prototype.update = function update() {
        var vol = this.player_.volume(),
            level = 3;
    
        if (vol === 0 || this.player_.muted()) {
          level = 0;
        } else if (vol < 0.33) {
          level = 1;
        } else if (vol < 0.67) {
          level = 2;
        }
    
        // Don't rewrite the button text if the actual text doesn't change.
        // This causes unnecessary and confusing information for screen reader users.
        // This check is needed because this function gets called every time the volume level is changed.
        var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
        if (this.controlText() !== toMute) {
          this.controlText(toMute);
        }
    
        /* TODO improve muted icon classes */
        for (var i = 0; i < 4; i++) {
          Dom.removeElClass(this.el_, 'vjs-vol-' + i);
        }
        Dom.addElClass(this.el_, 'vjs-vol-' + level);
      };
    
      return MuteToggle;
    })(_button2['default']);
    
    MuteToggle.prototype.controlText_ = 'Mute';
    
    _component2['default'].registerComponent('MuteToggle', MuteToggle);
    exports['default'] = MuteToggle;
    module.exports = exports['default'];
    
    },{"../button":64,"../component":67,"../utils/dom.js":134}],72:[function(_dereq_,module,exports){
    /**
     * @file play-toggle.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _buttonJs = _dereq_('../button.js');
    
    var _buttonJs2 = _interopRequireDefault(_buttonJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Button to toggle between play and pause
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class PlayToggle
     */
    
    var PlayToggle = (function (_Button) {
      _inherits(PlayToggle, _Button);
    
      function PlayToggle(player, options) {
        _classCallCheck(this, PlayToggle);
    
        _Button.call(this, player, options);
    
        this.on(player, 'play', this.handlePlay);
        this.on(player, 'pause', this.handlePause);
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Handle click to toggle between play and pause
       *
       * @method handleClick
       */
    
      PlayToggle.prototype.handleClick = function handleClick() {
        if (this.player_.paused()) {
          this.player_.play();
        } else {
          this.player_.pause();
        }
      };
    
      /**
       * Add the vjs-playing class to the element so it can change appearance
       *
       * @method handlePlay
       */
    
      PlayToggle.prototype.handlePlay = function handlePlay() {
        this.removeClass('vjs-paused');
        this.addClass('vjs-playing');
        this.controlText('Pause'); // change the button text to "Pause"
      };
    
      /**
       * Add the vjs-paused class to the element so it can change appearance
       *
       * @method handlePause
       */
    
      PlayToggle.prototype.handlePause = function handlePause() {
        this.removeClass('vjs-playing');
        this.addClass('vjs-paused');
        this.controlText('Play'); // change the button text to "Play"
      };
    
      return PlayToggle;
    })(_buttonJs2['default']);
    
    PlayToggle.prototype.controlText_ = 'Play';
    
    _componentJs2['default'].registerComponent('PlayToggle', PlayToggle);
    exports['default'] = PlayToggle;
    module.exports = exports['default'];
    
    },{"../button.js":64,"../component.js":67}],73:[function(_dereq_,module,exports){
    /**
     * @file playback-rate-menu-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');
    
    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
    
    var _menuMenuJs = _dereq_('../../menu/menu.js');
    
    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
    
    var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');
    
    var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    /**
     * The component for controlling the playback rate
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuButton
     * @class PlaybackRateMenuButton
     */
    
    var PlaybackRateMenuButton = (function (_MenuButton) {
      _inherits(PlaybackRateMenuButton, _MenuButton);
    
      function PlaybackRateMenuButton(player, options) {
        _classCallCheck(this, PlaybackRateMenuButton);
    
        _MenuButton.call(this, player, options);
    
        this.updateVisibility();
        this.updateLabel();
    
        this.on(player, 'loadstart', this.updateVisibility);
        this.on(player, 'ratechange', this.updateLabel);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      PlaybackRateMenuButton.prototype.createEl = function createEl() {
        var el = _MenuButton.prototype.createEl.call(this);
    
        this.labelEl_ = Dom.createEl('div', {
          className: 'vjs-playback-rate-value',
          innerHTML: 1.0
        });
    
        el.appendChild(this.labelEl_);
    
        return el;
      };
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Create the playback rate menu
       *
       * @return {Menu} Menu object populated with items
       * @method createMenu
       */
    
      PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
        var menu = new _menuMenuJs2['default'](this.player());
        var rates = this.playbackRates();
    
        if (rates) {
          for (var i = rates.length - 1; i >= 0; i--) {
            menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }));
          }
        }
    
        return menu;
      };
    
      /**
       * Updates ARIA accessibility attributes
       *
       * @method updateARIAAttributes
       */
    
      PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
        // Current playback rate
        this.el().setAttribute('aria-valuenow', this.player().playbackRate());
      };
    
      /**
       * Handle menu item click
       *
       * @method handleClick
       */
    
      PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
        // select next rate option
        var currentRate = this.player().playbackRate();
        var rates = this.playbackRates();
    
        // this will select first one if the last one currently selected
        var newRate = rates[0];
        for (var i = 0; i < rates.length; i++) {
          if (rates[i] > currentRate) {
            newRate = rates[i];
            break;
          }
        }
        this.player().playbackRate(newRate);
      };
    
      /**
       * Get possible playback rates
       *
       * @return {Array} Possible playback rates
       * @method playbackRates
       */
    
      PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
        return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];
      };
    
      /**
       * Get whether playback rates is supported by the tech
       * and an array of playback rates exists
       *
       * @return {Boolean} Whether changing playback rate is supported
       * @method playbackRateSupported
       */
    
      PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
        return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;
      };
    
      /**
       * Hide playback rate controls when they're no playback rate options to select
       *
       * @method updateVisibility
       */
    
      PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
        if (this.playbackRateSupported()) {
          this.removeClass('vjs-hidden');
        } else {
          this.addClass('vjs-hidden');
        }
      };
    
      /**
       * Update button label when rate changed
       *
       * @method updateLabel
       */
    
      PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
        if (this.playbackRateSupported()) {
          this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
        }
      };
    
      return PlaybackRateMenuButton;
    })(_menuMenuButtonJs2['default']);
    
    PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
    
    _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
    exports['default'] = PlaybackRateMenuButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu-button.js":106,"../../menu/menu.js":108,"../../utils/dom.js":134,"./playback-rate-menu-item.js":74}],74:[function(_dereq_,module,exports){
    /**
     * @file playback-rate-menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
    
    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * The specific menu item type for selecting a playback rate
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class PlaybackRateMenuItem
     */
    
    var PlaybackRateMenuItem = (function (_MenuItem) {
      _inherits(PlaybackRateMenuItem, _MenuItem);
    
      function PlaybackRateMenuItem(player, options) {
        _classCallCheck(this, PlaybackRateMenuItem);
    
        var label = options['rate'];
        var rate = parseFloat(label, 10);
    
        // Modify options for parent MenuItem class's init.
        options['label'] = label;
        options['selected'] = rate === 1;
        _MenuItem.call(this, player, options);
    
        this.label = label;
        this.rate = rate;
    
        this.on(player, 'ratechange', this.update);
      }
    
      /**
       * Handle click on menu item
       *
       * @method handleClick
       */
    
      PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
        _MenuItem.prototype.handleClick.call(this);
        this.player().playbackRate(this.rate);
      };
    
      /**
       * Update playback rate with selected rate
       *
       * @method update
       */
    
      PlaybackRateMenuItem.prototype.update = function update() {
        this.selected(this.player().playbackRate() === this.rate);
      };
    
      return PlaybackRateMenuItem;
    })(_menuMenuItemJs2['default']);
    
    PlaybackRateMenuItem.prototype.contentElType = 'button';
    
    _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
    exports['default'] = PlaybackRateMenuItem;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu-item.js":107}],75:[function(_dereq_,module,exports){
    /**
     * @file load-progress-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    /**
     * Shows load progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class LoadProgressBar
     */
    
    var LoadProgressBar = (function (_Component) {
      _inherits(LoadProgressBar, _Component);
    
      function LoadProgressBar(player, options) {
        _classCallCheck(this, LoadProgressBar);
    
        _Component.call(this, player, options);
        this.on(player, 'progress', this.update);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      LoadProgressBar.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-load-progress',
          innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
        });
      };
    
      /**
       * Update progress bar
       *
       * @method update
       */
    
      LoadProgressBar.prototype.update = function update() {
        var buffered = this.player_.buffered();
        var duration = this.player_.duration();
        var bufferedEnd = this.player_.bufferedEnd();
        var children = this.el_.children;
    
        // get the percent width of a time compared to the total end
        var percentify = function percentify(time, end) {
          var percent = time / end || 0; // no NaN
          return (percent >= 1 ? 1 : percent) * 100 + '%';
        };
    
        // update the width of the progress bar
        this.el_.style.width = percentify(bufferedEnd, duration);
    
        // add child elements to represent the individual buffered time ranges
        for (var i = 0; i < buffered.length; i++) {
          var start = buffered.start(i);
          var end = buffered.end(i);
          var part = children[i];
    
          if (!part) {
            part = this.el_.appendChild(Dom.createEl());
          }
    
          // set the percent based on the width of the progress bar (bufferedEnd)
          part.style.left = percentify(start, bufferedEnd);
          part.style.width = percentify(end - start, bufferedEnd);
        }
    
        // remove unused buffered range elements
        for (var i = children.length; i > buffered.length; i--) {
          this.el_.removeChild(children[i - 1]);
        }
      };
    
      return LoadProgressBar;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
    exports['default'] = LoadProgressBar;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134}],76:[function(_dereq_,module,exports){
    /**
     * @file mouse-time-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');
    
    var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);
    
    /**
     * The Mouse Time Display component shows the time you will seek to
     * when hovering over the progress bar
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class MouseTimeDisplay
     */
    
    var MouseTimeDisplay = (function (_Component) {
      _inherits(MouseTimeDisplay, _Component);
    
      function MouseTimeDisplay(player, options) {
        var _this = this;
    
        _classCallCheck(this, MouseTimeDisplay);
    
        _Component.call(this, player, options);
    
        if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
          this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
        }
    
        if (this.keepTooltipsInside) {
          this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' });
          this.el().appendChild(this.tooltip);
          this.addClass('vjs-keep-tooltips-inside');
        }
    
        this.update(0, 0);
    
        player.on('ready', function () {
          _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));
        });
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      MouseTimeDisplay.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-mouse-display'
        });
      };
    
      MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
        var duration = this.player_.duration();
        var newTime = this.calculateDistance(event) * duration;
        var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;
    
        this.update(newTime, position);
      };
    
      MouseTimeDisplay.prototype.update = function update(newTime, position) {
        var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());
    
        this.el().style.left = position + 'px';
        this.el().setAttribute('data-current-time', time);
    
        if (this.keepTooltipsInside) {
          var clampedPosition = this.clampPosition_(position);
          var difference = position - clampedPosition + 1;
          var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width);
          var tooltipWidthHalf = tooltipWidth / 2;
    
          this.tooltip.innerHTML = time;
          this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px';
        }
      };
    
      MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
        return Dom.getPointerPosition(this.el().parentNode, event).x;
      };
    
      /**
       * This takes in a horizontal position for the bar and returns a clamped position.
       * Clamped position means that it will keep the position greater than half the width
       * of the tooltip and smaller than the player width minus half the width o the tooltip.
       * It will only clamp the position if `keepTooltipsInside` option is set.
       *
       * @param {Number} position the position the bar wants to be
       * @return {Number} newPosition the (potentially) clamped position
       * @method clampPosition_
       */
    
      MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
        if (!this.keepTooltipsInside) {
          return position;
        }
    
        var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width);
        var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width);
        var tooltipWidthHalf = tooltipWidth / 2;
        var actualPosition = position;
    
        if (position < tooltipWidthHalf) {
          actualPosition = Math.ceil(tooltipWidthHalf);
        } else if (position > playerWidth - tooltipWidthHalf) {
          actualPosition = Math.floor(playerWidth - tooltipWidthHalf);
        }
    
        return actualPosition;
      };
    
      return MouseTimeDisplay;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
    exports['default'] = MouseTimeDisplay;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137,"global/window":2,"lodash-compat/function/throttle":7}],77:[function(_dereq_,module,exports){
    /**
     * @file play-progress-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    /**
     * Shows play progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class PlayProgressBar
     */
    
    var PlayProgressBar = (function (_Component) {
      _inherits(PlayProgressBar, _Component);
    
      function PlayProgressBar(player, options) {
        _classCallCheck(this, PlayProgressBar);
    
        _Component.call(this, player, options);
        this.updateDataAttr();
        this.on(player, 'timeupdate', this.updateDataAttr);
        player.ready(Fn.bind(this, this.updateDataAttr));
    
        if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
          this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
        }
    
        if (this.keepTooltipsInside) {
          this.addClass('vjs-keep-tooltips-inside');
        }
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      PlayProgressBar.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-play-progress vjs-slider-bar',
          innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
        });
      };
    
      PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
        var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
        this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));
      };
    
      return PlayProgressBar;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
    exports['default'] = PlayProgressBar;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137}],78:[function(_dereq_,module,exports){
    /**
     * @file progress-control.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _seekBarJs = _dereq_('./seek-bar.js');
    
    var _seekBarJs2 = _interopRequireDefault(_seekBarJs);
    
    var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');
    
    var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);
    
    /**
     * The Progress Control component contains the seek bar, load progress,
     * and play progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class ProgressControl
     */
    
    var ProgressControl = (function (_Component) {
      _inherits(ProgressControl, _Component);
    
      function ProgressControl() {
        _classCallCheck(this, ProgressControl);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      ProgressControl.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-progress-control vjs-control'
        });
      };
    
      return ProgressControl;
    })(_componentJs2['default']);
    
    ProgressControl.prototype.options_ = {
      children: ['seekBar']
    };
    
    _componentJs2['default'].registerComponent('ProgressControl', ProgressControl);
    exports['default'] = ProgressControl;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./mouse-time-display.js":76,"./seek-bar.js":79}],79:[function(_dereq_,module,exports){
    /**
     * @file seek-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _sliderSliderJs = _dereq_('../../slider/slider.js');
    
    var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _loadProgressBarJs = _dereq_('./load-progress-bar.js');
    
    var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);
    
    var _playProgressBarJs = _dereq_('./play-progress-bar.js');
    
    var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);
    
    var _tooltipProgressBarJs = _dereq_('./tooltip-progress-bar.js');
    
    var _tooltipProgressBarJs2 = _interopRequireDefault(_tooltipProgressBarJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /**
     * Seek Bar and holder for the progress bars
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Slider
     * @class SeekBar
     */
    
    var SeekBar = (function (_Slider) {
      _inherits(SeekBar, _Slider);
    
      function SeekBar(player, options) {
        _classCallCheck(this, SeekBar);
    
        _Slider.call(this, player, options);
        this.on(player, 'timeupdate', this.updateProgress);
        this.on(player, 'ended', this.updateProgress);
        player.ready(Fn.bind(this, this.updateProgress));
    
        if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
          this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
        }
    
        if (this.keepTooltipsInside) {
          this.tooltipProgressBar = this.addChild('TooltipProgressBar');
        }
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      SeekBar.prototype.createEl = function createEl() {
        return _Slider.prototype.createEl.call(this, 'div', {
          className: 'vjs-progress-holder'
        }, {
          'aria-label': 'progress bar'
        });
      };
    
      /**
       * Update ARIA accessibility attributes
       *
       * @method updateARIAAttributes
       */
    
      SeekBar.prototype.updateProgress = function updateProgress() {
        this.updateAriaAttributes(this.el_);
    
        if (this.keepTooltipsInside) {
          this.updateAriaAttributes(this.tooltipProgressBar.el_);
          this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;
    
          var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width);
          var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltipProgressBar.tooltip).width);
          var tooltipStyle = this.tooltipProgressBar.el().style;
          tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px';
          tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';
          tooltipStyle.right = '-' + tooltipWidth / 2 + 'px';
        }
      };
    
      SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
        // Allows for smooth scrubbing, when player can't keep up.
        var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
        el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)
        el.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
      };
    
      /**
       * Get percentage of video played
       *
       * @return {Number} Percentage played
       * @method getPercent
       */
    
      SeekBar.prototype.getPercent = function getPercent() {
        var percent = this.player_.currentTime() / this.player_.duration();
        return percent >= 1 ? 1 : percent;
      };
    
      /**
       * Handle mouse down on seek bar
       *
       * @method handleMouseDown
       */
    
      SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
        _Slider.prototype.handleMouseDown.call(this, event);
    
        this.player_.scrubbing(true);
    
        this.videoWasPlaying = !this.player_.paused();
        this.player_.pause();
      };
    
      /**
       * Handle mouse move on seek bar
       *
       * @method handleMouseMove
       */
    
      SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
        var newTime = this.calculateDistance(event) * this.player_.duration();
    
        // Don't let video end while scrubbing.
        if (newTime === this.player_.duration()) {
          newTime = newTime - 0.1;
        }
    
        // Set new time (tell player to seek to new time)
        this.player_.currentTime(newTime);
      };
    
      /**
       * Handle mouse up on seek bar
       *
       * @method handleMouseUp
       */
    
      SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
        _Slider.prototype.handleMouseUp.call(this, event);
    
        this.player_.scrubbing(false);
        if (this.videoWasPlaying) {
          this.player_.play();
        }
      };
    
      /**
       * Move more quickly fast forward for keyboard-only users
       *
       * @method stepForward
       */
    
      SeekBar.prototype.stepForward = function stepForward() {
        this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
      };
    
      /**
       * Move more quickly rewind for keyboard-only users
       *
       * @method stepBack
       */
    
      SeekBar.prototype.stepBack = function stepBack() {
        this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
      };
    
      return SeekBar;
    })(_sliderSliderJs2['default']);
    
    SeekBar.prototype.options_ = {
      children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
      'barName': 'playProgressBar'
    };
    
    SeekBar.prototype.playerEvent = 'timeupdate';
    
    _componentJs2['default'].registerComponent('SeekBar', SeekBar);
    exports['default'] = SeekBar;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"../../utils/format-time.js":137,"./load-progress-bar.js":75,"./play-progress-bar.js":77,"./tooltip-progress-bar.js":80,"global/window":2,"object.assign":45}],80:[function(_dereq_,module,exports){
    /**
     * @file play-progress-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    /**
     * Shows play progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class PlayProgressBar
     */
    
    var TooltipProgressBar = (function (_Component) {
      _inherits(TooltipProgressBar, _Component);
    
      function TooltipProgressBar(player, options) {
        _classCallCheck(this, TooltipProgressBar);
    
        _Component.call(this, player, options);
        this.updateDataAttr();
        this.on(player, 'timeupdate', this.updateDataAttr);
        player.ready(Fn.bind(this, this.updateDataAttr));
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      TooltipProgressBar.prototype.createEl = function createEl() {
        var el = _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-tooltip-progress-bar vjs-slider-bar',
          innerHTML: '<div class="vjs-time-tooltip"></div>\n        <span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
        });
    
        this.tooltip = el.querySelector('.vjs-time-tooltip');
    
        return el;
      };
    
      TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr() {
        var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
        var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
        this.el_.setAttribute('data-current-time', formattedTime);
        this.tooltip.innerHTML = formattedTime;
      };
    
      return TooltipProgressBar;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar);
    exports['default'] = TooltipProgressBar;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137}],81:[function(_dereq_,module,exports){
    /**
     * @file custom-control-spacer.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _spacerJs = _dereq_('./spacer.js');
    
    var _spacerJs2 = _interopRequireDefault(_spacerJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Spacer specifically meant to be used as an insertion point for new plugins, etc.
     *
     * @extends Spacer
     * @class CustomControlSpacer
     */
    
    var CustomControlSpacer = (function (_Spacer) {
      _inherits(CustomControlSpacer, _Spacer);
    
      function CustomControlSpacer() {
        _classCallCheck(this, CustomControlSpacer);
    
        _Spacer.apply(this, arguments);
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      CustomControlSpacer.prototype.createEl = function createEl() {
        var el = _Spacer.prototype.createEl.call(this, {
          className: this.buildCSSClass()
        });
    
        // No-flex/table-cell mode requires there be some content
        // in the cell to fill the remaining space of the table.
        el.innerHTML = '&nbsp;';
        return el;
      };
    
      return CustomControlSpacer;
    })(_spacerJs2['default']);
    
    _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
    exports['default'] = CustomControlSpacer;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./spacer.js":82}],82:[function(_dereq_,module,exports){
    /**
     * @file spacer.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Just an empty spacer element that can be used as an append point for plugins, etc.
     * Also can be used to create space between elements when necessary.
     *
     * @extends Component
     * @class Spacer
     */
    
    var Spacer = (function (_Component) {
      _inherits(Spacer, _Component);
    
      function Spacer() {
        _classCallCheck(this, Spacer);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      Spacer.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Spacer.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: this.buildCSSClass()
        });
      };
    
      return Spacer;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('Spacer', Spacer);
    
    exports['default'] = Spacer;
    module.exports = exports['default'];
    
    },{"../../component.js":67}],83:[function(_dereq_,module,exports){
    /**
     * @file caption-settings-menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
    
    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * The menu item for caption track settings menu
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends TextTrackMenuItem
     * @class CaptionSettingsMenuItem
     */
    
    var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
      _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
    
      function CaptionSettingsMenuItem(player, options) {
        _classCallCheck(this, CaptionSettingsMenuItem);
    
        options['track'] = {
          'kind': options['kind'],
          'player': player,
          'label': options['kind'] + ' settings',
          'selectable': false,
          'default': false,
          mode: 'disabled'
        };
    
        // CaptionSettingsMenuItem has no concept of 'selected'
        options['selectable'] = false;
    
        _TextTrackMenuItem.call(this, player, options);
        this.addClass('vjs-texttrack-settings');
        this.controlText(', opens ' + options['kind'] + ' settings dialog');
      }
    
      /**
       * Handle click on menu item
       *
       * @method handleClick
       */
    
      CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
        this.player().getChild('textTrackSettings').show();
        this.player().getChild('textTrackSettings').el_.focus();
      };
    
      return CaptionSettingsMenuItem;
    })(_textTrackMenuItemJs2['default']);
    
    _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
    exports['default'] = CaptionSettingsMenuItem;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./text-track-menu-item.js":91}],84:[function(_dereq_,module,exports){
    /**
     * @file captions-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackButtonJs = _dereq_('./text-track-button.js');
    
    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');
    
    var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);
    
    /**
     * The button component for toggling and selecting captions
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class CaptionsButton
     */
    
    var CaptionsButton = (function (_TextTrackButton) {
      _inherits(CaptionsButton, _TextTrackButton);
    
      function CaptionsButton(player, options, ready) {
        _classCallCheck(this, CaptionsButton);
    
        _TextTrackButton.call(this, player, options, ready);
        this.el_.setAttribute('aria-label', 'Captions Menu');
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Update caption menu items
       *
       * @method update
       */
    
      CaptionsButton.prototype.update = function update() {
        var threshold = 2;
        _TextTrackButton.prototype.update.call(this);
    
        // if native, then threshold is 1 because no settings button
        if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
          threshold = 1;
        }
    
        if (this.items && this.items.length > threshold) {
          this.show();
        } else {
          this.hide();
        }
      };
    
      /**
       * Create caption menu items
       *
       * @return {Array} Array of menu items
       * @method createItems
       */
    
      CaptionsButton.prototype.createItems = function createItems() {
        var items = [];
    
        if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
          items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
        }
    
        return _TextTrackButton.prototype.createItems.call(this, items);
      };
    
      return CaptionsButton;
    })(_textTrackButtonJs2['default']);
    
    CaptionsButton.prototype.kind_ = 'captions';
    CaptionsButton.prototype.controlText_ = 'Captions';
    
    _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);
    exports['default'] = CaptionsButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./caption-settings-menu-item.js":83,"./text-track-button.js":90}],85:[function(_dereq_,module,exports){
    /**
     * @file chapters-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackButtonJs = _dereq_('./text-track-button.js');
    
    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
    
    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
    
    var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');
    
    var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);
    
    var _menuMenuJs = _dereq_('../../menu/menu.js');
    
    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    /**
     * The button component for toggling and selecting chapters
     * Chapters act much differently than other text tracks
     * Cues are navigation vs. other tracks of alternative languages
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class ChaptersButton
     */
    
    var ChaptersButton = (function (_TextTrackButton) {
      _inherits(ChaptersButton, _TextTrackButton);
    
      function ChaptersButton(player, options, ready) {
        _classCallCheck(this, ChaptersButton);
    
        _TextTrackButton.call(this, player, options, ready);
        this.el_.setAttribute('aria-label', 'Chapters Menu');
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Create a menu item for each text track
       *
       * @return {Array} Array of menu items
       * @method createItems
       */
    
      ChaptersButton.prototype.createItems = function createItems() {
        var items = [];
    
        var tracks = this.player_.textTracks();
    
        if (!tracks) {
          return items;
        }
    
        for (var i = 0; i < tracks.length; i++) {
          var track = tracks[i];
          if (track['kind'] === this.kind_) {
            items.push(new _textTrackMenuItemJs2['default'](this.player_, {
              'track': track
            }));
          }
        }
    
        return items;
      };
    
      /**
       * Create menu from chapter buttons
       *
       * @return {Menu} Menu of chapter buttons
       * @method createMenu
       */
    
      ChaptersButton.prototype.createMenu = function createMenu() {
        var _this = this;
    
        var tracks = this.player_.textTracks() || [];
        var chaptersTrack = undefined;
        var items = this.items = [];
    
        for (var i = 0, _length = tracks.length; i < _length; i++) {
          var track = tracks[i];
    
          if (track['kind'] === this.kind_) {
            chaptersTrack = track;
    
            break;
          }
        }
    
        var menu = this.menu;
        if (menu === undefined) {
          menu = new _menuMenuJs2['default'](this.player_);
          var title = Dom.createEl('li', {
            className: 'vjs-menu-title',
            innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
            tabIndex: -1
          });
          menu.children_.unshift(title);
          Dom.insertElFirst(title, menu.contentEl());
        }
    
        if (chaptersTrack && chaptersTrack.cues == null) {
          chaptersTrack['mode'] = 'hidden';
    
          var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);
    
          if (remoteTextTrackEl) {
            remoteTextTrackEl.addEventListener('load', function (event) {
              return _this.update();
            });
          }
        }
    
        if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {
          var cues = chaptersTrack['cues'],
              cue = undefined;
    
          for (var i = 0, l = cues.length; i < l; i++) {
            cue = cues[i];
    
            var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
              'track': chaptersTrack,
              'cue': cue
            });
    
            items.push(mi);
    
            menu.addChild(mi);
          }
    
          this.addChild(menu);
        }
    
        if (this.items.length > 0) {
          this.show();
        }
    
        return menu;
      };
    
      return ChaptersButton;
    })(_textTrackButtonJs2['default']);
    
    ChaptersButton.prototype.kind_ = 'chapters';
    ChaptersButton.prototype.controlText_ = 'Chapters';
    
    _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);
    exports['default'] = ChaptersButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu.js":108,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/to-title-case.js":143,"./chapters-track-menu-item.js":86,"./text-track-button.js":90,"./text-track-menu-item.js":91,"global/window":2}],86:[function(_dereq_,module,exports){
    /**
     * @file chapters-track-menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
    
    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    /**
     * The chapter track menu item
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class ChaptersTrackMenuItem
     */
    
    var ChaptersTrackMenuItem = (function (_MenuItem) {
      _inherits(ChaptersTrackMenuItem, _MenuItem);
    
      function ChaptersTrackMenuItem(player, options) {
        _classCallCheck(this, ChaptersTrackMenuItem);
    
        var track = options['track'];
        var cue = options['cue'];
        var currentTime = player.currentTime();
    
        // Modify options for parent MenuItem class's init.
        options['label'] = cue.text;
        options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];
        _MenuItem.call(this, player, options);
    
        this.track = track;
        this.cue = cue;
        track.addEventListener('cuechange', Fn.bind(this, this.update));
      }
    
      /**
       * Handle click on menu item
       *
       * @method handleClick
       */
    
      ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
        _MenuItem.prototype.handleClick.call(this);
        this.player_.currentTime(this.cue.startTime);
        this.update(this.cue.startTime);
      };
    
      /**
       * Update chapter menu item
       *
       * @method update
       */
    
      ChaptersTrackMenuItem.prototype.update = function update() {
        var cue = this.cue;
        var currentTime = this.player_.currentTime();
    
        // vjs.log(currentTime, cue.startTime);
        this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);
      };
    
      return ChaptersTrackMenuItem;
    })(_menuMenuItemJs2['default']);
    
    _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
    exports['default'] = ChaptersTrackMenuItem;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136}],87:[function(_dereq_,module,exports){
    /**
     * @file descriptions-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackButtonJs = _dereq_('./text-track-button.js');
    
    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    /**
     * The button component for toggling and selecting descriptions
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class DescriptionsButton
     */
    
    var DescriptionsButton = (function (_TextTrackButton) {
      _inherits(DescriptionsButton, _TextTrackButton);
    
      function DescriptionsButton(player, options, ready) {
        var _this = this;
    
        _classCallCheck(this, DescriptionsButton);
    
        _TextTrackButton.call(this, player, options, ready);
        this.el_.setAttribute('aria-label', 'Descriptions Menu');
    
        var tracks = player.textTracks();
    
        if (tracks) {
          (function () {
            var changeHandler = Fn.bind(_this, _this.handleTracksChange);
    
            tracks.addEventListener('change', changeHandler);
            _this.on('dispose', function () {
              tracks.removeEventListener('change', changeHandler);
            });
          })();
        }
      }
    
      /**
       * Handle text track change
       *
       * @method handleTracksChange
       */
    
      DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
        var tracks = this.player().textTracks();
        var disabled = false;
    
        // Check whether a track of a different kind is showing
        for (var i = 0, l = tracks.length; i < l; i++) {
          var track = tracks[i];
          if (track['kind'] !== this.kind_ && track['mode'] === 'showing') {
            disabled = true;
            break;
          }
        }
    
        // If another track is showing, disable this menu button
        if (disabled) {
          this.disable();
        } else {
          this.enable();
        }
      };
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
      };
    
      return DescriptionsButton;
    })(_textTrackButtonJs2['default']);
    
    DescriptionsButton.prototype.kind_ = 'descriptions';
    DescriptionsButton.prototype.controlText_ = 'Descriptions';
    
    _componentJs2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
    exports['default'] = DescriptionsButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/fn.js":136,"./text-track-button.js":90}],88:[function(_dereq_,module,exports){
    /**
     * @file off-text-track-menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
    
    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * A special menu item for turning of a specific type of text track
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends TextTrackMenuItem
     * @class OffTextTrackMenuItem
     */
    
    var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
      _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
    
      function OffTextTrackMenuItem(player, options) {
        _classCallCheck(this, OffTextTrackMenuItem);
    
        // Create pseudo track info
        // Requires options['kind']
        options['track'] = {
          'kind': options['kind'],
          'player': player,
          'label': options['kind'] + ' off',
          'default': false,
          'mode': 'disabled'
        };
    
        // MenuItem is selectable
        options['selectable'] = true;
    
        _TextTrackMenuItem.call(this, player, options);
        this.selected(true);
      }
    
      /**
       * Handle text track change
       *
       * @param {Object} event Event object
       * @method handleTracksChange
       */
    
      OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
        var tracks = this.player().textTracks();
        var selected = true;
    
        for (var i = 0, l = tracks.length; i < l; i++) {
          var track = tracks[i];
          if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
            selected = false;
            break;
          }
        }
    
        this.selected(selected);
      };
    
      return OffTextTrackMenuItem;
    })(_textTrackMenuItemJs2['default']);
    
    _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
    exports['default'] = OffTextTrackMenuItem;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./text-track-menu-item.js":91}],89:[function(_dereq_,module,exports){
    /**
     * @file subtitles-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackButtonJs = _dereq_('./text-track-button.js');
    
    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * The button component for toggling and selecting subtitles
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class SubtitlesButton
     */
    
    var SubtitlesButton = (function (_TextTrackButton) {
      _inherits(SubtitlesButton, _TextTrackButton);
    
      function SubtitlesButton(player, options, ready) {
        _classCallCheck(this, SubtitlesButton);
    
        _TextTrackButton.call(this, player, options, ready);
        this.el_.setAttribute('aria-label', 'Subtitles Menu');
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
      };
    
      return SubtitlesButton;
    })(_textTrackButtonJs2['default']);
    
    SubtitlesButton.prototype.kind_ = 'subtitles';
    SubtitlesButton.prototype.controlText_ = 'Subtitles';
    
    _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
    exports['default'] = SubtitlesButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./text-track-button.js":90}],90:[function(_dereq_,module,exports){
    /**
     * @file text-track-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');
    
    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
    
    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
    
    var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');
    
    var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);
    
    /**
     * The base class for buttons that toggle specific text track types (e.g. subtitles)
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuButton
     * @class TextTrackButton
     */
    
    var TextTrackButton = (function (_MenuButton) {
      _inherits(TextTrackButton, _MenuButton);
    
      function TextTrackButton(player, options) {
        _classCallCheck(this, TextTrackButton);
    
        _MenuButton.call(this, player, options);
    
        var tracks = this.player_.textTracks();
    
        if (this.items.length <= 1) {
          this.hide();
        }
    
        if (!tracks) {
          return;
        }
    
        var updateHandler = Fn.bind(this, this.update);
        tracks.addEventListener('removetrack', updateHandler);
        tracks.addEventListener('addtrack', updateHandler);
    
        this.player_.on('dispose', function () {
          tracks.removeEventListener('removetrack', updateHandler);
          tracks.removeEventListener('addtrack', updateHandler);
        });
      }
    
      // Create a menu item for each text track
    
      TextTrackButton.prototype.createItems = function createItems() {
        var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
    
        // Add an OFF menu item to turn all tracks off
        items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
    
        var tracks = this.player_.textTracks();
    
        if (!tracks) {
          return items;
        }
    
        for (var i = 0; i < tracks.length; i++) {
          var track = tracks[i];
    
          // only add tracks that are of the appropriate kind and have a label
          if (track['kind'] === this.kind_) {
            items.push(new _textTrackMenuItemJs2['default'](this.player_, {
              // MenuItem is selectable
              'selectable': true,
              'track': track
            }));
          }
        }
    
        return items;
      };
    
      return TextTrackButton;
    })(_menuMenuButtonJs2['default']);
    
    _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);
    exports['default'] = TextTrackButton;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu-button.js":106,"../../utils/fn.js":136,"./off-text-track-menu-item.js":88,"./text-track-menu-item.js":91}],91:[function(_dereq_,module,exports){
    /**
     * @file text-track-menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
    
    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    /**
     * The specific menu item type for selecting a language within a text track kind
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class TextTrackMenuItem
     */
    
    var TextTrackMenuItem = (function (_MenuItem) {
      _inherits(TextTrackMenuItem, _MenuItem);
    
      function TextTrackMenuItem(player, options) {
        var _this = this;
    
        _classCallCheck(this, TextTrackMenuItem);
    
        var track = options['track'];
        var tracks = player.textTracks();
    
        // Modify options for parent MenuItem class's init.
        options['label'] = track['label'] || track['language'] || 'Unknown';
        options['selected'] = track['default'] || track['mode'] === 'showing';
    
        _MenuItem.call(this, player, options);
    
        this.track = track;
    
        if (tracks) {
          (function () {
            var changeHandler = Fn.bind(_this, _this.handleTracksChange);
    
            tracks.addEventListener('change', changeHandler);
            _this.on('dispose', function () {
              tracks.removeEventListener('change', changeHandler);
            });
          })();
        }
    
        // iOS7 doesn't dispatch change events to TextTrackLists when an
        // associated track's mode changes. Without something like
        // Object.observe() (also not present on iOS7), it's not
        // possible to detect changes to the mode attribute and polyfill
        // the change event. As a poor substitute, we manually dispatch
        // change events whenever the controls modify the mode.
        if (tracks && tracks.onchange === undefined) {
          (function () {
            var event = undefined;
    
            _this.on(['tap', 'click'], function () {
              if (typeof _globalWindow2['default'].Event !== 'object') {
                // Android 2.3 throws an Illegal Constructor error for window.Event
                try {
                  event = new _globalWindow2['default'].Event('change');
                } catch (err) {}
              }
    
              if (!event) {
                event = _globalDocument2['default'].createEvent('Event');
                event.initEvent('change', true, true);
              }
    
              tracks.dispatchEvent(event);
            });
          })();
        }
      }
    
      /**
       * Handle click on text track
       *
       * @method handleClick
       */
    
      TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
        var kind = this.track['kind'];
        var tracks = this.player_.textTracks();
    
        _MenuItem.prototype.handleClick.call(this, event);
    
        if (!tracks) return;
    
        for (var i = 0; i < tracks.length; i++) {
          var track = tracks[i];
    
          if (track['kind'] !== kind) {
            continue;
          }
    
          if (track === this.track) {
            track['mode'] = 'showing';
          } else {
            track['mode'] = 'disabled';
          }
        }
      };
    
      /**
       * Handle text track change
       *
       * @method handleTracksChange
       */
    
      TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
        this.selected(this.track['mode'] === 'showing');
      };
    
      return TextTrackMenuItem;
    })(_menuMenuItemJs2['default']);
    
    _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
    exports['default'] = TextTrackMenuItem;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136,"global/document":1,"global/window":2}],92:[function(_dereq_,module,exports){
    /**
     * @file current-time-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    /**
     * Displays the current time
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class CurrentTimeDisplay
     */
    
    var CurrentTimeDisplay = (function (_Component) {
      _inherits(CurrentTimeDisplay, _Component);
    
      function CurrentTimeDisplay(player, options) {
        _classCallCheck(this, CurrentTimeDisplay);
    
        _Component.call(this, player, options);
    
        this.on(player, 'timeupdate', this.updateContent);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      CurrentTimeDisplay.prototype.createEl = function createEl() {
        var el = _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-current-time vjs-time-control vjs-control'
        });
    
        this.contentEl_ = Dom.createEl('div', {
          className: 'vjs-current-time-display',
          // label the current time for screen reader users
          innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
        }, {
          // tell screen readers not to automatically read the time as it changes
          'aria-live': 'off'
        });
    
        el.appendChild(this.contentEl_);
        return el;
      };
    
      /**
       * Update current time display
       *
       * @method updateContent
       */
    
      CurrentTimeDisplay.prototype.updateContent = function updateContent() {
        // Allows for smooth scrubbing, when player can't keep up.
        var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
        var localizedText = this.localize('Current Time');
        var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
        if (formattedTime !== this.formattedTime_) {
          this.formattedTime_ = formattedTime;
          this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
        }
      };
    
      return CurrentTimeDisplay;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
    exports['default'] = CurrentTimeDisplay;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],93:[function(_dereq_,module,exports){
    /**
     * @file duration-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    /**
     * Displays the duration
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class DurationDisplay
     */
    
    var DurationDisplay = (function (_Component) {
      _inherits(DurationDisplay, _Component);
    
      function DurationDisplay(player, options) {
        _classCallCheck(this, DurationDisplay);
    
        _Component.call(this, player, options);
    
        // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
        // however the durationchange event fires before this.player_.duration() is set,
        // so the value cannot be written out using this method.
        // Once the order of durationchange and this.player_.duration() being set is figured out,
        // this can be updated.
        this.on(player, 'timeupdate', this.updateContent);
        this.on(player, 'loadedmetadata', this.updateContent);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      DurationDisplay.prototype.createEl = function createEl() {
        var el = _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-duration vjs-time-control vjs-control'
        });
    
        this.contentEl_ = Dom.createEl('div', {
          className: 'vjs-duration-display',
          // label the duration time for screen reader users
          innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
        }, {
          // tell screen readers not to automatically read the time as it changes
          'aria-live': 'off'
        });
    
        el.appendChild(this.contentEl_);
        return el;
      };
    
      /**
       * Update duration time display
       *
       * @method updateContent
       */
    
      DurationDisplay.prototype.updateContent = function updateContent() {
        var duration = this.player_.duration();
        if (duration && this.duration_ !== duration) {
          this.duration_ = duration;
          var localizedText = this.localize('Duration Time');
          var formattedTime = _utilsFormatTimeJs2['default'](duration);
          this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users
        }
      };
    
      return DurationDisplay;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);
    exports['default'] = DurationDisplay;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],94:[function(_dereq_,module,exports){
    /**
     * @file remaining-time-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
    
    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
    
    /**
     * Displays the time left in the video
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class RemainingTimeDisplay
     */
    
    var RemainingTimeDisplay = (function (_Component) {
      _inherits(RemainingTimeDisplay, _Component);
    
      function RemainingTimeDisplay(player, options) {
        _classCallCheck(this, RemainingTimeDisplay);
    
        _Component.call(this, player, options);
    
        this.on(player, 'timeupdate', this.updateContent);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      RemainingTimeDisplay.prototype.createEl = function createEl() {
        var el = _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-remaining-time vjs-time-control vjs-control'
        });
    
        this.contentEl_ = Dom.createEl('div', {
          className: 'vjs-remaining-time-display',
          // label the remaining time for screen reader users
          innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
        }, {
          // tell screen readers not to automatically read the time as it changes
          'aria-live': 'off'
        });
    
        el.appendChild(this.contentEl_);
        return el;
      };
    
      /**
       * Update remaining time display
       *
       * @method updateContent
       */
    
      RemainingTimeDisplay.prototype.updateContent = function updateContent() {
        if (this.player_.duration()) {
          var localizedText = this.localize('Remaining Time');
          var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());
          if (formattedTime !== this.formattedTime_) {
            this.formattedTime_ = formattedTime;
            this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
          }
        }
    
        // Allows for smooth scrubbing, when player can't keep up.
        // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
        // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
      };
    
      return RemainingTimeDisplay;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
    exports['default'] = RemainingTimeDisplay;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],95:[function(_dereq_,module,exports){
    /**
     * @file time-divider.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * The separator between the current time and duration.
     * Can be hidden if it's not needed in the design.
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class TimeDivider
     */
    
    var TimeDivider = (function (_Component) {
      _inherits(TimeDivider, _Component);
    
      function TimeDivider() {
        _classCallCheck(this, TimeDivider);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      TimeDivider.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-time-control vjs-time-divider',
          innerHTML: '<div><span>/</span></div>'
        });
      };
    
      return TimeDivider;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('TimeDivider', TimeDivider);
    exports['default'] = TimeDivider;
    module.exports = exports['default'];
    
    },{"../../component.js":67}],96:[function(_dereq_,module,exports){
    /**
     * @file volume-bar.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _sliderSliderJs = _dereq_('../../slider/slider.js');
    
    var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('../../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    // Required children
    
    var _volumeLevelJs = _dereq_('./volume-level.js');
    
    var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);
    
    /**
     * The bar that contains the volume level and can be clicked on to adjust the level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Slider
     * @class VolumeBar
     */
    
    var VolumeBar = (function (_Slider) {
      _inherits(VolumeBar, _Slider);
    
      function VolumeBar(player, options) {
        _classCallCheck(this, VolumeBar);
    
        _Slider.call(this, player, options);
        this.on(player, 'volumechange', this.updateARIAAttributes);
        player.ready(Fn.bind(this, this.updateARIAAttributes));
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      VolumeBar.prototype.createEl = function createEl() {
        return _Slider.prototype.createEl.call(this, 'div', {
          className: 'vjs-volume-bar vjs-slider-bar'
        }, {
          'aria-label': 'volume level'
        });
      };
    
      /**
       * Handle mouse move on volume bar
       *
       * @method handleMouseMove
       */
    
      VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
        this.checkMuted();
        this.player_.volume(this.calculateDistance(event));
      };
    
      VolumeBar.prototype.checkMuted = function checkMuted() {
        if (this.player_.muted()) {
          this.player_.muted(false);
        }
      };
    
      /**
       * Get percent of volume level
       *
       * @retun {Number} Volume level percent
       * @method getPercent
       */
    
      VolumeBar.prototype.getPercent = function getPercent() {
        if (this.player_.muted()) {
          return 0;
        } else {
          return this.player_.volume();
        }
      };
    
      /**
       * Increase volume level for keyboard users
       *
       * @method stepForward
       */
    
      VolumeBar.prototype.stepForward = function stepForward() {
        this.checkMuted();
        this.player_.volume(this.player_.volume() + 0.1);
      };
    
      /**
       * Decrease volume level for keyboard users
       *
       * @method stepBack
       */
    
      VolumeBar.prototype.stepBack = function stepBack() {
        this.checkMuted();
        this.player_.volume(this.player_.volume() - 0.1);
      };
    
      /**
       * Update ARIA accessibility attributes
       *
       * @method updateARIAAttributes
       */
    
      VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
        // Current value of volume bar as a percentage
        var volume = (this.player_.volume() * 100).toFixed(2);
        this.el_.setAttribute('aria-valuenow', volume);
        this.el_.setAttribute('aria-valuetext', volume + '%');
      };
    
      return VolumeBar;
    })(_sliderSliderJs2['default']);
    
    VolumeBar.prototype.options_ = {
      children: ['volumeLevel'],
      'barName': 'volumeLevel'
    };
    
    VolumeBar.prototype.playerEvent = 'volumechange';
    
    _componentJs2['default'].registerComponent('VolumeBar', VolumeBar);
    exports['default'] = VolumeBar;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"./volume-level.js":98}],97:[function(_dereq_,module,exports){
    /**
     * @file volume-control.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    // Required children
    
    var _volumeBarJs = _dereq_('./volume-bar.js');
    
    var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);
    
    /**
     * The component for controlling the volume level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class VolumeControl
     */
    
    var VolumeControl = (function (_Component) {
      _inherits(VolumeControl, _Component);
    
      function VolumeControl(player, options) {
        _classCallCheck(this, VolumeControl);
    
        _Component.call(this, player, options);
    
        // hide volume controls when they're not supported by the current tech
        if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
          this.addClass('vjs-hidden');
        }
        this.on(player, 'loadstart', function () {
          if (player.tech_['featuresVolumeControl'] === false) {
            this.addClass('vjs-hidden');
          } else {
            this.removeClass('vjs-hidden');
          }
        });
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      VolumeControl.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-volume-control vjs-control'
        });
      };
    
      return VolumeControl;
    })(_componentJs2['default']);
    
    VolumeControl.prototype.options_ = {
      children: ['volumeBar']
    };
    
    _componentJs2['default'].registerComponent('VolumeControl', VolumeControl);
    exports['default'] = VolumeControl;
    module.exports = exports['default'];
    
    },{"../../component.js":67,"./volume-bar.js":96}],98:[function(_dereq_,module,exports){
    /**
     * @file volume-level.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    /**
     * Shows volume level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class VolumeLevel
     */
    
    var VolumeLevel = (function (_Component) {
      _inherits(VolumeLevel, _Component);
    
      function VolumeLevel() {
        _classCallCheck(this, VolumeLevel);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      VolumeLevel.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-volume-level',
          innerHTML: '<span class="vjs-control-text"></span>'
        });
      };
    
      return VolumeLevel;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);
    exports['default'] = VolumeLevel;
    module.exports = exports['default'];
    
    },{"../../component.js":67}],99:[function(_dereq_,module,exports){
    /**
     * @file volume-menu-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _popupPopupJs = _dereq_('../popup/popup.js');
    
    var _popupPopupJs2 = _interopRequireDefault(_popupPopupJs);
    
    var _popupPopupButtonJs = _dereq_('../popup/popup-button.js');
    
    var _popupPopupButtonJs2 = _interopRequireDefault(_popupPopupButtonJs);
    
    var _muteToggleJs = _dereq_('./mute-toggle.js');
    
    var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);
    
    var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');
    
    var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);
    
    /**
     * Button for volume popup
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends PopupButton
     * @class VolumeMenuButton
     */
    
    var VolumeMenuButton = (function (_PopupButton) {
      _inherits(VolumeMenuButton, _PopupButton);
    
      function VolumeMenuButton(player) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
        _classCallCheck(this, VolumeMenuButton);
    
        // Default to inline
        if (options.inline === undefined) {
          options.inline = true;
        }
    
        // If the vertical option isn't passed at all, default to true.
        if (options.vertical === undefined) {
          // If an inline volumeMenuButton is used, we should default to using
          // a horizontal slider for obvious reasons.
          if (options.inline) {
            options.vertical = false;
          } else {
            options.vertical = true;
          }
        }
    
        // The vertical option needs to be set on the volumeBar as well,
        // since that will need to be passed along to the VolumeBar constructor
        options.volumeBar = options.volumeBar || {};
        options.volumeBar.vertical = !!options.vertical;
    
        _PopupButton.call(this, player, options);
    
        // Same listeners as MuteToggle
        this.on(player, 'volumechange', this.volumeUpdate);
        this.on(player, 'loadstart', this.volumeUpdate);
    
        // hide mute toggle if the current tech doesn't support volume control
        function updateVisibility() {
          if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
            this.addClass('vjs-hidden');
          } else {
            this.removeClass('vjs-hidden');
          }
        }
    
        updateVisibility.call(this);
        this.on(player, 'loadstart', updateVisibility);
    
        this.on(this.volumeBar, ['slideractive', 'focus'], function () {
          this.addClass('vjs-slider-active');
        });
    
        this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {
          this.removeClass('vjs-slider-active');
        });
    
        this.on(this.volumeBar, ['focus'], function () {
          this.addClass('vjs-lock-showing');
        });
    
        this.on(this.volumeBar, ['blur'], function () {
          this.removeClass('vjs-lock-showing');
        });
      }
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
        var orientationClass = '';
        if (!!this.options_.vertical) {
          orientationClass = 'vjs-volume-menu-button-vertical';
        } else {
          orientationClass = 'vjs-volume-menu-button-horizontal';
        }
    
        return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
      };
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {Popup} The volume popup button
       * @method createPopup
       */
    
      VolumeMenuButton.prototype.createPopup = function createPopup() {
        var popup = new _popupPopupJs2['default'](this.player_, {
          contentElType: 'div'
        });
    
        var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);
    
        popup.addChild(vb);
    
        this.menuContent = popup;
        this.volumeBar = vb;
    
        this.attachVolumeBarEvents();
    
        return popup;
      };
    
      /**
       * Handle click on volume popup and calls super
       *
       * @method handleClick
       */
    
      VolumeMenuButton.prototype.handleClick = function handleClick() {
        _muteToggleJs2['default'].prototype.handleClick.call(this);
        _PopupButton.prototype.handleClick.call(this);
      };
    
      VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
        this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
      };
    
      VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
        this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
        this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
      };
    
      VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
        this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
      };
    
      return VolumeMenuButton;
    })(_popupPopupButtonJs2['default']);
    
    VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;
    VolumeMenuButton.prototype.controlText_ = 'Mute';
    
    _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
    exports['default'] = VolumeMenuButton;
    module.exports = exports['default'];
    
    },{"../component.js":67,"../popup/popup-button.js":112,"../popup/popup.js":113,"../utils/fn.js":136,"./mute-toggle.js":71,"./volume-control/volume-bar.js":96}],100:[function(_dereq_,module,exports){
    /**
     * @file error-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _modalDialog = _dereq_('./modal-dialog');
    
    var _modalDialog2 = _interopRequireDefault(_modalDialog);
    
    var _utilsDom = _dereq_('./utils/dom');
    
    var Dom = _interopRequireWildcard(_utilsDom);
    
    var _utilsMergeOptions = _dereq_('./utils/merge-options');
    
    var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions);
    
    /**
     * Display that an error has occurred making the video unplayable.
     *
     * @extends ModalDialog
     * @class ErrorDisplay
     */
    
    var ErrorDisplay = (function (_ModalDialog) {
      _inherits(ErrorDisplay, _ModalDialog);
    
      /**
       * Constructor for error display modal.
       *
       * @param  {Player} player
       * @param  {Object} [options]
       */
    
      function ErrorDisplay(player, options) {
        _classCallCheck(this, ErrorDisplay);
    
        _ModalDialog.call(this, player, options);
        this.on(player, 'error', this.open);
      }
    
      /**
       * Include the old class for backward-compatibility.
       *
       * This can be removed in 6.0.
       *
       * @method buildCSSClass
       * @deprecated
       * @return {String}
       */
    
      ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
        return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Generates the modal content based on the player error.
       *
       * @return {String|Null}
       */
    
      ErrorDisplay.prototype.content = function content() {
        var error = this.player().error();
        return error ? this.localize(error.message) : '';
      };
    
      return ErrorDisplay;
    })(_modalDialog2['default']);
    
    ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {
      fillAlways: true,
      temporary: false,
      uncloseable: true
    });
    
    _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
    exports['default'] = ErrorDisplay;
    module.exports = exports['default'];
    
    },{"./component":67,"./modal-dialog":109,"./utils/dom":134,"./utils/merge-options":140}],101:[function(_dereq_,module,exports){
    /**
     * @file event-target.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var EventTarget = function EventTarget() {};
    
    EventTarget.prototype.allowedEvents_ = {};
    
    EventTarget.prototype.on = function (type, fn) {
      // Remove the addEventListener alias before calling Events.on
      // so we don't get into an infinite type loop
      var ael = this.addEventListener;
      this.addEventListener = Function.prototype;
      Events.on(this, type, fn);
      this.addEventListener = ael;
    };
    EventTarget.prototype.addEventListener = EventTarget.prototype.on;
    
    EventTarget.prototype.off = function (type, fn) {
      Events.off(this, type, fn);
    };
    EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
    
    EventTarget.prototype.one = function (type, fn) {
      Events.one(this, type, fn);
    };
    
    EventTarget.prototype.trigger = function (event) {
      var type = event.type || event;
    
      if (typeof event === 'string') {
        event = {
          type: type
        };
      }
      event = Events.fixEvent(event);
    
      if (this.allowedEvents_[type] && this['on' + type]) {
        this['on' + type](event);
      }
    
      Events.trigger(this, event);
    };
    // The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
    EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
    
    exports['default'] = EventTarget;
    module.exports = exports['default'];
    
    },{"./utils/events.js":135}],102:[function(_dereq_,module,exports){
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _utilsLog = _dereq_('./utils/log');
    
    var _utilsLog2 = _interopRequireDefault(_utilsLog);
    
    /*
     * @file extend.js
     *
     * A combination of node inherits and babel's inherits (after transpile).
     * Both work the same but node adds `super_` to the subClass
     * and Bable adds the superClass as __proto__. Both seem useful.
     */
    var _inherits = function _inherits(subClass, superClass) {
      if (typeof superClass !== 'function' && superClass !== null) {
        throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
      }
    
      subClass.prototype = Object.create(superClass && superClass.prototype, {
        constructor: {
          value: subClass,
          enumerable: false,
          writable: true,
          configurable: true
        }
      });
    
      if (superClass) {
        // node
        subClass.super_ = superClass;
      }
    };
    
    /*
     * Function for subclassing using the same inheritance that
     * videojs uses internally
     * ```js
     * var Button = videojs.getComponent('Button');
     * ```
     * ```js
     * var MyButton = videojs.extend(Button, {
     *   constructor: function(player, options) {
     *     Button.call(this, player, options);
     *   },
     *   onClick: function() {
     *     // doSomething
     *   }
     * });
     * ```
     */
    var extendFn = function extendFn(superClass) {
      var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
      var subClass = function subClass() {
        superClass.apply(this, arguments);
      };
      var methods = {};
    
      if (typeof subClassMethods === 'object') {
        if (typeof subClassMethods.init === 'function') {
          _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
          subClassMethods.constructor = subClassMethods.init;
        }
        if (subClassMethods.constructor !== Object.prototype.constructor) {
          subClass = subClassMethods.constructor;
        }
        methods = subClassMethods;
      } else if (typeof subClassMethods === 'function') {
        subClass = subClassMethods;
      }
    
      _inherits(subClass, superClass);
    
      // Extend subObj's prototype with functions and other properties from props
      for (var name in methods) {
        if (methods.hasOwnProperty(name)) {
          subClass.prototype[name] = methods[name];
        }
      }
    
      return subClass;
    };
    
    exports['default'] = extendFn;
    module.exports = exports['default'];
    
    },{"./utils/log":139}],103:[function(_dereq_,module,exports){
    /**
     * @file fullscreen-api.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    /*
     * Store the browser-specific methods for the fullscreen API
     * @type {Object|undefined}
     * @private
     */
    var FullscreenApi = {};
    
    // browser API methods
    // map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
    var apiMap = [
    // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
    ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
    // WebKit
    ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
    // Old WebKit (Safari 5.1)
    ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
    // Mozilla
    ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
    // Microsoft
    ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
    
    var specApi = apiMap[0];
    var browserApi = undefined;
    
    // determine the supported set of functions
    for (var i = 0; i < apiMap.length; i++) {
      // check for exitFullscreen function
      if (apiMap[i][1] in _globalDocument2['default']) {
        browserApi = apiMap[i];
        break;
      }
    }
    
    // map the browser API names to the spec API names
    if (browserApi) {
      for (var i = 0; i < browserApi.length; i++) {
        FullscreenApi[specApi[i]] = browserApi[i];
      }
    }
    
    exports['default'] = FullscreenApi;
    module.exports = exports['default'];
    
    },{"global/document":1}],104:[function(_dereq_,module,exports){
    /**
     * @file loading-spinner.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    /* Loading Spinner
    ================================================================================ */
    /**
     * Loading spinner for waiting events
     *
     * @extends Component
     * @class LoadingSpinner
     */
    
    var LoadingSpinner = (function (_Component) {
      _inherits(LoadingSpinner, _Component);
    
      function LoadingSpinner() {
        _classCallCheck(this, LoadingSpinner);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Create the component's DOM element
       *
       * @method createEl
       */
    
      LoadingSpinner.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-loading-spinner',
          dir: 'ltr'
        });
      };
    
      return LoadingSpinner;
    })(_component2['default']);
    
    _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
    exports['default'] = LoadingSpinner;
    module.exports = exports['default'];
    
    },{"./component":67}],105:[function(_dereq_,module,exports){
    /**
     * @file media-error.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /*
     * Custom MediaError to mimic the HTML5 MediaError
     *
     * @param {Number} code The media error code
     */
    var MediaError = function MediaError(code) {
      if (typeof code === 'number') {
        this.code = code;
      } else if (typeof code === 'string') {
        // default code is zero, so this is a custom error
        this.message = code;
      } else if (typeof code === 'object') {
        // object
        _objectAssign2['default'](this, code);
      }
    
      if (!this.message) {
        this.message = MediaError.defaultMessages[this.code] || '';
      }
    };
    
    /*
     * The error code that refers two one of the defined
     * MediaError types
     *
     * @type {Number}
     */
    MediaError.prototype.code = 0;
    
    /*
     * An optional message to be shown with the error.
     * Message is not part of the HTML5 video spec
     * but allows for more informative custom errors.
     *
     * @type {String}
     */
    MediaError.prototype.message = '';
    
    /*
     * An optional status code that can be set by plugins
     * to allow even more detail about the error.
     * For example the HLS plugin might provide the specific
     * HTTP status code that was returned when the error
     * occurred, then allowing a custom error overlay
     * to display more information.
     *
     * @type {Array}
     */
    MediaError.prototype.status = null;
    
    MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
    'MEDIA_ERR_ABORTED', // = 1
    'MEDIA_ERR_NETWORK', // = 2
    'MEDIA_ERR_DECODE', // = 3
    'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
    'MEDIA_ERR_ENCRYPTED' // = 5
    ];
    
    MediaError.defaultMessages = {
      1: 'You aborted the media playback',
      2: 'A network error caused the media download to fail part-way.',
      3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
      4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
      5: 'The media is encrypted and we do not have the keys to decrypt it.'
    };
    
    // Add types as properties on MediaError
    // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
    for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
      MediaError[MediaError.errorTypes[errNum]] = errNum;
      // values should be accessible on both the class and instance
      MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
    }
    
    exports['default'] = MediaError;
    module.exports = exports['default'];
    
    },{"object.assign":45}],106:[function(_dereq_,module,exports){
    /**
     * @file menu-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _clickableComponentJs = _dereq_('../clickable-component.js');
    
    var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _menuJs = _dereq_('./menu.js');
    
    var _menuJs2 = _interopRequireDefault(_menuJs);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    /**
     * A button class with a popup menu
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MenuButton
     */
    
    var MenuButton = (function (_ClickableComponent) {
      _inherits(MenuButton, _ClickableComponent);
    
      function MenuButton(player) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
        _classCallCheck(this, MenuButton);
    
        _ClickableComponent.call(this, player, options);
    
        this.update();
    
        this.enabled_ = true;
    
        this.el_.setAttribute('aria-haspopup', 'true');
        this.el_.setAttribute('role', 'menuitem');
        this.on('keydown', this.handleSubmenuKeyPress);
      }
    
      /**
       * Update menu
       *
       * @method update
       */
    
      MenuButton.prototype.update = function update() {
        var menu = this.createMenu();
    
        if (this.menu) {
          this.removeChild(this.menu);
        }
    
        this.menu = menu;
        this.addChild(menu);
    
        /**
         * Track the state of the menu button
         *
         * @type {Boolean}
         * @private
         */
        this.buttonPressed_ = false;
        this.el_.setAttribute('aria-expanded', 'false');
    
        if (this.items && this.items.length === 0) {
          this.hide();
        } else if (this.items && this.items.length > 1) {
          this.show();
        }
      };
    
      /**
       * Create menu
       *
       * @return {Menu} The constructed menu
       * @method createMenu
       */
    
      MenuButton.prototype.createMenu = function createMenu() {
        var menu = new _menuJs2['default'](this.player_);
    
        // Add a title list item to the top
        if (this.options_.title) {
          var title = Dom.createEl('li', {
            className: 'vjs-menu-title',
            innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
            tabIndex: -1
          });
          menu.children_.unshift(title);
          Dom.insertElFirst(title, menu.contentEl());
        }
    
        this.items = this['createItems']();
    
        if (this.items) {
          // Add menu items to the menu
          for (var i = 0; i < this.items.length; i++) {
            menu.addItem(this.items[i]);
          }
        }
    
        return menu;
      };
    
      /**
       * Create the list of menu items. Specific to each subclass.
       *
       * @method createItems
       */
    
      MenuButton.prototype.createItems = function createItems() {};
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      MenuButton.prototype.createEl = function createEl() {
        return _ClickableComponent.prototype.createEl.call(this, 'div', {
          className: this.buildCSSClass()
        });
      };
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      MenuButton.prototype.buildCSSClass = function buildCSSClass() {
        var menuButtonClass = 'vjs-menu-button';
    
        // If the inline option is passed, we want to use different styles altogether.
        if (this.options_.inline === true) {
          menuButtonClass += '-inline';
        } else {
          menuButtonClass += '-popup';
        }
    
        return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
      };
    
      /**
       * When you click the button it adds focus, which
       * will show the menu indefinitely.
       * So we'll remove focus when the mouse leaves the button.
       * Focus is needed for tab navigation.
       * Allow sub components to stack CSS class names
       *
       * @method handleClick
       */
    
      MenuButton.prototype.handleClick = function handleClick() {
        this.one('mouseout', Fn.bind(this, function () {
          this.menu.unlockShowing();
          this.el_.blur();
        }));
        if (this.buttonPressed_) {
          this.unpressButton();
        } else {
          this.pressButton();
        }
      };
    
      /**
       * Handle key press on menu
       *
       * @param {Object} event Key press event
       * @method handleKeyPress
       */
    
      MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
    
        // Escape (27) key or Tab (9) key unpress the 'button'
        if (event.which === 27 || event.which === 9) {
          if (this.buttonPressed_) {
            this.unpressButton();
          }
          // Don't preventDefault for Tab key - we still want to lose focus
          if (event.which !== 9) {
            event.preventDefault();
          }
          // Up (38) key or Down (40) key press the 'button'
        } else if (event.which === 38 || event.which === 40) {
            if (!this.buttonPressed_) {
              this.pressButton();
              event.preventDefault();
            }
          } else {
            _ClickableComponent.prototype.handleKeyPress.call(this, event);
          }
      };
    
      /**
       * Handle key press on submenu
       *
       * @param {Object} event Key press event
       * @method handleSubmenuKeyPress
       */
    
      MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
    
        // Escape (27) key or Tab (9) key unpress the 'button'
        if (event.which === 27 || event.which === 9) {
          if (this.buttonPressed_) {
            this.unpressButton();
          }
          // Don't preventDefault for Tab key - we still want to lose focus
          if (event.which !== 9) {
            event.preventDefault();
          }
        }
      };
    
      /**
       * Makes changes based on button pressed
       *
       * @method pressButton
       */
    
      MenuButton.prototype.pressButton = function pressButton() {
        if (this.enabled_) {
          this.buttonPressed_ = true;
          this.menu.lockShowing();
          this.el_.setAttribute('aria-expanded', 'true');
          this.menu.focus(); // set the focus into the submenu
        }
      };
    
      /**
       * Makes changes based on button unpressed
       *
       * @method unpressButton
       */
    
      MenuButton.prototype.unpressButton = function unpressButton() {
        if (this.enabled_) {
          this.buttonPressed_ = false;
          this.menu.unlockShowing();
          this.el_.setAttribute('aria-expanded', 'false');
          this.el_.focus(); // Set focus back to this menu button
        }
      };
    
      /**
       * Disable the menu button
       *
       * @return {Component}
       * @method disable
       */
    
      MenuButton.prototype.disable = function disable() {
        // Unpress, but don't force focus on this button
        this.buttonPressed_ = false;
        this.menu.unlockShowing();
        this.el_.setAttribute('aria-expanded', 'false');
    
        this.enabled_ = false;
    
        return _ClickableComponent.prototype.disable.call(this);
      };
    
      /**
       * Enable the menu button
       *
       * @return {Component}
       * @method disable
       */
    
      MenuButton.prototype.enable = function enable() {
        this.enabled_ = true;
    
        return _ClickableComponent.prototype.enable.call(this);
      };
    
      return MenuButton;
    })(_clickableComponentJs2['default']);
    
    _componentJs2['default'].registerComponent('MenuButton', MenuButton);
    exports['default'] = MenuButton;
    module.exports = exports['default'];
    
    },{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/to-title-case.js":143,"./menu.js":108}],107:[function(_dereq_,module,exports){
    /**
     * @file menu-item.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _clickableComponentJs = _dereq_('../clickable-component.js');
    
    var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /**
     * The component for a menu item. `<li>`
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MenuItem
     */
    
    var MenuItem = (function (_ClickableComponent) {
      _inherits(MenuItem, _ClickableComponent);
    
      function MenuItem(player, options) {
        _classCallCheck(this, MenuItem);
    
        _ClickableComponent.call(this, player, options);
    
        this.selectable = options['selectable'];
    
        this.selected(options['selected']);
    
        if (this.selectable) {
          // TODO: May need to be either menuitemcheckbox or menuitemradio,
          //       and may need logical grouping of menu items.
          this.el_.setAttribute('role', 'menuitemcheckbox');
        } else {
          this.el_.setAttribute('role', 'menuitem');
        }
      }
    
      /**
       * Create the component's DOM element
       *
       * @param {String=} type Desc
       * @param {Object=} props Desc
       * @return {Element}
       * @method createEl
       */
    
      MenuItem.prototype.createEl = function createEl(type, props, attrs) {
        return _ClickableComponent.prototype.createEl.call(this, 'li', _objectAssign2['default']({
          className: 'vjs-menu-item',
          innerHTML: this.localize(this.options_['label']),
          tabIndex: -1
        }, props), attrs);
      };
    
      /**
       * Handle a click on the menu item, and set it to selected
       *
       * @method handleClick
       */
    
      MenuItem.prototype.handleClick = function handleClick() {
        this.selected(true);
      };
    
      /**
       * Set this menu item as selected or not
       *
       * @param  {Boolean} selected
       * @method selected
       */
    
      MenuItem.prototype.selected = function selected(_selected) {
        if (this.selectable) {
          if (_selected) {
            this.addClass('vjs-selected');
            this.el_.setAttribute('aria-checked', 'true');
            // aria-checked isn't fully supported by browsers/screen readers,
            // so indicate selected state to screen reader in the control text.
            this.controlText(', selected');
          } else {
            this.removeClass('vjs-selected');
            this.el_.setAttribute('aria-checked', 'false');
            // Indicate un-selected state to screen reader
            // Note that a space clears out the selected state text
            this.controlText(' ');
          }
        }
      };
    
      return MenuItem;
    })(_clickableComponentJs2['default']);
    
    _componentJs2['default'].registerComponent('MenuItem', MenuItem);
    exports['default'] = MenuItem;
    module.exports = exports['default'];
    
    },{"../clickable-component.js":65,"../component.js":67,"object.assign":45}],108:[function(_dereq_,module,exports){
    /**
     * @file menu.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsEventsJs = _dereq_('../utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    /**
     * The Menu component is used to build pop up menus, including subtitle and
     * captions selection menus.
     *
     * @extends Component
     * @class Menu
     */
    
    var Menu = (function (_Component) {
      _inherits(Menu, _Component);
    
      function Menu(player, options) {
        _classCallCheck(this, Menu);
    
        _Component.call(this, player, options);
    
        this.focusedChild_ = -1;
    
        this.on('keydown', this.handleKeyPress);
      }
    
      /**
       * Add a menu item to the menu
       *
       * @param {Object|String} component Component or component type to add
       * @method addItem
       */
    
      Menu.prototype.addItem = function addItem(component) {
        this.addChild(component);
        component.on('click', Fn.bind(this, function () {
          this.unlockShowing();
          //TODO: Need to set keyboard focus back to the menuButton
        }));
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Menu.prototype.createEl = function createEl() {
        var contentElType = this.options_.contentElType || 'ul';
        this.contentEl_ = Dom.createEl(contentElType, {
          className: 'vjs-menu-content'
        });
        this.contentEl_.setAttribute('role', 'menu');
        var el = _Component.prototype.createEl.call(this, 'div', {
          append: this.contentEl_,
          className: 'vjs-menu'
        });
        el.setAttribute('role', 'presentation');
        el.appendChild(this.contentEl_);
    
        // Prevent clicks from bubbling up. Needed for Menu Buttons,
        // where a click on the parent is significant
        Events.on(el, 'click', function (event) {
          event.preventDefault();
          event.stopImmediatePropagation();
        });
    
        return el;
      };
    
      /**
       * Handle key press for menu
       *
       * @param {Object} event Event object
       * @method handleKeyPress
       */
    
      Menu.prototype.handleKeyPress = function handleKeyPress(event) {
        if (event.which === 37 || event.which === 40) {
          // Left and Down Arrows
          event.preventDefault();
          this.stepForward();
        } else if (event.which === 38 || event.which === 39) {
          // Up and Right Arrows
          event.preventDefault();
          this.stepBack();
        }
      };
    
      /**
       * Move to next (lower) menu item for keyboard users
       *
       * @method stepForward
       */
    
      Menu.prototype.stepForward = function stepForward() {
        var stepChild = 0;
    
        if (this.focusedChild_ !== undefined) {
          stepChild = this.focusedChild_ + 1;
        }
        this.focus(stepChild);
      };
    
      /**
       * Move to previous (higher) menu item for keyboard users
       *
       * @method stepBack
       */
    
      Menu.prototype.stepBack = function stepBack() {
        var stepChild = 0;
    
        if (this.focusedChild_ !== undefined) {
          stepChild = this.focusedChild_ - 1;
        }
        this.focus(stepChild);
      };
    
      /**
       * Set focus on a menu item in the menu
       *
       * @param {Object|String} item Index of child item set focus on
       * @method focus
       */
    
      Menu.prototype.focus = function focus() {
        var item = arguments.length <= 0 || arguments[0] === undefined ? 0 : arguments[0];
    
        var children = this.children().slice();
        var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
    
        if (haveTitle) {
          children.shift();
        }
    
        if (children.length > 0) {
          if (item < 0) {
            item = 0;
          } else if (item >= children.length) {
            item = children.length - 1;
          }
    
          this.focusedChild_ = item;
    
          children[item].el_.focus();
        }
      };
    
      return Menu;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('Menu', Menu);
    exports['default'] = Menu;
    module.exports = exports['default'];
    
    },{"../component.js":67,"../utils/dom.js":134,"../utils/events.js":135,"../utils/fn.js":136}],109:[function(_dereq_,module,exports){
    /**
     * @file modal-dialog.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _utilsDom = _dereq_('./utils/dom');
    
    var Dom = _interopRequireWildcard(_utilsDom);
    
    var _utilsFn = _dereq_('./utils/fn');
    
    var Fn = _interopRequireWildcard(_utilsFn);
    
    var _utilsLog = _dereq_('./utils/log');
    
    var _utilsLog2 = _interopRequireDefault(_utilsLog);
    
    var _component = _dereq_('./component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _closeButton = _dereq_('./close-button');
    
    var _closeButton2 = _interopRequireDefault(_closeButton);
    
    var MODAL_CLASS_NAME = 'vjs-modal-dialog';
    var ESC = 27;
    
    /**
     * The `ModalDialog` displays over the video and its controls, which blocks
     * interaction with the player until it is closed.
     *
     * Modal dialogs include a "Close" button and will close when that button
     * is activated - or when ESC is pressed anywhere.
     *
     * @extends Component
     * @class ModalDialog
     */
    
    var ModalDialog = (function (_Component) {
      _inherits(ModalDialog, _Component);
    
      /**
       * Constructor for modals.
       *
       * @param  {Player} player
       * @param  {Object} [options]
       * @param  {Mixed} [options.content=undefined]
       *         Provide customized content for this modal.
       *
       * @param  {String} [options.description]
       *         A text description for the modal, primarily for accessibility.
       *
       * @param  {Boolean} [options.fillAlways=false]
       *         Normally, modals are automatically filled only the first time
       *         they open. This tells the modal to refresh its content
       *         every time it opens.
       *
       * @param  {String} [options.label]
       *         A text label for the modal, primarily for accessibility.
       *
       * @param  {Boolean} [options.temporary=true]
       *         If `true`, the modal can only be opened once; it will be
       *         disposed as soon as it's closed.
       *
       * @param  {Boolean} [options.uncloseable=false]
       *         If `true`, the user will not be able to close the modal
       *         through the UI in the normal ways. Programmatic closing is
       *         still possible.
       *
       */
    
      function ModalDialog(player, options) {
        _classCallCheck(this, ModalDialog);
    
        _Component.call(this, player, options);
        this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;
    
        this.closeable(!this.options_.uncloseable);
        this.content(this.options_.content);
    
        // Make sure the contentEl is defined AFTER any children are initialized
        // because we only want the contents of the modal in the contentEl
        // (not the UI elements like the close button).
        this.contentEl_ = Dom.createEl('div', {
          className: MODAL_CLASS_NAME + '-content'
        }, {
          role: 'document'
        });
    
        this.descEl_ = Dom.createEl('p', {
          className: MODAL_CLASS_NAME + '-description vjs-offscreen',
          id: this.el().getAttribute('aria-describedby')
        });
    
        Dom.textContent(this.descEl_, this.description());
        this.el_.appendChild(this.descEl_);
        this.el_.appendChild(this.contentEl_);
      }
    
      /*
       * Modal dialog default options.
       *
       * @type {Object}
       * @private
       */
    
      /**
       * Create the modal's DOM element
       *
       * @method createEl
       * @return {Element}
       */
    
      ModalDialog.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: this.buildCSSClass(),
          tabIndex: -1
        }, {
          'aria-describedby': this.id() + '_description',
          'aria-hidden': 'true',
          'aria-label': this.label(),
          role: 'dialog'
        });
      };
    
      /**
       * Build the modal's CSS class.
       *
       * @method buildCSSClass
       * @return {String}
       */
    
      ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
        return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
      };
    
      /**
       * Handles key presses on the document, looking for ESC, which closes
       * the modal.
       *
       * @method handleKeyPress
       * @param  {Event} e
       */
    
      ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
        if (e.which === ESC && this.closeable()) {
          this.close();
        }
      };
    
      /**
       * Returns the label string for this modal. Primarily used for accessibility.
       *
       * @return {String}
       */
    
      ModalDialog.prototype.label = function label() {
        return this.options_.label || this.localize('Modal Window');
      };
    
      /**
       * Returns the description string for this modal. Primarily used for
       * accessibility.
       *
       * @return {String}
       */
    
      ModalDialog.prototype.description = function description() {
        var desc = this.options_.description || this.localize('This is a modal window.');
    
        // Append a universal closeability message if the modal is closeable.
        if (this.closeable()) {
          desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
        }
    
        return desc;
      };
    
      /**
       * Opens the modal.
       *
       * @method open
       * @return {ModalDialog}
       */
    
      ModalDialog.prototype.open = function open() {
        if (!this.opened_) {
          var player = this.player();
    
          this.trigger('beforemodalopen');
          this.opened_ = true;
    
          // Fill content if the modal has never opened before and
          // never been filled.
          if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
            this.fill();
          }
    
          // If the player was playing, pause it and take note of its previously
          // playing state.
          this.wasPlaying_ = !player.paused();
    
          if (this.wasPlaying_) {
            player.pause();
          }
    
          if (this.closeable()) {
            this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
          }
    
          player.controls(false);
          this.show();
          this.el().setAttribute('aria-hidden', 'false');
          this.trigger('modalopen');
          this.hasBeenOpened_ = true;
        }
        return this;
      };
    
      /**
       * Whether or not the modal is opened currently.
       *
       * @method opened
       * @param  {Boolean} [value]
       *         If given, it will open (`true`) or close (`false`) the modal.
       *
       * @return {Boolean}
       */
    
      ModalDialog.prototype.opened = function opened(value) {
        if (typeof value === 'boolean') {
          this[value ? 'open' : 'close']();
        }
        return this.opened_;
      };
    
      /**
       * Closes the modal.
       *
       * @method close
       * @return {ModalDialog}
       */
    
      ModalDialog.prototype.close = function close() {
        if (this.opened_) {
          var player = this.player();
    
          this.trigger('beforemodalclose');
          this.opened_ = false;
    
          if (this.wasPlaying_) {
            player.play();
          }
    
          if (this.closeable()) {
            this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
          }
    
          player.controls(true);
          this.hide();
          this.el().setAttribute('aria-hidden', 'true');
          this.trigger('modalclose');
    
          if (this.options_.temporary) {
            this.dispose();
          }
        }
        return this;
      };
    
      /**
       * Whether or not the modal is closeable via the UI.
       *
       * @method closeable
       * @param  {Boolean} [value]
       *         If given as a Boolean, it will set the `closeable` option.
       *
       * @return {Boolean}
       */
    
      ModalDialog.prototype.closeable = function closeable(value) {
        if (typeof value === 'boolean') {
          var closeable = this.closeable_ = !!value;
          var _close = this.getChild('closeButton');
    
          // If this is being made closeable and has no close button, add one.
          if (closeable && !_close) {
    
            // The close button should be a child of the modal - not its
            // content element, so temporarily change the content element.
            var temp = this.contentEl_;
            this.contentEl_ = this.el_;
            _close = this.addChild('closeButton');
            this.contentEl_ = temp;
            this.on(_close, 'close', this.close);
          }
    
          // If this is being made uncloseable and has a close button, remove it.
          if (!closeable && _close) {
            this.off(_close, 'close', this.close);
            this.removeChild(_close);
            _close.dispose();
          }
        }
        return this.closeable_;
      };
    
      /**
       * Fill the modal's content element with the modal's "content" option.
       *
       * The content element will be emptied before this change takes place.
       *
       * @method fill
       * @return {ModalDialog}
       */
    
      ModalDialog.prototype.fill = function fill() {
        return this.fillWith(this.content());
      };
    
      /**
       * Fill the modal's content element with arbitrary content.
       *
       * The content element will be emptied before this change takes place.
       *
       * @method fillWith
       * @param  {Mixed} [content]
       *         The same rules apply to this as apply to the `content` option.
       *
       * @return {ModalDialog}
       */
    
      ModalDialog.prototype.fillWith = function fillWith(content) {
        var contentEl = this.contentEl();
        var parentEl = contentEl.parentNode;
        var nextSiblingEl = contentEl.nextSibling;
    
        this.trigger('beforemodalfill');
        this.hasBeenFilled_ = true;
    
        // Detach the content element from the DOM before performing
        // manipulation to avoid modifying the live DOM multiple times.
        parentEl.removeChild(contentEl);
        this.empty();
        Dom.insertContent(contentEl, content);
        this.trigger('modalfill');
    
        // Re-inject the re-filled content element.
        if (nextSiblingEl) {
          parentEl.insertBefore(contentEl, nextSiblingEl);
        } else {
          parentEl.appendChild(contentEl);
        }
    
        return this;
      };
    
      /**
       * Empties the content element.
       *
       * This happens automatically anytime the modal is filled.
       *
       * @method empty
       * @return {ModalDialog}
       */
    
      ModalDialog.prototype.empty = function empty() {
        this.trigger('beforemodalempty');
        Dom.emptyEl(this.contentEl());
        this.trigger('modalempty');
        return this;
      };
    
      /**
       * Gets or sets the modal content, which gets normalized before being
       * rendered into the DOM.
       *
       * This does not update the DOM or fill the modal, but it is called during
       * that process.
       *
       * @method content
       * @param  {Mixed} [value]
       *         If defined, sets the internal content value to be used on the
       *         next call(s) to `fill`. This value is normalized before being
       *         inserted. To "clear" the internal content value, pass `null`.
       *
       * @return {Mixed}
       */
    
      ModalDialog.prototype.content = function content(value) {
        if (typeof value !== 'undefined') {
          this.content_ = value;
        }
        return this.content_;
      };
    
      return ModalDialog;
    })(_component2['default']);
    
    ModalDialog.prototype.options_ = {
      temporary: true
    };
    
    _component2['default'].registerComponent('ModalDialog', ModalDialog);
    exports['default'] = ModalDialog;
    module.exports = exports['default'];
    
    },{"./close-button":66,"./component":67,"./utils/dom":134,"./utils/fn":136,"./utils/log":139}],110:[function(_dereq_,module,exports){
    /**
     * @file player.js
     */
    // Subclasses Component
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('./component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _utilsDomJs = _dereq_('./utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('./utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsGuidJs = _dereq_('./utils/guid.js');
    
    var Guid = _interopRequireWildcard(_utilsGuidJs);
    
    var _utilsBrowserJs = _dereq_('./utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _utilsLogJs = _dereq_('./utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');
    
    var _utilsBufferJs = _dereq_('./utils/buffer.js');
    
    var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');
    
    var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);
    
    var _fullscreenApiJs = _dereq_('./fullscreen-api.js');
    
    var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);
    
    var _mediaErrorJs = _dereq_('./media-error.js');
    
    var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);
    
    var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');
    
    var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');
    
    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
    
    var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');
    
    var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);
    
    // Include required child components (importing also registers them)
    
    var _techLoaderJs = _dereq_('./tech/loader.js');
    
    var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);
    
    var _posterImageJs = _dereq_('./poster-image.js');
    
    var _posterImageJs2 = _interopRequireDefault(_posterImageJs);
    
    var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');
    
    var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);
    
    var _loadingSpinnerJs = _dereq_('./loading-spinner.js');
    
    var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);
    
    var _bigPlayButtonJs = _dereq_('./big-play-button.js');
    
    var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);
    
    var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');
    
    var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);
    
    var _errorDisplayJs = _dereq_('./error-display.js');
    
    var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);
    
    var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');
    
    var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);
    
    var _modalDialog = _dereq_('./modal-dialog');
    
    var _modalDialog2 = _interopRequireDefault(_modalDialog);
    
    // Require html5 tech, at least for disposing the original video tag
    
    var _techTechJs = _dereq_('./tech/tech.js');
    
    var _techTechJs2 = _interopRequireDefault(_techTechJs);
    
    var _techHtml5Js = _dereq_('./tech/html5.js');
    
    var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);
    
    /**
     * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
     * ```js
     * var myPlayer = videojs('example_video_1');
     * ```
     * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
     * ```html
     * <video id="example_video_1" data-setup='{}' controls>
     *   <source src="my-source.mp4" type="video/mp4">
     * </video>
     * ```
     * After an instance has been created it can be accessed globally using `Video('example_video_1')`.
     *
     * @param {Element} tag        The original video tag used for configuring options
     * @param {Object=} options    Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class Player
     */
    
    var Player = (function (_Component) {
      _inherits(Player, _Component);
    
      /**
       * player's constructor function
       *
       * @constructs
       * @method init
       * @param {Element} tag        The original video tag used for configuring options
       * @param {Object=} options    Player options
       * @param {Function=} ready    Ready callback function
       */
    
      function Player(tag, options, ready) {
        var _this = this;
    
        _classCallCheck(this, Player);
    
        // Make sure tag ID exists
        tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
    
        // Set Options
        // The options argument overrides options set in the video tag
        // which overrides globally set options.
        // This latter part coincides with the load order
        // (tag must exist before Player)
        options = _objectAssign2['default'](Player.getTagSettings(tag), options);
    
        // Delay the initialization of children because we need to set up
        // player properties first, and can't use `this` before `super()`
        options.initChildren = false;
    
        // Same with creating the element
        options.createEl = false;
    
        // we don't want the player to report touch activity on itself
        // see enableTouchActivity in Component
        options.reportTouchActivity = false;
    
        // Run base component initializing with new options
        _Component.call(this, null, options, ready);
    
        // if the global option object was accidentally blown away by
        // someone, bail early with an informative error
        if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
          throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
        }
    
        this.tag = tag; // Store the original tag used to set options
    
        // Store the tag attributes used to restore html5 element
        this.tagAttributes = tag && Dom.getElAttributes(tag);
    
        // Update current language
        this.language(this.options_.language);
    
        // Update Supported Languages
        if (options.languages) {
          (function () {
            // Normalise player option languages to lowercase
            var languagesToLower = {};
    
            Object.getOwnPropertyNames(options.languages).forEach(function (name) {
              languagesToLower[name.toLowerCase()] = options.languages[name];
            });
            _this.languages_ = languagesToLower;
          })();
        } else {
          this.languages_ = Player.prototype.options_.languages;
        }
    
        // Cache for video property values.
        this.cache_ = {};
    
        // Set poster
        this.poster_ = options.poster || '';
    
        // Set controls
        this.controls_ = !!options.controls;
    
        // Original tag settings stored in options
        // now remove immediately so native controls don't flash.
        // May be turned back on by HTML5 tech if nativeControlsForTouch is true
        tag.controls = false;
    
        /*
         * Store the internal state of scrubbing
         *
         * @private
         * @return {Boolean} True if the user is scrubbing
         */
        this.scrubbing_ = false;
    
        this.el_ = this.createEl();
    
        // We also want to pass the original player options to each component and plugin
        // as well so they don't need to reach back into the player for options later.
        // We also need to do another copy of this.options_ so we don't end up with
        // an infinite loop.
        var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);
    
        // Load plugins
        if (options.plugins) {
          (function () {
            var plugins = options.plugins;
    
            Object.getOwnPropertyNames(plugins).forEach(function (name) {
              if (typeof this[name] === 'function') {
                this[name](plugins[name]);
              } else {
                _utilsLogJs2['default'].error('Unable to find plugin:', name);
              }
            }, _this);
          })();
        }
    
        this.options_.playerOptions = playerOptionsCopy;
    
        this.initChildren();
    
        // Set isAudio based on whether or not an audio tag was used
        this.isAudio(tag.nodeName.toLowerCase() === 'audio');
    
        // Update controls className. Can't do this when the controls are initially
        // set because the element doesn't exist yet.
        if (this.controls()) {
          this.addClass('vjs-controls-enabled');
        } else {
          this.addClass('vjs-controls-disabled');
        }
    
        // Set ARIA label and region role depending on player type
        this.el_.setAttribute('role', 'region');
        if (this.isAudio()) {
          this.el_.setAttribute('aria-label', 'audio player');
        } else {
          this.el_.setAttribute('aria-label', 'video player');
        }
    
        if (this.isAudio()) {
          this.addClass('vjs-audio');
        }
    
        if (this.flexNotSupported_()) {
          this.addClass('vjs-no-flex');
        }
    
        // TODO: Make this smarter. Toggle user state between touching/mousing
        // using events, since devices can have both touch and mouse events.
        // if (browser.TOUCH_ENABLED) {
        //   this.addClass('vjs-touch-enabled');
        // }
    
        // iOS Safari has broken hover handling
        if (!browser.IS_IOS) {
          this.addClass('vjs-workinghover');
        }
    
        // Make player easily findable by ID
        Player.players[this.id_] = this;
    
        // When the player is first initialized, trigger activity so components
        // like the control bar show themselves if needed
        this.userActive(true);
        this.reportUserActivity();
        this.listenForUserActivity_();
    
        this.on('fullscreenchange', this.handleFullscreenChange_);
        this.on('stageclick', this.handleStageClick_);
      }
    
      /*
       * Global player list
       *
       * @type {Object}
       */
    
      /**
       * Destroys the video player and does any necessary cleanup
       * ```js
       *     myPlayer.dispose();
       * ```
       * This is especially helpful if you are dynamically adding and removing videos
       * to/from the DOM.
       *
       * @method dispose
       */
    
      Player.prototype.dispose = function dispose() {
        this.trigger('dispose');
        // prevent dispose from being called twice
        this.off('dispose');
    
        if (this.styleEl_ && this.styleEl_.parentNode) {
          this.styleEl_.parentNode.removeChild(this.styleEl_);
        }
    
        // Kill reference to this player
        Player.players[this.id_] = null;
        if (this.tag && this.tag.player) {
          this.tag.player = null;
        }
        if (this.el_ && this.el_.player) {
          this.el_.player = null;
        }
    
        if (this.tech_) {
          this.tech_.dispose();
        }
    
        _Component.prototype.dispose.call(this);
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Player.prototype.createEl = function createEl() {
        var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
        var tag = this.tag;
    
        // Remove width/height attrs from tag so CSS can make it 100% width/height
        tag.removeAttribute('width');
        tag.removeAttribute('height');
    
        // Copy over all the attributes from the tag, including ID and class
        // ID will now reference player box, not the video tag
        var attrs = Dom.getElAttributes(tag);
    
        Object.getOwnPropertyNames(attrs).forEach(function (attr) {
          // workaround so we don't totally break IE7
          // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
          if (attr === 'class') {
            el.className = attrs[attr];
          } else {
            el.setAttribute(attr, attrs[attr]);
          }
        });
    
        // Update tag id/class for use as HTML5 playback tech
        // Might think we should do this after embedding in container so .vjs-tech class
        // doesn't flash 100% width/height, but class only applies with .video-js parent
        tag.playerId = tag.id;
        tag.id += '_html5_api';
        tag.className = 'vjs-tech';
    
        // Make player findable on elements
        tag.player = el.player = this;
        // Default state of video is paused
        this.addClass('vjs-paused');
    
        // Add a style element in the player that we'll use to set the width/height
        // of the player in a way that's still overrideable by CSS, just like the
        // video element
        if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
          this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
          var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
          var head = Dom.$('head');
          head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
        }
    
        // Pass in the width/height/aspectRatio options which will update the style el
        this.width(this.options_.width);
        this.height(this.options_.height);
        this.fluid(this.options_.fluid);
        this.aspectRatio(this.options_.aspectRatio);
    
        // Hide any links within the video/audio tag, because IE doesn't hide them completely.
        var links = tag.getElementsByTagName('a');
        for (var i = 0; i < links.length; i++) {
          var linkEl = links.item(i);
          Dom.addElClass(linkEl, 'vjs-hidden');
          linkEl.setAttribute('hidden', 'hidden');
        }
    
        // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
        // keep track of the original for later so we can know if the source originally failed
        tag.initNetworkState_ = tag.networkState;
    
        // Wrap video tag in div (el/box) container
        if (tag.parentNode) {
          tag.parentNode.insertBefore(el, tag);
        }
    
        // insert the tag as the first child of the player element
        // then manually add it to the children array so that this.addChild
        // will work properly for other components
        Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.
        this.children_.unshift(tag);
    
        this.el_ = el;
    
        return el;
      };
    
      /**
       * Get/set player width
       *
       * @param {Number=} value Value for width
       * @return {Number} Width when getting
       * @method width
       */
    
      Player.prototype.width = function width(value) {
        return this.dimension('width', value);
      };
    
      /**
       * Get/set player height
       *
       * @param {Number=} value Value for height
       * @return {Number} Height when getting
       * @method height
       */
    
      Player.prototype.height = function height(value) {
        return this.dimension('height', value);
      };
    
      /**
       * Get/set dimension for player
       *
       * @param {String} dimension Either width or height
       * @param {Number=} value Value for dimension
       * @return {Component}
       * @method dimension
       */
    
      Player.prototype.dimension = function dimension(_dimension, value) {
        var privDimension = _dimension + '_';
    
        if (value === undefined) {
          return this[privDimension] || 0;
        }
    
        if (value === '') {
          // If an empty string is given, reset the dimension to be automatic
          this[privDimension] = undefined;
        } else {
          var parsedVal = parseFloat(value);
    
          if (isNaN(parsedVal)) {
            _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
            return this;
          }
    
          this[privDimension] = parsedVal;
        }
    
        this.updateStyleEl_();
        return this;
      };
    
      /**
       * Add/remove the vjs-fluid class
       *
       * @param {Boolean} bool Value of true adds the class, value of false removes the class
       * @method fluid
       */
    
      Player.prototype.fluid = function fluid(bool) {
        if (bool === undefined) {
          return !!this.fluid_;
        }
    
        this.fluid_ = !!bool;
    
        if (bool) {
          this.addClass('vjs-fluid');
        } else {
          this.removeClass('vjs-fluid');
        }
      };
    
      /**
       * Get/Set the aspect ratio
       *
       * @param {String=} ratio Aspect ratio for player
       * @return aspectRatio
       * @method aspectRatio
       */
    
      Player.prototype.aspectRatio = function aspectRatio(ratio) {
        if (ratio === undefined) {
          return this.aspectRatio_;
        }
    
        // Check for width:height format
        if (!/^\d+\:\d+$/.test(ratio)) {
          throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
        }
        this.aspectRatio_ = ratio;
    
        // We're assuming if you set an aspect ratio you want fluid mode,
        // because in fixed mode you could calculate width and height yourself.
        this.fluid(true);
    
        this.updateStyleEl_();
      };
    
      /**
       * Update styles of the player element (height, width and aspect ratio)
       *
       * @method updateStyleEl_
       */
    
      Player.prototype.updateStyleEl_ = function updateStyleEl_() {
        if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
          var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
          var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
          var techEl = this.tech_ && this.tech_.el();
    
          if (techEl) {
            if (_width >= 0) {
              techEl.width = _width;
            }
            if (_height >= 0) {
              techEl.height = _height;
            }
          }
    
          return;
        }
    
        var width = undefined;
        var height = undefined;
        var aspectRatio = undefined;
        var idClass = undefined;
    
        // The aspect ratio is either used directly or to calculate width and height.
        if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
          // Use any aspectRatio that's been specifically set
          aspectRatio = this.aspectRatio_;
        } else if (this.videoWidth()) {
          // Otherwise try to get the aspect ratio from the video metadata
          aspectRatio = this.videoWidth() + ':' + this.videoHeight();
        } else {
          // Or use a default. The video element's is 2:1, but 16:9 is more common.
          aspectRatio = '16:9';
        }
    
        // Get the ratio as a decimal we can use to calculate dimensions
        var ratioParts = aspectRatio.split(':');
        var ratioMultiplier = ratioParts[1] / ratioParts[0];
    
        if (this.width_ !== undefined) {
          // Use any width that's been specifically set
          width = this.width_;
        } else if (this.height_ !== undefined) {
          // Or calulate the width from the aspect ratio if a height has been set
          width = this.height_ / ratioMultiplier;
        } else {
          // Or use the video's metadata, or use the video el's default of 300
          width = this.videoWidth() || 300;
        }
    
        if (this.height_ !== undefined) {
          // Use any height that's been specifically set
          height = this.height_;
        } else {
          // Otherwise calculate the height from the ratio and the width
          height = width * ratioMultiplier;
        }
    
        // Ensure the CSS class is valid by starting with an alpha character
        if (/^[^a-zA-Z]/.test(this.id())) {
          idClass = 'dimensions-' + this.id();
        } else {
          idClass = this.id() + '-dimensions';
        }
    
        // Ensure the right class is still on the player for the style element
        this.addClass(idClass);
    
        stylesheet.setTextContent(this.styleEl_, '\n      .' + idClass + ' {\n        width: ' + width + 'px;\n        height: ' + height + 'px;\n      }\n\n      .' + idClass + '.vjs-fluid {\n        padding-top: ' + ratioMultiplier * 100 + '%;\n      }\n    ');
      };
    
      /**
       * Load the Media Playback Technology (tech)
       * Load/Create an instance of playback technology including element and API methods
       * And append playback element in player div.
       *
       * @param {String} techName Name of the playback technology
       * @param {String} source Video source
       * @method loadTech_
       * @private
       */
    
      Player.prototype.loadTech_ = function loadTech_(techName, source) {
    
        // Pause and remove current playback technology
        if (this.tech_) {
          this.unloadTech_();
        }
    
        // get rid of the HTML5 video tag as soon as we are using another tech
        if (techName !== 'Html5' && this.tag) {
          _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag);
          this.tag.player = null;
          this.tag = null;
        }
    
        this.techName_ = techName;
    
        // Turn off API access because we're loading a new tech that might load asynchronously
        this.isReady_ = false;
    
        // Grab tech-specific options from player options and add source and parent element to use.
        var techOptions = _objectAssign2['default']({
          'nativeControlsForTouch': this.options_.nativeControlsForTouch,
          'source': source,
          'playerId': this.id(),
          'techId': this.id() + '_' + techName + '_api',
          'textTracks': this.textTracks_,
          'autoplay': this.options_.autoplay,
          'preload': this.options_.preload,
          'loop': this.options_.loop,
          'muted': this.options_.muted,
          'poster': this.poster(),
          'language': this.language(),
          'vtt.js': this.options_['vtt.js']
        }, this.options_[techName.toLowerCase()]);
    
        if (this.tag) {
          techOptions.tag = this.tag;
        }
    
        if (source) {
          this.currentType_ = source.type;
          if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
            techOptions.startTime = this.cache_.currentTime;
          }
    
          this.cache_.src = source.src;
        }
    
        // Initialize tech instance
        var techComponent = _techTechJs2['default'].getTech(techName);
        // Support old behavior of techs being registered as components.
        // Remove once that deprecated behavior is removed.
        if (!techComponent) {
          techComponent = _componentJs2['default'].getComponent(techName);
        }
        this.tech_ = new techComponent(techOptions);
    
        // player.triggerReady is always async, so don't need this to be async
        this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);
    
        _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);
    
        // Listen to all HTML5-defined events and trigger them on the player
        this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
        this.on(this.tech_, 'waiting', this.handleTechWaiting_);
        this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
        this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
        this.on(this.tech_, 'playing', this.handleTechPlaying_);
        this.on(this.tech_, 'ended', this.handleTechEnded_);
        this.on(this.tech_, 'seeking', this.handleTechSeeking_);
        this.on(this.tech_, 'seeked', this.handleTechSeeked_);
        this.on(this.tech_, 'play', this.handleTechPlay_);
        this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
        this.on(this.tech_, 'pause', this.handleTechPause_);
        this.on(this.tech_, 'progress', this.handleTechProgress_);
        this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
        this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
        this.on(this.tech_, 'error', this.handleTechError_);
        this.on(this.tech_, 'suspend', this.handleTechSuspend_);
        this.on(this.tech_, 'abort', this.handleTechAbort_);
        this.on(this.tech_, 'emptied', this.handleTechEmptied_);
        this.on(this.tech_, 'stalled', this.handleTechStalled_);
        this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);
        this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);
        this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);
        this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
        this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);
        this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);
        this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
        this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
    
        this.usingNativeControls(this.techGet_('controls'));
    
        if (this.controls() && !this.usingNativeControls()) {
          this.addTechControlsListeners_();
        }
    
        // Add the tech element in the DOM if it was not already there
        // Make sure to not insert the original video element if using Html5
        if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
          Dom.insertElFirst(this.tech_.el(), this.el());
        }
    
        // Get rid of the original video tag reference after the first tech is loaded
        if (this.tag) {
          this.tag.player = null;
          this.tag = null;
        }
      };
    
      /**
       * Unload playback technology
       *
       * @method unloadTech_
       * @private
       */
    
      Player.prototype.unloadTech_ = function unloadTech_() {
        // Save the current text tracks so that we can reuse the same text tracks with the next tech
        this.textTracks_ = this.textTracks();
        this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_);
    
        this.isReady_ = false;
    
        this.tech_.dispose();
    
        this.tech_ = false;
      };
    
      /**
       * Return a reference to the current tech.
       * It will only return a reference to the tech if given an object with the
       * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse
       * of techs by plugins.
       *
       * @param {Object}
       * @return {Object} The Tech
       * @method tech
       */
    
      Player.prototype.tech = function tech(safety) {
        if (safety && safety.IWillNotUseThisInPlugins) {
          return this.tech_;
        }
        var errorText = '\n      Please make sure that you are not using this inside of a plugin.\n      To disable this alert and error, please pass in an object with\n      `IWillNotUseThisInPlugins` to the `tech` method. See\n      https://github.com/videojs/video.js/issues/2617 for more info.\n    ';
        _globalWindow2['default'].alert(errorText);
        throw new Error(errorText);
      };
    
      /**
       * Set up click and touch listeners for the playback element
       *
       * On desktops, a click on the video itself will toggle playback,
       * on a mobile device a click on the video toggles controls.
       * (toggling controls is done by toggling the user state between active and
       * inactive)
       * A tap can signal that a user has become active, or has become inactive
       * e.g. a quick tap on an iPhone movie should reveal the controls. Another
       * quick tap should hide them again (signaling the user is in an inactive
       * viewing state)
       * In addition to this, we still want the user to be considered inactive after
       * a few seconds of inactivity.
       * Note: the only part of iOS interaction we can't mimic with this setup
       * is a touch and hold on the video element counting as activity in order to
       * keep the controls showing, but that shouldn't be an issue. A touch and hold
       * on any controls will still keep the user active
       *
       * @private
       * @method addTechControlsListeners_
       */
    
      Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
        // Make sure to remove all the previous listeners in case we are called multiple times.
        this.removeTechControlsListeners_();
    
        // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
        // trigger mousedown/up.
        // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
        // Any touch events are set to block the mousedown event from happening
        this.on(this.tech_, 'mousedown', this.handleTechClick_);
    
        // If the controls were hidden we don't want that to change without a tap event
        // so we'll check if the controls were already showing before reporting user
        // activity
        this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
        this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
        this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);
    
        // The tap listener needs to come after the touchend listener because the tap
        // listener cancels out any reportedUserActivity when setting userActive(false)
        this.on(this.tech_, 'tap', this.handleTechTap_);
      };
    
      /**
       * Remove the listeners used for click and tap controls. This is needed for
       * toggling to controls disabled, where a tap/touch should do nothing.
       *
       * @method removeTechControlsListeners_
       * @private
       */
    
      Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
        // We don't want to just use `this.off()` because there might be other needed
        // listeners added by techs that extend this.
        this.off(this.tech_, 'tap', this.handleTechTap_);
        this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
        this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
        this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
        this.off(this.tech_, 'mousedown', this.handleTechClick_);
      };
    
      /**
       * Player waits for the tech to be ready
       *
       * @method handleTechReady_
       * @private
       */
    
      Player.prototype.handleTechReady_ = function handleTechReady_() {
        this.triggerReady();
    
        // Keep the same volume as before
        if (this.cache_.volume) {
          this.techCall_('setVolume', this.cache_.volume);
        }
    
        // Look if the tech found a higher resolution poster while loading
        this.handleTechPosterChange_();
    
        // Update the duration if available
        this.handleTechDurationChange_();
    
        // Chrome and Safari both have issues with autoplay.
        // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
        // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
        // This fixes both issues. Need to wait for API, so it updates displays correctly
        if (this.src() && this.tag && this.options_.autoplay && this.paused()) {
          delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
          this.play();
        }
      };
    
      /**
       * Fired when the user agent begins looking for media data
       *
       * @private
       * @method handleTechLoadStart_
       */
    
      Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
        // TODO: Update to use `emptied` event instead. See #1277.
    
        this.removeClass('vjs-ended');
    
        // reset the error state
        this.error(null);
    
        // If it's already playing we want to trigger a firstplay event now.
        // The firstplay event relies on both the play and loadstart events
        // which can happen in any order for a new source
        if (!this.paused()) {
          this.trigger('loadstart');
          this.trigger('firstplay');
        } else {
          // reset the hasStarted state
          this.hasStarted(false);
          this.trigger('loadstart');
        }
      };
    
      /**
       * Add/remove the vjs-has-started class
       *
       * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
       * @return {Boolean} Boolean value if has started
       * @private
       * @method hasStarted
       */
    
      Player.prototype.hasStarted = function hasStarted(_hasStarted) {
        if (_hasStarted !== undefined) {
          // only update if this is a new value
          if (this.hasStarted_ !== _hasStarted) {
            this.hasStarted_ = _hasStarted;
            if (_hasStarted) {
              this.addClass('vjs-has-started');
              // trigger the firstplay event if this newly has played
              this.trigger('firstplay');
            } else {
              this.removeClass('vjs-has-started');
            }
          }
          return this;
        }
        return !!this.hasStarted_;
      };
    
      /**
       * Fired whenever the media begins or resumes playback
       *
       * @private
       * @method handleTechPlay_
       */
    
      Player.prototype.handleTechPlay_ = function handleTechPlay_() {
        this.removeClass('vjs-ended');
        this.removeClass('vjs-paused');
        this.addClass('vjs-playing');
    
        // hide the poster when the user hits play
        // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
        this.hasStarted(true);
    
        this.trigger('play');
      };
    
      /**
       * Fired whenever the media begins waiting
       *
       * @private
       * @method handleTechWaiting_
       */
    
      Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
        var _this2 = this;
    
        this.addClass('vjs-waiting');
        this.trigger('waiting');
        this.one('timeupdate', function () {
          return _this2.removeClass('vjs-waiting');
        });
      };
    
      /**
       * A handler for events that signal that waiting has ended
       * which is not consistent between browsers. See #1351
       *
       * @private
       * @method handleTechCanPlay_
       */
    
      Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
        this.removeClass('vjs-waiting');
        this.trigger('canplay');
      };
    
      /**
       * A handler for events that signal that waiting has ended
       * which is not consistent between browsers. See #1351
       *
       * @private
       * @method handleTechCanPlayThrough_
       */
    
      Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
        this.removeClass('vjs-waiting');
        this.trigger('canplaythrough');
      };
    
      /**
       * A handler for events that signal that waiting has ended
       * which is not consistent between browsers. See #1351
       *
       * @private
       * @method handleTechPlaying_
       */
    
      Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
        this.removeClass('vjs-waiting');
        this.trigger('playing');
      };
    
      /**
       * Fired whenever the player is jumping to a new time
       *
       * @private
       * @method handleTechSeeking_
       */
    
      Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
        this.addClass('vjs-seeking');
        this.trigger('seeking');
      };
    
      /**
       * Fired when the player has finished jumping to a new time
       *
       * @private
       * @method handleTechSeeked_
       */
    
      Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
        this.removeClass('vjs-seeking');
        this.trigger('seeked');
      };
    
      /**
       * Fired the first time a video is played
       * Not part of the HLS spec, and we're not sure if this is the best
       * implementation yet, so use sparingly. If you don't have a reason to
       * prevent playback, use `myPlayer.one('play');` instead.
       *
       * @private
       * @method handleTechFirstPlay_
       */
    
      Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
        //If the first starttime attribute is specified
        //then we will start at the given offset in seconds
        if (this.options_.starttime) {
          this.currentTime(this.options_.starttime);
        }
    
        this.addClass('vjs-has-started');
        this.trigger('firstplay');
      };
    
      /**
       * Fired whenever the media has been paused
       *
       * @private
       * @method handleTechPause_
       */
    
      Player.prototype.handleTechPause_ = function handleTechPause_() {
        this.removeClass('vjs-playing');
        this.addClass('vjs-paused');
        this.trigger('pause');
      };
    
      /**
       * Fired while the user agent is downloading media data
       *
       * @private
       * @method handleTechProgress_
       */
    
      Player.prototype.handleTechProgress_ = function handleTechProgress_() {
        this.trigger('progress');
      };
    
      /**
       * Fired when the end of the media resource is reached (currentTime == duration)
       *
       * @private
       * @method handleTechEnded_
       */
    
      Player.prototype.handleTechEnded_ = function handleTechEnded_() {
        this.addClass('vjs-ended');
        if (this.options_.loop) {
          this.currentTime(0);
          this.play();
        } else if (!this.paused()) {
          this.pause();
        }
    
        this.trigger('ended');
      };
    
      /**
       * Fired when the duration of the media resource is first known or changed
       *
       * @private
       * @method handleTechDurationChange_
       */
    
      Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
        this.duration(this.techGet_('duration'));
      };
    
      /**
       * Handle a click on the media element to play/pause
       *
       * @param {Object=} event Event object
       * @private
       * @method handleTechClick_
       */
    
      Player.prototype.handleTechClick_ = function handleTechClick_(event) {
        // We're using mousedown to detect clicks thanks to Flash, but mousedown
        // will also be triggered with right-clicks, so we need to prevent that
        if (event.button !== 0) return;
    
        // When controls are disabled a click should not toggle playback because
        // the click is considered a control
        if (this.controls()) {
          if (this.paused()) {
            this.play();
          } else {
            this.pause();
          }
        }
      };
    
      /**
       * Handle a tap on the media element. It will toggle the user
       * activity state, which hides and shows the controls.
       *
       * @private
       * @method handleTechTap_
       */
    
      Player.prototype.handleTechTap_ = function handleTechTap_() {
        this.userActive(!this.userActive());
      };
    
      /**
       * Handle touch to start
       *
       * @private
       * @method handleTechTouchStart_
       */
    
      Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
        this.userWasActive = this.userActive();
      };
    
      /**
       * Handle touch to move
       *
       * @private
       * @method handleTechTouchMove_
       */
    
      Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
        if (this.userWasActive) {
          this.reportUserActivity();
        }
      };
    
      /**
       * Handle touch to end
       *
       * @private
       * @method handleTechTouchEnd_
       */
    
      Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
        // Stop the mouse events from also happening
        event.preventDefault();
      };
    
      /**
       * Fired when the player switches in or out of fullscreen mode
       *
       * @private
       * @method handleFullscreenChange_
       */
    
      Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
        if (this.isFullscreen()) {
          this.addClass('vjs-fullscreen');
        } else {
          this.removeClass('vjs-fullscreen');
        }
      };
    
      /**
       * native click events on the SWF aren't triggered on IE11, Win8.1RT
       * use stageclick events triggered from inside the SWF instead
       *
       * @private
       * @method handleStageClick_
       */
    
      Player.prototype.handleStageClick_ = function handleStageClick_() {
        this.reportUserActivity();
      };
    
      /**
       * Handle Tech Fullscreen Change
       *
       * @private
       * @method handleTechFullscreenChange_
       */
    
      Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
        if (data) {
          this.isFullscreen(data.isFullscreen);
        }
        this.trigger('fullscreenchange');
      };
    
      /**
       * Fires when an error occurred during the loading of an audio/video
       *
       * @private
       * @method handleTechError_
       */
    
      Player.prototype.handleTechError_ = function handleTechError_() {
        var error = this.tech_.error();
        this.error(error && error.code);
      };
    
      /**
       * Fires when the browser is intentionally not getting media data
       *
       * @private
       * @method handleTechSuspend_
       */
    
      Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
        this.trigger('suspend');
      };
    
      /**
       * Fires when the loading of an audio/video is aborted
       *
       * @private
       * @method handleTechAbort_
       */
    
      Player.prototype.handleTechAbort_ = function handleTechAbort_() {
        this.trigger('abort');
      };
    
      /**
       * Fires when the current playlist is empty
       *
       * @private
       * @method handleTechEmptied_
       */
    
      Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
        this.trigger('emptied');
      };
    
      /**
       * Fires when the browser is trying to get media data, but data is not available
       *
       * @private
       * @method handleTechStalled_
       */
    
      Player.prototype.handleTechStalled_ = function handleTechStalled_() {
        this.trigger('stalled');
      };
    
      /**
       * Fires when the browser has loaded meta data for the audio/video
       *
       * @private
       * @method handleTechLoadedMetaData_
       */
    
      Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
        this.trigger('loadedmetadata');
      };
    
      /**
       * Fires when the browser has loaded the current frame of the audio/video
       *
       * @private
       * @method handleTechLoadedData_
       */
    
      Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
        this.trigger('loadeddata');
      };
    
      /**
       * Fires when the current playback position has changed
       *
       * @private
       * @method handleTechTimeUpdate_
       */
    
      Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
        this.trigger('timeupdate');
      };
    
      /**
       * Fires when the playing speed of the audio/video is changed
       *
       * @private
       * @method handleTechRateChange_
       */
    
      Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
        this.trigger('ratechange');
      };
    
      /**
       * Fires when the volume has been changed
       *
       * @private
       * @method handleTechVolumeChange_
       */
    
      Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
        this.trigger('volumechange');
      };
    
      /**
       * Fires when the text track has been changed
       *
       * @private
       * @method handleTechTextTrackChange_
       */
    
      Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
        this.trigger('texttrackchange');
      };
    
      /**
       * Get object for cached values.
       *
       * @return {Object}
       * @method getCache
       */
    
      Player.prototype.getCache = function getCache() {
        return this.cache_;
      };
    
      /**
       * Pass values to the playback tech
       *
       * @param {String=} method Method
       * @param {Object=} arg Argument
       * @private
       * @method techCall_
       */
    
      Player.prototype.techCall_ = function techCall_(method, arg) {
        // If it's not ready yet, call method when it is
        if (this.tech_ && !this.tech_.isReady_) {
          this.tech_.ready(function () {
            this[method](arg);
          }, true);
    
          // Otherwise call method now
        } else {
            try {
              this.tech_[method](arg);
            } catch (e) {
              _utilsLogJs2['default'](e);
              throw e;
            }
          }
      };
    
      /**
       * Get calls can't wait for the tech, and sometimes don't need to.
       *
       * @param {String} method Tech method
       * @return {Method}
       * @private
       * @method techGet_
       */
    
      Player.prototype.techGet_ = function techGet_(method) {
        if (this.tech_ && this.tech_.isReady_) {
    
          // Flash likes to die and reload when you hide or reposition it.
          // In these cases the object methods go away and we get errors.
          // When that happens we'll catch the errors and inform tech that it's not ready any more.
          try {
            return this.tech_[method]();
          } catch (e) {
            // When building additional tech libs, an expected method may not be defined yet
            if (this.tech_[method] === undefined) {
              _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
            } else {
              // When a method isn't available on the object it throws a TypeError
              if (e.name === 'TypeError') {
                _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
                this.tech_.isReady_ = false;
              } else {
                _utilsLogJs2['default'](e);
              }
            }
            throw e;
          }
        }
    
        return;
      };
    
      /**
       * start media playback
       * ```js
       *     myPlayer.play();
       * ```
       *
       * @return {Player} self
       * @method play
       */
    
      Player.prototype.play = function play() {
        this.techCall_('play');
        return this;
      };
    
      /**
       * Pause the video playback
       * ```js
       *     myPlayer.pause();
       * ```
       *
       * @return {Player} self
       * @method pause
       */
    
      Player.prototype.pause = function pause() {
        this.techCall_('pause');
        return this;
      };
    
      /**
       * Check if the player is paused
       * ```js
       *     var isPaused = myPlayer.paused();
       *     var isPlaying = !myPlayer.paused();
       * ```
       *
       * @return {Boolean} false if the media is currently playing, or true otherwise
       * @method paused
       */
    
      Player.prototype.paused = function paused() {
        // The initial state of paused should be true (in Safari it's actually false)
        return this.techGet_('paused') === false ? false : true;
      };
    
      /**
       * Returns whether or not the user is "scrubbing". Scrubbing is when the user
       * has clicked the progress bar handle and is dragging it along the progress bar.
       *
       * @param  {Boolean} isScrubbing   True/false the user is scrubbing
       * @return {Boolean}               The scrubbing status when getting
       * @return {Object}                The player when setting
       * @method scrubbing
       */
    
      Player.prototype.scrubbing = function scrubbing(isScrubbing) {
        if (isScrubbing !== undefined) {
          this.scrubbing_ = !!isScrubbing;
    
          if (isScrubbing) {
            this.addClass('vjs-scrubbing');
          } else {
            this.removeClass('vjs-scrubbing');
          }
    
          return this;
        }
    
        return this.scrubbing_;
      };
    
      /**
       * Get or set the current time (in seconds)
       * ```js
       *     // get
       *     var whereYouAt = myPlayer.currentTime();
       *     // set
       *     myPlayer.currentTime(120); // 2 minutes into the video
       * ```
       *
       * @param  {Number|String=} seconds The time to seek to
       * @return {Number}        The time in seconds, when not setting
       * @return {Player}    self, when the current time is set
       * @method currentTime
       */
    
      Player.prototype.currentTime = function currentTime(seconds) {
        if (seconds !== undefined) {
    
          this.techCall_('setCurrentTime', seconds);
    
          return this;
        }
    
        // cache last currentTime and return. default to 0 seconds
        //
        // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
        // currentTime when scrubbing, but may not provide much performance benefit afterall.
        // Should be tested. Also something has to read the actual current time or the cache will
        // never get updated.
        return this.cache_.currentTime = this.techGet_('currentTime') || 0;
      };
    
      /**
       * Get the length in time of the video in seconds
       * ```js
       *     var lengthOfVideo = myPlayer.duration();
       * ```
       * **NOTE**: The video must have started loading before the duration can be
       * known, and in the case of Flash, may not be known until the video starts
       * playing.
       *
       * @param {Number} seconds Duration when setting
       * @return {Number} The duration of the video in seconds when getting
       * @method duration
       */
    
      Player.prototype.duration = function duration(seconds) {
        if (seconds === undefined) {
          return this.cache_.duration || 0;
        }
    
        seconds = parseFloat(seconds) || 0;
    
        // Standardize on Inifity for signaling video is live
        if (seconds < 0) {
          seconds = Infinity;
        }
    
        if (seconds !== this.cache_.duration) {
          // Cache the last set value for optimized scrubbing (esp. Flash)
          this.cache_.duration = seconds;
    
          if (seconds === Infinity) {
            this.addClass('vjs-live');
          } else {
            this.removeClass('vjs-live');
          }
    
          this.trigger('durationchange');
        }
    
        return this;
      };
    
      /**
       * Calculates how much time is left.
       * ```js
       *     var timeLeft = myPlayer.remainingTime();
       * ```
       * Not a native video element function, but useful
       *
       * @return {Number} The time remaining in seconds
       * @method remainingTime
       */
    
      Player.prototype.remainingTime = function remainingTime() {
        return this.duration() - this.currentTime();
      };
    
      // http://dev.w3.org/html5/spec/video.html#dom-media-buffered
      // Buffered returns a timerange object.
      // Kind of like an array of portions of the video that have been downloaded.
    
      /**
       * Get a TimeRange object with the times of the video that have been downloaded
       * If you just want the percent of the video that's been downloaded,
       * use bufferedPercent.
       * ```js
       *     // Number of different ranges of time have been buffered. Usually 1.
       *     numberOfRanges = bufferedTimeRange.length,
       *     // Time in seconds when the first range starts. Usually 0.
       *     firstRangeStart = bufferedTimeRange.start(0),
       *     // Time in seconds when the first range ends
       *     firstRangeEnd = bufferedTimeRange.end(0),
       *     // Length in seconds of the first time range
       *     firstRangeLength = firstRangeEnd - firstRangeStart;
       * ```
       *
       * @return {Object} A mock TimeRange object (following HTML spec)
       * @method buffered
       */
    
      Player.prototype.buffered = function buffered() {
        var buffered = this.techGet_('buffered');
    
        if (!buffered || !buffered.length) {
          buffered = _utilsTimeRangesJs.createTimeRange(0, 0);
        }
    
        return buffered;
      };
    
      /**
       * Get the percent (as a decimal) of the video that's been downloaded
       * ```js
       *     var howMuchIsDownloaded = myPlayer.bufferedPercent();
       * ```
       * 0 means none, 1 means all.
       * (This method isn't in the HTML5 spec, but it's very convenient)
       *
       * @return {Number} A decimal between 0 and 1 representing the percent
       * @method bufferedPercent
       */
    
      Player.prototype.bufferedPercent = function bufferedPercent() {
        return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());
      };
    
      /**
       * Get the ending time of the last buffered time range
       * This is used in the progress bar to encapsulate all time ranges.
       *
       * @return {Number} The end of the last buffered time range
       * @method bufferedEnd
       */
    
      Player.prototype.bufferedEnd = function bufferedEnd() {
        var buffered = this.buffered(),
            duration = this.duration(),
            end = buffered.end(buffered.length - 1);
    
        if (end > duration) {
          end = duration;
        }
    
        return end;
      };
    
      /**
       * Get or set the current volume of the media
       * ```js
       *     // get
       *     var howLoudIsIt = myPlayer.volume();
       *     // set
       *     myPlayer.volume(0.5); // Set volume to half
       * ```
       * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
       *
       * @param  {Number} percentAsDecimal The new volume as a decimal percent
       * @return {Number}              The current volume when getting
       * @return {Player}              self when setting
       * @method volume
       */
    
      Player.prototype.volume = function volume(percentAsDecimal) {
        var vol = undefined;
    
        if (percentAsDecimal !== undefined) {
          vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
          this.cache_.volume = vol;
          this.techCall_('setVolume', vol);
    
          return this;
        }
    
        // Default to 1 when returning current volume.
        vol = parseFloat(this.techGet_('volume'));
        return isNaN(vol) ? 1 : vol;
      };
    
      /**
       * Get the current muted state, or turn mute on or off
       * ```js
       *     // get
       *     var isVolumeMuted = myPlayer.muted();
       *     // set
       *     myPlayer.muted(true); // mute the volume
       * ```
       *
       * @param  {Boolean=} muted True to mute, false to unmute
       * @return {Boolean} True if mute is on, false if not when getting
       * @return {Player} self when setting mute
       * @method muted
       */
    
      Player.prototype.muted = function muted(_muted) {
        if (_muted !== undefined) {
          this.techCall_('setMuted', _muted);
          return this;
        }
        return this.techGet_('muted') || false; // Default to false
      };
    
      // Check if current tech can support native fullscreen
      // (e.g. with built in controls like iOS, so not our flash swf)
      /**
       * Check to see if fullscreen is supported
       *
       * @return {Boolean}
       * @method supportsFullScreen
       */
    
      Player.prototype.supportsFullScreen = function supportsFullScreen() {
        return this.techGet_('supportsFullScreen') || false;
      };
    
      /**
       * Check if the player is in fullscreen mode
       * ```js
       *     // get
       *     var fullscreenOrNot = myPlayer.isFullscreen();
       *     // set
       *     myPlayer.isFullscreen(true); // tell the player it's in fullscreen
       * ```
       * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
       * property and instead document.fullscreenElement is used. But isFullscreen is
       * still a valuable property for internal player workings.
       *
       * @param  {Boolean=} isFS Update the player's fullscreen state
       * @return {Boolean} true if fullscreen false if not when getting
       * @return {Player} self when setting
       * @method isFullscreen
       */
    
      Player.prototype.isFullscreen = function isFullscreen(isFS) {
        if (isFS !== undefined) {
          this.isFullscreen_ = !!isFS;
          return this;
        }
        return !!this.isFullscreen_;
      };
    
      /**
       * Increase the size of the video to full screen
       * ```js
       *     myPlayer.requestFullscreen();
       * ```
       * In some browsers, full screen is not supported natively, so it enters
       * "full window mode", where the video fills the browser window.
       * In browsers and devices that support native full screen, sometimes the
       * browser's default controls will be shown, and not the Video.js custom skin.
       * This includes most mobile devices (iOS, Android) and older versions of
       * Safari.
       *
       * @return {Player} self
       * @method requestFullscreen
       */
    
      Player.prototype.requestFullscreen = function requestFullscreen() {
        var fsApi = _fullscreenApiJs2['default'];
    
        this.isFullscreen(true);
    
        if (fsApi.requestFullscreen) {
          // the browser supports going fullscreen at the element level so we can
          // take the controls fullscreen as well as the video
    
          // Trigger fullscreenchange event after change
          // We have to specifically add this each time, and remove
          // when canceling fullscreen. Otherwise if there's multiple
          // players on a page, they would all be reacting to the same fullscreen
          // events
          Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
            this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);
    
            // If cancelling fullscreen, remove event listener.
            if (this.isFullscreen() === false) {
              Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);
            }
    
            this.trigger('fullscreenchange');
          }));
    
          this.el_[fsApi.requestFullscreen]();
        } else if (this.tech_.supportsFullScreen()) {
          // we can't take the video.js controls fullscreen but we can go fullscreen
          // with native controls
          this.techCall_('enterFullScreen');
        } else {
          // fullscreen isn't supported so we'll just stretch the video element to
          // fill the viewport
          this.enterFullWindow();
          this.trigger('fullscreenchange');
        }
    
        return this;
      };
    
      /**
       * Return the video to its normal size after having been in full screen mode
       * ```js
       *     myPlayer.exitFullscreen();
       * ```
       *
       * @return {Player} self
       * @method exitFullscreen
       */
    
      Player.prototype.exitFullscreen = function exitFullscreen() {
        var fsApi = _fullscreenApiJs2['default'];
        this.isFullscreen(false);
    
        // Check for browser element fullscreen support
        if (fsApi.requestFullscreen) {
          _globalDocument2['default'][fsApi.exitFullscreen]();
        } else if (this.tech_.supportsFullScreen()) {
          this.techCall_('exitFullScreen');
        } else {
          this.exitFullWindow();
          this.trigger('fullscreenchange');
        }
    
        return this;
      };
    
      /**
       * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
       *
       * @method enterFullWindow
       */
    
      Player.prototype.enterFullWindow = function enterFullWindow() {
        this.isFullWindow = true;
    
        // Storing original doc overflow value to return to when fullscreen is off
        this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;
    
        // Add listener for esc key to exit fullscreen
        Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
    
        // Hide any scroll bars
        _globalDocument2['default'].documentElement.style.overflow = 'hidden';
    
        // Apply fullscreen styles
        Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');
    
        this.trigger('enterFullWindow');
      };
    
      /**
       * Check for call to either exit full window or full screen on ESC key
       *
       * @param {String} event Event to check for key press
       * @method fullWindowOnEscKey
       */
    
      Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
        if (event.keyCode === 27) {
          if (this.isFullscreen() === true) {
            this.exitFullscreen();
          } else {
            this.exitFullWindow();
          }
        }
      };
    
      /**
       * Exit full window
       *
       * @method exitFullWindow
       */
    
      Player.prototype.exitFullWindow = function exitFullWindow() {
        this.isFullWindow = false;
        Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);
    
        // Unhide scroll bars.
        _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;
    
        // Remove fullscreen styles
        Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');
    
        // Resize the box, controller, and poster to original sizes
        // this.positionAll();
        this.trigger('exitFullWindow');
      };
    
      /**
       * Check whether the player can play a given mimetype
       *
       * @param {String} type The mimetype to check
       * @return {String} 'probably', 'maybe', or '' (empty string)
       * @method canPlayType
       */
    
      Player.prototype.canPlayType = function canPlayType(type) {
        var can = undefined;
    
        // Loop through each playback technology in the options order
        for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
          var techName = _utilsToTitleCaseJs2['default'](j[i]);
          var tech = _techTechJs2['default'].getTech(techName);
    
          // Support old behavior of techs being registered as components.
          // Remove once that deprecated behavior is removed.
          if (!tech) {
            tech = _componentJs2['default'].getComponent(techName);
          }
    
          // Check if the current tech is defined before continuing
          if (!tech) {
            _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
            continue;
          }
    
          // Check if the browser supports this technology
          if (tech.isSupported()) {
            can = tech.canPlayType(type);
    
            if (can) {
              return can;
            }
          }
        }
    
        return '';
      };
    
      /**
       * Select source based on tech-order or source-order
       * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
       * defaults to tech-order selection
       *
       * @param {Array} sources The sources for a media asset
       * @return {Object|Boolean} Object of source and tech order, otherwise false
       * @method selectSource
       */
    
      Player.prototype.selectSource = function selectSource(sources) {
        // Get only the techs specified in `techOrder` that exist and are supported by the
        // current platform
        var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) {
          // `Component.getComponent(...)` is for support of old behavior of techs
          // being registered as components.
          // Remove once that deprecated behavior is removed.
          return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)];
        }).filter(function (_ref) {
          var techName = _ref[0];
          var tech = _ref[1];
    
          // Check if the current tech is defined before continuing
          if (tech) {
            // Check if the browser supports this technology
            return tech.isSupported();
          }
    
          _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
          return false;
        });
    
        // Iterate over each `innerArray` element once per `outerArray` element and execute
        // `tester` with both. If `tester` returns a non-falsy value, exit early and return
        // that value.
        var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
          var found = undefined;
    
          outerArray.some(function (outerChoice) {
            return innerArray.some(function (innerChoice) {
              found = tester(outerChoice, innerChoice);
    
              if (found) {
                return true;
              }
            });
          });
    
          return found;
        };
    
        var foundSourceAndTech = undefined;
        var flip = function flip(fn) {
          return function (a, b) {
            return fn(b, a);
          };
        };
        var finder = function finder(_ref2, source) {
          var techName = _ref2[0];
          var tech = _ref2[1];
    
          if (tech.canPlaySource(source)) {
            return { source: source, tech: techName };
          }
        };
    
        // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
        // to select from them based on their priority.
        if (this.options_.sourceOrder) {
          // Source-first ordering
          foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
        } else {
          // Tech-first ordering
          foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
        }
    
        return foundSourceAndTech || false;
      };
    
      /**
       * The source function updates the video source
       * There are three types of variables you can pass as the argument.
       * **URL String**: A URL to the the video file. Use this method if you are sure
       * the current playback technology (HTML5/Flash) can support the source you
       * provide. Currently only MP4 files can be used in both HTML5 and Flash.
       * ```js
       *     myPlayer.src("http://www.example.com/path/to/video.mp4");
       * ```
       * **Source Object (or element):* * A javascript object containing information
       * about the source file. Use this method if you want the player to determine if
       * it can support the file using the type information.
       * ```js
       *     myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
       * ```
       * **Array of Source Objects:* * To provide multiple versions of the source so
       * that it can be played using HTML5 across browsers you can use an array of
       * source objects. Video.js will detect which version is supported and load that
       * file.
       * ```js
       *     myPlayer.src([
       *       { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
       *       { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
       *       { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
       *     ]);
       * ```
       *
       * @param  {String|Object|Array=} source The source URL, object, or array of sources
       * @return {String} The current video source when getting
       * @return {String} The player when setting
       * @method src
       */
    
      Player.prototype.src = function src(source) {
        if (source === undefined) {
          return this.techGet_('src');
        }
    
        var currentTech = _techTechJs2['default'].getTech(this.techName_);
        // Support old behavior of techs being registered as components.
        // Remove once that deprecated behavior is removed.
        if (!currentTech) {
          currentTech = _componentJs2['default'].getComponent(this.techName_);
        }
    
        // case: Array of source objects to choose from and pick the best to play
        if (Array.isArray(source)) {
          this.sourceList_(source);
    
          // case: URL String (http://myvideo...)
        } else if (typeof source === 'string') {
            // create a source object from the string
            this.src({ src: source });
    
            // case: Source object { src: '', type: '' ... }
          } else if (source instanceof Object) {
              // check if the source has a type and the loaded tech cannot play the source
              // if there's no type we'll just try the current tech
              if (source.type && !currentTech.canPlaySource(source)) {
                // create a source list with the current source and send through
                // the tech loop to check for a compatible technology
                this.sourceList_([source]);
              } else {
                this.cache_.src = source.src;
                this.currentType_ = source.type || '';
    
                // wait until the tech is ready to set the source
                this.ready(function () {
    
                  // The setSource tech method was added with source handlers
                  // so older techs won't support it
                  // We need to check the direct prototype for the case where subclasses
                  // of the tech do not support source handlers
                  if (currentTech.prototype.hasOwnProperty('setSource')) {
                    this.techCall_('setSource', source);
                  } else {
                    this.techCall_('src', source.src);
                  }
    
                  if (this.options_.preload === 'auto') {
                    this.load();
                  }
    
                  if (this.options_.autoplay) {
                    this.play();
                  }
    
                  // Set the source synchronously if possible (#2326)
                }, true);
              }
            }
    
        return this;
      };
    
      /**
       * Handle an array of source objects
       *
       * @param  {Array} sources Array of source objects
       * @private
       * @method sourceList_
       */
    
      Player.prototype.sourceList_ = function sourceList_(sources) {
        var sourceTech = this.selectSource(sources);
    
        if (sourceTech) {
          if (sourceTech.tech === this.techName_) {
            // if this technology is already loaded, set the source
            this.src(sourceTech.source);
          } else {
            // load this technology with the chosen source
            this.loadTech_(sourceTech.tech, sourceTech.source);
          }
        } else {
          // We need to wrap this in a timeout to give folks a chance to add error event handlers
          this.setTimeout(function () {
            this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
          }, 0);
    
          // we could not find an appropriate tech, but let's still notify the delegate that this is it
          // this needs a better comment about why this is needed
          this.triggerReady();
        }
      };
    
      /**
       * Begin loading the src data.
       *
       * @return {Player} Returns the player
       * @method load
       */
    
      Player.prototype.load = function load() {
        this.techCall_('load');
        return this;
      };
    
      /**
       * Reset the player. Loads the first tech in the techOrder,
       * and calls `reset` on the tech`.
       *
       * @return {Player} Returns the player
       * @method reset
       */
    
      Player.prototype.reset = function reset() {
        this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null);
        this.techCall_('reset');
        return this;
      };
    
      /**
       * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
       * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
       *
       * @return {String} The current source
       * @method currentSrc
       */
    
      Player.prototype.currentSrc = function currentSrc() {
        return this.techGet_('currentSrc') || this.cache_.src || '';
      };
    
      /**
       * Get the current source type e.g. video/mp4
       * This can allow you rebuild the current source object so that you could load the same
       * source and tech later
       *
       * @return {String} The source MIME type
       * @method currentType
       */
    
      Player.prototype.currentType = function currentType() {
        return this.currentType_ || '';
      };
    
      /**
       * Get or set the preload attribute
       *
       * @param {Boolean} value Boolean to determine if preload should be used
       * @return {String} The preload attribute value when getting
       * @return {Player} Returns the player when setting
       * @method preload
       */
    
      Player.prototype.preload = function preload(value) {
        if (value !== undefined) {
          this.techCall_('setPreload', value);
          this.options_.preload = value;
          return this;
        }
        return this.techGet_('preload');
      };
    
      /**
       * Get or set the autoplay attribute.
       *
       * @param {Boolean} value Boolean to determine if video should autoplay
       * @return {String} The autoplay attribute value when getting
       * @return {Player} Returns the player when setting
       * @method autoplay
       */
    
      Player.prototype.autoplay = function autoplay(value) {
        if (value !== undefined) {
          this.techCall_('setAutoplay', value);
          this.options_.autoplay = value;
          return this;
        }
        return this.techGet_('autoplay', value);
      };
    
      /**
       * Get or set the loop attribute on the video element.
       *
       * @param {Boolean} value Boolean to determine if video should loop
       * @return {String} The loop attribute value when getting
       * @return {Player} Returns the player when setting
       * @method loop
       */
    
      Player.prototype.loop = function loop(value) {
        if (value !== undefined) {
          this.techCall_('setLoop', value);
          this.options_['loop'] = value;
          return this;
        }
        return this.techGet_('loop');
      };
    
      /**
       * Get or set the poster image source url
       *
       * ##### EXAMPLE:
       * ```js
       *     // get
       *     var currentPoster = myPlayer.poster();
       *     // set
       *     myPlayer.poster('http://example.com/myImage.jpg');
       * ```
       *
       * @param  {String=} src Poster image source URL
       * @return {String} poster URL when getting
       * @return {Player} self when setting
       * @method poster
       */
    
      Player.prototype.poster = function poster(src) {
        if (src === undefined) {
          return this.poster_;
        }
    
        // The correct way to remove a poster is to set as an empty string
        // other falsey values will throw errors
        if (!src) {
          src = '';
        }
    
        // update the internal poster variable
        this.poster_ = src;
    
        // update the tech's poster
        this.techCall_('setPoster', src);
    
        // alert components that the poster has been set
        this.trigger('posterchange');
    
        return this;
      };
    
      /**
       * Some techs (e.g. YouTube) can provide a poster source in an
       * asynchronous way. We want the poster component to use this
       * poster source so that it covers up the tech's controls.
       * (YouTube's play button). However we only want to use this
       * soruce if the player user hasn't set a poster through
       * the normal APIs.
       *
       * @private
       * @method handleTechPosterChange_
       */
    
      Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
        if (!this.poster_ && this.tech_ && this.tech_.poster) {
          this.poster_ = this.tech_.poster() || '';
    
          // Let components know the poster has changed
          this.trigger('posterchange');
        }
      };
    
      /**
       * Get or set whether or not the controls are showing.
       *
       * @param  {Boolean} bool Set controls to showing or not
       * @return {Boolean}    Controls are showing
       * @method controls
       */
    
      Player.prototype.controls = function controls(bool) {
        if (bool !== undefined) {
          bool = !!bool; // force boolean
          // Don't trigger a change event unless it actually changed
          if (this.controls_ !== bool) {
            this.controls_ = bool;
    
            if (this.usingNativeControls()) {
              this.techCall_('setControls', bool);
            }
    
            if (bool) {
              this.removeClass('vjs-controls-disabled');
              this.addClass('vjs-controls-enabled');
              this.trigger('controlsenabled');
    
              if (!this.usingNativeControls()) {
                this.addTechControlsListeners_();
              }
            } else {
              this.removeClass('vjs-controls-enabled');
              this.addClass('vjs-controls-disabled');
              this.trigger('controlsdisabled');
    
              if (!this.usingNativeControls()) {
                this.removeTechControlsListeners_();
              }
            }
          }
          return this;
        }
        return !!this.controls_;
      };
    
      /**
       * Toggle native controls on/off. Native controls are the controls built into
       * devices (e.g. default iPhone controls), Flash, or other techs
       * (e.g. Vimeo Controls)
       * **This should only be set by the current tech, because only the tech knows
       * if it can support native controls**
       *
       * @param  {Boolean} bool    True signals that native controls are on
       * @return {Player}      Returns the player
       * @private
       * @method usingNativeControls
       */
    
      Player.prototype.usingNativeControls = function usingNativeControls(bool) {
        if (bool !== undefined) {
          bool = !!bool; // force boolean
          // Don't trigger a change event unless it actually changed
          if (this.usingNativeControls_ !== bool) {
            this.usingNativeControls_ = bool;
            if (bool) {
              this.addClass('vjs-using-native-controls');
    
              /**
                * player is using the native device controls
               *
                * @event usingnativecontrols
                * @memberof Player
                * @instance
                * @private
                */
              this.trigger('usingnativecontrols');
            } else {
              this.removeClass('vjs-using-native-controls');
    
              /**
                * player is using the custom HTML controls
               *
                * @event usingcustomcontrols
                * @memberof Player
                * @instance
                * @private
                */
              this.trigger('usingcustomcontrols');
            }
          }
          return this;
        }
        return !!this.usingNativeControls_;
      };
    
      /**
       * Set or get the current MediaError
       *
       * @param  {*} err A MediaError or a String/Number to be turned into a MediaError
       * @return {MediaError|null}     when getting
       * @return {Player}              when setting
       * @method error
       */
    
      Player.prototype.error = function error(err) {
        if (err === undefined) {
          return this.error_ || null;
        }
    
        // restoring to default
        if (err === null) {
          this.error_ = err;
          this.removeClass('vjs-error');
          this.errorDisplay.close();
          return this;
        }
    
        // error instance
        if (err instanceof _mediaErrorJs2['default']) {
          this.error_ = err;
        } else {
          this.error_ = new _mediaErrorJs2['default'](err);
        }
    
        // add the vjs-error classname to the player
        this.addClass('vjs-error');
    
        // log the name of the error type and any message
        // ie8 just logs "[object object]" if you just log the error object
        _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
    
        // fire an error event on the player
        this.trigger('error');
    
        return this;
      };
    
      /**
       * Returns whether or not the player is in the "ended" state.
       *
       * @return {Boolean} True if the player is in the ended state, false if not.
       * @method ended
       */
    
      Player.prototype.ended = function ended() {
        return this.techGet_('ended');
      };
    
      /**
       * Returns whether or not the player is in the "seeking" state.
       *
       * @return {Boolean} True if the player is in the seeking state, false if not.
       * @method seeking
       */
    
      Player.prototype.seeking = function seeking() {
        return this.techGet_('seeking');
      };
    
      /**
       * Returns the TimeRanges of the media that are currently available
       * for seeking to.
       *
       * @return {TimeRanges} the seekable intervals of the media timeline
       * @method seekable
       */
    
      Player.prototype.seekable = function seekable() {
        return this.techGet_('seekable');
      };
    
      /**
       * Report user activity
       *
       * @param {Object} event Event object
       * @method reportUserActivity
       */
    
      Player.prototype.reportUserActivity = function reportUserActivity(event) {
        this.userActivity_ = true;
      };
    
      /**
       * Get/set if user is active
       *
       * @param {Boolean} bool Value when setting
       * @return {Boolean} Value if user is active user when getting
       * @method userActive
       */
    
      Player.prototype.userActive = function userActive(bool) {
        if (bool !== undefined) {
          bool = !!bool;
          if (bool !== this.userActive_) {
            this.userActive_ = bool;
            if (bool) {
              // If the user was inactive and is now active we want to reset the
              // inactivity timer
              this.userActivity_ = true;
              this.removeClass('vjs-user-inactive');
              this.addClass('vjs-user-active');
              this.trigger('useractive');
            } else {
              // We're switching the state to inactive manually, so erase any other
              // activity
              this.userActivity_ = false;
    
              // Chrome/Safari/IE have bugs where when you change the cursor it can
              // trigger a mousemove event. This causes an issue when you're hiding
              // the cursor when the user is inactive, and a mousemove signals user
              // activity. Making it impossible to go into inactive mode. Specifically
              // this happens in fullscreen when we really need to hide the cursor.
              //
              // When this gets resolved in ALL browsers it can be removed
              // https://code.google.com/p/chromium/issues/detail?id=103041
              if (this.tech_) {
                this.tech_.one('mousemove', function (e) {
                  e.stopPropagation();
                  e.preventDefault();
                });
              }
    
              this.removeClass('vjs-user-active');
              this.addClass('vjs-user-inactive');
              this.trigger('userinactive');
            }
          }
          return this;
        }
        return this.userActive_;
      };
    
      /**
       * Listen for user activity based on timeout value
       *
       * @private
       * @method listenForUserActivity_
       */
    
      Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
        var mouseInProgress = undefined,
            lastMoveX = undefined,
            lastMoveY = undefined;
    
        var handleActivity = Fn.bind(this, this.reportUserActivity);
    
        var handleMouseMove = function handleMouseMove(e) {
          // #1068 - Prevent mousemove spamming
          // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
          if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
            lastMoveX = e.screenX;
            lastMoveY = e.screenY;
            handleActivity();
          }
        };
    
        var handleMouseDown = function handleMouseDown() {
          handleActivity();
          // For as long as the they are touching the device or have their mouse down,
          // we consider them active even if they're not moving their finger or mouse.
          // So we want to continue to update that they are active
          this.clearInterval(mouseInProgress);
          // Setting userActivity=true now and setting the interval to the same time
          // as the activityCheck interval (250) should ensure we never miss the
          // next activityCheck
          mouseInProgress = this.setInterval(handleActivity, 250);
        };
    
        var handleMouseUp = function handleMouseUp(event) {
          handleActivity();
          // Stop the interval that maintains activity if the mouse/touch is down
          this.clearInterval(mouseInProgress);
        };
    
        // Any mouse movement will be considered user activity
        this.on('mousedown', handleMouseDown);
        this.on('mousemove', handleMouseMove);
        this.on('mouseup', handleMouseUp);
    
        // Listen for keyboard navigation
        // Shouldn't need to use inProgress interval because of key repeat
        this.on('keydown', handleActivity);
        this.on('keyup', handleActivity);
    
        // Run an interval every 250 milliseconds instead of stuffing everything into
        // the mousemove/touchmove function itself, to prevent performance degradation.
        // `this.reportUserActivity` simply sets this.userActivity_ to true, which
        // then gets picked up by this loop
        // http://ejohn.org/blog/learning-from-twitter/
        var inactivityTimeout = undefined;
        var activityCheck = this.setInterval(function () {
          // Check to see if mouse/touch activity has happened
          if (this.userActivity_) {
            // Reset the activity tracker
            this.userActivity_ = false;
    
            // If the user state was inactive, set the state to active
            this.userActive(true);
    
            // Clear any existing inactivity timeout to start the timer over
            this.clearTimeout(inactivityTimeout);
    
            var timeout = this.options_['inactivityTimeout'];
            if (timeout > 0) {
              // In <timeout> milliseconds, if no more activity has occurred the
              // user will be considered inactive
              inactivityTimeout = this.setTimeout(function () {
                // Protect against the case where the inactivityTimeout can trigger just
                // before the next user activity is picked up by the activityCheck loop
                // causing a flicker
                if (!this.userActivity_) {
                  this.userActive(false);
                }
              }, timeout);
            }
          }
        }, 250);
      };
    
      /**
       * Gets or sets the current playback rate.  A playback rate of
       * 1.0 represents normal speed and 0.5 would indicate half-speed
       * playback, for instance.
       * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
       *
       * @param  {Number} rate    New playback rate to set.
       * @return {Number}         Returns the new playback rate when setting
       * @return {Number}         Returns the current playback rate when getting
       * @method playbackRate
       */
    
      Player.prototype.playbackRate = function playbackRate(rate) {
        if (rate !== undefined) {
          this.techCall_('setPlaybackRate', rate);
          return this;
        }
    
        if (this.tech_ && this.tech_['featuresPlaybackRate']) {
          return this.techGet_('playbackRate');
        } else {
          return 1.0;
        }
      };
    
      /**
       * Gets or sets the audio flag
       *
       * @param  {Boolean} bool    True signals that this is an audio player.
       * @return {Boolean}         Returns true if player is audio, false if not when getting
       * @return {Player}      Returns the player if setting
       * @private
       * @method isAudio
       */
    
      Player.prototype.isAudio = function isAudio(bool) {
        if (bool !== undefined) {
          this.isAudio_ = !!bool;
          return this;
        }
    
        return !!this.isAudio_;
      };
    
      /**
       * Returns the current state of network activity for the element, from
       * the codes in the list below.
       * - NETWORK_EMPTY (numeric value 0)
       *   The element has not yet been initialised. All attributes are in
       *   their initial states.
       * - NETWORK_IDLE (numeric value 1)
       *   The element's resource selection algorithm is active and has
       *   selected a resource, but it is not actually using the network at
       *   this time.
       * - NETWORK_LOADING (numeric value 2)
       *   The user agent is actively trying to download data.
       * - NETWORK_NO_SOURCE (numeric value 3)
       *   The element's resource selection algorithm is active, but it has
       *   not yet found a resource to use.
       *
       * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
       * @return {Number} the current network activity state
       * @method networkState
       */
    
      Player.prototype.networkState = function networkState() {
        return this.techGet_('networkState');
      };
    
      /**
       * Returns a value that expresses the current state of the element
       * with respect to rendering the current playback position, from the
       * codes in the list below.
       * - HAVE_NOTHING (numeric value 0)
       *   No information regarding the media resource is available.
       * - HAVE_METADATA (numeric value 1)
       *   Enough of the resource has been obtained that the duration of the
       *   resource is available.
       * - HAVE_CURRENT_DATA (numeric value 2)
       *   Data for the immediate current playback position is available.
       * - HAVE_FUTURE_DATA (numeric value 3)
       *   Data for the immediate current playback position is available, as
       *   well as enough data for the user agent to advance the current
       *   playback position in the direction of playback.
       * - HAVE_ENOUGH_DATA (numeric value 4)
       *   The user agent estimates that enough data is available for
       *   playback to proceed uninterrupted.
       *
       * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
       * @return {Number} the current playback rendering state
       * @method readyState
       */
    
      Player.prototype.readyState = function readyState() {
        return this.techGet_('readyState');
      };
    
      /**
       * Text tracks are tracks of timed text events.
       * Captions - text displayed over the video for the hearing impaired
       * Subtitles - text displayed over the video for those who don't understand language in the video
       * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
       * Descriptions - audio descriptions that are read back to the user by a screen reading device
       */
    
      /**
       * Get an array of associated text tracks. captions, subtitles, chapters, descriptions
       * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
       *
       * @return {Array}           Array of track objects
       * @method textTracks
       */
    
      Player.prototype.textTracks = function textTracks() {
        // cannot use techGet_ directly because it checks to see whether the tech is ready.
        // Flash is unlikely to be ready in time but textTracks should still work.
        return this.tech_ && this.tech_['textTracks']();
      };
    
      /**
       * Get an array of remote text tracks
       *
       * @return {Array}
       * @method remoteTextTracks
       */
    
      Player.prototype.remoteTextTracks = function remoteTextTracks() {
        return this.tech_ && this.tech_['remoteTextTracks']();
      };
    
      /**
       * Get an array of remote html track elements
       *
       * @return {HTMLTrackElement[]}
       * @method remoteTextTrackEls
       */
    
      Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
        return this.tech_ && this.tech_['remoteTextTrackEls']();
      };
    
      /**
       * Add a text track
       * In addition to the W3C settings we allow adding additional info through options.
       * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
       *
       * @param {String}  kind        Captions, subtitles, chapters, descriptions, or metadata
       * @param {String=} label       Optional label
       * @param {String=} language    Optional language
       * @method addTextTrack
       */
    
      Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
        return this.tech_ && this.tech_['addTextTrack'](kind, label, language);
      };
    
      /**
       * Add a remote text track
       *
       * @param {Object} options    Options for remote text track
       * @method addRemoteTextTrack
       */
    
      Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
        return this.tech_ && this.tech_['addRemoteTextTrack'](options);
      };
    
      /**
       * Remove a remote text track
       *
       * @param {Object} track    Remote text track to remove
       * @method removeRemoteTextTrack
       */
      // destructure the input into an object with a track argument, defaulting to arguments[0]
      // default the whole argument to an empty object if nothing was passed in
    
      Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() {
        var _ref3 = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
    
        var _ref3$track = _ref3.track;
        var track = _ref3$track === undefined ? arguments[0] : _ref3$track;
        // jshint ignore:line
        this.tech_ && this.tech_['removeRemoteTextTrack'](track);
      };
    
      /**
       * Get video width
       *
       * @return {Number} Video width
       * @method videoWidth
       */
    
      Player.prototype.videoWidth = function videoWidth() {
        return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
      };
    
      /**
       * Get video height
       *
       * @return {Number} Video height
       * @method videoHeight
       */
    
      Player.prototype.videoHeight = function videoHeight() {
        return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
      };
    
      // Methods to add support for
      // initialTime: function(){ return this.techCall_('initialTime'); },
      // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
      // played: function(){ return this.techCall_('played'); },
      // videoTracks: function(){ return this.techCall_('videoTracks'); },
      // audioTracks: function(){ return this.techCall_('audioTracks'); },
      // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
      // defaultMuted: function(){ return this.techCall_('defaultMuted'); }
    
      /**
       * The player's language code
       * NOTE: The language should be set in the player options if you want the
       * the controls to be built with a specific language. Changing the lanugage
       * later will not update controls text.
       *
       * @param {String} code  The locale string
       * @return {String}      The locale string when getting
       * @return {Player}      self when setting
       * @method language
       */
    
      Player.prototype.language = function language(code) {
        if (code === undefined) {
          return this.language_;
        }
    
        this.language_ = ('' + code).toLowerCase();
        return this;
      };
    
      /**
       * Get the player's language dictionary
       * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
       * Languages specified directly in the player options have precedence
       *
       * @return {Array} Array of languages
       * @method languages
       */
    
      Player.prototype.languages = function languages() {
        return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);
      };
    
      /**
       * Converts track info to JSON
       *
       * @return {Object} JSON object of options
       * @method toJSON
       */
    
      Player.prototype.toJSON = function toJSON() {
        var options = _utilsMergeOptionsJs2['default'](this.options_);
        var tracks = options.tracks;
    
        options.tracks = [];
    
        for (var i = 0; i < tracks.length; i++) {
          var track = tracks[i];
    
          // deep merge tracks and null out player so no circular references
          track = _utilsMergeOptionsJs2['default'](track);
          track.player = undefined;
          options.tracks[i] = track;
        }
    
        return options;
      };
    
      /**
       * Creates a simple modal dialog (an instance of the `ModalDialog`
       * component) that immediately overlays the player with arbitrary
       * content and removes itself when closed.
       *
       * @param {String|Function|Element|Array|Null} content
       *        Same as `ModalDialog#content`'s param of the same name.
       *
       *        The most straight-forward usage is to provide a string or DOM
       *        element.
       *
       * @param {Object} [options]
       *        Extra options which will be passed on to the `ModalDialog`.
       *
       * @return {ModalDialog}
       */
    
      Player.prototype.createModal = function createModal(content, options) {
        var player = this;
    
        options = options || {};
        options.content = content || '';
    
        var modal = new _modalDialog2['default'](player, options);
    
        player.addChild(modal);
        modal.on('dispose', function () {
          player.removeChild(modal);
        });
    
        return modal.open();
      };
    
      /**
       * Gets tag settings
       *
       * @param {Element} tag The player tag
       * @return {Array} An array of sources and track objects
       * @static
       * @method getTagSettings
       */
    
      Player.getTagSettings = function getTagSettings(tag) {
        var baseOptions = {
          'sources': [],
          'tracks': []
        };
    
        var tagOptions = Dom.getElAttributes(tag);
        var dataSetup = tagOptions['data-setup'];
    
        // Check if data-setup attr exists.
        if (dataSetup !== null) {
          // Parse options JSON
    
          var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');
    
          var err = _safeParseTuple[0];
          var data = _safeParseTuple[1];
    
          if (err) {
            _utilsLogJs2['default'].error(err);
          }
          _objectAssign2['default'](tagOptions, data);
        }
    
        _objectAssign2['default'](baseOptions, tagOptions);
    
        // Get tag children settings
        if (tag.hasChildNodes()) {
          var children = tag.childNodes;
    
          for (var i = 0, j = children.length; i < j; i++) {
            var child = children[i];
            // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
            var childName = child.nodeName.toLowerCase();
            if (childName === 'source') {
              baseOptions.sources.push(Dom.getElAttributes(child));
            } else if (childName === 'track') {
              baseOptions.tracks.push(Dom.getElAttributes(child));
            }
          }
        }
    
        return baseOptions;
      };
    
      return Player;
    })(_componentJs2['default']);
    
    Player.players = {};
    
    var navigator = _globalWindow2['default'].navigator;
    /*
     * Player instance options, surfaced using options
     * options = Player.prototype.options_
     * Make changes in options, not here.
     *
     * @type {Object}
     * @private
     */
    Player.prototype.options_ = {
      // Default order of fallback technology
      techOrder: ['html5', 'flash'],
      // techOrder: ['flash','html5'],
    
      html5: {},
      flash: {},
    
      // defaultVolume: 0.85,
      defaultVolume: 0.00, // The freakin seaguls are driving me crazy!
    
      // default inactivity timeout
      inactivityTimeout: 2000,
    
      // default playback rates
      playbackRates: [],
      // Add playback rate selection by adding rates
      // 'playbackRates': [0.5, 1, 1.5, 2],
    
      // Included control sets
      children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
    
      language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',
    
      // locales and their language translations
      languages: {},
    
      // Default message to show when a video cannot be played.
      notSupportedMessage: 'No compatible source was found for this media.'
    };
    
    /**
     * Fired when the player has initial duration and dimension information
     *
     * @event loadedmetadata
     */
    Player.prototype.handleLoadedMetaData_;
    
    /**
     * Fired when the player has downloaded data at the current playback position
     *
     * @event loadeddata
     */
    Player.prototype.handleLoadedData_;
    
    /**
     * Fired when the user is active, e.g. moves the mouse over the player
     *
     * @event useractive
     */
    Player.prototype.handleUserActive_;
    
    /**
     * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
     *
     * @event userinactive
     */
    Player.prototype.handleUserInactive_;
    
    /**
     * Fired when the current playback position has changed *
     * During playback this is fired every 15-250 milliseconds, depending on the
     * playback technology in use.
     *
     * @event timeupdate
     */
    Player.prototype.handleTimeUpdate_;
    
    /**
     * Fired when video playback ends
     *
     * @event ended
     */
    Player.prototype.handleTechEnded_;
    
    /**
     * Fired when the volume changes
     *
     * @event volumechange
     */
    Player.prototype.handleVolumeChange_;
    
    /**
     * Fired when an error occurs
     *
     * @event error
     */
    Player.prototype.handleError_;
    
    Player.prototype.flexNotSupported_ = function () {
      var elem = _globalDocument2['default'].createElement('i');
    
      // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
      // common flex features that we can rely on when checking for flex support.
      return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec)  */;
    };
    
    _componentJs2['default'].registerComponent('Player', Player);
    exports['default'] = Player;
    module.exports = exports['default'];
    // If empty string, make it a parsable json object.
    
    },{"./big-play-button.js":63,"./component.js":67,"./control-bar/control-bar.js":68,"./error-display.js":100,"./fullscreen-api.js":103,"./loading-spinner.js":104,"./media-error.js":105,"./modal-dialog":109,"./poster-image.js":114,"./tech/html5.js":119,"./tech/loader.js":120,"./tech/tech.js":121,"./tracks/text-track-display.js":125,"./tracks/text-track-list-converter.js":127,"./tracks/text-track-settings.js":129,"./utils/browser.js":131,"./utils/buffer.js":132,"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/guid.js":138,"./utils/log.js":139,"./utils/merge-options.js":140,"./utils/stylesheet.js":141,"./utils/time-ranges.js":142,"./utils/to-title-case.js":143,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":54}],111:[function(_dereq_,module,exports){
    /**
     * @file plugins.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _playerJs = _dereq_('./player.js');
    
    var _playerJs2 = _interopRequireDefault(_playerJs);
    
    /**
     * The method for registering a video.js plugin
     *
     * @param  {String} name The name of the plugin
     * @param  {Function} init The function that is run when the player inits
     * @method plugin
     */
    var plugin = function plugin(name, init) {
      _playerJs2['default'].prototype[name] = init;
    };
    
    exports['default'] = plugin;
    module.exports = exports['default'];
    
    },{"./player.js":110}],112:[function(_dereq_,module,exports){
    /**
     * @file popup-button.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _clickableComponentJs = _dereq_('../clickable-component.js');
    
    var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _popupJs = _dereq_('./popup.js');
    
    var _popupJs2 = _interopRequireDefault(_popupJs);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    /**
     * A button class with a popup control
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends ClickableComponent
     * @class PopupButton
     */
    
    var PopupButton = (function (_ClickableComponent) {
      _inherits(PopupButton, _ClickableComponent);
    
      function PopupButton(player) {
        var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
        _classCallCheck(this, PopupButton);
    
        _ClickableComponent.call(this, player, options);
    
        this.update();
      }
    
      /**
       * Update popup
       *
       * @method update
       */
    
      PopupButton.prototype.update = function update() {
        var popup = this.createPopup();
    
        if (this.popup) {
          this.removeChild(this.popup);
        }
    
        this.popup = popup;
        this.addChild(popup);
    
        if (this.items && this.items.length === 0) {
          this.hide();
        } else if (this.items && this.items.length > 1) {
          this.show();
        }
      };
    
      /**
       * Create popup - Override with specific functionality for component
       *
       * @return {Popup} The constructed popup
       * @method createPopup
       */
    
      PopupButton.prototype.createPopup = function createPopup() {};
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      PopupButton.prototype.createEl = function createEl() {
        return _ClickableComponent.prototype.createEl.call(this, 'div', {
          className: this.buildCSSClass()
        });
      };
    
      /**
       * Allow sub components to stack CSS class names
       *
       * @return {String} The constructed class name
       * @method buildCSSClass
       */
    
      PopupButton.prototype.buildCSSClass = function buildCSSClass() {
        var menuButtonClass = 'vjs-menu-button';
    
        // If the inline option is passed, we want to use different styles altogether.
        if (this.options_.inline === true) {
          menuButtonClass += '-inline';
        } else {
          menuButtonClass += '-popup';
        }
    
        return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
      };
    
      return PopupButton;
    })(_clickableComponentJs2['default']);
    
    _componentJs2['default'].registerComponent('PopupButton', PopupButton);
    exports['default'] = PopupButton;
    module.exports = exports['default'];
    
    },{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/to-title-case.js":143,"./popup.js":113}],113:[function(_dereq_,module,exports){
    /**
     * @file popup.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsEventsJs = _dereq_('../utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    /**
     * The Popup component is used to build pop up controls.
     *
     * @extends Component
     * @class Popup
     */
    
    var Popup = (function (_Component) {
      _inherits(Popup, _Component);
    
      function Popup() {
        _classCallCheck(this, Popup);
    
        _Component.apply(this, arguments);
      }
    
      /**
       * Add a popup item to the popup
       *
       * @param {Object|String} component Component or component type to add
       * @method addItem
       */
    
      Popup.prototype.addItem = function addItem(component) {
        this.addChild(component);
        component.on('click', Fn.bind(this, function () {
          this.unlockShowing();
        }));
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Popup.prototype.createEl = function createEl() {
        var contentElType = this.options_.contentElType || 'ul';
        this.contentEl_ = Dom.createEl(contentElType, {
          className: 'vjs-menu-content'
        });
        var el = _Component.prototype.createEl.call(this, 'div', {
          append: this.contentEl_,
          className: 'vjs-menu'
        });
        el.appendChild(this.contentEl_);
    
        // Prevent clicks from bubbling up. Needed for Popup Buttons,
        // where a click on the parent is significant
        Events.on(el, 'click', function (event) {
          event.preventDefault();
          event.stopImmediatePropagation();
        });
    
        return el;
      };
    
      return Popup;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('Popup', Popup);
    exports['default'] = Popup;
    module.exports = exports['default'];
    
    },{"../component.js":67,"../utils/dom.js":134,"../utils/events.js":135,"../utils/fn.js":136}],114:[function(_dereq_,module,exports){
    /**
     * @file poster-image.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _clickableComponentJs = _dereq_('./clickable-component.js');
    
    var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
    
    var _componentJs = _dereq_('./component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsFnJs = _dereq_('./utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsDomJs = _dereq_('./utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsBrowserJs = _dereq_('./utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    /**
     * The component that handles showing the poster image.
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class PosterImage
     */
    
    var PosterImage = (function (_ClickableComponent) {
      _inherits(PosterImage, _ClickableComponent);
    
      function PosterImage(player, options) {
        _classCallCheck(this, PosterImage);
    
        _ClickableComponent.call(this, player, options);
    
        this.update();
        player.on('posterchange', Fn.bind(this, this.update));
      }
    
      /**
       * Clean up the poster image
       *
       * @method dispose
       */
    
      PosterImage.prototype.dispose = function dispose() {
        this.player().off('posterchange', this.update);
        _ClickableComponent.prototype.dispose.call(this);
      };
    
      /**
       * Create the poster's image element
       *
       * @return {Element}
       * @method createEl
       */
    
      PosterImage.prototype.createEl = function createEl() {
        var el = Dom.createEl('div', {
          className: 'vjs-poster',
    
          // Don't want poster to be tabbable.
          tabIndex: -1
        });
    
        // To ensure the poster image resizes while maintaining its original aspect
        // ratio, use a div with `background-size` when available. For browsers that
        // do not support `background-size` (e.g. IE8), fall back on using a regular
        // img element.
        if (!browser.BACKGROUND_SIZE_SUPPORTED) {
          this.fallbackImg_ = Dom.createEl('img');
          el.appendChild(this.fallbackImg_);
        }
    
        return el;
      };
    
      /**
       * Event handler for updates to the player's poster source
       *
       * @method update
       */
    
      PosterImage.prototype.update = function update() {
        var url = this.player().poster();
    
        this.setSrc(url);
    
        // If there's no poster source we should display:none on this component
        // so it's not still clickable or right-clickable
        if (url) {
          this.show();
        } else {
          this.hide();
        }
      };
    
      /**
       * Set the poster source depending on the display method
       *
       * @param {String} url The URL to the poster source
       * @method setSrc
       */
    
      PosterImage.prototype.setSrc = function setSrc(url) {
        if (this.fallbackImg_) {
          this.fallbackImg_.src = url;
        } else {
          var backgroundImage = '';
          // Any falsey values should stay as an empty string, otherwise
          // this will throw an extra error
          if (url) {
            backgroundImage = 'url("' + url + '")';
          }
    
          this.el_.style.backgroundImage = backgroundImage;
        }
      };
    
      /**
       * Event handler for clicks on the poster image
       *
       * @method handleClick
       */
    
      PosterImage.prototype.handleClick = function handleClick() {
        // We don't want a click to trigger playback when controls are disabled
        // but CSS should be hiding the poster to prevent that from happening
        if (this.player_.paused()) {
          this.player_.play();
        } else {
          this.player_.pause();
        }
      };
    
      return PosterImage;
    })(_clickableComponentJs2['default']);
    
    _componentJs2['default'].registerComponent('PosterImage', PosterImage);
    exports['default'] = PosterImage;
    module.exports = exports['default'];
    
    },{"./clickable-component.js":65,"./component.js":67,"./utils/browser.js":131,"./utils/dom.js":134,"./utils/fn.js":136}],115:[function(_dereq_,module,exports){
    /**
     * @file setup.js
     *
     * Functions for automatically setting up a player
     * based on the data-setup attribute of the video tag
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    var _utilsEventsJs = _dereq_('./utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _windowLoaded = false;
    var videojs = undefined;
    
    // Automatically set up any tags that have a data-setup attribute
    var autoSetup = function autoSetup() {
      // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
      // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
      // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
      // var mediaEls = vids.concat(audios);
    
      // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
      // to build up a new, combined list of elements.
      var vids = _globalDocument2['default'].getElementsByTagName('video');
      var audios = _globalDocument2['default'].getElementsByTagName('audio');
      var mediaEls = [];
      if (vids && vids.length > 0) {
        for (var i = 0, e = vids.length; i < e; i++) {
          mediaEls.push(vids[i]);
        }
      }
      if (audios && audios.length > 0) {
        for (var i = 0, e = audios.length; i < e; i++) {
          mediaEls.push(audios[i]);
        }
      }
    
      // Check if any media elements exist
      if (mediaEls && mediaEls.length > 0) {
    
        for (var i = 0, e = mediaEls.length; i < e; i++) {
          var mediaEl = mediaEls[i];
    
          // Check if element exists, has getAttribute func.
          // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
          if (mediaEl && mediaEl.getAttribute) {
    
            // Make sure this player hasn't already been set up.
            if (mediaEl['player'] === undefined) {
              var options = mediaEl.getAttribute('data-setup');
    
              // Check if data-setup attr exists.
              // We only auto-setup if they've added the data-setup attr.
              if (options !== null) {
                // Create new video.js instance.
                var player = videojs(mediaEl);
              }
            }
    
            // If getAttribute isn't defined, we need to wait for the DOM.
          } else {
              autoSetupTimeout(1);
              break;
            }
        }
    
        // No videos were found, so keep looping unless page is finished loading.
      } else if (!_windowLoaded) {
          autoSetupTimeout(1);
        }
    };
    
    // Pause to let the DOM keep processing
    var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
      if (vjs) {
        videojs = vjs;
      }
    
      setTimeout(autoSetup, wait);
    };
    
    if (_globalDocument2['default'].readyState === 'complete') {
      _windowLoaded = true;
    } else {
      Events.one(_globalWindow2['default'], 'load', function () {
        _windowLoaded = true;
      });
    }
    
    var hasLoaded = function hasLoaded() {
      return _windowLoaded;
    };
    
    exports.autoSetup = autoSetup;
    exports.autoSetupTimeout = autoSetupTimeout;
    exports.hasLoaded = hasLoaded;
    
    },{"./utils/events.js":135,"global/document":1,"global/window":2}],116:[function(_dereq_,module,exports){
    /**
     * @file slider.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    /**
     * The base functionality for sliders like the volume bar and seek bar
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class Slider
     */
    
    var Slider = (function (_Component) {
      _inherits(Slider, _Component);
    
      function Slider(player, options) {
        _classCallCheck(this, Slider);
    
        _Component.call(this, player, options);
    
        // Set property names to bar to match with the child Slider class is looking for
        this.bar = this.getChild(this.options_.barName);
    
        // Set a horizontal or vertical class on the slider depending on the slider type
        this.vertical(!!this.options_.vertical);
    
        this.on('mousedown', this.handleMouseDown);
        this.on('touchstart', this.handleMouseDown);
        this.on('focus', this.handleFocus);
        this.on('blur', this.handleBlur);
        this.on('click', this.handleClick);
    
        this.on(player, 'controlsvisible', this.update);
        this.on(player, this.playerEvent, this.update);
      }
    
      /**
       * Create the component's DOM element
       *
       * @param {String} type Type of element to create
       * @param {Object=} props List of properties in Object form
       * @return {Element}
       * @method createEl
       */
    
      Slider.prototype.createEl = function createEl(type) {
        var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
        var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
    
        // Add the slider element class to all sub classes
        props.className = props.className + ' vjs-slider';
        props = _objectAssign2['default']({
          tabIndex: 0
        }, props);
    
        attributes = _objectAssign2['default']({
          'role': 'slider',
          'aria-valuenow': 0,
          'aria-valuemin': 0,
          'aria-valuemax': 100,
          tabIndex: 0
        }, attributes);
    
        return _Component.prototype.createEl.call(this, type, props, attributes);
      };
    
      /**
       * Handle mouse down on slider
       *
       * @param {Object} event Mouse down event object
       * @method handleMouseDown
       */
    
      Slider.prototype.handleMouseDown = function handleMouseDown(event) {
        var doc = this.bar.el_.ownerDocument;
    
        event.preventDefault();
        Dom.blockTextSelection();
    
        this.addClass('vjs-sliding');
        this.trigger('slideractive');
    
        this.on(doc, 'mousemove', this.handleMouseMove);
        this.on(doc, 'mouseup', this.handleMouseUp);
        this.on(doc, 'touchmove', this.handleMouseMove);
        this.on(doc, 'touchend', this.handleMouseUp);
    
        this.handleMouseMove(event);
      };
    
      /**
       * To be overridden by a subclass
       *
       * @method handleMouseMove
       */
    
      Slider.prototype.handleMouseMove = function handleMouseMove() {};
    
      /**
       * Handle mouse up on Slider
       *
       * @method handleMouseUp
       */
    
      Slider.prototype.handleMouseUp = function handleMouseUp() {
        var doc = this.bar.el_.ownerDocument;
    
        Dom.unblockTextSelection();
    
        this.removeClass('vjs-sliding');
        this.trigger('sliderinactive');
    
        this.off(doc, 'mousemove', this.handleMouseMove);
        this.off(doc, 'mouseup', this.handleMouseUp);
        this.off(doc, 'touchmove', this.handleMouseMove);
        this.off(doc, 'touchend', this.handleMouseUp);
    
        this.update();
      };
    
      /**
       * Update slider
       *
       * @method update
       */
    
      Slider.prototype.update = function update() {
        // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
        // execution stack. The player is destroyed before then update will cause an error
        if (!this.el_) return;
    
        // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
        // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
        // var progress =  (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
        var progress = this.getPercent();
        var bar = this.bar;
    
        // If there's no bar...
        if (!bar) return;
    
        // Protect against no duration and other division issues
        if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
          progress = 0;
        }
    
        // Convert to a percentage for setting
        var percentage = (progress * 100).toFixed(2) + '%';
    
        // Set the new bar width or height
        if (this.vertical()) {
          bar.el().style.height = percentage;
        } else {
          bar.el().style.width = percentage;
        }
      };
    
      /**
       * Calculate distance for slider
       *
       * @param {Object} event Event object
       * @method calculateDistance
       */
    
      Slider.prototype.calculateDistance = function calculateDistance(event) {
        var position = Dom.getPointerPosition(this.el_, event);
        if (this.vertical()) {
          return position.y;
        }
        return position.x;
      };
    
      /**
       * Handle on focus for slider
       *
       * @method handleFocus
       */
    
      Slider.prototype.handleFocus = function handleFocus() {
        this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
      };
    
      /**
       * Handle key press for slider
       *
       * @param {Object} event Event object
       * @method handleKeyPress
       */
    
      Slider.prototype.handleKeyPress = function handleKeyPress(event) {
        if (event.which === 37 || event.which === 40) {
          // Left and Down Arrows
          event.preventDefault();
          this.stepBack();
        } else if (event.which === 38 || event.which === 39) {
          // Up and Right Arrows
          event.preventDefault();
          this.stepForward();
        }
      };
    
      /**
       * Handle on blur for slider
       *
       * @method handleBlur
       */
    
      Slider.prototype.handleBlur = function handleBlur() {
        this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
      };
    
      /**
       * Listener for click events on slider, used to prevent clicks
       *   from bubbling up to parent elements like button menus.
       *
       * @param {Object} event Event object
       * @method handleClick
       */
    
      Slider.prototype.handleClick = function handleClick(event) {
        event.stopImmediatePropagation();
        event.preventDefault();
      };
    
      /**
       * Get/set if slider is horizontal for vertical
       *
       * @param {Boolean} bool True if slider is vertical, false is horizontal
       * @return {Boolean} True if slider is vertical, false is horizontal
       * @method vertical
       */
    
      Slider.prototype.vertical = function vertical(bool) {
        if (bool === undefined) {
          return this.vertical_ || false;
        }
    
        this.vertical_ = !!bool;
    
        if (this.vertical_) {
          this.addClass('vjs-slider-vertical');
        } else {
          this.addClass('vjs-slider-horizontal');
        }
    
        return this;
      };
    
      return Slider;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('Slider', Slider);
    exports['default'] = Slider;
    module.exports = exports['default'];
    
    },{"../component.js":67,"../utils/dom.js":134,"object.assign":45}],117:[function(_dereq_,module,exports){
    /**
     * @file flash-rtmp.js
     */
    'use strict';
    
    exports.__esModule = true;
    function FlashRtmpDecorator(Flash) {
      Flash.streamingFormats = {
        'rtmp/mp4': 'MP4',
        'rtmp/flv': 'FLV'
      };
    
      Flash.streamFromParts = function (connection, stream) {
        return connection + '&' + stream;
      };
    
      Flash.streamToParts = function (src) {
        var parts = {
          connection: '',
          stream: ''
        };
    
        if (!src) return parts;
    
        // Look for the normal URL separator we expect, '&'.
        // If found, we split the URL into two pieces around the
        // first '&'.
        var connEnd = src.search(/&(?!\w+=)/);
        var streamBegin = undefined;
        if (connEnd !== -1) {
          streamBegin = connEnd + 1;
        } else {
          // If there's not a '&', we use the last '/' as the delimiter.
          connEnd = streamBegin = src.lastIndexOf('/') + 1;
          if (connEnd === 0) {
            // really, there's not a '/'?
            connEnd = streamBegin = src.length;
          }
        }
        parts.connection = src.substring(0, connEnd);
        parts.stream = src.substring(streamBegin, src.length);
    
        return parts;
      };
    
      Flash.isStreamingType = function (srcType) {
        return srcType in Flash.streamingFormats;
      };
    
      // RTMP has four variations, any string starting
      // with one of these protocols should be valid
      Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
    
      Flash.isStreamingSrc = function (src) {
        return Flash.RTMP_RE.test(src);
      };
    
      /**
       * A source handler for RTMP urls
       * @type {Object}
       */
      Flash.rtmpSourceHandler = {};
    
      /**
       * Check if Flash can play the given videotype
       * @param  {String} type    The mimetype to check
       * @return {String}         'probably', 'maybe', or '' (empty string)
       */
      Flash.rtmpSourceHandler.canPlayType = function (type) {
        if (Flash.isStreamingType(type)) {
          return 'maybe';
        }
    
        return '';
      };
    
      /**
       * Check if Flash can handle the source natively
       * @param  {Object} source  The source object
       * @return {String}         'probably', 'maybe', or '' (empty string)
       */
      Flash.rtmpSourceHandler.canHandleSource = function (source) {
        var can = Flash.rtmpSourceHandler.canPlayType(source.type);
    
        if (can) {
          return can;
        }
    
        if (Flash.isStreamingSrc(source.src)) {
          return 'maybe';
        }
    
        return '';
      };
    
      /**
       * Pass the source to the flash object
       * Adaptive source handlers will have more complicated workflows before passing
       * video data to the video element
       * @param  {Object} source    The source object
       * @param  {Flash} tech   The instance of the Flash tech
       */
      Flash.rtmpSourceHandler.handleSource = function (source, tech) {
        var srcParts = Flash.streamToParts(source.src);
    
        tech['setRtmpConnection'](srcParts.connection);
        tech['setRtmpStream'](srcParts.stream);
      };
    
      // Register the native source handler
      Flash.registerSourceHandler(Flash.rtmpSourceHandler);
    
      return Flash;
    }
    
    exports['default'] = FlashRtmpDecorator;
    module.exports = exports['default'];
    
    },{}],118:[function(_dereq_,module,exports){
    /**
     * @file flash.js
     * VideoJS-SWF - Custom Flash Player with HTML5-ish API
     * https://github.com/zencoder/video-js-swf
     * Not using setupTriggers. Using global onEvent func to distribute events
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _tech = _dereq_('./tech');
    
    var _tech2 = _interopRequireDefault(_tech);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsUrlJs = _dereq_('../utils/url.js');
    
    var Url = _interopRequireWildcard(_utilsUrlJs);
    
    var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');
    
    var _flashRtmp = _dereq_('./flash-rtmp');
    
    var _flashRtmp2 = _interopRequireDefault(_flashRtmp);
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    var navigator = _globalWindow2['default'].navigator;
    /**
     * Flash Media Controller - Wrapper for fallback SWF API
     *
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready Ready callback function
     * @extends Tech
     * @class Flash
     */
    
    var Flash = (function (_Tech) {
      _inherits(Flash, _Tech);
    
      function Flash(options, ready) {
        _classCallCheck(this, Flash);
    
        _Tech.call(this, options, ready);
    
        // Set the source when ready
        if (options.source) {
          this.ready(function () {
            this.setSource(options.source);
          }, true);
        }
    
        // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
        // This allows resetting the playhead when we catch the reload
        if (options.startTime) {
          this.ready(function () {
            this.load();
            this.play();
            this.currentTime(options.startTime);
          }, true);
        }
    
        // Add global window functions that the swf expects
        // A 4.x workflow we weren't able to solve for in 5.0
        // because of the need to hard code these functions
        // into the swf for security reasons
        _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};
        _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};
        _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;
        _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;
        _globalWindow2['default'].videojs.Flash.onError = Flash.onError;
    
        this.on('seeked', function () {
          this.lastSeekTarget_ = undefined;
        });
      }
    
      // Create setters and getters for attributes
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Flash.prototype.createEl = function createEl() {
        var options = this.options_;
    
        // If video.js is hosted locally you should also set the location
        // for the hosted swf, which should be relative to the page (not video.js)
        // Otherwise this adds a CDN url.
        // The CDN also auto-adds a swf URL for that specific version.
        if (!options.swf) {
          options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf';
        }
    
        // Generate ID for swf object
        var objId = options.techId;
    
        // Merge default flashvars with ones passed in to init
        var flashVars = _objectAssign2['default']({
    
          // SWF Callback Functions
          'readyFunction': 'videojs.Flash.onReady',
          'eventProxyFunction': 'videojs.Flash.onEvent',
          'errorEventProxyFunction': 'videojs.Flash.onError',
    
          // Player Settings
          'autoplay': options.autoplay,
          'preload': options.preload,
          'loop': options.loop,
          'muted': options.muted
    
        }, options.flashVars);
    
        // Merge default parames with ones passed in
        var params = _objectAssign2['default']({
          'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
          'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
        }, options.params);
    
        // Merge default attributes with ones passed in
        var attributes = _objectAssign2['default']({
          'id': objId,
          'name': objId, // Both ID and Name needed or swf to identify itself
          'class': 'vjs-tech'
        }, options.attributes);
    
        this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
        this.el_.tech = this;
    
        return this.el_;
      };
    
      /**
       * Play for flash tech
       *
       * @method play
       */
    
      Flash.prototype.play = function play() {
        if (this.ended()) {
          this.setCurrentTime(0);
        }
        this.el_.vjs_play();
      };
    
      /**
       * Pause for flash tech
       *
       * @method pause
       */
    
      Flash.prototype.pause = function pause() {
        this.el_.vjs_pause();
      };
    
      /**
       * Get/set video
       *
       * @param {Object=} src Source object
       * @return {Object}
       * @method src
       */
    
      Flash.prototype.src = function src(_src) {
        if (_src === undefined) {
          return this.currentSrc();
        }
    
        // Setting src through `src` not `setSrc` will be deprecated
        return this.setSrc(_src);
      };
    
      /**
       * Set video
       *
       * @param {Object=} src Source object
       * @deprecated
       * @method setSrc
       */
    
      Flash.prototype.setSrc = function setSrc(src) {
        // Make sure source URL is absolute.
        src = Url.getAbsoluteURL(src);
        this.el_.vjs_src(src);
    
        // Currently the SWF doesn't autoplay if you load a source later.
        // e.g. Load player w/ no source, wait 2s, set src.
        if (this.autoplay()) {
          var tech = this;
          this.setTimeout(function () {
            tech.play();
          }, 0);
        }
      };
    
      /**
       * Returns true if the tech is currently seeking.
       * @return {boolean} true if seeking
       */
    
      Flash.prototype.seeking = function seeking() {
        return this.lastSeekTarget_ !== undefined;
      };
    
      /**
       * Set current time
       *
       * @param {Number} time Current time of video
       * @method setCurrentTime
       */
    
      Flash.prototype.setCurrentTime = function setCurrentTime(time) {
        var seekable = this.seekable();
        if (seekable.length) {
          // clamp to the current seekable range
          time = time > seekable.start(0) ? time : seekable.start(0);
          time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
    
          this.lastSeekTarget_ = time;
          this.trigger('seeking');
          this.el_.vjs_setProperty('currentTime', time);
          _Tech.prototype.setCurrentTime.call(this);
        }
      };
    
      /**
       * Get current time
       *
       * @param {Number=} time Current time of video
       * @return {Number} Current time
       * @method currentTime
       */
    
      Flash.prototype.currentTime = function currentTime(time) {
        // when seeking make the reported time keep up with the requested time
        // by reading the time we're seeking to
        if (this.seeking()) {
          return this.lastSeekTarget_ || 0;
        }
        return this.el_.vjs_getProperty('currentTime');
      };
    
      /**
       * Get current source
       *
       * @method currentSrc
       */
    
      Flash.prototype.currentSrc = function currentSrc() {
        if (this.currentSource_) {
          return this.currentSource_.src;
        } else {
          return this.el_.vjs_getProperty('currentSrc');
        }
      };
    
      /**
       * Load media into player
       *
       * @method load
       */
    
      Flash.prototype.load = function load() {
        this.el_.vjs_load();
      };
    
      /**
       * Get poster
       *
       * @method poster
       */
    
      Flash.prototype.poster = function poster() {
        this.el_.vjs_getProperty('poster');
      };
    
      /**
       * Poster images are not handled by the Flash tech so make this a no-op
       *
       * @method setPoster
       */
    
      Flash.prototype.setPoster = function setPoster() {};
    
      /**
       * Determine if can seek in media
       *
       * @return {TimeRangeObject}
       * @method seekable
       */
    
      Flash.prototype.seekable = function seekable() {
        var duration = this.duration();
        if (duration === 0) {
          return _utilsTimeRangesJs.createTimeRange();
        }
        return _utilsTimeRangesJs.createTimeRange(0, duration);
      };
    
      /**
       * Get buffered time range
       *
       * @return {TimeRangeObject}
       * @method buffered
       */
    
      Flash.prototype.buffered = function buffered() {
        var ranges = this.el_.vjs_getProperty('buffered');
        if (ranges.length === 0) {
          return _utilsTimeRangesJs.createTimeRange();
        }
        return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);
      };
    
      /**
       * Get fullscreen support -
       * Flash does not allow fullscreen through javascript
       * so always returns false
       *
       * @return {Boolean} false
       * @method supportsFullScreen
       */
    
      Flash.prototype.supportsFullScreen = function supportsFullScreen() {
        return false; // Flash does not allow fullscreen through javascript
      };
    
      /**
       * Request to enter fullscreen
       * Flash does not allow fullscreen through javascript
       * so always returns false
       *
       * @return {Boolean} false
       * @method enterFullScreen
       */
    
      Flash.prototype.enterFullScreen = function enterFullScreen() {
        return false;
      };
    
      return Flash;
    })(_tech2['default']);
    
    var _api = Flash.prototype;
    var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
    var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');
    
    function _createSetter(attr) {
      var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
      _api['set' + attrUpper] = function (val) {
        return this.el_.vjs_setProperty(attr, val);
      };
    }
    function _createGetter(attr) {
      _api[attr] = function () {
        return this.el_.vjs_getProperty(attr);
      };
    }
    
    // Create getter and setters for all read/write attributes
    for (var i = 0; i < _readWrite.length; i++) {
      _createGetter(_readWrite[i]);
      _createSetter(_readWrite[i]);
    }
    
    // Create getters for read-only attributes
    for (var i = 0; i < _readOnly.length; i++) {
      _createGetter(_readOnly[i]);
    }
    
    /* Flash Support Testing -------------------------------------------------------- */
    
    Flash.isSupported = function () {
      return Flash.version()[0] >= 10;
      // return swfobject.hasFlashPlayerVersion('10');
    };
    
    // Add Source Handler pattern functions to this tech
    _tech2['default'].withSourceHandlers(Flash);
    
    /*
     * The default native source handler.
     * This simply passes the source to the video element. Nothing fancy.
     *
     * @param  {Object} source   The source object
     * @param  {Flash} tech  The instance of the Flash tech
     */
    Flash.nativeSourceHandler = {};
    
    /**
     * Check if Flash can play the given videotype
     * @param  {String} type    The mimetype to check
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Flash.nativeSourceHandler.canPlayType = function (type) {
      if (type in Flash.formats) {
        return 'maybe';
      }
    
      return '';
    };
    
    /*
     * Check Flash can handle the source natively
     *
     * @param  {Object} source  The source object
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Flash.nativeSourceHandler.canHandleSource = function (source) {
      var type;
    
      function guessMimeType(src) {
        var ext = Url.getFileExtension(src);
        if (ext) {
          return 'video/' + ext;
        }
        return '';
      }
    
      if (!source.type) {
        type = guessMimeType(source.src);
      } else {
        // Strip code information from the type because we don't get that specific
        type = source.type.replace(/;.*/, '').toLowerCase();
      }
    
      return Flash.nativeSourceHandler.canPlayType(type);
    };
    
    /*
     * Pass the source to the flash object
     * Adaptive source handlers will have more complicated workflows before passing
     * video data to the video element
     *
     * @param  {Object} source    The source object
     * @param  {Flash} tech   The instance of the Flash tech
     */
    Flash.nativeSourceHandler.handleSource = function (source, tech) {
      tech.setSrc(source.src);
    };
    
    /*
     * Clean up the source handler when disposing the player or switching sources..
     * (no cleanup is needed when supporting the format natively)
     */
    Flash.nativeSourceHandler.dispose = function () {};
    
    // Register the native source handler
    Flash.registerSourceHandler(Flash.nativeSourceHandler);
    
    Flash.formats = {
      'video/flv': 'FLV',
      'video/x-flv': 'FLV',
      'video/mp4': 'MP4',
      'video/m4v': 'MP4'
    };
    
    Flash.onReady = function (currSwf) {
      var el = Dom.getEl(currSwf);
      var tech = el && el.tech;
    
      // if there is no el then the tech has been disposed
      // and the tech element was removed from the player div
      if (tech && tech.el()) {
        // check that the flash object is really ready
        Flash.checkReady(tech);
      }
    };
    
    // The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
    // If it's not ready, we set a timeout to check again shortly.
    Flash.checkReady = function (tech) {
      // stop worrying if the tech has been disposed
      if (!tech.el()) {
        return;
      }
    
      // check if API property exists
      if (tech.el().vjs_getProperty) {
        // tell tech it's ready
        tech.triggerReady();
      } else {
        // wait longer
        this.setTimeout(function () {
          Flash['checkReady'](tech);
        }, 50);
      }
    };
    
    // Trigger events from the swf on the player
    Flash.onEvent = function (swfID, eventName) {
      var tech = Dom.getEl(swfID).tech;
      tech.trigger(eventName);
    };
    
    // Log errors from the swf
    Flash.onError = function (swfID, err) {
      var tech = Dom.getEl(swfID).tech;
    
      // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
      if (err === 'srcnotfound') {
        return tech.error(4);
      }
    
      // trigger a custom error
      tech.error('FLASH: ' + err);
    };
    
    // Flash Version Check
    Flash.version = function () {
      var version = '0,0,0';
    
      // IE
      try {
        version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
    
        // other browsers
      } catch (e) {
        try {
          if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
            version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
          }
        } catch (err) {}
      }
      return version.split(',');
    };
    
    // Flash embedding method. Only used in non-iframe mode
    Flash.embed = function (swf, flashVars, params, attributes) {
      var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
    
      // Get element by embedding code and retrieving created element
      var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
    
      return obj;
    };
    
    Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
      var objTag = '<object type="application/x-shockwave-flash" ';
      var flashVarsString = '';
      var paramsString = '';
      var attrsString = '';
    
      // Convert flash vars to string
      if (flashVars) {
        Object.getOwnPropertyNames(flashVars).forEach(function (key) {
          flashVarsString += key + '=' + flashVars[key] + '&amp;';
        });
      }
    
      // Add swf, flashVars, and other default params
      params = _objectAssign2['default']({
        'movie': swf,
        'flashvars': flashVarsString,
        'allowScriptAccess': 'always', // Required to talk to swf
        'allowNetworking': 'all' // All should be default, but having security issues.
      }, params);
    
      // Create param tags string
      Object.getOwnPropertyNames(params).forEach(function (key) {
        paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
      });
    
      attributes = _objectAssign2['default']({
        // Add swf to attributes (need both for IE and Others to work)
        'data': swf,
    
        // Default to 100% width/height
        'width': '100%',
        'height': '100%'
    
      }, attributes);
    
      // Create Attributes string
      Object.getOwnPropertyNames(attributes).forEach(function (key) {
        attrsString += key + '="' + attributes[key] + '" ';
      });
    
      return '' + objTag + attrsString + '>' + paramsString + '</object>';
    };
    
    // Run Flash through the RTMP decorator
    _flashRtmp2['default'](Flash);
    
    _component2['default'].registerComponent('Flash', Flash);
    _tech2['default'].registerTech('Flash', Flash);
    exports['default'] = Flash;
    module.exports = exports['default'];
    
    },{"../component":67,"../utils/dom.js":134,"../utils/time-ranges.js":142,"../utils/url.js":144,"./flash-rtmp":117,"./tech":121,"global/window":2,"object.assign":45}],119:[function(_dereq_,module,exports){
    /**
     * @file html5.js
     * HTML5 Media Controller - Wrapper for HTML5 Media API
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _techJs = _dereq_('./tech.js');
    
    var _techJs2 = _interopRequireDefault(_techJs);
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsDomJs = _dereq_('../utils/dom.js');
    
    var Dom = _interopRequireWildcard(_utilsDomJs);
    
    var _utilsUrlJs = _dereq_('../utils/url.js');
    
    var Url = _interopRequireWildcard(_utilsUrlJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsLogJs = _dereq_('../utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _objectAssign = _dereq_('object.assign');
    
    var _objectAssign2 = _interopRequireDefault(_objectAssign);
    
    var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');
    
    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
    
    /**
     * HTML5 Media Controller - Wrapper for HTML5 Media API
     *
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready Ready callback function
     * @extends Tech
     * @class Html5
     */
    
    var Html5 = (function (_Tech) {
      _inherits(Html5, _Tech);
    
      function Html5(options, ready) {
        _classCallCheck(this, Html5);
    
        _Tech.call(this, options, ready);
    
        var source = options.source;
    
        // Set the source if one is provided
        // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
        // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
        // anyway so the error gets fired.
        if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
          this.setSource(source);
        } else {
          this.handleLateInit_(this.el_);
        }
    
        if (this.el_.hasChildNodes()) {
    
          var nodes = this.el_.childNodes;
          var nodesLength = nodes.length;
          var removeNodes = [];
    
          while (nodesLength--) {
            var node = nodes[nodesLength];
            var nodeName = node.nodeName.toLowerCase();
    
            if (nodeName === 'track') {
              if (!this.featuresNativeTextTracks) {
                // Empty video tag tracks so the built-in player doesn't use them also.
                // This may not be fast enough to stop HTML5 browsers from reading the tags
                // so we'll need to turn off any default tracks if we're manually doing
                // captions and subtitles. videoElement.textTracks
                removeNodes.push(node);
              } else {
                // store HTMLTrackElement and TextTrack to remote list
                this.remoteTextTrackEls().addTrackElement_(node);
                this.remoteTextTracks().addTrack_(node.track);
              }
            }
          }
    
          for (var i = 0; i < removeNodes.length; i++) {
            this.el_.removeChild(removeNodes[i]);
          }
        }
    
        if (this.featuresNativeTextTracks) {
          this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);
          this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);
          this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);
          this.proxyNativeTextTracks_();
        }
    
        // Determine if native controls should be used
        // Our goal should be to get the custom controls on mobile solid everywhere
        // so we can remove this all together. Right now this will block custom
        // controls on touch enabled laptops like the Chrome Pixel
        if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
          this.setControls(true);
        }
    
        this.triggerReady();
      }
    
      /* HTML5 Support Testing ---------------------------------------------------- */
    
      /*
      * Element for testing browser HTML5 video capabilities
      *
      * @type {Element}
      * @constant
      * @private
      */
    
      /**
       * Dispose of html5 media element
       *
       * @method dispose
       */
    
      Html5.prototype.dispose = function dispose() {
        var tt = this.el().textTracks;
        var emulatedTt = this.textTracks();
    
        // remove native event listeners
        if (tt && tt.removeEventListener) {
          tt.removeEventListener('change', this.handleTextTrackChange_);
          tt.removeEventListener('addtrack', this.handleTextTrackAdd_);
          tt.removeEventListener('removetrack', this.handleTextTrackRemove_);
        }
    
        // clearout the emulated text track list.
        var i = emulatedTt.length;
    
        while (i--) {
          emulatedTt.removeTrack_(emulatedTt[i]);
        }
    
        Html5.disposeMediaElement(this.el_);
        _Tech.prototype.dispose.call(this);
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      Html5.prototype.createEl = function createEl() {
        var el = this.options_.tag;
    
        // Check if this browser supports moving the element into the box.
        // On the iPhone video will break if you move the element,
        // So we have to create a brand new element.
        if (!el || this['movingMediaElementInDOM'] === false) {
    
          // If the original tag is still there, clone and remove it.
          if (el) {
            var clone = el.cloneNode(true);
            el.parentNode.insertBefore(clone, el);
            Html5.disposeMediaElement(el);
            el = clone;
          } else {
            el = _globalDocument2['default'].createElement('video');
    
            // determine if native controls should be used
            var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
            var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);
            if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
              delete attributes.controls;
            }
    
            Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
              id: this.options_.techId,
              'class': 'vjs-tech'
            }));
          }
        }
    
        // Update specific tag settings, in case they were overridden
        var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
        for (var i = settingsAttrs.length - 1; i >= 0; i--) {
          var attr = settingsAttrs[i];
          var overwriteAttrs = {};
          if (typeof this.options_[attr] !== 'undefined') {
            overwriteAttrs[attr] = this.options_[attr];
          }
          Dom.setElAttributes(el, overwriteAttrs);
        }
    
        return el;
        // jenniisawesome = true;
      };
    
      // If we're loading the playback object after it has started loading
      // or playing the video (often with autoplay on) then the loadstart event
      // has already fired and we need to fire it manually because many things
      // rely on it.
    
      Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
        var _this = this;
    
        if (el.networkState === 0 || el.networkState === 3) {
          // The video element hasn't started loading the source yet
          // or didn't find a source
          return;
        }
    
        if (el.readyState === 0) {
          var _ret = (function () {
            // NetworkState is set synchronously BUT loadstart is fired at the
            // end of the current stack, usually before setInterval(fn, 0).
            // So at this point we know loadstart may have already fired or is
            // about to fire, and either way the player hasn't seen it yet.
            // We don't want to fire loadstart prematurely here and cause a
            // double loadstart so we'll wait and see if it happens between now
            // and the next loop, and fire it if not.
            // HOWEVER, we also want to make sure it fires before loadedmetadata
            // which could also happen between now and the next loop, so we'll
            // watch for that also.
            var loadstartFired = false;
            var setLoadstartFired = function setLoadstartFired() {
              loadstartFired = true;
            };
            _this.on('loadstart', setLoadstartFired);
    
            var triggerLoadstart = function triggerLoadstart() {
              // We did miss the original loadstart. Make sure the player
              // sees loadstart before loadedmetadata
              if (!loadstartFired) {
                this.trigger('loadstart');
              }
            };
            _this.on('loadedmetadata', triggerLoadstart);
    
            _this.ready(function () {
              this.off('loadstart', setLoadstartFired);
              this.off('loadedmetadata', triggerLoadstart);
    
              if (!loadstartFired) {
                // We did miss the original native loadstart. Fire it now.
                this.trigger('loadstart');
              }
            });
    
            return {
              v: undefined
            };
          })();
    
          if (typeof _ret === 'object') return _ret.v;
        }
    
        // From here on we know that loadstart already fired and we missed it.
        // The other readyState events aren't as much of a problem if we double
        // them, so not going to go to as much trouble as loadstart to prevent
        // that unless we find reason to.
        var eventsToTrigger = ['loadstart'];
    
        // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
        eventsToTrigger.push('loadedmetadata');
    
        // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
        if (el.readyState >= 2) {
          eventsToTrigger.push('loadeddata');
        }
    
        // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
        if (el.readyState >= 3) {
          eventsToTrigger.push('canplay');
        }
    
        // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
        if (el.readyState >= 4) {
          eventsToTrigger.push('canplaythrough');
        }
    
        // We still need to give the player time to add event listeners
        this.ready(function () {
          eventsToTrigger.forEach(function (type) {
            this.trigger(type);
          }, this);
        });
      };
    
      Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
        var tt = this.el().textTracks;
    
        if (tt) {
          // Add tracks - if player is initialised after DOM loaded, textTracks
          // will not trigger addtrack
          for (var i = 0; i < tt.length; i++) {
            this.textTracks().addTrack_(tt[i]);
          }
    
          if (tt.addEventListener) {
            tt.addEventListener('change', this.handleTextTrackChange_);
            tt.addEventListener('addtrack', this.handleTextTrackAdd_);
            tt.addEventListener('removetrack', this.handleTextTrackRemove_);
          }
        }
      };
    
      Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
        var tt = this.textTracks();
        this.textTracks().trigger({
          type: 'change',
          target: tt,
          currentTarget: tt,
          srcElement: tt
        });
      };
    
      Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
        this.textTracks().addTrack_(e.track);
      };
    
      Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
        this.textTracks().removeTrack_(e.track);
      };
    
      /**
       * Play for html5 tech
       *
       * @method play
       */
    
      Html5.prototype.play = function play() {
        this.el_.play();
      };
    
      /**
       * Pause for html5 tech
       *
       * @method pause
       */
    
      Html5.prototype.pause = function pause() {
        this.el_.pause();
      };
    
      /**
       * Paused for html5 tech
       *
       * @return {Boolean}
       * @method paused
       */
    
      Html5.prototype.paused = function paused() {
        return this.el_.paused;
      };
    
      /**
       * Get current time
       *
       * @return {Number}
       * @method currentTime
       */
    
      Html5.prototype.currentTime = function currentTime() {
        return this.el_.currentTime;
      };
    
      /**
       * Set current time
       *
       * @param {Number} seconds Current time of video
       * @method setCurrentTime
       */
    
      Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
        try {
          this.el_.currentTime = seconds;
        } catch (e) {
          _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');
          // this.warning(VideoJS.warnings.videoNotReady);
        }
      };
    
      /**
       * Get duration
       *
       * @return {Number}
       * @method duration
       */
    
      Html5.prototype.duration = function duration() {
        return this.el_.duration || 0;
      };
    
      /**
       * Get a TimeRange object that represents the intersection
       * of the time ranges for which the user agent has all
       * relevant media
       *
       * @return {TimeRangeObject}
       * @method buffered
       */
    
      Html5.prototype.buffered = function buffered() {
        return this.el_.buffered;
      };
    
      /**
       * Get volume level
       *
       * @return {Number}
       * @method volume
       */
    
      Html5.prototype.volume = function volume() {
        return this.el_.volume;
      };
    
      /**
       * Set volume level
       *
       * @param {Number} percentAsDecimal Volume percent as a decimal
       * @method setVolume
       */
    
      Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
        this.el_.volume = percentAsDecimal;
      };
    
      /**
       * Get if muted
       *
       * @return {Boolean}
       * @method muted
       */
    
      Html5.prototype.muted = function muted() {
        return this.el_.muted;
      };
    
      /**
       * Set muted
       *
       * @param {Boolean} If player is to be muted or note
       * @method setMuted
       */
    
      Html5.prototype.setMuted = function setMuted(muted) {
        this.el_.muted = muted;
      };
    
      /**
       * Get player width
       *
       * @return {Number}
       * @method width
       */
    
      Html5.prototype.width = function width() {
        return this.el_.offsetWidth;
      };
    
      /**
       * Get player height
       *
       * @return {Number}
       * @method height
       */
    
      Html5.prototype.height = function height() {
        return this.el_.offsetHeight;
      };
    
      /**
       * Get if there is fullscreen support
       *
       * @return {Boolean}
       * @method supportsFullScreen
       */
    
      Html5.prototype.supportsFullScreen = function supportsFullScreen() {
        if (typeof this.el_.webkitEnterFullScreen === 'function') {
          var userAgent = _globalWindow2['default'].navigator.userAgent;
          // Seems to be broken in Chromium/Chrome && Safari in Leopard
          if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
            return true;
          }
        }
        return false;
      };
    
      /**
       * Request to enter fullscreen
       *
       * @method enterFullScreen
       */
    
      Html5.prototype.enterFullScreen = function enterFullScreen() {
        var video = this.el_;
    
        if ('webkitDisplayingFullscreen' in video) {
          this.one('webkitbeginfullscreen', function () {
            this.one('webkitendfullscreen', function () {
              this.trigger('fullscreenchange', { isFullscreen: false });
            });
    
            this.trigger('fullscreenchange', { isFullscreen: true });
          });
        }
    
        if (video.paused && video.networkState <= video.HAVE_METADATA) {
          // attempt to prime the video element for programmatic access
          // this isn't necessary on the desktop but shouldn't hurt
          this.el_.play();
    
          // playing and pausing synchronously during the transition to fullscreen
          // can get iOS ~6.1 devices into a play/pause loop
          this.setTimeout(function () {
            video.pause();
            video.webkitEnterFullScreen();
          }, 0);
        } else {
          video.webkitEnterFullScreen();
        }
      };
    
      /**
       * Request to exit fullscreen
       *
       * @method exitFullScreen
       */
    
      Html5.prototype.exitFullScreen = function exitFullScreen() {
        this.el_.webkitExitFullScreen();
      };
    
      /**
       * Get/set video
       *
       * @param {Object=} src Source object
       * @return {Object}
       * @method src
       */
    
      Html5.prototype.src = function src(_src) {
        if (_src === undefined) {
          return this.el_.src;
        } else {
          // Setting src through `src` instead of `setSrc` will be deprecated
          this.setSrc(_src);
        }
      };
    
      /**
       * Set video
       *
       * @param {Object} src Source object
       * @deprecated
       * @method setSrc
       */
    
      Html5.prototype.setSrc = function setSrc(src) {
        this.el_.src = src;
      };
    
      /**
       * Load media into player
       *
       * @method load
       */
    
      Html5.prototype.load = function load() {
        this.el_.load();
      };
    
      /**
       * Reset the tech. Removes all sources and calls `load`.
       *
       * @method reset
       */
    
      Html5.prototype.reset = function reset() {
        Html5.resetMediaElement(this.el_);
      };
    
      /**
       * Get current source
       *
       * @return {Object}
       * @method currentSrc
       */
    
      Html5.prototype.currentSrc = function currentSrc() {
        if (this.currentSource_) {
          return this.currentSource_.src;
        } else {
          return this.el_.currentSrc;
        }
      };
    
      /**
       * Get poster
       *
       * @return {String}
       * @method poster
       */
    
      Html5.prototype.poster = function poster() {
        return this.el_.poster;
      };
    
      /**
       * Set poster
       *
       * @param {String} val URL to poster image
       * @method
       */
    
      Html5.prototype.setPoster = function setPoster(val) {
        this.el_.poster = val;
      };
    
      /**
       * Get preload attribute
       *
       * @return {String}
       * @method preload
       */
    
      Html5.prototype.preload = function preload() {
        return this.el_.preload;
      };
    
      /**
       * Set preload attribute
       *
       * @param {String} val Value for preload attribute
       * @method setPreload
       */
    
      Html5.prototype.setPreload = function setPreload(val) {
        this.el_.preload = val;
      };
    
      /**
       * Get autoplay attribute
       *
       * @return {String}
       * @method autoplay
       */
    
      Html5.prototype.autoplay = function autoplay() {
        return this.el_.autoplay;
      };
    
      /**
       * Set autoplay attribute
       *
       * @param {String} val Value for preload attribute
       * @method setAutoplay
       */
    
      Html5.prototype.setAutoplay = function setAutoplay(val) {
        this.el_.autoplay = val;
      };
    
      /**
       * Get controls attribute
       *
       * @return {String}
       * @method controls
       */
    
      Html5.prototype.controls = function controls() {
        return this.el_.controls;
      };
    
      /**
       * Set controls attribute
       *
       * @param {String} val Value for controls attribute
       * @method setControls
       */
    
      Html5.prototype.setControls = function setControls(val) {
        this.el_.controls = !!val;
      };
    
      /**
       * Get loop attribute
       *
       * @return {String}
       * @method loop
       */
    
      Html5.prototype.loop = function loop() {
        return this.el_.loop;
      };
    
      /**
       * Set loop attribute
       *
       * @param {String} val Value for loop attribute
       * @method setLoop
       */
    
      Html5.prototype.setLoop = function setLoop(val) {
        this.el_.loop = val;
      };
    
      /**
       * Get error value
       *
       * @return {String}
       * @method error
       */
    
      Html5.prototype.error = function error() {
        return this.el_.error;
      };
    
      /**
       * Get whether or not the player is in the "seeking" state
       *
       * @return {Boolean}
       * @method seeking
       */
    
      Html5.prototype.seeking = function seeking() {
        return this.el_.seeking;
      };
    
      /**
       * Get a TimeRanges object that represents the
       * ranges of the media resource to which it is possible
       * for the user agent to seek.
       *
       * @return {TimeRangeObject}
       * @method seekable
       */
    
      Html5.prototype.seekable = function seekable() {
        return this.el_.seekable;
      };
    
      /**
       * Get if video ended
       *
       * @return {Boolean}
       * @method ended
       */
    
      Html5.prototype.ended = function ended() {
        return this.el_.ended;
      };
    
      /**
       * Get the value of the muted content attribute
       * This attribute has no dynamic effect, it only
       * controls the default state of the element
       *
       * @return {Boolean}
       * @method defaultMuted
       */
    
      Html5.prototype.defaultMuted = function defaultMuted() {
        return this.el_.defaultMuted;
      };
    
      /**
       * Get desired speed at which the media resource is to play
       *
       * @return {Number}
       * @method playbackRate
       */
    
      Html5.prototype.playbackRate = function playbackRate() {
        return this.el_.playbackRate;
      };
    
      /**
       * Returns a TimeRanges object that represents the ranges of the
       * media resource that the user agent has played.
       * @return {TimeRangeObject} the range of points on the media
       * timeline that has been reached through normal playback
       * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
       */
    
      Html5.prototype.played = function played() {
        return this.el_.played;
      };
    
      /**
       * Set desired speed at which the media resource is to play
       *
       * @param {Number} val Speed at which the media resource is to play
       * @method setPlaybackRate
       */
    
      Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
        this.el_.playbackRate = val;
      };
    
      /**
       * Get the current state of network activity for the element, from
       * the list below
       * NETWORK_EMPTY (numeric value 0)
       * NETWORK_IDLE (numeric value 1)
       * NETWORK_LOADING (numeric value 2)
       * NETWORK_NO_SOURCE (numeric value 3)
       *
       * @return {Number}
       * @method networkState
       */
    
      Html5.prototype.networkState = function networkState() {
        return this.el_.networkState;
      };
    
      /**
       * Get a value that expresses the current state of the element
       * with respect to rendering the current playback position, from
       * the codes in the list below
       * HAVE_NOTHING (numeric value 0)
       * HAVE_METADATA (numeric value 1)
       * HAVE_CURRENT_DATA (numeric value 2)
       * HAVE_FUTURE_DATA (numeric value 3)
       * HAVE_ENOUGH_DATA (numeric value 4)
       *
       * @return {Number}
       * @method readyState
       */
    
      Html5.prototype.readyState = function readyState() {
        return this.el_.readyState;
      };
    
      /**
       * Get width of video
       *
       * @return {Number}
       * @method videoWidth
       */
    
      Html5.prototype.videoWidth = function videoWidth() {
        return this.el_.videoWidth;
      };
    
      /**
       * Get height of video
       *
       * @return {Number}
       * @method videoHeight
       */
    
      Html5.prototype.videoHeight = function videoHeight() {
        return this.el_.videoHeight;
      };
    
      /**
       * Get text tracks
       *
       * @return {TextTrackList}
       * @method textTracks
       */
    
      Html5.prototype.textTracks = function textTracks() {
        return _Tech.prototype.textTracks.call(this);
      };
    
      /**
       * Creates and returns a text track object
       *
       * @param {String} kind Text track kind (subtitles, captions, descriptions
       *                                       chapters and metadata)
       * @param {String=} label Label to identify the text track
       * @param {String=} language Two letter language abbreviation
       * @return {TextTrackObject}
       * @method addTextTrack
       */
    
      Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
        if (!this['featuresNativeTextTracks']) {
          return _Tech.prototype.addTextTrack.call(this, kind, label, language);
        }
    
        return this.el_.addTextTrack(kind, label, language);
      };
    
      /**
       * Creates a remote text track object and returns a html track element
       *
       * @param {Object} options The object should contain values for
       * kind, language, label and src (location of the WebVTT file)
       * @return {HTMLTrackElement}
       * @method addRemoteTextTrack
       */
    
      Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
        var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
    
        if (!this['featuresNativeTextTracks']) {
          return _Tech.prototype.addRemoteTextTrack.call(this, options);
        }
    
        var htmlTrackElement = _globalDocument2['default'].createElement('track');
    
        if (options.kind) {
          htmlTrackElement.kind = options.kind;
        }
        if (options.label) {
          htmlTrackElement.label = options.label;
        }
        if (options.language || options.srclang) {
          htmlTrackElement.srclang = options.language || options.srclang;
        }
        if (options['default']) {
          htmlTrackElement['default'] = options['default'];
        }
        if (options.id) {
          htmlTrackElement.id = options.id;
        }
        if (options.src) {
          htmlTrackElement.src = options.src;
        }
    
        this.el().appendChild(htmlTrackElement);
    
        // store HTMLTrackElement and TextTrack to remote list
        this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
        this.remoteTextTracks().addTrack_(htmlTrackElement.track);
    
        return htmlTrackElement;
      };
    
      /**
       * Remove remote text track from TextTrackList object
       *
       * @param {TextTrackObject} track Texttrack object to remove
       * @method removeRemoteTextTrack
       */
    
      Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
        if (!this['featuresNativeTextTracks']) {
          return _Tech.prototype.removeRemoteTextTrack.call(this, track);
        }
    
        var tracks = undefined,
            i = undefined;
    
        var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
    
        // remove HTMLTrackElement and TextTrack from remote list
        this.remoteTextTrackEls().removeTrackElement_(trackElement);
        this.remoteTextTracks().removeTrack_(track);
    
        tracks = this.$$('track');
    
        i = tracks.length;
        while (i--) {
          if (track === tracks[i] || track === tracks[i].track) {
            this.el().removeChild(tracks[i]);
          }
        }
      };
    
      return Html5;
    })(_techJs2['default']);
    
    Html5.TEST_VID = _globalDocument2['default'].createElement('video');
    var track = _globalDocument2['default'].createElement('track');
    track.kind = 'captions';
    track.srclang = 'en';
    track.label = 'English';
    Html5.TEST_VID.appendChild(track);
    
    /*
     * Check if HTML5 video is supported by this browser/device
     *
     * @return {Boolean}
     */
    Html5.isSupported = function () {
      // IE9 with no Media Player is a LIAR! (#984)
      try {
        Html5.TEST_VID['volume'] = 0.5;
      } catch (e) {
        return false;
      }
    
      return !!Html5.TEST_VID.canPlayType;
    };
    
    // Add Source Handler pattern functions to this tech
    _techJs2['default'].withSourceHandlers(Html5);
    
    /*
     * The default native source handler.
     * This simply passes the source to the video element. Nothing fancy.
     *
     * @param  {Object} source   The source object
     * @param  {Html5} tech  The instance of the HTML5 tech
     */
    Html5.nativeSourceHandler = {};
    
    /*
     * Check if the video element can play the given videotype
     *
     * @param  {String} type    The mimetype to check
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Html5.nativeSourceHandler.canPlayType = function (type) {
      // IE9 on Windows 7 without MediaPlayer throws an error here
      // https://github.com/videojs/video.js/issues/519
      try {
        return Html5.TEST_VID.canPlayType(type);
      } catch (e) {
        return '';
      }
    };
    
    /*
     * Check if the video element can handle the source natively
     *
     * @param  {Object} source  The source object
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Html5.nativeSourceHandler.canHandleSource = function (source) {
      var match, ext;
    
      // If a type was provided we should rely on that
      if (source.type) {
        return Html5.nativeSourceHandler.canPlayType(source.type);
      } else if (source.src) {
        // If no type, fall back to checking 'video/[EXTENSION]'
        ext = Url.getFileExtension(source.src);
    
        return Html5.nativeSourceHandler.canPlayType('video/' + ext);
      }
    
      return '';
    };
    
    /*
     * Pass the source to the video element
     * Adaptive source handlers will have more complicated workflows before passing
     * video data to the video element
     *
     * @param  {Object} source    The source object
     * @param  {Html5} tech   The instance of the Html5 tech
     */
    Html5.nativeSourceHandler.handleSource = function (source, tech) {
      tech.setSrc(source.src);
    };
    
    /*
    * Clean up the source handler when disposing the player or switching sources..
    * (no cleanup is needed when supporting the format natively)
    */
    Html5.nativeSourceHandler.dispose = function () {};
    
    // Register the native source handler
    Html5.registerSourceHandler(Html5.nativeSourceHandler);
    
    /*
     * Check if the volume can be changed in this browser/device.
     * Volume cannot be changed in a lot of mobile devices.
     * Specifically, it can't be changed from 1 on iOS.
     *
     * @return {Boolean}
     */
    Html5.canControlVolume = function () {
      var volume = Html5.TEST_VID.volume;
      Html5.TEST_VID.volume = volume / 2 + 0.1;
      return volume !== Html5.TEST_VID.volume;
    };
    
    /*
     * Check if playbackRate is supported in this browser/device.
     *
     * @return {Boolean}
     */
    Html5.canControlPlaybackRate = function () {
      // Playback rate API is implemented in Android Chrome, but doesn't do anything
      // https://github.com/videojs/video.js/issues/3180
      if (browser.IS_ANDROID && browser.IS_CHROME) {
        return false;
      }
      var playbackRate = Html5.TEST_VID.playbackRate;
      Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
      return playbackRate !== Html5.TEST_VID.playbackRate;
    };
    
    /*
     * Check to see if native text tracks are supported by this browser/device
     *
     * @return {Boolean}
     */
    Html5.supportsNativeTextTracks = function () {
      var supportsTextTracks;
    
      // Figure out native text track support
      // If mode is a number, we cannot change it because it'll disappear from view.
      // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
      // Firefox isn't playing nice either with modifying the mode
      // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
      supportsTextTracks = !!Html5.TEST_VID.textTracks;
      if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
        supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';
      }
      if (supportsTextTracks && browser.IS_FIREFOX) {
        supportsTextTracks = false;
      }
      if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
        supportsTextTracks = false;
      }
    
      return supportsTextTracks;
    };
    
    /**
     * An array of events available on the Html5 tech.
     *
     * @private
     * @type {Array}
     */
    Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];
    
    /*
     * Set the tech's volume control support status
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();
    
    /*
     * Set the tech's playbackRate support status
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();
    
    /*
     * Set the tech's status on moving the video element.
     * In iOS, if you move a video element in the DOM, it breaks video playback.
     *
     * @type {Boolean}
     */
    Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;
    
    /*
     * Set the the tech's fullscreen resize support status.
     * HTML video is able to automatically resize when going to fullscreen.
     * (No longer appears to be used. Can probably be removed.)
     */
    Html5.prototype['featuresFullscreenResize'] = true;
    
    /*
     * Set the tech's progress event support status
     * (this disables the manual progress events of the Tech)
     */
    Html5.prototype['featuresProgressEvents'] = true;
    
    /*
     * Sets the tech's status on native text track support
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();
    
    // HTML5 Feature detection and Device Fixes --------------------------------- //
    var canPlayType = undefined;
    var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
    var mp4RE = /^video\/mp4/i;
    
    Html5.patchCanPlayType = function () {
      // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
      if (browser.ANDROID_VERSION >= 4.0) {
        if (!canPlayType) {
          canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
        }
    
        Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
          if (type && mpegurlRE.test(type)) {
            return 'maybe';
          }
          return canPlayType.call(this, type);
        };
      }
    
      // Override Android 2.2 and less canPlayType method which is broken
      if (browser.IS_OLD_ANDROID) {
        if (!canPlayType) {
          canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
        }
    
        Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
          if (type && mp4RE.test(type)) {
            return 'maybe';
          }
          return canPlayType.call(this, type);
        };
      }
    };
    
    Html5.unpatchCanPlayType = function () {
      var r = Html5.TEST_VID.constructor.prototype.canPlayType;
      Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
      canPlayType = null;
      return r;
    };
    
    // by default, patch the video element
    Html5.patchCanPlayType();
    
    Html5.disposeMediaElement = function (el) {
      if (!el) {
        return;
      }
    
      if (el.parentNode) {
        el.parentNode.removeChild(el);
      }
    
      // remove any child track or source nodes to prevent their loading
      while (el.hasChildNodes()) {
        el.removeChild(el.firstChild);
      }
    
      // remove any src reference. not setting `src=''` because that causes a warning
      // in firefox
      el.removeAttribute('src');
    
      // force the media element to update its loading state by calling load()
      // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
      if (typeof el.load === 'function') {
        // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
        (function () {
          try {
            el.load();
          } catch (e) {
            // not supported
          }
        })();
      }
    };
    
    Html5.resetMediaElement = function (el) {
      if (!el) {
        return;
      }
    
      var sources = el.querySelectorAll('source');
      var i = sources.length;
      while (i--) {
        el.removeChild(sources[i]);
      }
    
      // remove any src reference.
      // not setting `src=''` because that throws an error
      el.removeAttribute('src');
    
      if (typeof el.load === 'function') {
        // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
        (function () {
          try {
            el.load();
          } catch (e) {}
        })();
      }
    };
    
    _component2['default'].registerComponent('Html5', Html5);
    _techJs2['default'].registerTech('Html5', Html5);
    exports['default'] = Html5;
    module.exports = exports['default'];
    
    },{"../component":67,"../utils/browser.js":131,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/log.js":139,"../utils/merge-options.js":140,"../utils/url.js":144,"./tech.js":121,"global/document":1,"global/window":2,"object.assign":45}],120:[function(_dereq_,module,exports){
    /**
     * @file loader.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _componentJs = _dereq_('../component.js');
    
    var _componentJs2 = _interopRequireDefault(_componentJs);
    
    var _techJs = _dereq_('./tech.js');
    
    var _techJs2 = _interopRequireDefault(_techJs);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
    
    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
    
    /**
     * The Media Loader is the component that decides which playback technology to load
     * when the player is initialized.
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class MediaLoader
     */
    
    var MediaLoader = (function (_Component) {
      _inherits(MediaLoader, _Component);
    
      function MediaLoader(player, options, ready) {
        _classCallCheck(this, MediaLoader);
    
        _Component.call(this, player, options, ready);
    
        // If there are no sources when the player is initialized,
        // load the first supported playback technology.
    
        if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
          for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
            var techName = _utilsToTitleCaseJs2['default'](j[i]);
            var tech = _techJs2['default'].getTech(techName);
            // Support old behavior of techs being registered as components.
            // Remove once that deprecated behavior is removed.
            if (!techName) {
              tech = _componentJs2['default'].getComponent(techName);
            }
    
            // Check if the browser supports this technology
            if (tech && tech.isSupported()) {
              player.loadTech_(techName);
              break;
            }
          }
        } else {
          // // Loop through playback technologies (HTML5, Flash) and check for support.
          // // Then load the best source.
          // // A few assumptions here:
          // //   All playback technologies respect preload false.
          player.src(options.playerOptions['sources']);
        }
      }
    
      return MediaLoader;
    })(_componentJs2['default']);
    
    _componentJs2['default'].registerComponent('MediaLoader', MediaLoader);
    exports['default'] = MediaLoader;
    module.exports = exports['default'];
    
    },{"../component.js":67,"../utils/to-title-case.js":143,"./tech.js":121,"global/window":2}],121:[function(_dereq_,module,exports){
    /**
     * @file tech.js
     * Media Technology Controller - Base class for media playback
     * technology controllers like Flash and HTML5
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element');
    
    var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement);
    
    var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list');
    
    var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList);
    
    var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');
    
    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
    
    var _tracksTextTrack = _dereq_('../tracks/text-track');
    
    var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);
    
    var _tracksTextTrackList = _dereq_('../tracks/text-track-list');
    
    var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsLogJs = _dereq_('../utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');
    
    var _utilsBufferJs = _dereq_('../utils/buffer.js');
    
    var _mediaErrorJs = _dereq_('../media-error.js');
    
    var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    /**
     * Base class for media (HTML5 Video, Flash) controllers
     *
     * @param {Object=} options Options object
     * @param {Function=} ready Ready callback function
     * @extends Component
     * @class Tech
     */
    
    var Tech = (function (_Component) {
      _inherits(Tech, _Component);
    
      function Tech() {
        var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
        var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1];
    
        _classCallCheck(this, Tech);
    
        // we don't want the tech to report user activity automatically.
        // This is done manually in addControlsListeners
        options.reportTouchActivity = false;
        _Component.call(this, null, options, ready);
    
        // keep track of whether the current source has played at all to
        // implement a very limited played()
        this.hasStarted_ = false;
        this.on('playing', function () {
          this.hasStarted_ = true;
        });
        this.on('loadstart', function () {
          this.hasStarted_ = false;
        });
    
        this.textTracks_ = options.textTracks;
    
        // Manually track progress in cases where the browser/flash player doesn't report it.
        if (!this.featuresProgressEvents) {
          this.manualProgressOn();
        }
    
        // Manually track timeupdates in cases where the browser/flash player doesn't report it.
        if (!this.featuresTimeupdateEvents) {
          this.manualTimeUpdatesOn();
        }
    
        if (options.nativeCaptions === false || options.nativeTextTracks === false) {
          this.featuresNativeTextTracks = false;
        }
    
        if (!this.featuresNativeTextTracks) {
          this.on('ready', this.emulateTextTracks);
        }
    
        this.initTextTrackListeners();
    
        // Turn on component tap events
        this.emitTapEvents();
      }
    
      /*
       * List of associated text tracks
       *
       * @type {Array}
       * @private
       */
    
      /* Fallbacks for unsupported event types
      ================================================================================ */
      // Manually trigger progress events based on changes to the buffered amount
      // Many flash players and older HTML5 browsers don't send progress or progress-like events
      /**
       * Turn on progress events
       *
       * @method manualProgressOn
       */
    
      Tech.prototype.manualProgressOn = function manualProgressOn() {
        this.on('durationchange', this.onDurationChange);
    
        this.manualProgress = true;
    
        // Trigger progress watching when a source begins loading
        this.one('ready', this.trackProgress);
      };
    
      /**
       * Turn off progress events
       *
       * @method manualProgressOff
       */
    
      Tech.prototype.manualProgressOff = function manualProgressOff() {
        this.manualProgress = false;
        this.stopTrackingProgress();
    
        this.off('durationchange', this.onDurationChange);
      };
    
      /**
       * Track progress
       *
       * @method trackProgress
       */
    
      Tech.prototype.trackProgress = function trackProgress() {
        this.stopTrackingProgress();
        this.progressInterval = this.setInterval(Fn.bind(this, function () {
          // Don't trigger unless buffered amount is greater than last time
    
          var numBufferedPercent = this.bufferedPercent();
    
          if (this.bufferedPercent_ !== numBufferedPercent) {
            this.trigger('progress');
          }
    
          this.bufferedPercent_ = numBufferedPercent;
    
          if (numBufferedPercent === 1) {
            this.stopTrackingProgress();
          }
        }), 500);
      };
    
      /**
       * Update duration
       *
       * @method onDurationChange
       */
    
      Tech.prototype.onDurationChange = function onDurationChange() {
        this.duration_ = this.duration();
      };
    
      /**
       * Create and get TimeRange object for buffering
       *
       * @return {TimeRangeObject}
       * @method buffered
       */
    
      Tech.prototype.buffered = function buffered() {
        return _utilsTimeRangesJs.createTimeRange(0, 0);
      };
    
      /**
       * Get buffered percent
       *
       * @return {Number}
       * @method bufferedPercent
       */
    
      Tech.prototype.bufferedPercent = function bufferedPercent() {
        return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);
      };
    
      /**
       * Stops tracking progress by clearing progress interval
       *
       * @method stopTrackingProgress
       */
    
      Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
        this.clearInterval(this.progressInterval);
      };
    
      /*! Time Tracking -------------------------------------------------------------- */
      /**
       * Set event listeners for on play and pause and tracking current time
       *
       * @method manualTimeUpdatesOn
       */
    
      Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
        this.manualTimeUpdates = true;
    
        this.on('play', this.trackCurrentTime);
        this.on('pause', this.stopTrackingCurrentTime);
      };
    
      /**
       * Remove event listeners for on play and pause and tracking current time
       *
       * @method manualTimeUpdatesOff
       */
    
      Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
        this.manualTimeUpdates = false;
        this.stopTrackingCurrentTime();
        this.off('play', this.trackCurrentTime);
        this.off('pause', this.stopTrackingCurrentTime);
      };
    
      /**
       * Tracks current time
       *
       * @method trackCurrentTime
       */
    
      Tech.prototype.trackCurrentTime = function trackCurrentTime() {
        if (this.currentTimeInterval) {
          this.stopTrackingCurrentTime();
        }
        this.currentTimeInterval = this.setInterval(function () {
          this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
        }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
      };
    
      /**
       * Turn off play progress tracking (when paused or dragging)
       *
       * @method stopTrackingCurrentTime
       */
    
      Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
        this.clearInterval(this.currentTimeInterval);
    
        // #1002 - if the video ends right before the next timeupdate would happen,
        // the progress bar won't make it all the way to the end
        this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
      };
    
      /**
       * Turn off any manual progress or timeupdate tracking
       *
       * @method dispose
       */
    
      Tech.prototype.dispose = function dispose() {
        // clear out text tracks because we can't reuse them between techs
        var textTracks = this.textTracks();
    
        if (textTracks) {
          var i = textTracks.length;
          while (i--) {
            this.removeRemoteTextTrack(textTracks[i]);
          }
        }
    
        // Turn off any manual progress or timeupdate tracking
        if (this.manualProgress) {
          this.manualProgressOff();
        }
    
        if (this.manualTimeUpdates) {
          this.manualTimeUpdatesOff();
        }
    
        _Component.prototype.dispose.call(this);
      };
    
      /**
       * Reset the tech. Removes all sources and resets readyState.
       *
       * @method reset
       */
    
      Tech.prototype.reset = function reset() {};
    
      /**
       * When invoked without an argument, returns a MediaError object
       * representing the current error state of the player or null if
       * there is no error. When invoked with an argument, set the current
       * error state of the player.
       * @param {MediaError=} err    Optional an error object
       * @return {MediaError}        the current error object or null
       * @method error
       */
    
      Tech.prototype.error = function error(err) {
        if (err !== undefined) {
          if (err instanceof _mediaErrorJs2['default']) {
            this.error_ = err;
          } else {
            this.error_ = new _mediaErrorJs2['default'](err);
          }
          this.trigger('error');
        }
        return this.error_;
      };
    
      /**
       * Return the time ranges that have been played through for the
       * current source. This implementation is incomplete. It does not
       * track the played time ranges, only whether the source has played
       * at all or not.
       * @return {TimeRangeObject} a single time range if this video has
       * played or an empty set of ranges if not.
       * @method played
       */
    
      Tech.prototype.played = function played() {
        if (this.hasStarted_) {
          return _utilsTimeRangesJs.createTimeRange(0, 0);
        }
        return _utilsTimeRangesJs.createTimeRange();
      };
    
      /**
       * Set current time
       *
       * @method setCurrentTime
       */
    
      Tech.prototype.setCurrentTime = function setCurrentTime() {
        // improve the accuracy of manual timeupdates
        if (this.manualTimeUpdates) {
          this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
        }
      };
    
      /**
       * Initialize texttrack listeners
       *
       * @method initTextTrackListeners
       */
    
      Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
        var textTrackListChanges = Fn.bind(this, function () {
          this.trigger('texttrackchange');
        });
    
        var tracks = this.textTracks();
    
        if (!tracks) return;
    
        tracks.addEventListener('removetrack', textTrackListChanges);
        tracks.addEventListener('addtrack', textTrackListChanges);
    
        this.on('dispose', Fn.bind(this, function () {
          tracks.removeEventListener('removetrack', textTrackListChanges);
          tracks.removeEventListener('addtrack', textTrackListChanges);
        }));
      };
    
      /**
       * Emulate texttracks
       *
       * @method emulateTextTracks
       */
    
      Tech.prototype.emulateTextTracks = function emulateTextTracks() {
        var _this = this;
    
        var tracks = this.textTracks();
        if (!tracks) {
          return;
        }
    
        if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
          (function () {
            var script = _globalDocument2['default'].createElement('script');
            script.src = _this.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
            script.onload = function () {
              _this.trigger('vttjsloaded');
            };
            script.onerror = function () {
              _this.trigger('vttjserror');
            };
            _this.on('dispose', function () {
              script.onload = null;
              script.onerror = null;
            });
            _this.el().parentNode.appendChild(script);
            _globalWindow2['default']['WebVTT'] = true;
          })();
        }
    
        var updateDisplay = function updateDisplay() {
          return _this.trigger('texttrackchange');
        };
        var textTracksChanges = function textTracksChanges() {
          updateDisplay();
    
          for (var i = 0; i < tracks.length; i++) {
            var track = tracks[i];
            track.removeEventListener('cuechange', updateDisplay);
            if (track.mode === 'showing') {
              track.addEventListener('cuechange', updateDisplay);
            }
          }
        };
    
        textTracksChanges();
        tracks.addEventListener('change', textTracksChanges);
    
        this.on('dispose', function () {
          tracks.removeEventListener('change', textTracksChanges);
        });
      };
    
      /*
       * Provide default methods for text tracks.
       *
       * Html5 tech overrides these.
       */
    
      /**
       * Get texttracks
       *
       * @returns {TextTrackList}
       * @method textTracks
       */
    
      Tech.prototype.textTracks = function textTracks() {
        this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();
        return this.textTracks_;
      };
    
      /**
       * Get remote texttracks
       *
       * @returns {TextTrackList}
       * @method remoteTextTracks
       */
    
      Tech.prototype.remoteTextTracks = function remoteTextTracks() {
        this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();
        return this.remoteTextTracks_;
      };
    
      /**
       * Get remote htmltrackelements
       *
       * @returns {HTMLTrackElementList}
       * @method remoteTextTrackEls
       */
    
      Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
        this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']();
        return this.remoteTextTrackEls_;
      };
    
      /**
       * Creates and returns a remote text track object
       *
       * @param {String} kind Text track kind (subtitles, captions, descriptions
       *                                       chapters and metadata)
       * @param {String=} label Label to identify the text track
       * @param {String=} language Two letter language abbreviation
       * @return {TextTrackObject}
       * @method addTextTrack
       */
    
      Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
        if (!kind) {
          throw new Error('TextTrack kind is required but was not provided');
        }
    
        return createTrackHelper(this, kind, label, language);
      };
    
      /**
       * Creates a remote text track object and returns a emulated html track element
       *
       * @param {Object} options The object should contain values for
       * kind, language, label and src (location of the WebVTT file)
       * @return {HTMLTrackElement}
       * @method addRemoteTextTrack
       */
    
      Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
        var track = _utilsMergeOptionsJs2['default'](options, {
          tech: this
        });
    
        var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track);
    
        // store HTMLTrackElement and TextTrack to remote list
        this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
        this.remoteTextTracks().addTrack_(htmlTrackElement.track);
    
        // must come after remoteTextTracks()
        this.textTracks().addTrack_(htmlTrackElement.track);
    
        return htmlTrackElement;
      };
    
      /**
       * Remove remote texttrack
       *
       * @param {TextTrackObject} track Texttrack to remove
       * @method removeRemoteTextTrack
       */
    
      Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
        this.textTracks().removeTrack_(track);
    
        var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
    
        // remove HTMLTrackElement and TextTrack from remote list
        this.remoteTextTrackEls().removeTrackElement_(trackElement);
        this.remoteTextTracks().removeTrack_(track);
      };
    
      /**
       * Provide a default setPoster method for techs
       * Poster support for techs should be optional, so we don't want techs to
       * break if they don't have a way to set a poster.
       *
       * @method setPoster
       */
    
      Tech.prototype.setPoster = function setPoster() {};
    
      /*
       * Check if the tech can support the given type
       *
       * The base tech does not support any type, but source handlers might
       * overwrite this.
       *
       * @param  {String} type    The mimetype to check
       * @return {String}         'probably', 'maybe', or '' (empty string)
       */
    
      Tech.prototype.canPlayType = function canPlayType() {
        return '';
      };
    
      /*
       * Return whether the argument is a Tech or not.
       * Can be passed either a Class like `Html5` or a instance like `player.tech_`
       *
       * @param {Object} component An item to check
       * @return {Boolean}         Whether it is a tech or not
       */
    
      Tech.isTech = function isTech(component) {
        return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
      };
    
      /**
       * Registers a Tech
       *
       * @param {String} name Name of the Tech to register
       * @param {Object} tech The tech to register
       * @static
       * @method registerComponent
       */
    
      Tech.registerTech = function registerTech(name, tech) {
        if (!Tech.techs_) {
          Tech.techs_ = {};
        }
    
        if (!Tech.isTech(tech)) {
          throw new Error('Tech ' + name + ' must be a Tech');
        }
    
        Tech.techs_[name] = tech;
        return tech;
      };
    
      /**
       * Gets a component by name
       *
       * @param {String} name Name of the component to get
       * @return {Component}
       * @static
       * @method getComponent
       */
    
      Tech.getTech = function getTech(name) {
        if (Tech.techs_ && Tech.techs_[name]) {
          return Tech.techs_[name];
        }
    
        if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
          _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
          return _globalWindow2['default'].videojs[name];
        }
      };
    
      return Tech;
    })(_component2['default']);
    
    Tech.prototype.textTracks_;
    
    var createTrackHelper = function createTrackHelper(self, kind, label, language) {
      var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];
    
      var tracks = self.textTracks();
    
      options.kind = kind;
    
      if (label) {
        options.label = label;
      }
      if (language) {
        options.language = language;
      }
      options.tech = self;
    
      var track = new _tracksTextTrack2['default'](options);
      tracks.addTrack_(track);
    
      return track;
    };
    
    Tech.prototype.featuresVolumeControl = true;
    
    // Resizing plugins using request fullscreen reloads the plugin
    Tech.prototype.featuresFullscreenResize = false;
    Tech.prototype.featuresPlaybackRate = false;
    
    // Optional events that we can manually mimic with timers
    // currently not triggered by video-js-swf
    Tech.prototype.featuresProgressEvents = false;
    Tech.prototype.featuresTimeupdateEvents = false;
    
    Tech.prototype.featuresNativeTextTracks = false;
    
    /*
     * A functional mixin for techs that want to use the Source Handler pattern.
     *
     * ##### EXAMPLE:
     *
     *   Tech.withSourceHandlers.call(MyTech);
     *
     */
    Tech.withSourceHandlers = function (_Tech) {
      /*
       * Register a source handler
       * Source handlers are scripts for handling specific formats.
       * The source handler pattern is used for adaptive formats (HLS, DASH) that
       * manually load video data and feed it into a Source Buffer (Media Source Extensions)
       * @param  {Function} handler  The source handler
       * @param  {Boolean}  first    Register it before any existing handlers
       */
      _Tech.registerSourceHandler = function (handler, index) {
        var handlers = _Tech.sourceHandlers;
    
        if (!handlers) {
          handlers = _Tech.sourceHandlers = [];
        }
    
        if (index === undefined) {
          // add to the end of the list
          index = handlers.length;
        }
    
        handlers.splice(index, 0, handler);
      };
    
      /*
       * Check if the tech can support the given type
       * @param  {String} type    The mimetype to check
       * @return {String}         'probably', 'maybe', or '' (empty string)
       */
      _Tech.canPlayType = function (type) {
        var handlers = _Tech.sourceHandlers || [];
        var can = undefined;
    
        for (var i = 0; i < handlers.length; i++) {
          can = handlers[i].canPlayType(type);
    
          if (can) {
            return can;
          }
        }
    
        return '';
      };
    
      /*
       * Return the first source handler that supports the source
       * TODO: Answer question: should 'probably' be prioritized over 'maybe'
       * @param  {Object} source The source object
       * @returns {Object}       The first source handler that supports the source
       * @returns {null}         Null if no source handler is found
       */
      _Tech.selectSourceHandler = function (source) {
        var handlers = _Tech.sourceHandlers || [];
        var can = undefined;
    
        for (var i = 0; i < handlers.length; i++) {
          can = handlers[i].canHandleSource(source);
    
          if (can) {
            return handlers[i];
          }
        }
    
        return null;
      };
    
      /*
       * Check if the tech can support the given source
       * @param  {Object} srcObj  The source object
       * @return {String}         'probably', 'maybe', or '' (empty string)
       */
      _Tech.canPlaySource = function (srcObj) {
        var sh = _Tech.selectSourceHandler(srcObj);
    
        if (sh) {
          return sh.canHandleSource(srcObj);
        }
    
        return '';
      };
    
      /*
       * When using a source handler, prefer its implementation of
       * any function normally provided by the tech.
       */
      var deferrable = ['seekable', 'duration'];
    
      deferrable.forEach(function (fnName) {
        var originalFn = this[fnName];
    
        if (typeof originalFn !== 'function') {
          return;
        }
    
        this[fnName] = function () {
          if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
            return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
          }
          return originalFn.apply(this, arguments);
        };
      }, _Tech.prototype);
    
      /*
       * Create a function for setting the source using a source object
       * and source handlers.
       * Should never be called unless a source handler was found.
       * @param {Object} source  A source object with src and type keys
       * @return {Tech} self
       */
      _Tech.prototype.setSource = function (source) {
        var sh = _Tech.selectSourceHandler(source);
    
        if (!sh) {
          // Fall back to a native source hander when unsupported sources are
          // deliberately set
          if (_Tech.nativeSourceHandler) {
            sh = _Tech.nativeSourceHandler;
          } else {
            _utilsLogJs2['default'].error('No source hander found for the current source.');
          }
        }
    
        // Dispose any existing source handler
        this.disposeSourceHandler();
        this.off('dispose', this.disposeSourceHandler);
    
        this.currentSource_ = source;
        this.sourceHandler_ = sh.handleSource(source, this);
        this.on('dispose', this.disposeSourceHandler);
    
        return this;
      };
    
      /*
       * Clean up any existing source handler
       */
      _Tech.prototype.disposeSourceHandler = function () {
        if (this.sourceHandler_ && this.sourceHandler_.dispose) {
          this.sourceHandler_.dispose();
        }
      };
    };
    
    _component2['default'].registerComponent('Tech', Tech);
    // Old name for Tech
    _component2['default'].registerComponent('MediaTechController', Tech);
    Tech.registerTech('Tech', Tech);
    exports['default'] = Tech;
    module.exports = exports['default'];
    
    },{"../component":67,"../media-error.js":105,"../tracks/html-track-element":123,"../tracks/html-track-element-list":122,"../tracks/text-track":130,"../tracks/text-track-list":128,"../utils/buffer.js":132,"../utils/fn.js":136,"../utils/log.js":139,"../utils/merge-options.js":140,"../utils/time-ranges.js":142,"global/document":1,"global/window":2}],122:[function(_dereq_,module,exports){
    /**
     * @file html-track-element-list.js
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var HtmlTrackElementList = (function () {
      function HtmlTrackElementList() {
        var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
    
        _classCallCheck(this, HtmlTrackElementList);
    
        var list = this;
    
        if (browser.IS_IE8) {
          list = _globalDocument2['default'].createElement('custom');
    
          for (var prop in HtmlTrackElementList.prototype) {
            if (prop !== 'constructor') {
              list[prop] = HtmlTrackElementList.prototype[prop];
            }
          }
        }
    
        list.trackElements_ = [];
    
        Object.defineProperty(list, 'length', {
          get: function get() {
            return this.trackElements_.length;
          }
        });
    
        for (var i = 0, _length = trackElements.length; i < _length; i++) {
          list.addTrackElement_(trackElements[i]);
        }
    
        if (browser.IS_IE8) {
          return list;
        }
      }
    
      HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
        this.trackElements_.push(trackElement);
      };
    
      HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
        var trackElement_ = undefined;
    
        for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {
          if (track === this.trackElements_[i].track) {
            trackElement_ = this.trackElements_[i];
    
            break;
          }
        }
    
        return trackElement_;
      };
    
      HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
        for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {
          if (trackElement === this.trackElements_[i]) {
            this.trackElements_.splice(i, 1);
    
            break;
          }
        }
      };
    
      return HtmlTrackElementList;
    })();
    
    exports['default'] = HtmlTrackElementList;
    module.exports = exports['default'];
    
    },{"../utils/browser.js":131,"global/document":1}],123:[function(_dereq_,module,exports){
    /**
     * @file html-track-element.js
     */
    
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _eventTarget = _dereq_('../event-target');
    
    var _eventTarget2 = _interopRequireDefault(_eventTarget);
    
    var _tracksTextTrack = _dereq_('../tracks/text-track');
    
    var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);
    
    var NONE = 0;
    var LOADING = 1;
    var LOADED = 2;
    var ERROR = 3;
    
    /**
     * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement
     *
     * interface HTMLTrackElement : HTMLElement {
     *   attribute DOMString kind;
     *   attribute DOMString src;
     *   attribute DOMString srclang;
     *   attribute DOMString label;
     *   attribute boolean default;
     *
     *   const unsigned short NONE = 0;
     *   const unsigned short LOADING = 1;
     *   const unsigned short LOADED = 2;
     *   const unsigned short ERROR = 3;
     *   readonly attribute unsigned short readyState;
     *
     *   readonly attribute TextTrack track;
     * };
     *
     * @param {Object} options TextTrack configuration
     * @class HTMLTrackElement
     */
    
    var HTMLTrackElement = (function (_EventTarget) {
      _inherits(HTMLTrackElement, _EventTarget);
    
      function HTMLTrackElement() {
        var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
    
        _classCallCheck(this, HTMLTrackElement);
    
        _EventTarget.call(this);
    
        var readyState = undefined,
            trackElement = this;
    
        if (browser.IS_IE8) {
          trackElement = _globalDocument2['default'].createElement('custom');
    
          for (var prop in HTMLTrackElement.prototype) {
            if (prop !== 'constructor') {
              trackElement[prop] = HTMLTrackElement.prototype[prop];
            }
          }
        }
    
        var track = new _tracksTextTrack2['default'](options);
    
        trackElement.kind = track.kind;
        trackElement.src = track.src;
        trackElement.srclang = track.language;
        trackElement.label = track.label;
        trackElement['default'] = track['default'];
    
        Object.defineProperty(trackElement, 'readyState', {
          get: function get() {
            return readyState;
          }
        });
    
        Object.defineProperty(trackElement, 'track', {
          get: function get() {
            return track;
          }
        });
    
        readyState = NONE;
    
        track.addEventListener('loadeddata', function () {
          readyState = LOADED;
    
          trackElement.trigger({
            type: 'load',
            target: trackElement
          });
        });
    
        if (browser.IS_IE8) {
          return trackElement;
        }
      }
    
      return HTMLTrackElement;
    })(_eventTarget2['default']);
    
    HTMLTrackElement.prototype.allowedEvents_ = {
      load: 'load'
    };
    
    HTMLTrackElement.NONE = NONE;
    HTMLTrackElement.LOADING = LOADING;
    HTMLTrackElement.LOADED = LOADED;
    HTMLTrackElement.ERROR = ERROR;
    
    exports['default'] = HTMLTrackElement;
    module.exports = exports['default'];
    
    },{"../event-target":101,"../tracks/text-track":130,"../utils/browser.js":131,"global/document":1}],124:[function(_dereq_,module,exports){
    /**
     * @file text-track-cue-list.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    /**
     * A List of text track cues as defined in:
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
     *
     * interface TextTrackCueList {
     *   readonly attribute unsigned long length;
     *   getter TextTrackCue (unsigned long index);
     *   TextTrackCue? getCueById(DOMString id);
     * };
     *
     * @param {Array} cues A list of cues to be initialized with
     * @class TextTrackCueList
     */
    
    var TextTrackCueList = (function () {
      function TextTrackCueList(cues) {
        _classCallCheck(this, TextTrackCueList);
    
        var list = this;
    
        if (browser.IS_IE8) {
          list = _globalDocument2['default'].createElement('custom');
    
          for (var prop in TextTrackCueList.prototype) {
            if (prop !== 'constructor') {
              list[prop] = TextTrackCueList.prototype[prop];
            }
          }
        }
    
        TextTrackCueList.prototype.setCues_.call(list, cues);
    
        Object.defineProperty(list, 'length', {
          get: function get() {
            return this.length_;
          }
        });
    
        if (browser.IS_IE8) {
          return list;
        }
      }
    
      /**
       * A setter for cues in this list
       *
       * @param {Array} cues an array of cues
       * @method setCues_
       * @private
       */
    
      TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
        var oldLength = this.length || 0;
        var i = 0;
        var l = cues.length;
    
        this.cues_ = cues;
        this.length_ = cues.length;
    
        var defineProp = function defineProp(index) {
          if (!('' + index in this)) {
            Object.defineProperty(this, '' + index, {
              get: function get() {
                return this.cues_[index];
              }
            });
          }
        };
    
        if (oldLength < l) {
          i = oldLength;
    
          for (; i < l; i++) {
            defineProp.call(this, i);
          }
        }
      };
    
      /**
       * Get a cue that is currently in the Cue list by id
       *
       * @param {String} id
       * @method getCueById
       * @return {Object} a single cue
       */
    
      TextTrackCueList.prototype.getCueById = function getCueById(id) {
        var result = null;
    
        for (var i = 0, l = this.length; i < l; i++) {
          var cue = this[i];
    
          if (cue.id === id) {
            result = cue;
            break;
          }
        }
    
        return result;
      };
    
      return TextTrackCueList;
    })();
    
    exports['default'] = TextTrackCueList;
    module.exports = exports['default'];
    
    },{"../utils/browser.js":131,"global/document":1}],125:[function(_dereq_,module,exports){
    /**
     * @file text-track-display.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _menuMenuJs = _dereq_('../menu/menu.js');
    
    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
    
    var _menuMenuItemJs = _dereq_('../menu/menu-item.js');
    
    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
    
    var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');
    
    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var darkGray = '#222';
    var lightGray = '#ccc';
    var fontMap = {
      monospace: 'monospace',
      sansSerif: 'sans-serif',
      serif: 'serif',
      monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
      monospaceSerif: '"Courier New", monospace',
      proportionalSansSerif: 'sans-serif',
      proportionalSerif: 'serif',
      casual: '"Comic Sans MS", Impact, fantasy',
      script: '"Monotype Corsiva", cursive',
      smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
    };
    
    /**
     * The component for displaying text track cues
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class TextTrackDisplay
     */
    
    var TextTrackDisplay = (function (_Component) {
      _inherits(TextTrackDisplay, _Component);
    
      function TextTrackDisplay(player, options, ready) {
        _classCallCheck(this, TextTrackDisplay);
    
        _Component.call(this, player, options, ready);
    
        player.on('loadstart', Fn.bind(this, this.toggleDisplay));
        player.on('texttrackchange', Fn.bind(this, this.updateDisplay));
    
        // This used to be called during player init, but was causing an error
        // if a track should show by default and the display hadn't loaded yet.
        // Should probably be moved to an external track loader when we support
        // tracks that don't need a display.
        player.ready(Fn.bind(this, function () {
          if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
            this.hide();
            return;
          }
    
          player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
    
          var tracks = this.options_.playerOptions['tracks'] || [];
          for (var i = 0; i < tracks.length; i++) {
            var track = tracks[i];
            this.player_.addRemoteTextTrack(track);
          }
    
          var modes = { 'captions': 1, 'subtitles': 1 };
          var trackList = this.player_.textTracks();
          var firstDesc = undefined;
          var firstCaptions = undefined;
    
          if (trackList) {
            for (var i = 0; i < trackList.length; i++) {
              var track = trackList[i];
              if (track['default']) {
                if (track.kind === 'descriptions' && !firstDesc) {
                  firstDesc = track;
                } else if (track.kind in modes && !firstCaptions) {
                  firstCaptions = track;
                }
              }
            }
    
            // We want to show the first default track but captions and subtitles
            // take precedence over descriptions.
            // So, display the first default captions or subtitles track
            // and otherwise the first default descriptions track.
            if (firstCaptions) {
              firstCaptions.mode = 'showing';
            } else if (firstDesc) {
              firstDesc.mode = 'showing';
            }
          }
        }));
      }
    
      /**
      * Add cue HTML to display
      *
      * @param {Number} color Hex number for color, like #f0e
      * @param {Number} opacity Value for opacity,0.0 - 1.0
      * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
      * @method constructColor
      */
    
      /**
       * Toggle display texttracks
       *
       * @method toggleDisplay
       */
    
      TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
        if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
          this.hide();
        } else {
          this.show();
        }
      };
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      TextTrackDisplay.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-text-track-display'
        }, {
          'aria-live': 'assertive',
          'aria-atomic': 'true'
        });
      };
    
      /**
       * Clear display texttracks
       *
       * @method clearDisplay
       */
    
      TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
        if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
          _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);
        }
      };
    
      /**
       * Update display texttracks
       *
       * @method updateDisplay
       */
    
      TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
        var tracks = this.player_.textTracks();
    
        this.clearDisplay();
    
        if (!tracks) {
          return;
        }
    
        // Track display prioritization model: if multiple tracks are 'showing',
        //  display the first 'subtitles' or 'captions' track which is 'showing',
        //  otherwise display the first 'descriptions' track which is 'showing'
    
        var descriptionsTrack = null;
        var captionsSubtitlesTrack = null;
    
        var i = tracks.length;
        while (i--) {
          var track = tracks[i];
          if (track['mode'] === 'showing') {
            if (track['kind'] === 'descriptions') {
              descriptionsTrack = track;
            } else {
              captionsSubtitlesTrack = track;
            }
          }
        }
    
        if (captionsSubtitlesTrack) {
          this.updateForTrack(captionsSubtitlesTrack);
        } else if (descriptionsTrack) {
          this.updateForTrack(descriptionsTrack);
        }
      };
    
      /**
       * Add texttrack to texttrack list
       *
       * @param {TextTrackObject} track Texttrack object to be added to list
       * @method updateForTrack
       */
    
      TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
        if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
          return;
        }
    
        var overrides = this.player_['textTrackSettings'].getValues();
    
        var cues = [];
        for (var _i = 0; _i < track['activeCues'].length; _i++) {
          cues.push(track['activeCues'][_i]);
        }
    
        _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], cues, this.el_);
    
        var i = cues.length;
        while (i--) {
          var cue = cues[i];
          if (!cue) {
            continue;
          }
    
          var cueDiv = cue.displayState;
          if (overrides.color) {
            cueDiv.firstChild.style.color = overrides.color;
          }
          if (overrides.textOpacity) {
            tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
          }
          if (overrides.backgroundColor) {
            cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
          }
          if (overrides.backgroundOpacity) {
            tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
          }
          if (overrides.windowColor) {
            if (overrides.windowOpacity) {
              tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
            } else {
              cueDiv.style.backgroundColor = overrides.windowColor;
            }
          }
          if (overrides.edgeStyle) {
            if (overrides.edgeStyle === 'dropshadow') {
              cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
            } else if (overrides.edgeStyle === 'raised') {
              cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
            } else if (overrides.edgeStyle === 'depressed') {
              cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
            } else if (overrides.edgeStyle === 'uniform') {
              cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
            }
          }
          if (overrides.fontPercent && overrides.fontPercent !== 1) {
            var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);
            cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
            cueDiv.style.height = 'auto';
            cueDiv.style.top = 'auto';
            cueDiv.style.bottom = '2px';
          }
          if (overrides.fontFamily && overrides.fontFamily !== 'default') {
            if (overrides.fontFamily === 'small-caps') {
              cueDiv.firstChild.style.fontVariant = 'small-caps';
            } else {
              cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
            }
          }
        }
      };
    
      return TextTrackDisplay;
    })(_component2['default']);
    
    function constructColor(color, opacity) {
      return 'rgba(' +
      // color looks like "#f0e"
      parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
    }
    
    /**
     * Try to update style
     * Some style changes will throw an error, particularly in IE8. Those should be noops.
     *
     * @param {Element} el The element to be styles
     * @param {CSSProperty} style The CSS property to be styled
     * @param {CSSStyle} rule The actual style to be applied to the property
     * @method tryUpdateStyle
     */
    function tryUpdateStyle(el, style, rule) {
      //
      try {
        el.style[style] = rule;
      } catch (e) {}
    }
    
    _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
    exports['default'] = TextTrackDisplay;
    module.exports = exports['default'];
    
    },{"../component":67,"../menu/menu-button.js":106,"../menu/menu-item.js":107,"../menu/menu.js":108,"../utils/fn.js":136,"global/document":1,"global/window":2}],126:[function(_dereq_,module,exports){
    /**
     * @file text-track-enums.js
     */
    
    /**
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
     *
     * enum TextTrackMode { "disabled",  "hidden",  "showing" };
     */
    'use strict';
    
    exports.__esModule = true;
    var TextTrackMode = {
      disabled: 'disabled',
      hidden: 'hidden',
      showing: 'showing'
    };
    
    /**
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
     *
     * enum TextTrackKind {
     *   "subtitles",
     *   "captions",
     *   "descriptions",
     *   "chapters",
     *   "metadata"
     * };
     */
    var TextTrackKind = {
      subtitles: 'subtitles',
      captions: 'captions',
      descriptions: 'descriptions',
      chapters: 'chapters',
      metadata: 'metadata'
    };
    
    /* jshint ignore:start */
    // we ignore jshint here because it does not see
    // TextTrackMode or TextTrackKind as defined here somehow...
    exports.TextTrackMode = TextTrackMode;
    exports.TextTrackKind = TextTrackKind;
    
    /* jshint ignore:end */
    
    },{}],127:[function(_dereq_,module,exports){
    /**
     * Utilities for capturing text track state and re-creating tracks
     * based on a capture.
     *
     * @file text-track-list-converter.js
     */
    
    /**
     * Examine a single text track and return a JSON-compatible javascript
     * object that represents the text track's state.
     * @param track {TextTrackObject} the text track to query
     * @return {Object} a serializable javascript representation of the
     * @private
     */
    'use strict';
    
    exports.__esModule = true;
    var trackToJson_ = function trackToJson_(track) {
      var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
        if (track[prop]) {
          acc[prop] = track[prop];
        }
    
        return acc;
      }, {
        cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
          return {
            startTime: cue.startTime,
            endTime: cue.endTime,
            text: cue.text,
            id: cue.id
          };
        })
      });
    
      return ret;
    };
    
    /**
     * Examine a tech and return a JSON-compatible javascript array that
     * represents the state of all text tracks currently configured. The
     * return array is compatible with `jsonToTextTracks`.
     * @param tech {tech} the tech object to query
     * @return {Array} a serializable javascript representation of the
     * @function textTracksToJson
     */
    var textTracksToJson = function textTracksToJson(tech) {
    
      var trackEls = tech.$$('track');
    
      var trackObjs = Array.prototype.map.call(trackEls, function (t) {
        return t.track;
      });
      var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
        var json = trackToJson_(trackEl.track);
        if (trackEl.src) {
          json.src = trackEl.src;
        }
        return json;
      });
    
      return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
        return trackObjs.indexOf(track) === -1;
      }).map(trackToJson_));
    };
    
    /**
     * Creates a set of remote text tracks on a tech based on an array of
     * javascript text track representations.
     * @param json {Array} an array of text track representation objects,
     * like those that would be produced by `textTracksToJson`
     * @param tech {tech} the tech to create text tracks on
     * @function jsonToTextTracks
     */
    var jsonToTextTracks = function jsonToTextTracks(json, tech) {
      json.forEach(function (track) {
        var addedTrack = tech.addRemoteTextTrack(track).track;
        if (!track.src && track.cues) {
          track.cues.forEach(function (cue) {
            return addedTrack.addCue(cue);
          });
        }
      });
    
      return tech.textTracks();
    };
    
    exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
    module.exports = exports['default'];
    
    },{}],128:[function(_dereq_,module,exports){
    /**
     * @file text-track-list.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _eventTarget = _dereq_('../event-target');
    
    var _eventTarget2 = _interopRequireDefault(_eventTarget);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    /**
     * A text track list as defined in:
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
     *
     * interface TextTrackList : EventTarget {
     *   readonly attribute unsigned long length;
     *   getter TextTrack (unsigned long index);
     *   TextTrack? getTrackById(DOMString id);
     *
     *   attribute EventHandler onchange;
     *   attribute EventHandler onaddtrack;
     *   attribute EventHandler onremovetrack;
     * };
     *
     * @param {Track[]} tracks A list of tracks to initialize the list with
     * @extends EventTarget
     * @class TextTrackList
     */
    
    var TextTrackList = (function (_EventTarget) {
      _inherits(TextTrackList, _EventTarget);
    
      function TextTrackList() {
        var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
    
        _classCallCheck(this, TextTrackList);
    
        _EventTarget.call(this);
        var list = this;
    
        if (browser.IS_IE8) {
          list = _globalDocument2['default'].createElement('custom');
    
          for (var prop in TextTrackList.prototype) {
            if (prop !== 'constructor') {
              list[prop] = TextTrackList.prototype[prop];
            }
          }
        }
    
        list.tracks_ = [];
    
        Object.defineProperty(list, 'length', {
          get: function get() {
            return this.tracks_.length;
          }
        });
    
        for (var i = 0; i < tracks.length; i++) {
          list.addTrack_(tracks[i]);
        }
    
        if (browser.IS_IE8) {
          return list;
        }
      }
    
      /**
       * change - One or more tracks in the track list have been enabled or disabled.
       * addtrack - A track has been added to the track list.
       * removetrack - A track has been removed from the track list.
       */
    
      /**
       * Add TextTrack from TextTrackList
       *
       * @param {TextTrack} track
       * @method addTrack_
       * @private
       */
    
      TextTrackList.prototype.addTrack_ = function addTrack_(track) {
        var index = this.tracks_.length;
    
        if (!('' + index in this)) {
          Object.defineProperty(this, index, {
            get: function get() {
              return this.tracks_[index];
            }
          });
        }
    
        track.addEventListener('modechange', Fn.bind(this, function () {
          this.trigger('change');
        }));
    
        // Do not add duplicate tracks
        if (this.tracks_.indexOf(track) === -1) {
          this.tracks_.push(track);
          this.trigger({
            track: track,
            type: 'addtrack'
          });
        }
      };
    
      /**
       * Remove TextTrack from TextTrackList
       * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement
       *
       * @param {TextTrack} rtrack
       * @method removeTrack_
       * @private
       */
    
      TextTrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
        var track = undefined;
    
        for (var i = 0, l = this.length; i < l; i++) {
          if (this[i] === rtrack) {
            track = this[i];
            if (track.off) {
              track.off();
            }
    
            this.tracks_.splice(i, 1);
    
            break;
          }
        }
    
        if (!track) {
          return;
        }
    
        this.trigger({
          track: track,
          type: 'removetrack'
        });
      };
    
      /**
       * Get a TextTrack from TextTrackList by a tracks id
       *
       * @param {String} id - the id of the track to get
       * @method getTrackById
       * @return {TextTrack}
       * @private
       */
    
      TextTrackList.prototype.getTrackById = function getTrackById(id) {
        var result = null;
    
        for (var i = 0, l = this.length; i < l; i++) {
          var track = this[i];
    
          if (track.id === id) {
            result = track;
            break;
          }
        }
    
        return result;
      };
    
      return TextTrackList;
    })(_eventTarget2['default']);
    
    TextTrackList.prototype.allowedEvents_ = {
      change: 'change',
      addtrack: 'addtrack',
      removetrack: 'removetrack'
    };
    
    // emulate attribute EventHandler support to allow for feature detection
    for (var _event in TextTrackList.prototype.allowedEvents_) {
      TextTrackList.prototype['on' + _event] = null;
    }
    
    exports['default'] = TextTrackList;
    module.exports = exports['default'];
    
    },{"../event-target":101,"../utils/browser.js":131,"../utils/fn.js":136,"global/document":1}],129:[function(_dereq_,module,exports){
    /**
     * @file text-track-settings.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _component = _dereq_('../component');
    
    var _component2 = _interopRequireDefault(_component);
    
    var _utilsEventsJs = _dereq_('../utils/events.js');
    
    var Events = _interopRequireWildcard(_utilsEventsJs);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsLogJs = _dereq_('../utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');
    
    var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    /**
     * Manipulate settings of texttracks
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Component
     * @class TextTrackSettings
     */
    
    var TextTrackSettings = (function (_Component) {
      _inherits(TextTrackSettings, _Component);
    
      function TextTrackSettings(player, options) {
        _classCallCheck(this, TextTrackSettings);
    
        _Component.call(this, player, options);
        this.hide();
    
        // Grab `persistTextTrackSettings` from the player options if not passed in child options
        if (options.persistTextTrackSettings === undefined) {
          this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
        }
    
        Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () {
          this.saveSettings();
          this.hide();
        }));
    
        Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () {
          this.$('.vjs-fg-color > select').selectedIndex = 0;
          this.$('.vjs-bg-color > select').selectedIndex = 0;
          this.$('.window-color > select').selectedIndex = 0;
          this.$('.vjs-text-opacity > select').selectedIndex = 0;
          this.$('.vjs-bg-opacity > select').selectedIndex = 0;
          this.$('.vjs-window-opacity > select').selectedIndex = 0;
          this.$('.vjs-edge-style select').selectedIndex = 0;
          this.$('.vjs-font-family select').selectedIndex = 0;
          this.$('.vjs-font-percent select').selectedIndex = 2;
          this.updateDisplay();
        }));
    
        Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
        Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));
    
        if (this.options_.persistTextTrackSettings) {
          this.restoreSettings();
        }
      }
    
      /**
       * Create the component's DOM element
       *
       * @return {Element}
       * @method createEl
       */
    
      TextTrackSettings.prototype.createEl = function createEl() {
        return _Component.prototype.createEl.call(this, 'div', {
          className: 'vjs-caption-settings vjs-modal-overlay',
          innerHTML: captionOptionsMenuTemplate()
        });
      };
    
      /**
       * Get texttrack settings
       * Settings are
       * .vjs-edge-style
       * .vjs-font-family
       * .vjs-fg-color
       * .vjs-text-opacity
       * .vjs-bg-color
       * .vjs-bg-opacity
       * .window-color
       * .vjs-window-opacity
       *
       * @return {Object}
       * @method getValues
       */
    
      TextTrackSettings.prototype.getValues = function getValues() {
        var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));
        var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));
        var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));
        var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));
        var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));
        var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));
        var windowColor = getSelectedOptionValue(this.$('.window-color > select'));
        var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));
        var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));
    
        var result = {
          'backgroundOpacity': bgOpacity,
          'textOpacity': textOpacity,
          'windowOpacity': windowOpacity,
          'edgeStyle': textEdge,
          'fontFamily': fontFamily,
          'color': fgColor,
          'backgroundColor': bgColor,
          'windowColor': windowColor,
          'fontPercent': fontPercent
        };
        for (var _name in result) {
          if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
            delete result[_name];
          }
        }
        return result;
      };
    
      /**
       * Set texttrack settings
       * Settings are
       * .vjs-edge-style
       * .vjs-font-family
       * .vjs-fg-color
       * .vjs-text-opacity
       * .vjs-bg-color
       * .vjs-bg-opacity
       * .window-color
       * .vjs-window-opacity
       *
       * @param {Object} values Object with texttrack setting values
       * @method setValues
       */
    
      TextTrackSettings.prototype.setValues = function setValues(values) {
        setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);
        setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);
        setSelectedOption(this.$('.vjs-fg-color > select'), values.color);
        setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);
        setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);
        setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);
        setSelectedOption(this.$('.window-color > select'), values.windowColor);
        setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);
    
        var fontPercent = values.fontPercent;
    
        if (fontPercent) {
          fontPercent = fontPercent.toFixed(2);
        }
    
        setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);
      };
    
      /**
       * Restore texttrack settings
       *
       * @method restoreSettings
       */
    
      TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
        var err = undefined,
            values = undefined;
    
        try {
          var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));
    
          err = _safeParseTuple[0];
          values = _safeParseTuple[1];
    
          if (err) {
            _utilsLogJs2['default'].error(err);
          }
        } catch (e) {
          _utilsLogJs2['default'].warn(e);
        }
    
        if (values) {
          this.setValues(values);
        }
      };
    
      /**
       * Save texttrack settings to local storage
       *
       * @method saveSettings
       */
    
      TextTrackSettings.prototype.saveSettings = function saveSettings() {
        if (!this.options_.persistTextTrackSettings) {
          return;
        }
    
        var values = this.getValues();
        try {
          if (Object.getOwnPropertyNames(values).length > 0) {
            _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
          } else {
            _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');
          }
        } catch (e) {
          _utilsLogJs2['default'].warn(e);
        }
      };
    
      /**
       * Update display of texttrack settings
       *
       * @method updateDisplay
       */
    
      TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
        var ttDisplay = this.player_.getChild('textTrackDisplay');
        if (ttDisplay) {
          ttDisplay.updateDisplay();
        }
      };
    
      return TextTrackSettings;
    })(_component2['default']);
    
    _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);
    
    function getSelectedOptionValue(target) {
      var selectedOption = undefined;
      // not all browsers support selectedOptions, so, fallback to options
      if (target.selectedOptions) {
        selectedOption = target.selectedOptions[0];
      } else if (target.options) {
        selectedOption = target.options[target.options.selectedIndex];
      }
    
      return selectedOption.value;
    }
    
    function setSelectedOption(target, value) {
      if (!value) {
        return;
      }
    
      var i = undefined;
      for (i = 0; i < target.options.length; i++) {
        var option = target.options[i];
        if (option.value === value) {
          break;
        }
      }
    
      target.selectedIndex = i;
    }
    
    function captionOptionsMenuTemplate() {
      var template = '<div class="vjs-tracksettings">\n      <div class="vjs-tracksettings-colors">\n        <div class="vjs-fg-color vjs-tracksetting">\n            <label class="vjs-label">Foreground</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-text-opacity vjs-opacity">\n              <select>\n                <option value="">---</option>\n                <option value="1">Opaque</option>\n                <option value="0.5">Semi-Opaque</option>\n              </select>\n            </span>\n        </div> <!-- vjs-fg-color -->\n        <div class="vjs-bg-color vjs-tracksetting">\n            <label class="vjs-label">Background</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-bg-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-bg-color -->\n        <div class="window-color vjs-tracksetting">\n            <label class="vjs-label">Window</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-window-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-window-color -->\n      </div> <!-- vjs-tracksettings -->\n      <div class="vjs-tracksettings-font">\n        <div class="vjs-font-percent vjs-tracksetting">\n          <label class="vjs-label">Font Size</label>\n          <select>\n            <option value="0.50">50%</option>\n            <option value="0.75">75%</option>\n            <option value="1.00" selected>100%</option>\n            <option value="1.25">125%</option>\n            <option value="1.50">150%</option>\n            <option value="1.75">175%</option>\n            <option value="2.00">200%</option>\n            <option value="3.00">300%</option>\n            <option value="4.00">400%</option>\n          </select>\n        </div> <!-- vjs-font-percent -->\n        <div class="vjs-edge-style vjs-tracksetting">\n          <label class="vjs-label">Text Edge Style</label>\n          <select>\n            <option value="none">None</option>\n            <option value="raised">Raised</option>\n            <option value="depressed">Depressed</option>\n            <option value="uniform">Uniform</option>\n            <option value="dropshadow">Dropshadow</option>\n          </select>\n        </div> <!-- vjs-edge-style -->\n        <div class="vjs-font-family vjs-tracksetting">\n          <label class="vjs-label">Font Family</label>\n          <select>\n            <option value="">Default</option>\n            <option value="monospaceSerif">Monospace Serif</option>\n            <option value="proportionalSerif">Proportional Serif</option>\n            <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n            <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n            <option value="casual">Casual</option>\n            <option value="script">Script</option>\n            <option value="small-caps">Small Caps</option>\n          </select>\n        </div> <!-- vjs-font-family -->\n      </div>\n    </div>\n    <div class="vjs-tracksettings-controls">\n      <button class="vjs-default-button">Defaults</button>\n      <button class="vjs-done-button">Done</button>\n    </div>';
    
      return template;
    }
    
    exports['default'] = TextTrackSettings;
    module.exports = exports['default'];
    
    },{"../component":67,"../utils/events.js":135,"../utils/fn.js":136,"../utils/log.js":139,"global/window":2,"safe-json-parse/tuple":54}],130:[function(_dereq_,module,exports){
    /**
     * @file text-track.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
    
    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
    
    var _textTrackCueList = _dereq_('./text-track-cue-list');
    
    var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);
    
    var _utilsFnJs = _dereq_('../utils/fn.js');
    
    var Fn = _interopRequireWildcard(_utilsFnJs);
    
    var _utilsGuidJs = _dereq_('../utils/guid.js');
    
    var Guid = _interopRequireWildcard(_utilsGuidJs);
    
    var _utilsBrowserJs = _dereq_('../utils/browser.js');
    
    var browser = _interopRequireWildcard(_utilsBrowserJs);
    
    var _textTrackEnums = _dereq_('./text-track-enums');
    
    var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);
    
    var _utilsLogJs = _dereq_('../utils/log.js');
    
    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
    
    var _eventTarget = _dereq_('../event-target');
    
    var _eventTarget2 = _interopRequireDefault(_eventTarget);
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _utilsUrlJs = _dereq_('../utils/url.js');
    
    var _xhr = _dereq_('xhr');
    
    var _xhr2 = _interopRequireDefault(_xhr);
    
    /**
     * takes a webvtt file contents and parses it into cues
     *
     * @param {String} srcContent webVTT file contents
     * @param {Track} track track to addcues to
     */
    var parseCues = function parseCues(srcContent, track) {
      var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder());
      var errors = [];
    
      parser.oncue = function (cue) {
        track.addCue(cue);
      };
    
      parser.onparsingerror = function (error) {
        errors.push(error);
      };
    
      parser.onflush = function () {
        track.trigger({
          type: 'loadeddata',
          target: track
        });
      };
    
      parser.parse(srcContent);
      if (errors.length > 0) {
        if (console.groupCollapsed) {
          console.groupCollapsed('Text Track parsing errors for ' + track.src);
        }
        errors.forEach(function (error) {
          return _utilsLogJs2['default'].error(error);
        });
        if (console.groupEnd) {
          console.groupEnd();
        }
      }
    
      parser.flush();
    };
    
    /**
     * load a track from a  specifed url
     *
     * @param {String} src url to load track from
     * @param {Track} track track to addcues to
     */
    var loadTrack = function loadTrack(src, track) {
      var opts = {
        uri: src
      };
      var crossOrigin = _utilsUrlJs.isCrossOrigin(src);
    
      if (crossOrigin) {
        opts.cors = crossOrigin;
      }
    
      _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {
        if (err) {
          return _utilsLogJs2['default'].error(err, response);
        }
    
        track.loaded_ = true;
    
        // Make sure that vttjs has loaded, otherwise, wait till it finished loading
        // NOTE: this is only used for the alt/video.novtt.js build
        if (typeof _globalWindow2['default'].WebVTT !== 'function') {
          if (track.tech_) {
            (function () {
              var loadHandler = function loadHandler() {
                return parseCues(responseBody, track);
              };
              track.tech_.on('vttjsloaded', loadHandler);
              track.tech_.on('vttjserror', function () {
                _utilsLogJs2['default'].error('vttjs failed to load, stopping trying to process ' + track.src);
                track.tech_.off('vttjsloaded', loadHandler);
              });
            })();
          }
        } else {
          parseCues(responseBody, track);
        }
      }));
    };
    
    /**
     * A single text track as defined in:
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
     *
     * interface TextTrack : EventTarget {
     *   readonly attribute TextTrackKind kind;
     *   readonly attribute DOMString label;
     *   readonly attribute DOMString language;
     *
     *   readonly attribute DOMString id;
     *   readonly attribute DOMString inBandMetadataTrackDispatchType;
     *
     *   attribute TextTrackMode mode;
     *
     *   readonly attribute TextTrackCueList? cues;
     *   readonly attribute TextTrackCueList? activeCues;
     *
     *   void addCue(TextTrackCue cue);
     *   void removeCue(TextTrackCue cue);
     *
     *   attribute EventHandler oncuechange;
     * };
     *
     * @param {Object=} options Object of option names and values
     * @extends EventTarget
     * @class TextTrack
     */
    
    var TextTrack = (function (_EventTarget) {
      _inherits(TextTrack, _EventTarget);
    
      function TextTrack() {
        var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
    
        _classCallCheck(this, TextTrack);
    
        _EventTarget.call(this);
        if (!options.tech) {
          throw new Error('A tech was not provided.');
        }
    
        var tt = this;
    
        if (browser.IS_IE8) {
          tt = _globalDocument2['default'].createElement('custom');
    
          for (var prop in TextTrack.prototype) {
            if (prop !== 'constructor') {
              tt[prop] = TextTrack.prototype[prop];
            }
          }
        }
    
        tt.tech_ = options.tech;
    
        var mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled';
        var kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles';
        var default_ = options['default'];
        var label = options.label || '';
        var language = options.language || options.srclang || '';
        var id = options.id || 'vjs_text_track_' + Guid.newGUID();
    
        if (kind === 'metadata' || kind === 'chapters') {
          mode = 'hidden';
        }
    
        tt.cues_ = [];
        tt.activeCues_ = [];
    
        var cues = new _textTrackCueList2['default'](tt.cues_);
        var activeCues = new _textTrackCueList2['default'](tt.activeCues_);
        var changed = false;
        var timeupdateHandler = Fn.bind(tt, function () {
          this.activeCues;
          if (changed) {
            this.trigger('cuechange');
            changed = false;
          }
        });
    
        if (mode !== 'disabled') {
          tt.tech_.on('timeupdate', timeupdateHandler);
        }
    
        Object.defineProperty(tt, 'kind', {
          get: function get() {
            return kind;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'label', {
          get: function get() {
            return label;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'language', {
          get: function get() {
            return language;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'id', {
          get: function get() {
            return id;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'default', {
          get: function get() {
            return default_;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'mode', {
          get: function get() {
            return mode;
          },
          set: function set(newMode) {
            if (!TextTrackEnum.TextTrackMode[newMode]) {
              return;
            }
            mode = newMode;
            if (mode === 'showing') {
              this.tech_.on('timeupdate', timeupdateHandler);
            }
            this.trigger('modechange');
          }
        });
    
        Object.defineProperty(tt, 'cues', {
          get: function get() {
            if (!this.loaded_) {
              return null;
            }
    
            return cues;
          },
          set: function set() {}
        });
    
        Object.defineProperty(tt, 'activeCues', {
          get: function get() {
            if (!this.loaded_) {
              return null;
            }
    
            // nothing to do
            if (this.cues.length === 0) {
              return activeCues;
            }
    
            var ct = this.tech_.currentTime();
            var active = [];
    
            for (var i = 0, l = this.cues.length; i < l; i++) {
              var cue = this.cues[i];
    
              if (cue.startTime <= ct && cue.endTime >= ct) {
                active.push(cue);
              } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
                active.push(cue);
              }
            }
    
            changed = false;
    
            if (active.length !== this.activeCues_.length) {
              changed = true;
            } else {
              for (var i = 0; i < active.length; i++) {
                if (this.activeCues_.indexOf(active[i]) === -1) {
                  changed = true;
                }
              }
            }
    
            this.activeCues_ = active;
            activeCues.setCues_(this.activeCues_);
    
            return activeCues;
          },
          set: function set() {}
        });
    
        if (options.src) {
          tt.src = options.src;
          loadTrack(options.src, tt);
        } else {
          tt.loaded_ = true;
        }
    
        if (browser.IS_IE8) {
          return tt;
        }
      }
    
      /**
       * cuechange - One or more cues in the track have become active or stopped being active.
       */
    
      /**
       * add a cue to the internal list of cues
       *
       * @param {Object} cue the cue to add to our internal list
       * @method addCue
       */
    
      TextTrack.prototype.addCue = function addCue(cue) {
        var tracks = this.tech_.textTracks();
    
        if (tracks) {
          for (var i = 0; i < tracks.length; i++) {
            if (tracks[i] !== this) {
              tracks[i].removeCue(cue);
            }
          }
        }
    
        this.cues_.push(cue);
        this.cues.setCues_(this.cues_);
      };
    
      /**
       * remvoe a cue from our internal list
       *
       * @param {Object} removeCue the cue to remove from our internal list
       * @method removeCue
       */
    
      TextTrack.prototype.removeCue = function removeCue(_removeCue) {
        var removed = false;
    
        for (var i = 0, l = this.cues_.length; i < l; i++) {
          var cue = this.cues_[i];
    
          if (cue === _removeCue) {
            this.cues_.splice(i, 1);
            removed = true;
          }
        }
    
        if (removed) {
          this.cues.setCues_(this.cues_);
        }
      };
    
      return TextTrack;
    })(_eventTarget2['default']);
    
    TextTrack.prototype.allowedEvents_ = {
      cuechange: 'cuechange'
    };
    
    exports['default'] = TextTrack;
    module.exports = exports['default'];
    
    },{"../event-target":101,"../utils/browser.js":131,"../utils/fn.js":136,"../utils/guid.js":138,"../utils/log.js":139,"../utils/url.js":144,"./text-track-cue-list":124,"./text-track-enums":126,"global/document":1,"global/window":2,"xhr":56}],131:[function(_dereq_,module,exports){
    /**
     * @file browser.js
     */
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var USER_AGENT = _globalWindow2['default'].navigator.userAgent;
    var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
    var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
    
    /*
     * Device is an iPhone
     *
     * @type {Boolean}
     * @constant
     * @private
     */
    var IS_IPAD = /iPad/i.test(USER_AGENT);
    
    exports.IS_IPAD = IS_IPAD;
    // The Facebook app's UIWebView identifies as both an iPhone and iPad, so
    // to identify iPhones, we need to exclude iPads.
    // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
    var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
    exports.IS_IPHONE = IS_IPHONE;
    var IS_IPOD = /iPod/i.test(USER_AGENT);
    exports.IS_IPOD = IS_IPOD;
    var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
    
    exports.IS_IOS = IS_IOS;
    var IOS_VERSION = (function () {
      var match = USER_AGENT.match(/OS (\d+)_/i);
      if (match && match[1]) {
        return match[1];
      }
    })();
    
    exports.IOS_VERSION = IOS_VERSION;
    var IS_ANDROID = /Android/i.test(USER_AGENT);
    exports.IS_ANDROID = IS_ANDROID;
    var ANDROID_VERSION = (function () {
      // This matches Android Major.Minor.Patch versions
      // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
      var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
          major,
          minor;
    
      if (!match) {
        return null;
      }
    
      major = match[1] && parseFloat(match[1]);
      minor = match[2] && parseFloat(match[2]);
    
      if (major && minor) {
        return parseFloat(match[1] + '.' + match[2]);
      } else if (major) {
        return major;
      } else {
        return null;
      }
    })();
    exports.ANDROID_VERSION = ANDROID_VERSION;
    // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
    var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
    exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
    var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
    
    exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;
    var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
    exports.IS_FIREFOX = IS_FIREFOX;
    var IS_EDGE = /Edge/i.test(USER_AGENT);
    exports.IS_EDGE = IS_EDGE;
    var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT);
    exports.IS_CHROME = IS_CHROME;
    var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
    
    exports.IS_IE8 = IS_IE8;
    var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);
    exports.TOUCH_ENABLED = TOUCH_ENABLED;
    var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);
    exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;
    
    },{"global/document":1,"global/window":2}],132:[function(_dereq_,module,exports){
    /**
     * @file buffer.js
     */
    'use strict';
    
    exports.__esModule = true;
    exports.bufferedPercent = bufferedPercent;
    
    var _timeRangesJs = _dereq_('./time-ranges.js');
    
    /**
     * Compute how much your video has been buffered
     *
     * @param  {Object} Buffered object
     * @param  {Number} Total duration
     * @return {Number} Percent buffered of the total duration
     * @private
     * @function bufferedPercent
     */
    
    function bufferedPercent(buffered, duration) {
      var bufferedDuration = 0,
          start,
          end;
    
      if (!duration) {
        return 0;
      }
    
      if (!buffered || !buffered.length) {
        buffered = _timeRangesJs.createTimeRange(0, 0);
      }
    
      for (var i = 0; i < buffered.length; i++) {
        start = buffered.start(i);
        end = buffered.end(i);
    
        // buffered end can be bigger than duration by a very small fraction
        if (end > duration) {
          end = duration;
        }
    
        bufferedDuration += end - start;
      }
    
      return bufferedDuration / duration;
    }
    
    },{"./time-ranges.js":142}],133:[function(_dereq_,module,exports){
    'use strict';
    
    exports.__esModule = true;
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    var _logJs = _dereq_('./log.js');
    
    var _logJs2 = _interopRequireDefault(_logJs);
    
    /**
     * Object containing the default behaviors for available handler methods.
     *
     * @private
     * @type {Object}
     */
    var defaultBehaviors = {
      get: function get(obj, key) {
        return obj[key];
      },
      set: function set(obj, key, value) {
        obj[key] = value;
        return true;
      }
    };
    
    /**
     * Expose private objects publicly using a Proxy to log deprecation warnings.
     *
     * Browsers that do not support Proxy objects will simply return the `target`
     * object, so it can be directly exposed.
     *
     * @param {Object} target The target object.
     * @param {Object} messages Messages to display from a Proxy. Only operations
     *                          with an associated message will be proxied.
     * @param {String} [messages.get]
     * @param {String} [messages.set]
     * @return {Object} A Proxy if supported or the `target` argument.
     */
    
    exports['default'] = function (target) {
      var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    
      if (typeof Proxy === 'function') {
        var _ret = (function () {
          var handler = {};
    
          // Build a handler object based on those keys that have both messages
          // and default behaviors.
          Object.keys(messages).forEach(function (key) {
            if (defaultBehaviors.hasOwnProperty(key)) {
              handler[key] = function () {
                _logJs2['default'].warn(messages[key]);
                return defaultBehaviors[key].apply(this, arguments);
              };
            }
          });
    
          return {
            v: new Proxy(target, handler)
          };
        })();
    
        if (typeof _ret === 'object') return _ret.v;
      }
      return target;
    };
    
    module.exports = exports['default'];
    
    },{"./log.js":139}],134:[function(_dereq_,module,exports){
    /**
     * @file dom.js
     */
    'use strict';
    
    exports.__esModule = true;
    exports.getEl = getEl;
    exports.createEl = createEl;
    exports.textContent = textContent;
    exports.insertElFirst = insertElFirst;
    exports.getElData = getElData;
    exports.hasElData = hasElData;
    exports.removeElData = removeElData;
    exports.hasElClass = hasElClass;
    exports.addElClass = addElClass;
    exports.removeElClass = removeElClass;
    exports.toggleElClass = toggleElClass;
    exports.setElAttributes = setElAttributes;
    exports.getElAttributes = getElAttributes;
    exports.blockTextSelection = blockTextSelection;
    exports.unblockTextSelection = unblockTextSelection;
    exports.findElPosition = findElPosition;
    exports.getPointerPosition = getPointerPosition;
    exports.isEl = isEl;
    exports.isTextNode = isTextNode;
    exports.emptyEl = emptyEl;
    exports.normalizeContent = normalizeContent;
    exports.appendContent = appendContent;
    exports.insertContent = insertContent;
    
    var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);
    
    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
    
    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
    
    function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
    
    var _globalDocument = _dereq_('global/document');
    
    var _globalDocument2 = _interopRequireDefault(_globalDocument);
    
    var _globalWindow = _dereq_('global/window');
    
    var _globalWindow2 = _interopRequireDefault(_globalWindow);
    
    var _guidJs = _dereq_('./guid.js');
    
    var Guid = _interopRequireWildcard(_guidJs);
    
    var _logJs = _dereq_('./log.js');
    
    var _logJs2 = _interopRequireDefault(_logJs);
    
    var _tsml = _dereq_('tsml');
    
    var _tsml2 = _interopRequireDefault(_tsml);
    
    /**
     * Detect if a value is a string with any non-whitespace characters.
     *
     * @param  {String} str
     * @return {Boolean}
     */
    function isNonBlankString(str) {
      return typeof str === 'string' && /\S/.test(str);
    }
    
    /**
     * Throws an error if the passed string has whitespace. This is used by
     * class methods to be relatively consistent with the classList API.
     *
     * @param  {String} str
     * @return {Boolean}
     */
    function throwIfWhitespace(str) {
      if (/\s/.test(str)) {
        throw new Error('class has illegal whitespace characters');
      }
    }
    
    /**
     * Produce a regular expression for matching a class name.
     *
     * @param  {String} className
     * @return {RegExp}
     */
    function classRegExp(className) {
      return new RegExp('(^|\\s)' + className + '($|\\s)');
    }
    
    /**
     * Creates functions to query the DOM using a given method.
     *
     * @function createQuerier
     * @private
     * @param  {String} method
     * @return {Function}
     */
    function createQuerier(method) {
      return function (selector, context) {
        if (!isNonBlankString(selector)) {
          return _globalDocument2['default'][method](null);
        }
        if (isNonBlankString(context)) {
          context = _globalDocument2['default'].querySelector(context);
        }
        return (isEl(context) ? context : _globalDocument2['default'])[method](selector);
      };
    }
    
    /**
     * Shorthand for document.getElementById()
     * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
     *
     * @param  {String} id  Element ID
     * @return {Element}    Element with supplied ID
     * @function getEl
     */
    
    function getEl(id) {
      if (id.indexOf('#') === 0) {
        id = id.slice(1);
      }
    
      return _globalDocument2['default'].getElementById(id);
    }
    
    /**
     * Creates an element and applies properties.
     *
     * @param  {String} [tagName='div'] Name of tag to be created.
     * @param  {Object} [properties={}] Element properties to be applied.
     * @param  {Object} [attributes={}] Element attributes to be applied.
     * @return {Element}
     * @function createEl
     */
    
    function createEl() {
      var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
      var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
      var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
    
      var el = _globalDocument2['default'].createElement(tagName);
    
      Object.getOwnPropertyNames(properties).forEach(function (propName) {
        var val = properties[propName];
    
        // See #2176
        // We originally were accepting both properties and attributes in the
        // same object, but that doesn't work so well.
        if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
          _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));
          el.setAttribute(propName, val);
        } else {
          el[propName] = val;
        }
      });
    
      Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
        var val = attributes[attrName];
        el.setAttribute(attrName, attributes[attrName]);
      });
    
      return el;
    }
    
    /**
     * Injects text into an element, replacing any existing contents entirely.
     *
     * @param  {Element} el
     * @param  {String} text
     * @return {Element}
     * @function textContent
     */
    
    function textContent(el, text) {
      if (typeof el.textContent === 'undefined') {
        el.innerText = text;
      } else {
        el.textContent = text;
      }
    }
    
    /**
     * Insert an element as the first child node of another
     *
     * @param  {Element} child   Element to insert
     * @param  {Element} parent Element to insert child into
     * @private
     * @function insertElFirst
     */
    
    function insertElFirst(child, parent) {
      if (parent.firstChild) {
        parent.insertBefore(child, parent.firstChild);
      } else {
        parent.appendChild(child);
      }
    }
    
    /**
     * Element Data Store. Allows for binding data to an element without putting it directly on the element.
     * Ex. Event listeners are stored here.
     * (also from jsninja.com, slightly modified and updated for closure compiler)
     *
     * @type {Object}
     * @private
     */
    var elData = {};
    
    /*
     * Unique attribute name to store an element's guid in
     *
     * @type {String}
     * @constant
     * @private
     */
    var elIdAttr = 'vdata' + new Date().getTime();
    
    /**
     * Returns the cache object where data for an element is stored
     *
     * @param  {Element} el Element to store data for.
     * @return {Object}
     * @function getElData
     */
    
    function getElData(el) {
      var id = el[elIdAttr];
    
      if (!id) {
        id = el[elIdAttr] = Guid.newGUID();
      }
    
      if (!elData[id]) {
        elData[id] = {};
      }
    
      return elData[id];
    }
    
    /**
     * Returns whether or not an element has cached data
     *
     * @param  {Element} el A dom element
     * @return {Boolean}
     * @private
     * @function hasElData
     */
    
    function hasElData(el) {
      var id = el[elIdAttr];
    
      if (!id) {
        return false;
      }
    
      return !!Object.getOwnPropertyNames(elData[id]).length;
    }
    
    /**
     * Delete data for the element from the cache and the guid attr from getElementById
     *
     * @param  {Element} el Remove data for an element
     * @private
     * @function removeElData
     */
    
    function removeElData(el) {
      var id = el[elIdAttr];
    
      if (!id) {
        return;
      }
    
      // Remove all stored data
      delete elData[id];
    
      // Remove the elIdAttr property from the DOM node
      try {
        delete el[elIdAttr];
      } catch (e) {
        if (el.removeAttribute) {
          el.removeAttribute(elIdAttr);
        } else {
          // IE doesn't appear to support removeAttribute on the document element
          el[elIdAttr] = null;
        }
      }
    }
    
    /**
     * Check if an element has a CSS class
     *
     * @function hasElClass
     * @param {Element} element Element to check
     * @param {String} classToCheck Classname to check
     */
    
    function hasElClass(element, classToCheck) {
      if (element.classList) {
        return element.classList.contains(classToCheck);
      } else {
        throwIfWhitespace(classToCheck);
        return classRegExp(classToCheck).test(element.className);
      }
    }
    
    /**
     * Add a CSS class name to an element
     *
     * @function addElClass
     * @param {Element} element    Element to add class name to
     * @param {String} classToAdd Classname to add
     */
    
    function addElClass(element, classToAdd) {
      if (element.classList) {
        element.classList.add(classToAdd);
    
        // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
        // in the case of classList not being supported.
      } else if (!hasElClass(element, classToAdd)) {
          element.className = (element.className + ' ' + classToAdd).trim();
        }
    
      return element;
    }
    
    /**
     * Remove a CSS class name from an element
     *
     * @function removeElClass
     * @param {Element} element    Element to remove from class name
     * @param {String} classToRemove Classname to remove
     */
    
    function removeElClass(element, classToRemove) {
      if (element.classList) {
        element.classList.remove(classToRemove);
      } else {
        throwIfWhitespace(classToRemove);
        element.className = element.className.split(/\s+/).filter(function (c) {
          return c !== classToRemove;
        }).join(' ');
      }
    
      return element;
    }
    
    /**
     * Adds or removes a CSS class name on an element depending on an optional
     * condition or the presence/absence of the class name.
     *
     * @function toggleElClass
     * @param    {Element} element
     * @param    {String} classToToggle
     * @param    {Boolean|Function} [predicate]
     *           Can be a function that returns a Boolean. If `true`, the class
     *           will be added; if `false`, the class will be removed. If not
     *           given, the class will be added if not present and vice versa.
     */
    
    function toggleElClass(element, classToToggle, predicate) {
    
      // This CANNOT use `classList` internally because IE does not support the
      // second parameter to the `classList.toggle()` method! Which is fine because
      // `classList` will be used by the add/remove functions.
      var has = hasElClass(element, classToToggle);
    
      if (typeof predicate === 'function') {
        predicate = predicate(element, classToToggle);
      }
    
      if (typeof predicate !== 'boolean') {
        predicate = !has;
      }
    
      // If the necessary class operation matches the current state of the
      // element, no action is required.
      if (predicate === has) {
        return;
      }
    
      if (predicate) {
        addElClass(element, classToToggle);
      } else {
        removeElClass(element, classToToggle);
      }
    
      return element;
    }
    
    /**
     * Apply attributes to an HTML element.
     *
     * @param  {Element} el         Target element.
     * @param  {Object=} attributes Element attributes to be applied.
     * @private
     * @function setElAttributes
     */
    
    function setElAttributes(el, attributes) {
      Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
        var attrValue = attributes[attrName];
    
        if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
          el.removeAttribute(attrName);
        } else {
          el.setAttribute(attrName, attrValue === true ? '' : attrValue);
        }
      });
    }
    
    /**
     * Get an element's attribute values, as defined on the HTML tag
     * Attributes are not the same as properties. They're defined on the tag
     * or with setAttribute (which shouldn't be used with HTML)
     * This will return true or false for boolean attributes.
     *
     * @param  {Element} tag Element from which to get tag attributes
     * @return {Object}
     * @private
     * @function getElAttributes
     */
    
    function getElAttributes(tag) {
      var obj, knownBooleans, attrs, attrName, attrVal;
    
      obj = {};
    
      // known boolean attributes
      // we can check for matching boolean properties, but older browsers
      // won't know about HTML5 boolean attributes that we still read from
      knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';
    
      if (tag && tag.attributes && tag.attributes.length > 0) {
        attrs = tag.attributes;
    
        for (var i = attrs.length - 1; i >= 0; i--) {
          attrName = attrs[i].name;
          attrVal = attrs[i].value;
    
          // check for known booleans
          // the matching element property will return a value for typeof
          if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
            // the value of an included boolean attribute is typically an empty
            // string ('') which would equal false if we just check for a false value.
            // we also don't want support bad code like autoplay='false'
            attrVal = attrVal !== null ? true : false;
          }
    
          obj[attrName] = attrVal;
        }
      }
    
      return obj;
    }
    
    /**
     * Attempt to block the ability to select text while dragging controls
     *
     * @return {Boolean}
     * @function blockTextSelection
     */
    
    function blockTextSelection() {
      _globalDocument2['default'].body.focus();
      _globalDocument2['default'].onselectstart = function () {
        return false;
      };
    }
    
    /**
     * Turn off text selection blocking
     *
     * @return {Boolean}
     * @function unblockTextSelection
     */
    
    function unblockTextSelection() {
      _globalDocument2['default'].onselectstart = function () {
        return true;
      };
    }
    
    /**
     * Offset Left
     * getBoundingClientRect technique from
     * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
     *
     * @function findElPosition
     * @param {Element} el Element from which to get offset
     * @return {Object}
     */
    
    function findElPosition(el) {
      var box = undefined;
    
      if (el.getBoundingClientRect && el.parentNode) {
        box = el.getBoundingClientRect();
      }
    
      if (!box) {
        return {
          left: 0,
          top: 0
        };
      }
    
      var docEl = _globalDocument2['default'].documentElement;
      var body = _globalDocument2['default'].body;
    
      var clientLeft = docEl.clientLeft || body.clientLeft || 0;
      var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;
      var left = box.left + scrollLeft - clientLeft;
    
      var clientTop = docEl.clientTop || body.clientTop || 0;
      var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;
      var top = box.top + scrollTop - clientTop;
    
      // Android sometimes returns slightly off decimal values, so need to round
      return {
        left: Math.round(left),
        top: Math.round(top)
      };
    }
    
    /**
     * Get pointer position in element
     * Returns an object with x and y coordinates.
     * The base on the coordinates are the bottom left of the element.
     *
     * @function getPointerPosition
     * @param {Element} el Element on which to get the pointer position on
     * @param {Event} event Event object
     * @return {Object} This object will have x and y coordinates corresponding to the mouse position
     */
    
    function getPointerPosition(el, event) {
      var position = {};
      var box = findElPosition(el);
      var boxW = el.offsetWidth;
      var boxH = el.offsetHeight;
    
      var boxY = box.top;
      var boxX = box.left;
      var pageY = event.pageY;
      var pageX = event.pageX;
    
      if (event.changedTouches) {
        pageX = event.changedTouches[0].pageX;
        pageY = event.changedTouches[0].pageY;
      }
    
      position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
      position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
    
      return position;
    }
    
    /**
     * Determines, via duck typing, whether or not a value is a DOM element.
     *
     * @function isEl
     * @param    {Mixed} value
     * @return   {Boolean}
     */
    
    function isEl(value) {
      return !!value && typeof value === 'object' && value.nodeType === 1;
    }
    
    /**
     * Determines, via duck typing, whether or not a value is a text node.
     *
     * @param  {Mixed} value
     * @return {Boolean}
     */
    
    function isTextNode(value) {
      return !!value && typeof value === 'object' && value.nodeType === 3;
    }
    
    /**
     * Empties the contents of an element.
     *
     * @function emptyEl
     * @param    {Element} el
     * @return   {Element}
     */
    
    function emptyEl(el) {
      while (el.firstChild) {
        el.removeChild(el.firstChild);
      }
      return el;
    }
    
    /**
     * Normalizes content for eventual insertion into the DOM.
     *
     * This allows a wide range of content definition methods, but protects
     * from falling into the trap of simply writing to `innerHTML`, which is
     * an XSS concern.
     *
     * The content for an element can be passed in multiple types and
     * combinations, wh